| 1 | /* |
| 2 | * Copyright (C) 2015-2017 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #include "config.h" |
| 27 | #include "WebGLRenderingContext.h" |
| 28 | |
| 29 | #if ENABLE(WEBGL) |
| 30 | |
| 31 | #include "ANGLEInstancedArrays.h" |
| 32 | #include "CachedImage.h" |
| 33 | #include "EXTBlendMinMax.h" |
| 34 | #include "EXTFragDepth.h" |
| 35 | #include "EXTShaderTextureLOD.h" |
| 36 | #include "EXTTextureFilterAnisotropic.h" |
| 37 | #include "EXTsRGB.h" |
| 38 | #include "Extensions3D.h" |
| 39 | #include "HTMLCanvasElement.h" |
| 40 | #include "HTMLImageElement.h" |
| 41 | #include "HTMLVideoElement.h" |
| 42 | #include "ImageData.h" |
| 43 | #include "InspectorInstrumentation.h" |
| 44 | #include "OESElementIndexUint.h" |
| 45 | #include "OESStandardDerivatives.h" |
| 46 | #include "OESTextureFloat.h" |
| 47 | #include "OESTextureFloatLinear.h" |
| 48 | #include "OESTextureHalfFloat.h" |
| 49 | #include "OESTextureHalfFloatLinear.h" |
| 50 | #include "OESVertexArrayObject.h" |
| 51 | #include "RenderBox.h" |
| 52 | #include "WebGLCompressedTextureASTC.h" |
| 53 | #include "WebGLCompressedTextureATC.h" |
| 54 | #include "WebGLCompressedTexturePVRTC.h" |
| 55 | #include "WebGLCompressedTextureS3TC.h" |
| 56 | #include "WebGLDebugRendererInfo.h" |
| 57 | #include "WebGLDebugShaders.h" |
| 58 | #include "WebGLDepthTexture.h" |
| 59 | #include "WebGLDrawBuffers.h" |
| 60 | #include "WebGLLoseContext.h" |
| 61 | #include "WebGLVertexArrayObjectOES.h" |
| 62 | #include <JavaScriptCore/GenericTypedArrayViewInlines.h> |
| 63 | #include <JavaScriptCore/HeapInlines.h> |
| 64 | #include <JavaScriptCore/JSCJSValueInlines.h> |
| 65 | #include <JavaScriptCore/JSCellInlines.h> |
| 66 | #include <JavaScriptCore/JSGenericTypedArrayViewInlines.h> |
| 67 | #include <wtf/IsoMallocInlines.h> |
| 68 | |
| 69 | namespace WebCore { |
| 70 | |
| 71 | WTF_MAKE_ISO_ALLOCATED_IMPL(WebGLRenderingContext); |
| 72 | |
| 73 | std::unique_ptr<WebGLRenderingContext> WebGLRenderingContext::create(CanvasBase& canvas, GraphicsContext3DAttributes attributes) |
| 74 | { |
| 75 | auto renderingContext = std::unique_ptr<WebGLRenderingContext>(new WebGLRenderingContext(canvas, attributes)); |
| 76 | |
| 77 | InspectorInstrumentation::didCreateCanvasRenderingContext(*renderingContext); |
| 78 | |
| 79 | return renderingContext; |
| 80 | } |
| 81 | |
| 82 | std::unique_ptr<WebGLRenderingContext> WebGLRenderingContext::create(CanvasBase& canvas, Ref<GraphicsContext3D>&& context, GraphicsContext3DAttributes attributes) |
| 83 | { |
| 84 | auto renderingContext = std::unique_ptr<WebGLRenderingContext>(new WebGLRenderingContext(canvas, WTFMove(context), attributes)); |
| 85 | |
| 86 | InspectorInstrumentation::didCreateCanvasRenderingContext(*renderingContext); |
| 87 | |
| 88 | return renderingContext; |
| 89 | } |
| 90 | |
| 91 | WebGLRenderingContext::WebGLRenderingContext(CanvasBase& canvas, GraphicsContext3DAttributes attributes) |
| 92 | : WebGLRenderingContextBase(canvas, attributes) |
| 93 | { |
| 94 | } |
| 95 | |
| 96 | WebGLRenderingContext::WebGLRenderingContext(CanvasBase& canvas, Ref<GraphicsContext3D>&& context, GraphicsContext3DAttributes attributes) |
