| 1 | /* |
| 2 | * Copyright (C) 2012, Google Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 15 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 16 | * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| 17 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 18 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 19 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
| 20 | * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 21 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| 22 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 23 | */ |
| 24 | |
| 25 | #pragma once |
| 26 | |
| 27 | #include "AudioBus.h" |
| 28 | #include <wtf/HashSet.h> |
| 29 | #include <wtf/Vector.h> |
| 30 | |
| 31 | namespace WebCore { |
| 32 | |
| 33 | class AudioContext; |
| 34 | class AudioNodeOutput; |
| 35 | |
| 36 | // An AudioSummingJunction represents a point where zero, one, or more AudioNodeOutputs connect. |
| 37 | |
| 38 | class AudioSummingJunction { |
| 39 | public: |
| 40 | explicit AudioSummingJunction(AudioContext&); |
| 41 | virtual ~AudioSummingJunction(); |
| 42 | |
| 43 | // Can be called from any thread. |
| 44 | AudioContext& context() { return m_context.get(); } |
| 45 | |
| 46 | // This must be called whenever we modify m_outputs. |
| 47 | void changedOutputs(); |
| 48 | |
| 49 | // This copies m_outputs to m_renderingOutputs. Please see comments for these lists below. |
| 50 | // This must be called when we own the context's graph lock in the audio thread at the very start or end of the render quantum. |
| 51 | void updateRenderingState(); |
| 52 | |
| 53 | // Rendering code accesses its version of the current connections here. |
| 54 | unsigned numberOfRenderingConnections() const { return m_renderingOutputs.size(); } |
| 55 | AudioNodeOutput* renderingOutput(unsigned i) { return m_renderingOutputs[i]; } |
| 56 | const AudioNodeOutput* renderingOutput(unsigned i) const { return m_renderingOutputs[i]; } |
| 57 | bool isConnected() const { return numberOfRenderingConnections() > 0; } |
| 58 | |
| 59 | virtual bool canUpdateState() = 0; |
| 60 | virtual void didUpdate() = 0; |
| 61 | |
| 62 | protected: |
| 63 | Ref<AudioContext> m_context; |
| 64 | |
| 65 | // m_outputs contains the AudioNodeOutputs representing current connections which are not disabled. |
| 66 | // The rendering code should never use this directly, but instead uses m_renderingOutputs. |
| 67 | HashSet<AudioNodeOutput*> m_outputs; |
| 68 | |
| 69 | // numberOfConnections() should never be called from the audio rendering thread. |
| 70 | // Instead numberOfRenderingConnections() and renderingOutput() should be used. |
| 71 | unsigned numberOfConnections() const { return m_outputs.size(); } |
| 72 | |
| 73 | // m_renderingOutputs is a copy of m_outputs which will never be modified during the graph rendering on the audio thread. |
| 74 | // This is the list which is used by the rendering code. |
| 75 | // Whenever m_outputs is modified, the context is told so it can later update m_renderingOutputs from m_outputs at a safe time. |
| 76 | // Most of the time, m_renderingOutputs is identical to m_outputs. |
| 77 | Vector<AudioNodeOutput*> m_renderingOutputs; |
| 78 | |
| 79 | // m_renderingStateNeedUpdating keeps track if m_outputs is modified. |
| 80 | bool m_renderingStateNeedUpdating; |
| 81 | }; |
| 82 | |
| 83 | } // namespace WebCore |
| 84 | |