| 1 | /* |
| 2 | * Copyright (C) 2010 Google Inc. All rights reserved. |
| 3 | * Copyright (C) 2016 Apple Inc. All rights reserved. |
| 4 | * |
| 5 | * Redistribution and use in source and binary forms, with or without |
| 6 | * modification, are permitted provided that the following conditions |
| 7 | * are met: |
| 8 | * 1. Redistributions of source code must retain the above copyright |
| 9 | * notice, this list of conditions and the following disclaimer. |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright |
| 11 | * notice, this list of conditions and the following disclaimer in the |
| 12 | * documentation and/or other materials provided with the distribution. |
| 13 | * |
| 14 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
| 15 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 16 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 17 | * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| 18 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 19 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 20 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
| 21 | * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| 23 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #include "config.h" |
| 27 | |
| 28 | #if ENABLE(WEB_AUDIO) |
| 29 | |
| 30 | #include "AudioContext.h" |
| 31 | |
| 32 | #include "AnalyserNode.h" |
| 33 | #include "AsyncAudioDecoder.h" |
| 34 | #include "AudioBuffer.h" |
| 35 | #include "AudioBufferCallback.h" |
| 36 | #include "AudioBufferSourceNode.h" |
| 37 | #include "AudioListener.h" |
| 38 | #include "AudioNodeInput.h" |
| 39 | #include "AudioNodeOutput.h" |
| 40 | #include "AudioSession.h" |
| 41 | #include "BiquadFilterNode.h" |
| 42 | #include "ChannelMergerNode.h" |
| 43 | #include "ChannelSplitterNode.h" |
| 44 | #include "ConvolverNode.h" |
| 45 | #include "DefaultAudioDestinationNode.h" |
| 46 | #include "DelayNode.h" |
| 47 | #include "Document.h" |
| 48 | #include "DynamicsCompressorNode.h" |
| 49 | #include "EventNames.h" |
| 50 | #include "FFTFrame.h" |
| 51 | #include "Frame.h" |
| 52 | #include "FrameLoader.h" |
| 53 | #include "GainNode.h" |
| 54 | #include "GenericEventQueue.h" |
| 55 | #include "HRTFDatabaseLoader.h" |
| 56 | #include "HRTFPanner.h" |
| 57 | #include "JSDOMPromiseDeferred.h" |
| 58 | #include "Logging.h" |
| 59 | #include "NetworkingContext.h" |
| 60 | #include "OfflineAudioCompletionEvent.h" |
| 61 | #include "OfflineAudioDestinationNode.h" |
| 62 | #include "OscillatorNode.h" |
| 63 | #include "Page.h" |
| 64 | #include "PannerNode.h" |
| 65 | #include "PeriodicWave.h" |
| 66 | #include "ScriptController.h" |
| 67 | #include "ScriptProcessorNode.h" |
| 68 | #include "WaveShaperNode.h" |
| 69 | #include <JavaScriptCore/ScriptCallStack.h> |
| 70 | |
| 71 | #if ENABLE(MEDIA_STREAM) |
| 72 | #include "MediaStream.h" |
| 73 | #include "MediaStreamAudioDestinationNode.h" |
| 74 | #include "MediaStreamAudioSource.h" |
| 75 | #include "MediaStreamAudioSourceNode.h" |
| 76 | #endif |
| 77 | |
| 78 | #if ENABLE(VIDEO) |
| 79 | #include "HTMLMediaElement.h" |
| 80 | #include "MediaElementAudioSourceNode.h" |
| 81 | #endif |
| 82 | |
| 83 | #if DEBUG_AUDIONODE_REFERENCES |
| 84 | #include <stdio.h> |
| 85 | #endif |
| 86 | |
| 87 | #if USE(GSTREAMER) |
| 88 | #include "GStreamerCommon.h" |
| 89 | #endif |
| 90 | |
| 91 | #if PLATFORM(IOS_FAMILY) |
| 92 | #include "ScriptController.h" |
| 93 | #include "Settings.h" |
| 94 | #endif |
| 95 | |
| 96 | #include <JavaScriptCore/ArrayBuffer.h> |
| 97 | #include <wtf/Atomics.h> |
| 98 | #include <wtf/IsoMallocInlines.h> |
| 99 | #include <wtf/MainThread.h> |
| 100 | #include <wtf/Ref.h> |
| 101 | #include <wtf/RefCounted.h> |
| 102 | #include <wtf/text/WTFString.h> |
| 103 | |
| 104 | const unsigned MaxPeriodicWaveLength = 4096; |
| 105 | |
| 106 | namespace WebCore { |
| 107 | |
| 108 | WTF_MAKE_ISO_ALLOCATED_IMPL(AudioContext); |
| 109 | |
| 110 | #define RELEASE_LOG_IF_ALLOWED(fmt, ...) RELEASE_LOG_IF(document()->page() && document()->page()->isAlwaysOnLoggingAllowed(), Media, "%p - AudioContext::" fmt, this, ##__VA_ARGS__) |
| 111 | |
| 112 | bool AudioContext::isSampleRateRangeGood(float sampleRate) |
| 113 | { |
| 114 | // FIXME: It would be nice if the minimum sample-rate could be less than 44.1KHz, |
| 115 | // but that will require some fixes in HRTFPanner::fftSizeForSampleRate(), and some testing there. |
| 116 | return sampleRate >= 44100 && sampleRate <= 96000; |
| 117 | } |
| 118 | |
| 119 | // Don't allow more than this number of simultaneous AudioContexts talking to hardware. |
| 120 | const unsigned MaxHardwareContexts = 4; |
| 121 | unsigned AudioContext::s_hardwareContextCount = 0; |
| 122 | |
| 123 | RefPtr<AudioContext> AudioContext::create(Document& document) |
| 124 | { |
| 125 | ASSERT(isMainThread()); |
| 126 | if (s_hardwareContextCount >= MaxHardwareContexts) |
| 127 | return nullptr; |
| 128 | |
| 129 | RefPtr<AudioContext> audioContext(adoptRef(new AudioContext(document))); |
| 130 | audioContext->suspendIfNeeded(); |
| 131 | return audioContext; |
| 132 | } |
| 133 | |
| 134 | // Constructor for rendering to the audio hardware. |
| 135 | AudioContext::AudioContext(Document& document) |
| 136 | : ActiveDOMObject(document) |
| 137 | #if !RELEASE_LOG_DISABLED |
| 138 | , m_logger(document.logger()) |
| 139 | , m_logIdentifier(uniqueLogIdentifier()) |
| 140 | #endif |
| 141 | , m_mediaSession(PlatformMediaSession::create(*this)) |
| 142 | , m_eventQueue(std::make_unique<GenericEventQueue>(*this)) |
| 143 | { |
| 144 | constructCommon(); |
| 145 | |
| 146 | m_destinationNode = DefaultAudioDestinationNode::create(*this); |
| 147 | |
| 148 | // Initialize the destination node's muted state to match the page's current muted state. |
| 149 | pageMutedStateDidChange(); |
| 150 | |
| 151 | document.addAudioProducer(*this); |
| 152 | document.registerForVisibilityStateChangedCallbacks(*this); |
| 153 | } |
| 154 | |
| 155 | // Constructor for offline (non-realtime) rendering. |
| 156 | AudioContext::AudioContext(Document& document, unsigned numberOfChannels, size_t numberOfFrames, float sampleRate) |
| 157 | : ActiveDOMObject(document) |
| 158 | #if !RELEASE_LOG_DISABLED |