| 97 | : WebGLRenderingContextBase(canvas, WTFMove(context), attributes) |
| 98 | { |
| 99 | initializeVertexArrayObjects(); |
| 100 | } |
| 101 | |
| 102 | void WebGLRenderingContext::initializeVertexArrayObjects() |
| 103 | { |
| 104 | m_defaultVertexArrayObject = WebGLVertexArrayObjectOES::create(*this, WebGLVertexArrayObjectOES::Type::Default); |
| 105 | addContextObject(*m_defaultVertexArrayObject); |
| 106 | m_boundVertexArrayObject = m_defaultVertexArrayObject; |
| 107 | if (!isGLES2Compliant()) |
| 108 | initVertexAttrib0(); |
| 109 | } |
| 110 | |
| 111 | WebGLExtension* WebGLRenderingContext::getExtension(const String& name) |
| 112 | { |
| 113 | if (isContextLostOrPending()) |
| 114 | return nullptr; |
| 115 | |
| 116 | #define ENABLE_IF_REQUESTED(type, variable, nameLiteral, canEnable) \ |
| 117 | if (equalIgnoringASCIICase(name, nameLiteral)) { \ |
| 118 | if (!variable) { \ |
| 119 | variable = (canEnable) ? std::make_unique<type>(*this) : nullptr; \ |
| 120 | if (variable != nullptr) \ |
| 121 | InspectorInstrumentation::didEnableExtension(*this, name); \ |
| 122 | } \ |
| 123 | return variable.get(); \ |
| 124 | } |
| 125 | |
| 126 | ENABLE_IF_REQUESTED(EXTBlendMinMax, m_extBlendMinMax, "EXT_blend_minmax" , enableSupportedExtension("GL_EXT_blend_minmax"_s )); |
| 127 | ENABLE_IF_REQUESTED(EXTsRGB, m_extsRGB, "EXT_sRGB" , enableSupportedExtension("GL_EXT_sRGB"_s )); |
| 128 | ENABLE_IF_REQUESTED(EXTFragDepth, m_extFragDepth, "EXT_frag_depth" , enableSupportedExtension("GL_EXT_frag_depth"_s )); |
| 129 | if (equalIgnoringASCIICase(name, "EXT_shader_texture_lod" )) { |
| 130 | if (!m_extShaderTextureLOD) { |
| 131 | if (!(m_context->getExtensions().supports("GL_EXT_shader_texture_lod"_s ) || m_context->getExtensions().supports("GL_ARB_shader_texture_lod"_s ))) |
| 132 | m_extShaderTextureLOD = nullptr; |
| 133 | else { |
| 134 | m_context->getExtensions().ensureEnabled("GL_EXT_shader_texture_lod"_s ); |
| 135 | m_extShaderTextureLOD = std::make_unique<EXTShaderTextureLOD>(*this); |
| 136 | InspectorInstrumentation::didEnableExtension(*this, name); |
| 137 | } |
| 138 | } |
| 139 | return m_extShaderTextureLOD.get(); |
| 140 | } |
| 141 | ENABLE_IF_REQUESTED(EXTTextureFilterAnisotropic, m_extTextureFilterAnisotropic, "EXT_texture_filter_anisotropic" , enableSupportedExtension("GL_EXT_texture_filter_anisotropic"_s )); |
| 142 | ENABLE_IF_REQUESTED(EXTTextureFilterAnisotropic, m_extTextureFilterAnisotropic, "WEBKIT_EXT_texture_filter_anisotropic" , enableSupportedExtension("GL_EXT_texture_filter_anisotropic"_s )); |
| 143 | ENABLE_IF_REQUESTED(OESStandardDerivatives, m_oesStandardDerivatives, "OES_standard_derivatives" , enableSupportedExtension("GL_OES_standard_derivatives"_s )); |
| 144 | ENABLE_IF_REQUESTED(OESTextureFloat, m_oesTextureFloat, "OES_texture_float" , enableSupportedExtension("GL_OES_texture_float"_s )); |
| 145 | ENABLE_IF_REQUESTED(OESTextureFloatLinear, m_oesTextureFloatLinear, "OES_texture_float_linear" , enableSupportedExtension("GL_OES_texture_float_linear"_s )); |
| 146 | ENABLE_IF_REQUESTED(OESTextureHalfFloat, m_oesTextureHalfFloat, "OES_texture_half_float" , enableSupportedExtension("GL_OES_texture_half_float"_s )); |
