| 1 | /* |
| 2 | * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 15 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 16 | * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| 17 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 18 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 19 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
| 20 | * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 21 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| 22 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 23 | */ |
| 24 | |
| 25 | #pragma once |
| 26 | |
| 27 | #if ENABLE(WEB_AUDIO) |
| 28 | |
| 29 | #include "AudioListener.h" |
| 30 | #include "AudioNode.h" |
| 31 | #include "AudioParam.h" |
| 32 | #include "Cone.h" |
| 33 | #include "Distance.h" |
| 34 | #include "FloatPoint3D.h" |
| 35 | #include "HRTFDatabaseLoader.h" |
| 36 | #include "Panner.h" |
| 37 | #include <memory> |
| 38 | #include <wtf/HashSet.h> |
| 39 | #include <wtf/Lock.h> |
| 40 | |
| 41 | namespace WebCore { |
| 42 | |
| 43 | // PannerNode is an AudioNode with one input and one output. |
| 44 | // It positions a sound in 3D space, with the exact effect dependent on the panning model. |
| 45 | // It has a position and an orientation in 3D space which is relative to the position and orientation of the context's AudioListener. |
| 46 | // A distance effect will attenuate the gain as the position moves away from the listener. |
| 47 | // A cone effect will attenuate the gain as the orientation moves away from the listener. |
| 48 | // All of these effects follow the OpenAL specification very closely. |
| 49 | |
| 50 | class PannerNode final : public AudioNode { |
| 51 | WTF_MAKE_ISO_ALLOCATED(PannerNode); |
| 52 | public: |
| 53 | static Ref<PannerNode> create(AudioContext& context, float sampleRate) |
| 54 | { |
| 55 | return adoptRef(*new PannerNode(context, sampleRate)); |
| 56 | } |
| 57 | |
| 58 | virtual ~PannerNode(); |
| 59 | |
| 60 | // AudioNode |
| 61 | void process(size_t framesToProcess) override; |
| 62 | void pullInputs(size_t framesToProcess) override; |
| 63 | void reset() override; |
| 64 | void initialize() override; |
| 65 | void uninitialize() override; |
| 66 | |
| 67 | // Listener |
| 68 | AudioListener* listener(); |
| 69 | |
| 70 | // Panning model |
| 71 | PanningModelType panningModel() const { return m_panningModel; } |
| 72 | void setPanningModel(PanningModelType); |
| 73 | |
| 74 | // Position |
| 75 | FloatPoint3D position() const { return m_position; } |
| 76 | void setPosition(float x, float y, float z) { m_position = FloatPoint3D(x, y, z); } |
| 77 | |
| 78 | // Orientation |
| 79 | FloatPoint3D orientation() const { return m_position; } |
| 80 | void setOrientation(float x, float y, float z) { m_orientation = FloatPoint3D(x, y, z); } |
| 81 | |
| 82 | // Velocity |
| 83 | FloatPoint3D velocity() const { return m_velocity; } |
| 84 | void setVelocity(float x, float y, float z) { m_velocity = FloatPoint3D(x, y, z); } |
| 85 | |
| 86 | // Distance parameters |
| 87 | DistanceModelType distanceModel() const; |
| 88 | void setDistanceModel(DistanceModelType); |
| 89 | |
| 90 | double refDistance() { return m_distanceEffect.refDistance(); } |
| 91 | void setRefDistance(double refDistance) { m_distanceEffect.setRefDistance(refDistance); } |
| 92 | |
| 93 | double maxDistance() { return m_distanceEffect.maxDistance(); } |
| 94 | void setMaxDistance(double maxDistance) { m_distanceEffect.setMaxDistance(maxDistance); } |
| 95 | |
| 96 | double rolloffFactor() { return m_distanceEffect.rolloffFactor(); } |
| 97 | void setRolloffFactor(double rolloffFactor) { m_distanceEffect.setRolloffFactor(rolloffFactor); } |
| 98 | |
| 99 | // Sound cones - angles in degrees |
| 100 | double coneInnerAngle() const { return m_coneEffect.innerAngle(); } |
| 101 | void setConeInnerAngle(double angle) { m_coneEffect.setInnerAngle(angle); } |
| 102 | |
| 103 | double coneOuterAngle() const { return m_coneEffect.outerAngle(); } |
| 104 | void setConeOuterAngle(double angle) { m_coneEffect.setOuterAngle(angle); } |
| 105 | |
| 106 | double coneOuterGain() const { return m_coneEffect.outerGain(); } |
| 107 | void setConeOuterGain(double angle) { m_coneEffect.setOuterGain(angle); } |
| 108 | |
| 109 | void getAzimuthElevation(double* outAzimuth, double* outElevation); |
| 110 | float dopplerRate(); |
| 111 | |
| 112 | // Accessors for dynamically calculated gain values. |
| 113 | AudioParam* distanceGain() { return m_distanceGain.get(); } |
| 114 | AudioParam* coneGain() { return m_coneGain.get(); } |
| 115 | |
| 116 | double tailTime() const override { return m_panner ? m_panner->tailTime() : 0; } |
| 117 | double latencyTime() const override { return m_panner ? m_panner->latencyTime() : 0; } |
| 118 | |
| 119 | private: |
| 120 | PannerNode(AudioContext&, float sampleRate); |
| 121 | |
| 122 | // Returns the combined distance and cone gain attenuation. |
| 123 | float distanceConeGain(); |
| 124 | |
| 125 | // Notifies any AudioBufferSourceNodes connected to us either directly or indirectly about our existence. |
| 126 | // This is in order to handle the pitch change necessary for the doppler shift. |
| 127 | void notifyAudioSourcesConnectedToNode(AudioNode*, HashSet<AudioNode*>& visitedNodes); |
| 128 | |
| 129 | std::unique_ptr<Panner> m_panner; |
| 130 | PanningModelType m_panningModel; |
| 131 | |
| 132 | FloatPoint3D m_position; |
| 133 | FloatPoint3D m_orientation; |
| 134 | FloatPoint3D m_velocity; |
| 135 | |
| 136 | // Gain |
| 137 | RefPtr<AudioParam> m_distanceGain; |
| 138 | RefPtr<AudioParam> m_coneGain; |
| 139 | DistanceEffect m_distanceEffect; |
| 140 | ConeEffect m_coneEffect; |
| 141 | float m_lastGain; |
| 142 | |
| 143 | // HRTF Database loader |
| 144 | RefPtr<HRTFDatabaseLoader> m_hrtfDatabaseLoader; |
| 145 | |
| 146 | unsigned m_connectionCount; |
| 147 | |
| 148 | // Synchronize process() and setPanningModel() which can change the panner. |
| 149 | mutable Lock m_pannerMutex; |
| 150 | }; |
| 151 | |
| 152 | } // namespace WebCore |
| 153 | |
| 154 | #endif |
| 155 | |