| 159 | , m_logger(document.logger()) |
| 160 | , m_logIdentifier(uniqueLogIdentifier()) |
| 161 | #endif |
| 162 | , m_isOfflineContext(true) |
| 163 | , m_mediaSession(PlatformMediaSession::create(*this)) |
| 164 | , m_eventQueue(std::make_unique<GenericEventQueue>(*this)) |
| 165 | { |
| 166 | constructCommon(); |
| 167 | |
| 168 | // Create a new destination for offline rendering. |
| 169 | m_renderTarget = AudioBuffer::create(numberOfChannels, numberOfFrames, sampleRate); |
| 170 | m_destinationNode = OfflineAudioDestinationNode::create(*this, m_renderTarget.get()); |
| 171 | } |
| 172 | |
| 173 | void AudioContext::constructCommon() |
| 174 | { |
| 175 | // According to spec AudioContext must die only after page navigate. |
| 176 | // Lets mark it as ActiveDOMObject with pending activity and unmark it in clear method. |
| 177 | setPendingActivity(*this); |
| 178 | |
| 179 | FFTFrame::initialize(); |
| 180 | |
| 181 | m_listener = AudioListener::create(); |
| 182 | |
| 183 | if (document()->audioPlaybackRequiresUserGesture()) |
| 184 | addBehaviorRestriction(RequireUserGestureForAudioStartRestriction); |
| 185 | else |
| 186 | m_restrictions = NoRestrictions; |
| 187 | |
| 188 | #if PLATFORM(COCOA) |
| 189 | addBehaviorRestriction(RequirePageConsentForAudioStartRestriction); |
| 190 | #endif |
| 191 | } |
| 192 | |
| 193 | AudioContext::~AudioContext() |
| 194 | { |
| 195 | #if DEBUG_AUDIONODE_REFERENCES |
| 196 | fprintf(stderr, "%p: AudioContext::~AudioContext()\n" , this); |
| 197 | #endif |
| 198 | ASSERT(!m_isInitialized); |
| 199 | ASSERT(m_isStopScheduled); |
| 200 | ASSERT(m_nodesToDelete.isEmpty()); |
| 201 | ASSERT(m_referencedNodes.isEmpty()); |
| 202 | ASSERT(m_finishedNodes.isEmpty()); // FIXME (bug 105870): This assertion fails on tests sometimes. |
| 203 | ASSERT(m_automaticPullNodes.isEmpty()); |
| 204 | if (m_automaticPullNodesNeedUpdating) |
| 205 | m_renderingAutomaticPullNodes.resize(m_automaticPullNodes.size()); |
| 206 | ASSERT(m_renderingAutomaticPullNodes.isEmpty()); |
| 207 | // FIXME: Can we assert that m_deferredFinishDerefList is empty? |
| 208 | |
| 209 | if (!isOfflineContext() && scriptExecutionContext()) { |
| 210 | document()->removeAudioProducer(*this); |
| 211 | document()->unregisterForVisibilityStateChangedCallbacks(*this); |
| 212 | } |
| 213 | } |
| 214 | |
| 215 | void AudioContext::lazyInitialize() |
| 216 | { |
| 217 | ASSERT(!m_isStopScheduled); |
| 218 | |
| 219 | if (m_isInitialized) |
| 220 | return; |
| 221 | |
| 222 | // Don't allow the context to initialize a second time after it's already been explicitly uninitialized. |
| 223 | ASSERT(!m_isAudioThreadFinished); |
| 224 | if (m_isAudioThreadFinished) |
| 225 | return; |
| 226 | |
| 227 | if (m_destinationNode) { |
| 228 | m_destinationNode->initialize(); |
| 229 | |
| 230 | if (!isOfflineContext()) { |
| 231 | // This starts the audio thread. The destination node's provideInput() method will now be called repeatedly to render audio. |
| 232 | // Each time provideInput() is called, a portion of the audio stream is rendered. Let's call this time period a "render quantum". |
| 233 | // NOTE: for now default AudioContext does not need an explicit startRendering() call from JavaScript. |
| 234 | // We may want to consider requiring it for symmetry with OfflineAudioContext. |
| 235 | startRendering(); |
| 236 | ++s_hardwareContextCount; |
| 237 | } |
| 238 | } |
| 239 | m_isInitialized = true; |
| 240 | } |
| 241 | |
| 242 | void AudioContext::clear() |
| 243 | { |
| 244 | // We have to release our reference to the destination node before the context will ever be deleted since the destination node holds a reference to the context. |
| 245 | if (m_destinationNode) |
| 246 | m_destinationNode = nullptr; |
| 247 | |
| 248 | // Audio thread is dead. Nobody will schedule node deletion action. Let's do it ourselves. |
| 249 | do { |
| 250 | deleteMarkedNodes(); |
| 251 | m_nodesToDelete.appendVector(m_nodesMarkedForDeletion); |
| 252 | m_nodesMarkedForDeletion.clear(); |
| 253 | } while (m_nodesToDelete.size()); |
| 254 | |
| 255 | // It was set in constructCommon. |
| 256 | unsetPendingActivity(*this); |
| 257 | } |
| 258 | |
| 259 | void AudioContext::uninitialize() |
| 260 | { |
| 261 | ALWAYS_LOG(LOGIDENTIFIER); |
| 262 | |
| 263 | ASSERT(isMainThread()); |
| 264 | |
| 265 | if (!m_isInitialized) |
| 266 | return; |
| 267 | |
| 268 | // This stops the audio thread and all audio rendering. |
| 269 | m_destinationNode->uninitialize(); |
| 270 | |
| 271 | // Don't allow the context to initialize a second time after it's already been explicitly uninitialized. |
| 272 | m_isAudioThreadFinished = true; |
| 273 | |
| 274 | if (!isOfflineContext()) { |
| 275 | ASSERT(s_hardwareContextCount); |
| 276 | --s_hardwareContextCount; |
| 277 | |
| 278 | // Offline contexts move to 'Closed' state when dispatching the completion event. |
| 279 | setState(State::Closed); |
| 280 | } |
| 281 | |
| 282 | // Get rid of the sources which may still be playing. |
| 283 | derefUnfinishedSourceNodes(); |
| 284 | |
| 285 | m_isInitialized = false; |
| 286 | } |
| 287 | |
| 288 | bool AudioContext::isInitialized() const |
| 289 | { |
| 290 | return m_isInitialized; |
| 291 | } |
| 292 | |
| 293 | void AudioContext::addReaction(State state, DOMPromiseDeferred<void>&& promise) |
| 294 | { |
| 295 | size_t stateIndex = static_cast<size_t>(state); |
| 296 | if (stateIndex >= m_stateReactions.size()) |
| 297 | m_stateReactions.grow(stateIndex + 1); |
| 298 | |
| 299 | m_stateReactions[stateIndex].append(WTFMove(promise)); |
| 300 | } |
| 301 | |
| 302 | void AudioContext::setState(State state) |
| 303 | { |
| 304 | if (m_state == state) |
| 305 | return; |
| 306 | |
| 307 | m_state = state; |
| 308 | m_eventQueue->enqueueEvent(Event::create(eventNames().statechangeEvent, Event::CanBubble::Yes, Event::IsCancelable::No)); |
| 309 | |
| 310 | size_t stateIndex = static_cast<size_t>(state); |
| 311 | if (stateIndex >= m_stateReactions.size()) |
| 312 | return; |
| 313 | |
| 314 | Vector<DOMPromiseDeferred<void>> reactions; |
| 315 | m_stateReactions[stateIndex].swap(reactions); |
| 316 | |
| 317 | for (auto& promise : reactions) |
| 318 | promise.resolve(); |
| 319 | } |