| 147 | ENABLE_IF_REQUESTED(OESTextureHalfFloatLinear, m_oesTextureHalfFloatLinear, "OES_texture_half_float_linear" , enableSupportedExtension("GL_OES_texture_half_float_linear"_s )); |
| 148 | ENABLE_IF_REQUESTED(OESVertexArrayObject, m_oesVertexArrayObject, "OES_vertex_array_object" , enableSupportedExtension("GL_OES_vertex_array_object"_s )); |
| 149 | ENABLE_IF_REQUESTED(OESElementIndexUint, m_oesElementIndexUint, "OES_element_index_uint" , enableSupportedExtension("GL_OES_element_index_uint"_s )); |
| 150 | ENABLE_IF_REQUESTED(WebGLLoseContext, m_webglLoseContext, "WEBGL_lose_context" , true); |
| 151 | ENABLE_IF_REQUESTED(WebGLCompressedTextureATC, m_webglCompressedTextureATC, "WEBKIT_WEBGL_compressed_texture_atc" , WebGLCompressedTextureATC::supported(*this)); |
| 152 | ENABLE_IF_REQUESTED(WebGLCompressedTexturePVRTC, m_webglCompressedTexturePVRTC, "WEBKIT_WEBGL_compressed_texture_pvrtc" , WebGLCompressedTexturePVRTC::supported(*this)); |
| 153 | ENABLE_IF_REQUESTED(WebGLCompressedTextureS3TC, m_webglCompressedTextureS3TC, "WEBGL_compressed_texture_s3tc" , WebGLCompressedTextureS3TC::supported(*this)); |
| 154 | ENABLE_IF_REQUESTED(WebGLCompressedTextureASTC, m_webglCompressedTextureASTC, "WEBGL_compressed_texture_astc" , WebGLCompressedTextureASTC::supported(*this)); |
| 155 | ENABLE_IF_REQUESTED(WebGLDepthTexture, m_webglDepthTexture, "WEBGL_depth_texture" , WebGLDepthTexture::supported(*m_context)); |
| 156 | if (equalIgnoringASCIICase(name, "WEBGL_draw_buffers" )) { |
| 157 | if (!m_webglDrawBuffers) { |
| 158 | if (!supportsDrawBuffers()) |
| 159 | m_webglDrawBuffers = nullptr; |
| 160 | else { |
| 161 | m_context->getExtensions().ensureEnabled("GL_EXT_draw_buffers"_s ); |
| 162 | m_webglDrawBuffers = std::make_unique<WebGLDrawBuffers>(*this); |
| 163 | InspectorInstrumentation::didEnableExtension(*this, name); |
| 164 | } |
| 165 | } |
| 166 | return m_webglDrawBuffers.get(); |
| 167 | } |
| 168 | if (equalIgnoringASCIICase(name, "ANGLE_instanced_arrays" )) { |
| 169 | if (!m_angleInstancedArrays) { |
| 170 | if (!ANGLEInstancedArrays::supported(*this)) |
| 171 | m_angleInstancedArrays = nullptr; |
| 172 | else { |
| 173 | m_context->getExtensions().ensureEnabled("GL_ANGLE_instanced_arrays"_s ); |
| 174 | m_angleInstancedArrays = std::make_unique<ANGLEInstancedArrays>(*this); |
| 175 | InspectorInstrumentation::didEnableExtension(*this, name); |
| 176 | } |
| 177 | } |
| 178 | return m_angleInstancedArrays.get(); |
| 179 | } |
| 180 | ENABLE_IF_REQUESTED(WebGLDebugRendererInfo, m_webglDebugRendererInfo, "WEBGL_debug_renderer_info" , true); |
| 181 | ENABLE_IF_REQUESTED(WebGLDebugShaders, m_webglDebugShaders, "WEBGL_debug_shaders" , m_context->getExtensions().supports("GL_ANGLE_translated_shader_source"_s )); |
| 182 | return nullptr; |
| 183 | } |
| 184 | |
| 185 | Optional<Vector<String>> WebGLRenderingContext::getSupportedExtensions() |
| 186 | { |
| 187 | if (isContextLost()) |
| 188 | return WTF::nullopt; |
| 189 | |
| 190 | Vector<String> result; |
| 191 | |
| 192 | if (m_isPendingPolicyResolution) |
| 193 | return result; |
| 194 | |
