| 1 | /* |
| 2 | * Copyright (C) 2012 Google Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * |
| 8 | * 1. Redistributions of source code must retain the above copyright |
| 9 | * notice, this list of conditions and the following disclaimer. |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright |
| 11 | * notice, this list of conditions and the following disclaimer in the |
| 12 | * documentation and/or other materials provided with the distribution. |
| 13 | * 3. Neither the name of Apple Inc. ("Apple") nor the names of |
| 14 | * its contributors may be used to endorse or promote products derived |
| 15 | * from this software without specific prior written permission. |
| 16 | * |
| 17 | * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| 18 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 19 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 20 | * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| 21 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 23 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| 24 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| 26 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 | */ |
| 28 | |
| 29 | #pragma once |
| 30 | |
| 31 | #include "AudioArray.h" |
| 32 | #include <JavaScriptCore/Float32Array.h> |
| 33 | #include <memory> |
| 34 | #include <wtf/RefCounted.h> |
| 35 | #include <wtf/Vector.h> |
| 36 | |
| 37 | namespace WebCore { |
| 38 | |
| 39 | class PeriodicWave final : public RefCounted<PeriodicWave> { |
| 40 | public: |
| 41 | static Ref<PeriodicWave> createSine(float sampleRate); |
| 42 | static Ref<PeriodicWave> createSquare(float sampleRate); |
| 43 | static Ref<PeriodicWave> createSawtooth(float sampleRate); |
| 44 | static Ref<PeriodicWave> createTriangle(float sampleRate); |
| 45 | |
| 46 | // Creates an arbitrary wave given the frequency components (Fourier coefficients). |
| 47 | static Ref<PeriodicWave> create(float sampleRate, Float32Array& real, Float32Array& imag); |
| 48 | |
| 49 | // Returns pointers to the lower and higher wave data for the pitch range containing |
| 50 | // the given fundamental frequency. These two tables are in adjacent "pitch" ranges |
| 51 | // where the higher table will have the maximum number of partials which won't alias when played back |
| 52 | // at this fundamental frequency. The lower wave is the next range containing fewer partials than the higher wave. |
| 53 | // Interpolation between these two tables can be made according to tableInterpolationFactor. |
| 54 | // Where values from 0 -> 1 interpolate between lower -> higher. |
| 55 | void waveDataForFundamentalFrequency(float, float* &lowerWaveData, float* &higherWaveData, float& tableInterpolationFactor); |
| 56 | |
| 57 | // Returns the scalar multiplier to the oscillator frequency to calculate wave table phase increment. |
| 58 | float rateScale() const { return m_rateScale; } |
| 59 | |
| 60 | unsigned periodicWaveSize() const { return m_periodicWaveSize; } |
| 61 | float sampleRate() const { return m_sampleRate; } |
| 62 | |
| 63 | private: |
| 64 | enum class Type { |
| 65 | Sine, |
| 66 | Square, |
| 67 | Sawtooth, |
| 68 | Triangle, |
| 69 | }; |
| 70 | |
| 71 | explicit PeriodicWave(float sampleRate); |
| 72 | |
| 73 | void generateBasicWaveform(Type); |
| 74 | |
| 75 | float m_sampleRate; |
| 76 | unsigned m_periodicWaveSize; |
| 77 | unsigned m_numberOfRanges; |
| 78 | float m_centsPerRange; |
| 79 | |
| 80 | // The lowest frequency (in Hertz) where playback will include all of the partials. |
| 81 | // Playing back lower than this frequency will gradually lose more high-frequency information. |
| 82 | // This frequency is quite low (~10Hz @ 44.1KHz) |
| 83 | float m_lowestFundamentalFrequency; |
| 84 | |
| 85 | float m_rateScale; |
| 86 | |
| 87 | unsigned numberOfRanges() const { return m_numberOfRanges; } |
| 88 | |
| 89 | // Maximum possible number of partials (before culling). |
| 90 | unsigned maxNumberOfPartials() const; |
| 91 | |
| 92 | unsigned numberOfPartialsForRange(unsigned rangeIndex) const; |
| 93 | |
| 94 | // Creates tables based on numberOfComponents Fourier coefficients. |
| 95 | void createBandLimitedTables(const float* real, const float* imag, unsigned numberOfComponents); |
| 96 | Vector<std::unique_ptr<AudioFloatArray>> m_bandLimitedTables; |
| 97 | }; |
| 98 | |
| 99 | } // namespace WebCore |
| 100 | |