| 320 | |
| 321 | void AudioContext::stop() |
| 322 | { |
| 323 | ALWAYS_LOG(LOGIDENTIFIER); |
| 324 | |
| 325 | ASSERT(isMainThread()); |
| 326 | |
| 327 | // Usually ScriptExecutionContext calls stop twice. |
| 328 | if (m_isStopScheduled) |
| 329 | return; |
| 330 | m_isStopScheduled = true; |
| 331 | |
| 332 | document()->updateIsPlayingMedia(); |
| 333 | |
| 334 | m_eventQueue->close(); |
| 335 | |
| 336 | uninitialize(); |
| 337 | clear(); |
| 338 | } |
| 339 | |
| 340 | bool AudioContext::canSuspendForDocumentSuspension() const |
| 341 | { |
| 342 | // FIXME: We should be able to suspend while rendering as well with some more code. |
| 343 | return m_state == State::Suspended || m_state == State::Closed; |
| 344 | } |
| 345 | |
| 346 | const char* AudioContext::activeDOMObjectName() const |
| 347 | { |
| 348 | return "AudioContext" ; |
| 349 | } |
| 350 | |
| 351 | Document* AudioContext::document() const |
| 352 | { |
| 353 | ASSERT(m_scriptExecutionContext); |
| 354 | return downcast<Document>(m_scriptExecutionContext); |
| 355 | } |
| 356 | |
| 357 | Document* AudioContext::hostingDocument() const |
| 358 | { |
| 359 | return downcast<Document>(m_scriptExecutionContext); |
| 360 | } |
| 361 | |
| 362 | String AudioContext::sourceApplicationIdentifier() const |
| 363 | { |
| 364 | Document* document = this->document(); |
| 365 | if (Frame* frame = document ? document->frame() : nullptr) { |
| 366 | if (NetworkingContext* networkingContext = frame->loader().networkingContext()) |
| 367 | return networkingContext->sourceApplicationIdentifier(); |
| 368 | } |
| 369 | return emptyString(); |
| 370 | } |
| 371 | |
| 372 | bool AudioContext::processingUserGestureForMedia() const |
| 373 | { |
| 374 | return document() ? document()->processingUserGestureForMedia() : false; |
| 375 | } |
| 376 | |
| 377 | bool AudioContext::isSuspended() const |
| 378 | { |
| 379 | return !document() || document()->activeDOMObjectsAreSuspended() || document()->activeDOMObjectsAreStopped(); |
| 380 | } |
| 381 | |
| 382 | void AudioContext::visibilityStateChanged() |
| 383 | { |
| 384 | // Do not suspend if audio is audible. |
| 385 | if (mediaState() == MediaProducer::IsPlayingAudio || m_isStopScheduled) |
| 386 | return; |
| 387 | |
| 388 | if (document()->hidden()) { |
| 389 | if (state() == State::Running) { |
| 390 | RELEASE_LOG_IF_ALLOWED("visibilityStateChanged() Suspending playback after going to the background" ); |
| 391 | m_mediaSession->beginInterruption(PlatformMediaSession::EnteringBackground); |
| 392 | } |
| 393 | } else { |
| 394 | if (state() == State::Interrupted) { |
| 395 | RELEASE_LOG_IF_ALLOWED("visibilityStateChanged() Resuming playback after entering foreground" ); |
| 396 | m_mediaSession->endInterruption(PlatformMediaSession::MayResumePlaying); |
| 397 | } |
| 398 | } |
| 399 | } |
| 400 | |
| 401 | bool AudioContext::wouldTaintOrigin(const URL& url) const |
| 402 | { |
| 403 | if (url.protocolIsData()) |
| 404 | return false; |
| 405 | |
| 406 | if (auto* document = this->document()) |
| 407 | return !document->securityOrigin().canRequest(url); |
| 408 | |
| 409 | return false; |
| 410 | } |
| 411 | |
| 412 | ExceptionOr<Ref<AudioBuffer>> AudioContext::createBuffer(unsigned numberOfChannels, size_t numberOfFrames, float sampleRate) |
| 413 | { |
| 414 | auto audioBuffer = AudioBuffer::create(numberOfChannels, numberOfFrames, sampleRate); |
| 415 | if (!audioBuffer) |
| 416 | return Exception { NotSupportedError }; |
| 417 | return audioBuffer.releaseNonNull(); |
| 418 | } |
| 419 | |
| 420 | ExceptionOr<Ref<AudioBuffer>> AudioContext::createBuffer(ArrayBuffer& arrayBuffer, bool mixToMono) |
| 421 | { |
| 422 | auto audioBuffer = AudioBuffer::createFromAudioFileData(arrayBuffer.data(), arrayBuffer.byteLength(), mixToMono, sampleRate()); |
| 423 | if (!audioBuffer) |
| 424 | return Exception { SyntaxError }; |
| 425 | return audioBuffer.releaseNonNull(); |
| 426 | } |
| 427 | |
| 428 | void AudioContext::decodeAudioData(Ref<ArrayBuffer>&& audioData, RefPtr<AudioBufferCallback>&& successCallback, RefPtr<AudioBufferCallback>&& errorCallback) |
| 429 | { |
| 430 | m_audioDecoder.decodeAsync(WTFMove(audioData), sampleRate(), WTFMove(successCallback), WTFMove(errorCallback)); |
| 431 | } |
| 432 | |
| 433 | ExceptionOr<Ref<AudioBufferSourceNode>> AudioContext::createBufferSource() |
| 434 | { |
| 435 | ALWAYS_LOG(LOGIDENTIFIER); |
| 436 | |
| 437 | ASSERT(isMainThread()); |
| 438 | |
| 439 | if (m_isStopScheduled) |
| 440 | return Exception { InvalidStateError }; |
| 441 | |
| 442 | lazyInitialize(); |
| 443 | Ref<AudioBufferSourceNode> node = AudioBufferSourceNode::create(*this, m_destinationNode->sampleRate()); |
| 444 | |
| 445 | // Because this is an AudioScheduledSourceNode, the context keeps a reference until it has finished playing. |
| 446 | // When this happens, AudioScheduledSourceNode::finish() calls AudioContext::notifyNodeFinishedProcessing(). |
| 447 | refNode(node); |
| 448 | |
| 449 | return node; |
| 450 | } |
| 451 | |
| 452 | #if ENABLE(VIDEO) |
| 453 | |
| 454 | ExceptionOr<Ref<MediaElementAudioSourceNode>> AudioContext::createMediaElementSource(HTMLMediaElement& mediaElement) |
| 455 | { |
| 456 | ALWAYS_LOG(LOGIDENTIFIER); |
| 457 | |
| 458 | ASSERT(isMainThread()); |
| 459 | |
| 460 | if (m_isStopScheduled || mediaElement.audioSourceNode()) |
| 461 | return Exception { InvalidStateError }; |
| 462 | |
| 463 | lazyInitialize(); |
| 464 | |
| 465 | auto node = MediaElementAudioSourceNode::create(*this, mediaElement); |
| 466 | |
| 467 | mediaElement.setAudioSourceNode(node.ptr()); |
| 468 | |
| 469 | refNode(node.get()); // context keeps reference until node is disconnected |
| 470 | return node; |
| 471 | } |
| 472 | |
| 473 | #endif |
| 474 | |
| 475 | #if ENABLE(MEDIA_STREAM) |
| 476 | |
| 477 | ExceptionOr<Ref<MediaStreamAudioSourceNode>> AudioContext::createMediaStreamSource(MediaStream& mediaStream) |
| 478 | { |
| 479 | ALWAYS_LOG(LOGIDENTIFIER); |
| 480 | |
| 481 | ASSERT(isMainThread()); |
| 482 | |
| 483 | if (m_isStopScheduled) |
| 484 | return Exception { InvalidStateError }; |
| 485 | |
| 486 | auto audioTracks = mediaStream.getAudioTracks(); |
| 487 | if (audioTracks.isEmpty()) |