| 195 | if (m_context->getExtensions().supports("GL_EXT_blend_minmax"_s )) |
| 196 | result.append("EXT_blend_minmax"_s ); |
| 197 | if (m_context->getExtensions().supports("GL_EXT_sRGB"_s )) |
| 198 | result.append("EXT_sRGB"_s ); |
| 199 | if (m_context->getExtensions().supports("GL_EXT_frag_depth"_s )) |
| 200 | result.append("EXT_frag_depth"_s ); |
| 201 | if (m_context->getExtensions().supports("GL_OES_texture_float"_s )) |
| 202 | result.append("OES_texture_float"_s ); |
| 203 | if (m_context->getExtensions().supports("GL_OES_texture_float_linear"_s )) |
| 204 | result.append("OES_texture_float_linear"_s ); |
| 205 | if (m_context->getExtensions().supports("GL_OES_texture_half_float"_s )) |
| 206 | result.append("OES_texture_half_float"_s ); |
| 207 | if (m_context->getExtensions().supports("GL_OES_texture_half_float_linear"_s )) |
| 208 | result.append("OES_texture_half_float_linear"_s ); |
| 209 | if (m_context->getExtensions().supports("GL_OES_standard_derivatives"_s )) |
| 210 | result.append("OES_standard_derivatives"_s ); |
| 211 | if (m_context->getExtensions().supports("GL_EXT_shader_texture_lod"_s ) || m_context->getExtensions().supports("GL_ARB_shader_texture_lod"_s )) |
| 212 | result.append("EXT_shader_texture_lod"_s ); |
| 213 | if (m_context->getExtensions().supports("GL_EXT_texture_filter_anisotropic"_s )) |
| 214 | result.append("EXT_texture_filter_anisotropic"_s ); |
| 215 | if (m_context->getExtensions().supports("GL_OES_vertex_array_object"_s )) |
| 216 | result.append("OES_vertex_array_object"_s ); |
| 217 | if (m_context->getExtensions().supports("GL_OES_element_index_uint"_s )) |
| 218 | result.append("OES_element_index_uint"_s ); |
| 219 | result.append("WEBGL_lose_context"_s ); |
| 220 | if (WebGLCompressedTextureATC::supported(*this)) |
| 221 | result.append("WEBKIT_WEBGL_compressed_texture_atc"_s ); |
| 222 | if (WebGLCompressedTexturePVRTC::supported(*this)) |
| 223 | result.append("WEBKIT_WEBGL_compressed_texture_pvrtc"_s ); |
| 224 | if (WebGLCompressedTextureS3TC::supported(*this)) |
| 225 | result.append("WEBGL_compressed_texture_s3tc"_s ); |
| 226 | if (WebGLCompressedTextureASTC::supported(*this)) |
| 227 | result.append("WEBGL_compressed_texture_astc"_s ); |
| 228 | if (WebGLDepthTexture::supported(*m_context)) |
| 229 | result.append("WEBGL_depth_texture"_s ); |
| 230 | if (supportsDrawBuffers()) |
| 231 | result.append("WEBGL_draw_buffers"_s ); |
| 232 | if (ANGLEInstancedArrays::supported(*this)) |
| 233 | result.append("ANGLE_instanced_arrays"_s ); |
| 234 | if (m_context->getExtensions().supports("GL_ANGLE_translated_shader_source"_s )) |
| 235 | result.append("WEBGL_debug_shaders"_s ); |
| 236 | result.append("WEBGL_debug_renderer_info"_s ); |
| 237 | |
| 238 | return result; |
| 239 | } |
| 240 | |
| 241 | WebGLAny WebGLRenderingContext::getFramebufferAttachmentParameter(GC3Denum target, GC3Denum attachment, GC3Denum pname) |
| 242 | { |
| 243 | if (isContextLostOrPending() || !validateFramebufferFuncParameters("getFramebufferAttachmentParameter" , target, attachment)) |
| 244 | return nullptr; |
| 245 | |
| 246 | if (!m_framebufferBinding || !m_framebufferBinding->object()) { |
