| 1 | /* |
| 2 | * Copyright (C) 2011, Google Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 15 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 16 | * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| 17 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 18 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 19 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
| 20 | * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 21 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| 22 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 23 | */ |
| 24 | |
| 25 | #pragma once |
| 26 | |
| 27 | #include "AudioDestinationNode.h" |
| 28 | |
| 29 | namespace WebCore { |
| 30 | |
| 31 | class AudioDestination; |
| 32 | |
| 33 | class DefaultAudioDestinationNode final : public AudioDestinationNode { |
| 34 | WTF_MAKE_ISO_ALLOCATED(DefaultAudioDestinationNode); |
| 35 | public: |
| 36 | static Ref<DefaultAudioDestinationNode> create(AudioContext& context) |
| 37 | { |
| 38 | return adoptRef(*new DefaultAudioDestinationNode(context)); |
| 39 | } |
| 40 | |
| 41 | virtual ~DefaultAudioDestinationNode(); |
| 42 | |
| 43 | private: |
| 44 | explicit DefaultAudioDestinationNode(AudioContext&); |
| 45 | void createDestination(); |
| 46 | |
| 47 | void initialize() final; |
| 48 | void uninitialize() final; |
| 49 | ExceptionOr<void> setChannelCount(unsigned) final; |
| 50 | |
| 51 | void enableInput(const String& inputDeviceId) final; |
| 52 | void startRendering() final; |
| 53 | void resume(Function<void ()>&&) final; |
| 54 | void suspend(Function<void ()>&&) final; |
| 55 | void close(Function<void ()>&&) final; |
| 56 | unsigned maxChannelCount() const final; |
| 57 | bool isPlaying() final; |
| 58 | |
| 59 | std::unique_ptr<AudioDestination> m_destination; |
| 60 | String m_inputDeviceId; |
| 61 | unsigned m_numberOfInputChannels { 0 }; |
| 62 | }; |
| 63 | |
| 64 | } // namespace WebCore |
| 65 | |