| 488 | return Exception { InvalidStateError }; |
| 489 | |
| 490 | MediaStreamTrack* providerTrack = nullptr; |
| 491 | for (auto& track : audioTracks) { |
| 492 | if (track->audioSourceProvider()) { |
| 493 | providerTrack = track.get(); |
| 494 | break; |
| 495 | } |
| 496 | } |
| 497 | if (!providerTrack) |
| 498 | return Exception { InvalidStateError }; |
| 499 | |
| 500 | lazyInitialize(); |
| 501 | |
| 502 | auto node = MediaStreamAudioSourceNode::create(*this, mediaStream, *providerTrack); |
| 503 | node->setFormat(2, sampleRate()); |
| 504 | |
| 505 | refNode(node); // context keeps reference until node is disconnected |
| 506 | return node; |
| 507 | } |
| 508 | |
| 509 | ExceptionOr<Ref<MediaStreamAudioDestinationNode>> AudioContext::createMediaStreamDestination() |
| 510 | { |
| 511 | if (m_isStopScheduled) |
| 512 | return Exception { InvalidStateError }; |
| 513 | |
| 514 | // FIXME: Add support for an optional argument which specifies the number of channels. |
| 515 | // FIXME: The default should probably be stereo instead of mono. |
| 516 | return MediaStreamAudioDestinationNode::create(*this, 1); |
| 517 | } |
| 518 | |
| 519 | #endif |
| 520 | |
| 521 | ExceptionOr<Ref<ScriptProcessorNode>> AudioContext::createScriptProcessor(size_t bufferSize, size_t numberOfInputChannels, size_t numberOfOutputChannels) |
| 522 | { |
| 523 | ALWAYS_LOG(LOGIDENTIFIER); |
| 524 | |
| 525 | ASSERT(isMainThread()); |
| 526 | |
| 527 | if (m_isStopScheduled) |
| 528 | return Exception { InvalidStateError }; |
| 529 | |
| 530 | lazyInitialize(); |
| 531 | |
| 532 | // W3C Editor's Draft 06 June 2017 |
| 533 | // https://webaudio.github.io/web-audio-api/#widl-BaseAudioContext-createScriptProcessor-ScriptProcessorNode-unsigned-long-bufferSize-unsigned-long-numberOfInputChannels-unsigned-long-numberOfOutputChannels |
| 534 | |
| 535 | // The bufferSize parameter determines the buffer size in units of sample-frames. If it's not passed in, |
| 536 | // or if the value is 0, then the implementation will choose the best buffer size for the given environment, |
| 537 | // which will be constant power of 2 throughout the lifetime of the node. ... If the value of this parameter |
| 538 | // is not one of the allowed power-of-2 values listed above, an IndexSizeError must be thrown. |
| 539 | switch (bufferSize) { |
| 540 | case 0: |
| 541 | #if USE(AUDIO_SESSION) |
| 542 | // Pick a value between 256 (2^8) and 16384 (2^14), based on the buffer size of the current AudioSession: |
| 543 | bufferSize = 1 << std::max<size_t>(8, std::min<size_t>(14, std::log2(AudioSession::sharedSession().bufferSize()))); |
| 544 | #else |
| 545 | bufferSize = 2048; |
| 546 | #endif |
| 547 | break; |
| 548 | case 256: |
| 549 | case 512: |
| 550 | case 1024: |
| 551 | case 2048: |
| 552 | case 4096: |
| 553 | case 8192: |
| 554 | case 16384: |
| 555 | break; |
| 556 | default: |
| 557 | return Exception { IndexSizeError }; |
| 558 | } |
| 559 | |
| 560 | // An IndexSizeError exception must be thrown if bufferSize or numberOfInputChannels or numberOfOutputChannels |
| 561 | // are outside the valid range. It is invalid for both numberOfInputChannels and numberOfOutputChannels to be zero. |
| 562 | // In this case an IndexSizeError must be thrown. |
| 563 | |
| 564 | if (!numberOfInputChannels && !numberOfOutputChannels) |
| 565 | return Exception { NotSupportedError }; |
| 566 | |
| 567 | // This parameter [numberOfInputChannels] determines the number of channels for this node's input. Values of |
| 568 | // up to 32 must be supported. A NotSupportedError must be thrown if the number of channels is not supported. |
| 569 | |
| 570 | if (numberOfInputChannels > maxNumberOfChannels()) |
| 571 | return Exception { NotSupportedError }; |
| 572 | |
| 573 | // This parameter [numberOfOutputChannels] determines the number of channels for this node's output. Values of |
| 574 | // up to 32 must be supported. A NotSupportedError must be thrown if the number of channels is not supported. |
| 575 | |
| 576 | if (numberOfOutputChannels > maxNumberOfChannels()) |
| 577 | return Exception { NotSupportedError }; |
| 578 | |
| 579 | auto node = ScriptProcessorNode::create(*this, m_destinationNode->sampleRate(), bufferSize, numberOfInputChannels, numberOfOutputChannels); |
| 580 | |
| 581 | refNode(node); // context keeps reference until we stop making javascript rendering callbacks |
| 582 | return node; |
| 583 | } |
| 584 | |
| 585 | ExceptionOr<Ref<BiquadFilterNode>> AudioContext::createBiquadFilter() |
| 586 | { |
| 587 | ALWAYS_LOG(LOGIDENTIFIER); |
| 588 | |
| 589 | ASSERT(isMainThread()); |
| 590 | if (m_isStopScheduled) |
| 591 | return Exception { InvalidStateError }; |
| 592 | |
| 593 | lazyInitialize(); |
| 594 | |
| 595 | return BiquadFilterNode::create(*this, m_destinationNode->sampleRate()); |
| 596 | } |
| 597 | |
| 598 | ExceptionOr<Ref<WaveShaperNode>> AudioContext::createWaveShaper() |
| 599 | { |
| 600 | ALWAYS_LOG(LOGIDENTIFIER); |
| 601 | |
| 602 | ASSERT(isMainThread()); |
| 603 | if (m_isStopScheduled) |
| 604 | return Exception { InvalidStateError }; |
| 605 | |
| 606 | lazyInitialize(); |
| 607 | return WaveShaperNode::create(*this); |
| 608 | } |
| 609 | |
| 610 | ExceptionOr<Ref<PannerNode>> AudioContext::createPanner() |
| 611 | { |
| 612 | ALWAYS_LOG(LOGIDENTIFIER); |
| 613 | |
| 614 | ASSERT(isMainThread()); |
| 615 | if (m_isStopScheduled) |
| 616 | return Exception { InvalidStateError }; |
| 617 | |
| 618 | lazyInitialize(); |
| 619 | return PannerNode::create(*this, m_destinationNode->sampleRate()); |
| 620 | } |
| 621 | |
| 622 | ExceptionOr<Ref<ConvolverNode>> AudioContext::createConvolver() |
| 623 | { |
| 624 | ALWAYS_LOG(LOGIDENTIFIER); |
| 625 | |
| 626 | ASSERT(isMainThread()); |
| 627 | if (m_isStopScheduled) |
| 628 | return Exception { InvalidStateError }; |
| 629 | |
| 630 | lazyInitialize(); |
| 631 | return ConvolverNode::create(*this, m_destinationNode->sampleRate()); |
| 632 | } |
| 633 | |
| 634 | ExceptionOr<Ref<DynamicsCompressorNode>> AudioContext::createDynamicsCompressor() |
| 635 | { |
| 636 | ALWAYS_LOG(LOGIDENTIFIER); |
| 637 | |
| 638 | ASSERT(isMainThread()); |
| 639 | if (m_isStopScheduled) |
