1 | /* |
2 | * Copyright (C) 2010, Google Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
15 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
16 | * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
17 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
18 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
19 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
20 | * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
21 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
22 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
23 | */ |
24 | |
25 | #pragma once |
26 | |
27 | #include "AudioBus.h" |
28 | #include "AudioNode.h" |
29 | #include "EventListener.h" |
30 | #include "EventTarget.h" |
31 | #include <wtf/Forward.h> |
32 | #include <wtf/RefPtr.h> |
33 | #include <wtf/Vector.h> |
34 | |
35 | namespace WebCore { |
36 | |
37 | class AudioBuffer; |
38 | class AudioContext; |
39 | class AudioProcessingEvent; |
40 | |
41 | // ScriptProcessorNode is an AudioNode which allows for arbitrary synthesis or processing directly using JavaScript. |
42 | // The API allows for a variable number of inputs and outputs, although it must have at least one input or output. |
43 | // This basic implementation supports no more than one input and output. |
44 | // The "onaudioprocess" attribute is an event listener which will get called periodically with an AudioProcessingEvent which has |
45 | // AudioBuffers for each input and output. |
46 | |
47 | class ScriptProcessorNode final : public AudioNode { |
48 | WTF_MAKE_ISO_ALLOCATED(ScriptProcessorNode); |
49 | public: |
50 | // bufferSize must be one of the following values: 256, 512, 1024, 2048, 4096, 8192, 16384. |
51 | // This value controls how frequently the onaudioprocess event handler is called and how many sample-frames need to be processed each call. |
52 | // Lower numbers for bufferSize will result in a lower (better) latency. Higher numbers will be necessary to avoid audio breakup and glitches. |
53 | // The value chosen must carefully balance between latency and audio quality. |
54 | static Ref<ScriptProcessorNode> create(AudioContext&, float sampleRate, size_t bufferSize, unsigned numberOfInputChannels, unsigned numberOfOutputChannels); |
55 | |
56 | virtual ~ScriptProcessorNode(); |
57 | |
58 | // AudioNode |
59 | void process(size_t framesToProcess) override; |
60 | void reset() override; |
61 | void initialize() override; |
62 | void uninitialize() override; |
63 | |
64 | size_t bufferSize() const { return m_bufferSize; } |
65 | |
66 | private: |
67 | double tailTime() const override; |
68 | double latencyTime() const override; |
69 | |
70 | ScriptProcessorNode(AudioContext&, float sampleRate, size_t bufferSize, unsigned numberOfInputChannels, unsigned numberOfOutputChannels); |
71 | |
72 | void fireProcessEvent(); |
73 | |
74 | bool addEventListener(const AtomicString& eventType, Ref<EventListener>&&, const AddEventListenerOptions&) override; |
75 | bool removeEventListener(const AtomicString& eventType, EventListener&, const ListenerOptions&) override; |
76 | void removeAllEventListeners() override; |
77 | |
78 | // Double buffering |
79 | unsigned doubleBufferIndex() const { return m_doubleBufferIndex; } |
80 | void swapBuffers() { m_doubleBufferIndex = 1 - m_doubleBufferIndex; } |
81 | unsigned m_doubleBufferIndex; |
82 | unsigned m_doubleBufferIndexForEvent; |
83 | Vector<RefPtr<AudioBuffer>> m_inputBuffers; |
84 | Vector<RefPtr<AudioBuffer>> m_outputBuffers; |
85 | |
86 | size_t m_bufferSize; |
87 | unsigned m_bufferReadWriteIndex; |
88 | volatile bool m_isRequestOutstanding; |
89 | |
90 | unsigned m_numberOfInputChannels; |
91 | unsigned m_numberOfOutputChannels; |
92 | |
93 | RefPtr<AudioBus> m_internalInputBus; |
94 | bool m_hasAudioProcessListener; |
95 | }; |
96 | |
97 | } // namespace WebCore |
98 | |