| 1 | /* |
| 2 | * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 15 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 16 | * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| 17 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 18 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 19 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
| 20 | * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 21 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| 22 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 23 | */ |
| 24 | |
| 25 | #pragma once |
| 26 | |
| 27 | #include "AudioBus.h" |
| 28 | #include "AudioNode.h" |
| 29 | #include "EventListener.h" |
| 30 | #include "EventTarget.h" |
| 31 | #include <wtf/Forward.h> |
| 32 | #include <wtf/RefPtr.h> |
| 33 | #include <wtf/Vector.h> |
| 34 | |
| 35 | namespace WebCore { |
| 36 | |
| 37 | class AudioBuffer; |
| 38 | class AudioContext; |
| 39 | class AudioProcessingEvent; |
| 40 | |
| 41 | // ScriptProcessorNode is an AudioNode which allows for arbitrary synthesis or processing directly using JavaScript. |
| 42 | // The API allows for a variable number of inputs and outputs, although it must have at least one input or output. |
| 43 | // This basic implementation supports no more than one input and output. |
| 44 | // The "onaudioprocess" attribute is an event listener which will get called periodically with an AudioProcessingEvent which has |
| 45 | // AudioBuffers for each input and output. |
| 46 | |
| 47 | class ScriptProcessorNode final : public AudioNode { |
| 48 | WTF_MAKE_ISO_ALLOCATED(ScriptProcessorNode); |
| 49 | public: |
| 50 | // bufferSize must be one of the following values: 256, 512, 1024, 2048, 4096, 8192, 16384. |
| 51 | // This value controls how frequently the onaudioprocess event handler is called and how many sample-frames need to be processed each call. |
| 52 | // Lower numbers for bufferSize will result in a lower (better) latency. Higher numbers will be necessary to avoid audio breakup and glitches. |
| 53 | // The value chosen must carefully balance between latency and audio quality. |
| 54 | static Ref<ScriptProcessorNode> create(AudioContext&, float sampleRate, size_t bufferSize, unsigned numberOfInputChannels, unsigned numberOfOutputChannels); |
| 55 | |
| 56 | virtual ~ScriptProcessorNode(); |
| 57 | |
| 58 | // AudioNode |
| 59 | void process(size_t framesToProcess) override; |
| 60 | void reset() override; |
| 61 | void initialize() override; |
| 62 | void uninitialize() override; |
| 63 | |
| 64 | size_t bufferSize() const { return m_bufferSize; } |
| 65 | |
| 66 | private: |
| 67 | double tailTime() const override; |
| 68 | double latencyTime() const override; |
| 69 | |
| 70 | ScriptProcessorNode(AudioContext&, float sampleRate, size_t bufferSize, unsigned numberOfInputChannels, unsigned numberOfOutputChannels); |
| 71 | |
| 72 | void fireProcessEvent(); |
| 73 | |
| 74 | bool addEventListener(const AtomicString& eventType, Ref<EventListener>&&, const AddEventListenerOptions&) override; |
| 75 | bool removeEventListener(const AtomicString& eventType, EventListener&, const ListenerOptions&) override; |
| 76 | void removeAllEventListeners() override; |
| 77 | |
| 78 | // Double buffering |
| 79 | unsigned doubleBufferIndex() const { return m_doubleBufferIndex; } |
| 80 | void swapBuffers() { m_doubleBufferIndex = 1 - m_doubleBufferIndex; } |
| 81 | unsigned m_doubleBufferIndex; |
| 82 | unsigned m_doubleBufferIndexForEvent; |
| 83 | Vector<RefPtr<AudioBuffer>> m_inputBuffers; |
| 84 | Vector<RefPtr<AudioBuffer>> m_outputBuffers; |
| 85 | |
| 86 | size_t m_bufferSize; |
| 87 | unsigned m_bufferReadWriteIndex; |
| 88 | volatile bool m_isRequestOutstanding; |
| 89 | |
| 90 | unsigned m_numberOfInputChannels; |
| 91 | unsigned m_numberOfOutputChannels; |
| 92 | |
| 93 | RefPtr<AudioBus> m_internalInputBus; |
| 94 | bool m_hasAudioProcessListener; |
| 95 | }; |
| 96 | |
| 97 | } // namespace WebCore |
| 98 | |