| 640 | return Exception { InvalidStateError }; |
| 641 | |
| 642 | lazyInitialize(); |
| 643 | return DynamicsCompressorNode::create(*this, m_destinationNode->sampleRate()); |
| 644 | } |
| 645 | |
| 646 | ExceptionOr<Ref<AnalyserNode>> AudioContext::createAnalyser() |
| 647 | { |
| 648 | ALWAYS_LOG(LOGIDENTIFIER); |
| 649 | |
| 650 | ASSERT(isMainThread()); |
| 651 | if (m_isStopScheduled) |
| 652 | return Exception { InvalidStateError }; |
| 653 | |
| 654 | lazyInitialize(); |
| 655 | return AnalyserNode::create(*this, m_destinationNode->sampleRate()); |
| 656 | } |
| 657 | |
| 658 | ExceptionOr<Ref<GainNode>> AudioContext::createGain() |
| 659 | { |
| 660 | ALWAYS_LOG(LOGIDENTIFIER); |
| 661 | |
| 662 | ASSERT(isMainThread()); |
| 663 | if (m_isStopScheduled) |
| 664 | return Exception { InvalidStateError }; |
| 665 | |
| 666 | lazyInitialize(); |
| 667 | return GainNode::create(*this, m_destinationNode->sampleRate()); |
| 668 | } |
| 669 | |
| 670 | ExceptionOr<Ref<DelayNode>> AudioContext::createDelay(double maxDelayTime) |
| 671 | { |
| 672 | ALWAYS_LOG(LOGIDENTIFIER); |
| 673 | |
| 674 | ASSERT(isMainThread()); |
| 675 | if (m_isStopScheduled) |
| 676 | return Exception { InvalidStateError }; |
| 677 | |
| 678 | lazyInitialize(); |
| 679 | return DelayNode::create(*this, m_destinationNode->sampleRate(), maxDelayTime); |
| 680 | } |
| 681 | |
| 682 | ExceptionOr<Ref<ChannelSplitterNode>> AudioContext::createChannelSplitter(size_t numberOfOutputs) |
| 683 | { |
| 684 | ALWAYS_LOG(LOGIDENTIFIER); |
| 685 | |
| 686 | ASSERT(isMainThread()); |
| 687 | if (m_isStopScheduled) |
| 688 | return Exception { InvalidStateError }; |
| 689 | |
| 690 | lazyInitialize(); |
| 691 | auto node = ChannelSplitterNode::create(*this, m_destinationNode->sampleRate(), numberOfOutputs); |
| 692 | if (!node) |
| 693 | return Exception { IndexSizeError }; |
| 694 | return node.releaseNonNull(); |
| 695 | } |
| 696 | |
| 697 | ExceptionOr<Ref<ChannelMergerNode>> AudioContext::createChannelMerger(size_t numberOfInputs) |
| 698 | { |
| 699 | ALWAYS_LOG(LOGIDENTIFIER); |
| 700 | |
| 701 | ASSERT(isMainThread()); |
| 702 | if (m_isStopScheduled) |
| 703 | return Exception { InvalidStateError }; |
| 704 | |
| 705 | lazyInitialize(); |
| 706 | auto node = ChannelMergerNode::create(*this, m_destinationNode->sampleRate(), numberOfInputs); |
| 707 | if (!node) |
| 708 | return Exception { IndexSizeError }; |
| 709 | return node.releaseNonNull(); |
| 710 | } |
| 711 | |
| 712 | ExceptionOr<Ref<OscillatorNode>> AudioContext::createOscillator() |
| 713 | { |
| 714 | ALWAYS_LOG(LOGIDENTIFIER); |
| 715 | |
| 716 | ASSERT(isMainThread()); |
| 717 | if (m_isStopScheduled) |
| 718 | return Exception { InvalidStateError }; |
| 719 | |
| 720 | lazyInitialize(); |
| 721 | |
| 722 | Ref<OscillatorNode> node = OscillatorNode::create(*this, m_destinationNode->sampleRate()); |
| 723 | |
| 724 | // Because this is an AudioScheduledSourceNode, the context keeps a reference until it has finished playing. |
| 725 | // When this happens, AudioScheduledSourceNode::finish() calls AudioContext::notifyNodeFinishedProcessing(). |
| 726 | refNode(node); |
| 727 | |
| 728 | return node; |
| 729 | } |
| 730 | |
| 731 | ExceptionOr<Ref<PeriodicWave>> AudioContext::createPeriodicWave(Float32Array& real, Float32Array& imaginary) |
| 732 | { |
| 733 | ALWAYS_LOG(LOGIDENTIFIER); |
| 734 | |
| 735 | ASSERT(isMainThread()); |
| 736 | if (m_isStopScheduled) |
| 737 | return Exception { InvalidStateError }; |
| 738 | |
| 739 | if (real.length() != imaginary.length() || (real.length() > MaxPeriodicWaveLength) || !real.length()) |
| 740 | return Exception { IndexSizeError }; |
| 741 | lazyInitialize(); |
| 742 | return PeriodicWave::create(sampleRate(), real, imaginary); |
| 743 | } |
| 744 | |
| 745 | void AudioContext::notifyNodeFinishedProcessing(AudioNode* node) |
| 746 | { |
| 747 | ASSERT(isAudioThread()); |
| 748 | m_finishedNodes.append(node); |
| 749 | } |
| 750 | |
| 751 | void AudioContext::derefFinishedSourceNodes() |
| 752 | { |
| 753 | ASSERT(isGraphOwner()); |
| 754 | ASSERT(isAudioThread() || isAudioThreadFinished()); |
| 755 | for (auto& node : m_finishedNodes) |
| 756 | derefNode(*node); |
| 757 | |
| 758 | m_finishedNodes.clear(); |
| 759 | } |
| 760 | |
| 761 | void AudioContext::refNode(AudioNode& node) |
| 762 | { |
| 763 | ASSERT(isMainThread()); |
| 764 | AutoLocker locker(*this); |
| 765 | |
| 766 | node.ref(AudioNode::RefTypeConnection); |
| 767 | m_referencedNodes.append(&node); |
| 768 | } |
| 769 | |
| 770 | void AudioContext::derefNode(AudioNode& node) |
| 771 | { |
| 772 | ASSERT(isGraphOwner()); |
| 773 | |
| 774 | node.deref(AudioNode::RefTypeConnection); |
| 775 | |
| 776 | ASSERT(m_referencedNodes.contains(&node)); |
| 777 | m_referencedNodes.removeFirst(&node); |
| 778 | } |
| 779 | |
| 780 | void AudioContext::derefUnfinishedSourceNodes() |
| 781 | { |
| 782 | ASSERT(isMainThread() && isAudioThreadFinished()); |
| 783 | for (auto& node : m_referencedNodes) |
| 784 | node->deref(AudioNode::RefTypeConnection); |
| 785 | |
| 786 | m_referencedNodes.clear(); |
| 787 | } |
| 788 | |
| 789 | void AudioContext::lock(bool& mustReleaseLock) |
| 790 | { |
| 791 | // Don't allow regular lock in real-time audio thread. |
| 792 | ASSERT(isMainThread()); |
| 793 | |
| 794 | Thread& thisThread = Thread::current(); |
| 795 | |
| 796 | if (&thisThread == m_graphOwnerThread) { |
| 797 | // We already have the lock. |
| 798 | mustReleaseLock = false; |
| 799 | } else { |
| 800 | // Acquire the lock. |
| 801 | m_contextGraphMutex.lock(); |
| 802 | m_graphOwnerThread = &thisThread; |
| 803 | mustReleaseLock = true; |
| 804 | } |
| 805 | } |
| 806 | |
| 807 | bool AudioContext::tryLock(bool& mustReleaseLock) |
| 808 | { |
| 809 | Thread& thisThread = Thread::current(); |
| 810 | bool isAudioThread = &thisThread == audioThread(); |
| 811 | |
| 812 | // Try to catch cases of using try lock on main thread - it should use regular lock. |
| 813 | ASSERT(isAudioThread || isAudioThreadFinished()); |
| 814 | |
| 815 | if (!isAudioThread) { |
| 816 | // In release build treat tryLock() as lock() (since above ASSERT(isAudioThread) never fires) - this is the best we can do. |
| 817 | lock(mustReleaseLock); |
