| 1 | /* |
| 2 | * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 15 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 16 | * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| 17 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 18 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 19 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
| 20 | * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 21 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| 22 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 23 | */ |
| 24 | |
| 25 | #pragma once |
| 26 | |
| 27 | #include "AudioBus.h" |
| 28 | #include "AudioIOCallback.h" |
| 29 | #include "AudioNode.h" |
| 30 | #include <wtf/Function.h> |
| 31 | |
| 32 | namespace WebCore { |
| 33 | |
| 34 | class AudioContext; |
| 35 | |
| 36 | class AudioDestinationNode : public AudioNode, public AudioIOCallback { |
| 37 | WTF_MAKE_ISO_ALLOCATED(AudioDestinationNode); |
| 38 | public: |
| 39 | AudioDestinationNode(AudioContext&, float sampleRate); |
| 40 | virtual ~AudioDestinationNode(); |
| 41 | |
| 42 | // AudioNode |
| 43 | void process(size_t) override { }; // we're pulled by hardware so this is never called |
| 44 | void reset() override { m_currentSampleFrame = 0; } |
| 45 | |
| 46 | // The audio hardware calls render() to get the next render quantum of audio into destinationBus. |
| 47 | // It will optionally give us local/live audio input in sourceBus (if it's not 0). |
| 48 | void render(AudioBus* sourceBus, AudioBus* destinationBus, size_t numberOfFrames) override; |
| 49 | |
| 50 | size_t currentSampleFrame() const { return m_currentSampleFrame; } |
| 51 | double currentTime() const { return currentSampleFrame() / static_cast<double>(sampleRate()); } |
| 52 | |
| 53 | virtual unsigned maxChannelCount() const { return 0; } |
| 54 | |
| 55 | // Enable local/live input for the specified device. |
| 56 | virtual void enableInput(const String& inputDeviceId) = 0; |
| 57 | |
| 58 | virtual void startRendering() = 0; |
| 59 | virtual void resume(WTF::Function<void ()>&&) { } |
| 60 | virtual void suspend(WTF::Function<void ()>&&) { } |
| 61 | virtual void close(WTF::Function<void ()>&&) { } |
| 62 | |
| 63 | virtual bool isPlaying() { return false; } |
| 64 | void isPlayingDidChange() override; |
| 65 | bool isPlayingAudio() const { return m_isEffectivelyPlayingAudio; } |
| 66 | void setMuted(bool muted) { m_muted = muted; } |
| 67 | |
| 68 | protected: |
| 69 | double tailTime() const override { return 0; } |
| 70 | double latencyTime() const override { return 0; } |
| 71 | |
| 72 | void setIsSilent(bool); |
| 73 | void updateIsEffectivelyPlayingAudio(); |
| 74 | |
| 75 | // Counts the number of sample-frames processed by the destination. |
| 76 | size_t m_currentSampleFrame; |
| 77 | |
| 78 | bool m_isSilent; |
| 79 | bool m_isEffectivelyPlayingAudio; |
| 80 | bool m_muted; |
| 81 | }; |
| 82 | |
| 83 | } // namespace WebCore |
| 84 | |