| 818 | return true; |
| 819 | } |
| 820 | |
| 821 | bool hasLock; |
| 822 | |
| 823 | if (&thisThread == m_graphOwnerThread) { |
| 824 | // Thread already has the lock. |
| 825 | hasLock = true; |
| 826 | mustReleaseLock = false; |
| 827 | } else { |
| 828 | // Don't already have the lock - try to acquire it. |
| 829 | hasLock = m_contextGraphMutex.tryLock(); |
| 830 | |
| 831 | if (hasLock) |
| 832 | m_graphOwnerThread = &thisThread; |
| 833 | |
| 834 | mustReleaseLock = hasLock; |
| 835 | } |
| 836 | |
| 837 | return hasLock; |
| 838 | } |
| 839 | |
| 840 | void AudioContext::unlock() |
| 841 | { |
| 842 | ASSERT(m_graphOwnerThread == &Thread::current()); |
| 843 | |
| 844 | m_graphOwnerThread = nullptr; |
| 845 | m_contextGraphMutex.unlock(); |
| 846 | } |
| 847 | |
| 848 | bool AudioContext::isAudioThread() const |
| 849 | { |
| 850 | return m_audioThread == &Thread::current(); |
| 851 | } |
| 852 | |
| 853 | bool AudioContext::isGraphOwner() const |
| 854 | { |
| 855 | return m_graphOwnerThread == &Thread::current(); |
| 856 | } |
| 857 | |
| 858 | void AudioContext::addDeferredFinishDeref(AudioNode* node) |
| 859 | { |
| 860 | ASSERT(isAudioThread()); |
| 861 | m_deferredFinishDerefList.append(node); |
| 862 | } |
| 863 | |
| 864 | void AudioContext::handlePreRenderTasks() |
| 865 | { |
| 866 | ASSERT(isAudioThread()); |
| 867 | |
| 868 | // At the beginning of every render quantum, try to update the internal rendering graph state (from main thread changes). |
| 869 | // It's OK if the tryLock() fails, we'll just take slightly longer to pick up the changes. |
| 870 | bool mustReleaseLock; |
| 871 | if (tryLock(mustReleaseLock)) { |
| 872 | // Fixup the state of any dirty AudioSummingJunctions and AudioNodeOutputs. |
| 873 | handleDirtyAudioSummingJunctions(); |
| 874 | handleDirtyAudioNodeOutputs(); |
| 875 | |
| 876 | updateAutomaticPullNodes(); |
| 877 | |
| 878 | if (mustReleaseLock) |
| 879 | unlock(); |
| 880 | } |
| 881 | } |
| 882 | |
| 883 | void AudioContext::handlePostRenderTasks() |
| 884 | { |
| 885 | ASSERT(isAudioThread()); |
| 886 | |
| 887 | // Must use a tryLock() here too. Don't worry, the lock will very rarely be contended and this method is called frequently. |
| 888 | // The worst that can happen is that there will be some nodes which will take slightly longer than usual to be deleted or removed |
| 889 | // from the render graph (in which case they'll render silence). |
| 890 | bool mustReleaseLock; |
| 891 | if (tryLock(mustReleaseLock)) { |
| 892 | // Take care of finishing any derefs where the tryLock() failed previously. |
| 893 | handleDeferredFinishDerefs(); |
| 894 | |
| 895 | // Dynamically clean up nodes which are no longer needed. |
| 896 | derefFinishedSourceNodes(); |
| 897 | |
| 898 | // Don't delete in the real-time thread. Let the main thread do it. |
| 899 | // Ref-counted objects held by certain AudioNodes may not be thread-safe. |
| 900 | scheduleNodeDeletion(); |
| 901 | |
| 902 | // Fixup the state of any dirty AudioSummingJunctions and AudioNodeOutputs. |
| 903 | handleDirtyAudioSummingJunctions(); |
| 904 | handleDirtyAudioNodeOutputs(); |
| 905 | |
| 906 | updateAutomaticPullNodes(); |
| 907 | |
| 908 | if (mustReleaseLock) |
| 909 | unlock(); |
| 910 | } |
| 911 | } |
| 912 | |
| 913 | void AudioContext::handleDeferredFinishDerefs() |
| 914 | { |
| 915 | ASSERT(isAudioThread() && isGraphOwner()); |
| 916 | for (auto& node : m_deferredFinishDerefList) |
| 917 | node->finishDeref(AudioNode::RefTypeConnection); |
| 918 | |
| 919 | m_deferredFinishDerefList.clear(); |
| 920 | } |
| 921 | |
| 922 | void AudioContext::markForDeletion(AudioNode& node) |
| 923 | { |
| 924 | ASSERT(isGraphOwner()); |
| 925 | |
| 926 | if (isAudioThreadFinished()) |
| 927 | m_nodesToDelete.append(&node); |
| 928 | else |
| 929 | m_nodesMarkedForDeletion.append(&node); |
| 930 | |
| 931 | // This is probably the best time for us to remove the node from automatic pull list, |
| 932 | // since all connections are gone and we hold the graph lock. Then when handlePostRenderTasks() |
| 933 | // gets a chance to schedule the deletion work, updateAutomaticPullNodes() also gets a chance to |
| 934 | // modify m_renderingAutomaticPullNodes. |
| 935 | removeAutomaticPullNode(node); |
| 936 | } |
| 937 | |
| 938 | void AudioContext::scheduleNodeDeletion() |
| 939 | { |
| 940 | bool isGood = m_isInitialized && isGraphOwner(); |
| 941 | ASSERT(isGood); |
| 942 | if (!isGood) |
| 943 | return; |
| 944 | |
| 945 | // Make sure to call deleteMarkedNodes() on main thread. |
| 946 | if (m_nodesMarkedForDeletion.size() && !m_isDeletionScheduled) { |
| 947 | m_nodesToDelete.appendVector(m_nodesMarkedForDeletion); |
| 948 | m_nodesMarkedForDeletion.clear(); |
| 949 | |
| 950 | m_isDeletionScheduled = true; |
| 951 | |
| 952 | callOnMainThread([protectedThis = makeRef(*this)]() mutable { |
| 953 | protectedThis->deleteMarkedNodes(); |
| 954 | }); |
| 955 | } |
| 956 | } |
| 957 | |
| 958 | void AudioContext::deleteMarkedNodes() |
| 959 | { |
| 960 | ASSERT(isMainThread()); |
| 961 | |
| 962 | // Protect this object from being deleted before we release the mutex locked by AutoLocker. |
| 963 | Ref<AudioContext> protectedThis(*this); |
| 964 | { |
| 965 | AutoLocker locker(*this); |
| 966 | |
| 967 | while (m_nodesToDelete.size()) { |
| 968 | AudioNode* node = m_nodesToDelete.takeLast(); |
| 969 | |
| 970 | // Before deleting the node, clear out any AudioNodeInputs from m_dirtySummingJunctions. |
| 971 | unsigned numberOfInputs = node->numberOfInputs(); |
| 972 | for (unsigned i = 0; i < numberOfInputs; ++i) |
| 973 | m_dirtySummingJunctions.remove(node->input(i)); |
| 974 | |
| 975 | // Before deleting the node, clear out any AudioNodeOutputs from m_dirtyAudioNodeOutputs. |
| 976 | unsigned numberOfOutputs = node->numberOfOutputs(); |
| 977 | for (unsigned i = 0; i < numberOfOutputs; ++i) |
| 978 | m_dirtyAudioNodeOutputs.remove(node->output(i)); |
| 979 | |
| 980 | // Finally, delete it. |
| 981 | delete node; |
| 982 | } |
| 983 | m_isDeletionScheduled = false; |
| 984 | } |
| 985 | } |
| 986 | |
| 987 | void AudioContext::markSummingJunctionDirty(AudioSummingJunction* summingJunction) |
| 988 | { |
| 989 | ASSERT(isGraphOwner()); |
| 990 | m_dirtySummingJunctions.add(summingJunction); |
| 991 | } |
| 992 | |
| 993 | void AudioContext::removeMarkedSummingJunction(AudioSummingJunction* summingJunction) |
| 994 | { |
| 995 | ASSERT(isMainThread()); |
| 996 | AutoLocker locker(*this); |
| 997 | m_dirtySummingJunctions.remove(summingJunction); |
| 998 | } |
| 999 | |
| 1000 | void AudioContext::markAudioNodeOutputDirty(AudioNodeOutput* output) |
| 1001 | { |
| 1002 | ASSERT(isGraphOwner()); |
| 1003 | m_dirtyAudioNodeOutputs.add(output); |
| 1004 | } |
| 1005 | |
| 1006 | void AudioContext::handleDirtyAudioSummingJunctions() |
| 1007 | { |
| 1008 | ASSERT(isGraphOwner()); |
| 1009 | |
| 1010 | for (auto& junction : m_dirtySummingJunctions) |
| 1011 | junction->updateRenderingState(); |
| 1012 | |
| 1013 | m_dirtySummingJunctions.clear(); |
| 1014 | } |
| 1015 | |
| 1016 | void AudioContext::handleDirtyAudioNodeOutputs() |
| 1017 | { |
| 1018 | ASSERT(isGraphOwner()); |
| 1019 | |
| 1020 | for (auto& output : m_dirtyAudioNodeOutputs) |
| 1021 | output->updateRenderingState(); |
| 1022 | |
| 1023 | m_dirtyAudioNodeOutputs.clear(); |
| 1024 | } |
| 1025 | |
| 1026 | void AudioContext::addAutomaticPullNode(AudioNode& node) |
| 1027 | { |
| 1028 | ASSERT(isGraphOwner()); |
| 1029 | |
| 1030 | if (m_automaticPullNodes.add(&node).isNewEntry) |
| 1031 | m_automaticPullNodesNeedUpdating = true; |
| 1032 | } |
| 1033 | |
| 1034 | void AudioContext::removeAutomaticPullNode(AudioNode& node) |
| 1035 | { |
| 1036 | ASSERT(isGraphOwner()); |
| 1037 | |
| 1038 | if (m_automaticPullNodes.remove(&node)) |
| 1039 | m_automaticPullNodesNeedUpdating = true; |
| 1040 | } |
| 1041 | |
| 1042 | void AudioContext::updateAutomaticPullNodes() |
| 1043 | { |
| 1044 | ASSERT(isGraphOwner()); |
| 1045 | |
| 1046 | if (m_automaticPullNodesNeedUpdating) { |
| 1047 | // Copy from m_automaticPullNodes to m_renderingAutomaticPullNodes. |
| 1048 | m_renderingAutomaticPullNodes.resize(m_automaticPullNodes.size()); |
| 1049 | |
| 1050 | unsigned i = 0; |
| 1051 | for (auto& output : m_automaticPullNodes) |
| 1052 | m_renderingAutomaticPullNodes[i++] = output; |
| 1053 | |
| 1054 | m_automaticPullNodesNeedUpdating = false; |
| 1055 | } |
| 1056 | } |
| 1057 | |
| 1058 | void AudioContext::processAutomaticPullNodes(size_t framesToProcess) |
| 1059 | { |
| 1060 | ASSERT(isAudioThread()); |
| 1061 | |
| 1062 | for (auto& node : m_renderingAutomaticPullNodes) |
| 1063 | node->processIfNecessary(framesToProcess); |
| 1064 | } |
| 1065 | |
| 1066 | ScriptExecutionContext* AudioContext::scriptExecutionContext() const |
| 1067 | { |
| 1068 | return ActiveDOMObject::scriptExecutionContext(); |
| 1069 | } |
| 1070 | |
| 1071 | void AudioContext::nodeWillBeginPlayback() |
| 1072 | { |
| 1073 | // Called by scheduled AudioNodes when clients schedule their start times. |
| 1074 | // Prior to the introduction of suspend(), resume(), and stop(), starting |
| 1075 | // a scheduled AudioNode would remove the user-gesture restriction, if present, |
| 1076 | // and would thus unmute the context. Now that AudioContext stays in the |
| 1077 | // "suspended" state if a user-gesture restriction is present, starting a |
| 1078 | // schedule AudioNode should set the state to "running", but only if the |
| 1079 | // user-gesture restriction is set. |
| 1080 | if (userGestureRequiredForAudioStart()) |
| 1081 | startRendering(); |
| 1082 | } |
| 1083 | |
| 1084 | bool AudioContext::willBeginPlayback() |
| 1085 | { |
| 1086 | if (userGestureRequiredForAudioStart()) { |
| 1087 | if (!processingUserGestureForMedia() && !document()->isCapturing()) { |
| 1088 | ALWAYS_LOG(LOGIDENTIFIER, "returning false, not processing user gesture or capturing" ); |
| 1089 | return false; |
| 1090 | } |
| 1091 | removeBehaviorRestriction(AudioContext::RequireUserGestureForAudioStartRestriction); |
| 1092 | } |
| 1093 | |
| 1094 | if (pageConsentRequiredForAudioStart()) { |
| 1095 | Page* page = document()->page(); |
| 1096 | if (page && !page->canStartMedia()) { |
| 1097 | document()->addMediaCanStartListener(*this); |
| 1098 | ALWAYS_LOG(LOGIDENTIFIER, "returning false, page doesn't allow media to start" ); |
| 1099 | return false; |
| 1100 | } |
| 1101 | removeBehaviorRestriction(AudioContext::RequirePageConsentForAudioStartRestriction); |
| 1102 | } |
| 1103 | |
| 1104 | auto willBegin = m_mediaSession->clientWillBeginPlayback(); |
| 1105 | ALWAYS_LOG(LOGIDENTIFIER, "returning " , willBegin); |
| 1106 | |
| 1107 | return willBegin; |
| 1108 | } |
| 1109 | |
| 1110 | bool AudioContext::willPausePlayback() |
| 1111 | { |
| 1112 | if (userGestureRequiredForAudioStart()) { |
| 1113 | if (!processingUserGestureForMedia()) |
| 1114 | return false; |
| 1115 | removeBehaviorRestriction(AudioContext::RequireUserGestureForAudioStartRestriction); |
| 1116 | } |
| 1117 | |
| 1118 | if (pageConsentRequiredForAudioStart()) { |
| 1119 | Page* page = document()->page(); |
| 1120 | if (page && !page->canStartMedia()) { |
| 1121 | document()->addMediaCanStartListener(*this); |
| 1122 | return false; |
| 1123 | } |
| 1124 | removeBehaviorRestriction(AudioContext::RequirePageConsentForAudioStartRestriction); |
| 1125 | } |
| 1126 | |
| 1127 | return m_mediaSession->clientWillPausePlayback(); |
| 1128 | } |
| 1129 | |
| 1130 | void AudioContext::startRendering() |
| 1131 | { |
| 1132 | ALWAYS_LOG(LOGIDENTIFIER); |
| 1133 | if (m_isStopScheduled || !willBeginPlayback()) |
| 1134 | return; |
| 1135 | |
| 1136 | destination()->startRendering(); |
| 1137 | setState(State::Running); |
| 1138 | } |
| 1139 | |
| 1140 | void AudioContext::mediaCanStart(Document& document) |
| 1141 | { |
| 1142 | ASSERT_UNUSED(document, &document == this->document()); |
| 1143 | removeBehaviorRestriction(AudioContext::RequirePageConsentForAudioStartRestriction); |
| 1144 | mayResumePlayback(true); |
| 1145 | } |
| 1146 | |
| 1147 | MediaProducer::MediaStateFlags AudioContext::mediaState() const |
| 1148 | { |
| 1149 | if (!m_isStopScheduled && m_destinationNode && m_destinationNode->isPlayingAudio()) |
| 1150 | return MediaProducer::IsPlayingAudio; |
| 1151 | |
| 1152 | return MediaProducer::IsNotPlaying; |
| 1153 | } |
| 1154 | |
| 1155 | void AudioContext::pageMutedStateDidChange() |
| 1156 | { |
| 1157 | if (m_destinationNode && document()->page()) |
| 1158 | m_destinationNode->setMuted(document()->page()->isAudioMuted()); |
| 1159 | } |
| 1160 | |
| 1161 | void AudioContext::isPlayingAudioDidChange() |
| 1162 | { |
| 1163 | // Make sure to call Document::updateIsPlayingMedia() on the main thread, since |
| 1164 | // we could be on the audio I/O thread here and the call into WebCore could block. |
| 1165 | callOnMainThread([protectedThis = makeRef(*this)] { |
| 1166 | if (protectedThis->document()) |
| 1167 | protectedThis->document()->updateIsPlayingMedia(); |
| 1168 | }); |
| 1169 | } |
| 1170 | |
| 1171 | void AudioContext::fireCompletionEvent() |
| 1172 | { |
| 1173 | ASSERT(isMainThread()); |
| 1174 | if (!isMainThread()) |
| 1175 | return; |
| 1176 | |
| 1177 | ALWAYS_LOG(LOGIDENTIFIER); |
| 1178 | |
| 1179 | AudioBuffer* renderedBuffer = m_renderTarget.get(); |
| 1180 | setState(State::Closed); |
| 1181 | |
| 1182 | ASSERT(renderedBuffer); |
| 1183 | if (!renderedBuffer) |
| 1184 | return; |
| 1185 | |
| 1186 | // Avoid firing the event if the document has already gone away. |
| 1187 | if (!m_isStopScheduled) { |
| 1188 | // Call the offline rendering completion event listener. |
| 1189 | m_eventQueue->enqueueEvent(OfflineAudioCompletionEvent::create(renderedBuffer)); |
| 1190 | } |
| 1191 | } |
| 1192 | |
| 1193 | void AudioContext::incrementActiveSourceCount() |
| 1194 | { |
| 1195 | ++m_activeSourceCount; |
| 1196 | } |
| 1197 | |
| 1198 | void AudioContext::decrementActiveSourceCount() |
| 1199 | { |
| 1200 | --m_activeSourceCount; |
| 1201 | } |
| 1202 | |
| 1203 | void AudioContext::suspend(DOMPromiseDeferred<void>&& promise) |
| 1204 | { |
| 1205 | if (isOfflineContext() || m_isStopScheduled) { |
| 1206 | promise.reject(InvalidStateError); |
| 1207 | return; |
| 1208 | } |
| 1209 | |
| 1210 | if (m_state == State::Suspended) { |
| 1211 | promise.resolve(); |
| 1212 | return; |
| 1213 | } |
| 1214 | |
| 1215 | if (m_state == State::Closed || m_state == State::Interrupted || !m_destinationNode) { |
| 1216 | promise.reject(); |
| 1217 | return; |
| 1218 | } |
| 1219 | |
| 1220 | addReaction(State::Suspended, WTFMove(promise)); |
| 1221 | |
| 1222 | if (!willPausePlayback()) |
| 1223 | return; |
| 1224 | |
| 1225 | lazyInitialize(); |
| 1226 | |
| 1227 | m_destinationNode->suspend([this, protectedThis = makeRef(*this)] { |
| 1228 | setState(State::Suspended); |
| 1229 | }); |
| 1230 | } |
| 1231 | |
| 1232 | void AudioContext::resume(DOMPromiseDeferred<void>&& promise) |
| 1233 | { |
| 1234 | if (isOfflineContext() || m_isStopScheduled) { |
| 1235 | promise.reject(InvalidStateError); |
| 1236 | return; |
| 1237 | } |
| 1238 | |
| 1239 | if (m_state == State::Running) { |
| 1240 | promise.resolve(); |
| 1241 | return; |
| 1242 | } |
| 1243 | |
| 1244 | if (m_state == State::Closed || !m_destinationNode) { |
| 1245 | promise.reject(); |
| 1246 | return; |
| 1247 | } |
| 1248 | |
| 1249 | addReaction(State::Running, WTFMove(promise)); |
| 1250 | |
| 1251 | if (!willBeginPlayback()) |
| 1252 | return; |
| 1253 | |
| 1254 | lazyInitialize(); |
| 1255 | |
| 1256 | m_destinationNode->resume([this, protectedThis = makeRef(*this)] { |
| 1257 | setState(State::Running); |
| 1258 | }); |
| 1259 | } |
| 1260 | |
| 1261 | void AudioContext::close(DOMPromiseDeferred<void>&& promise) |
| 1262 | { |
| 1263 | if (isOfflineContext() || m_isStopScheduled) { |
| 1264 | promise.reject(InvalidStateError); |
| 1265 | return; |
| 1266 | } |
| 1267 | |
| 1268 | if (m_state == State::Closed || !m_destinationNode) { |
| 1269 | promise.resolve(); |
| 1270 | return; |
| 1271 | } |
| 1272 | |
| 1273 | addReaction(State::Closed, WTFMove(promise)); |
| 1274 | |
| 1275 | lazyInitialize(); |
| 1276 | |
| 1277 | m_destinationNode->close([this, protectedThis = makeRef(*this)] { |
| 1278 | setState(State::Closed); |
| 1279 | uninitialize(); |
| 1280 | }); |
| 1281 | } |
| 1282 | |
| 1283 | |
| 1284 | void AudioContext::suspendPlayback() |
| 1285 | { |
| 1286 | if (!m_destinationNode || m_state == State::Closed) |
| 1287 | return; |
| 1288 | |
| 1289 | if (m_state == State::Suspended) { |
| 1290 | if (m_mediaSession->state() == PlatformMediaSession::Interrupted) |
| 1291 | setState(State::Interrupted); |
| 1292 | return; |
| 1293 | } |
| 1294 | |
| 1295 | lazyInitialize(); |
| 1296 | |
| 1297 | m_destinationNode->suspend([this, protectedThis = makeRef(*this)] { |
| 1298 | bool interrupted = m_mediaSession->state() == PlatformMediaSession::Interrupted; |
| 1299 | setState(interrupted ? State::Interrupted : State::Suspended); |
| 1300 | }); |
| 1301 | } |
| 1302 | |
| 1303 | void AudioContext::mayResumePlayback(bool shouldResume) |
| 1304 | { |
| 1305 | if (!m_destinationNode || m_state == State::Closed || m_state == State::Running) |
| 1306 | return; |
| 1307 | |
| 1308 | if (!shouldResume) { |
| 1309 | setState(State::Suspended); |
| 1310 | return; |
| 1311 | } |
| 1312 | |
| 1313 | if (!willBeginPlayback()) |
| 1314 | return; |
| 1315 | |
| 1316 | lazyInitialize(); |
| 1317 | |
| 1318 | m_destinationNode->resume([this, protectedThis = makeRef(*this)] { |
| 1319 | setState(State::Running); |
| 1320 | }); |
| 1321 | } |
| 1322 | |
| 1323 | void AudioContext::postTask(WTF::Function<void()>&& task) |
| 1324 | { |
| 1325 | if (m_isStopScheduled) |
| 1326 | return; |
| 1327 | |
| 1328 | m_scriptExecutionContext->postTask(WTFMove(task)); |
| 1329 | } |
| 1330 | |
| 1331 | const SecurityOrigin* AudioContext::origin() const |
| 1332 | { |
| 1333 | return m_scriptExecutionContext ? m_scriptExecutionContext->securityOrigin() : nullptr; |
| 1334 | } |
| 1335 | |
| 1336 | void AudioContext::addConsoleMessage(MessageSource source, MessageLevel level, const String& message) |
| 1337 | { |
| 1338 | if (m_scriptExecutionContext) |
| 1339 | m_scriptExecutionContext->addConsoleMessage(source, level, message); |
| 1340 | } |
| 1341 | |
| 1342 | #if !RELEASE_LOG_DISABLED |
| 1343 | WTFLogChannel& AudioContext::logChannel() const |
| 1344 | { |
| 1345 | return LogMedia; |
| 1346 | } |
| 1347 | #endif |
| 1348 | |
| 1349 | } // namespace WebCore |
| 1350 | |
| 1351 | #endif // ENABLE(WEB_AUDIO) |
| 1352 | |