| 247 | synthesizeGLError(GraphicsContext3D::INVALID_OPERATION, "getFramebufferAttachmentParameter" , "no framebuffer bound" ); |
| 248 | return nullptr; |
| 249 | } |
| 250 | |
| 251 | auto object = makeRefPtr(m_framebufferBinding->getAttachmentObject(attachment)); |
| 252 | if (!object) { |
| 253 | if (pname == GraphicsContext3D::FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) |
| 254 | return static_cast<unsigned>(GraphicsContext3D::NONE); |
| 255 | // OpenGL ES 2.0 specifies INVALID_ENUM in this case, while desktop GL |
| 256 | // specifies INVALID_OPERATION. |
| 257 | synthesizeGLError(GraphicsContext3D::INVALID_ENUM, "getFramebufferAttachmentParameter" , "invalid parameter name" ); |
| 258 | return nullptr; |
| 259 | } |
| 260 | |
| 261 | if (object->isTexture()) { |
| 262 | switch (pname) { |
| 263 | case GraphicsContext3D::FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: |
| 264 | return static_cast<unsigned>(GraphicsContext3D::TEXTURE); |
| 265 | case GraphicsContext3D::FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: |
| 266 | return makeRefPtr(reinterpret_cast<WebGLTexture&>(*object)); |
| 267 | case GraphicsContext3D::FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: |
| 268 | case GraphicsContext3D::FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: |
| 269 | case Extensions3D::FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT: { |
| 270 | GC3Dint value = 0; |
| 271 | m_context->getFramebufferAttachmentParameteriv(target, attachment, pname, &value); |
| 272 | return value; |
| 273 | } |
| 274 | default: |
| 275 | synthesizeGLError(GraphicsContext3D::INVALID_ENUM, "getFramebufferAttachmentParameter" , "invalid parameter name for texture attachment" ); |
| 276 | return nullptr; |
| 277 | } |
| 278 | } else { |
| 279 | ASSERT(object->isRenderbuffer()); |
| 280 | switch (pname) { |
| 281 | case GraphicsContext3D::FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: |
| 282 | return static_cast<unsigned>(GraphicsContext3D::RENDERBUFFER); |
| 283 | case GraphicsContext3D::FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: |
| 284 | return makeRefPtr(reinterpret_cast<WebGLRenderbuffer&>(*object)); |
| 285 | case Extensions3D::FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT: { |
| 286 | if (!m_extsRGB) { |
| 287 | synthesizeGLError(GraphicsContext3D::INVALID_ENUM, "getFramebufferAttachmentParameter" , "invalid parameter name for renderbuffer attachment" ); |
| 288 | return nullptr; |
| 289 | } |
| 290 | RefPtr<WebGLRenderbuffer> renderBuffer = reinterpret_cast<WebGLRenderbuffer*>(object.get()); |
| 291 | GC3Denum renderBufferFormat = renderBuffer->getInternalFormat(); |
| 292 | ASSERT(renderBufferFormat != Extensions3D::SRGB_EXT && renderBufferFormat != Extensions3D::SRGB_ALPHA_EXT); |
| 293 | if (renderBufferFormat == Extensions3D::SRGB8_ALPHA8_EXT) |
| 294 | return static_cast<unsigned>(Extensions3D::SRGB_EXT); |
| 295 | return static_cast<unsigned>(GraphicsContext3D::LINEAR); |
| 296 | } |
| 297 | default: |
| 298 | synthesizeGLError(GraphicsContext3D::INVALID_ENUM, "getFramebufferAttachmentParameter" , "invalid parameter name for renderbuffer attachment" ); |
| 299 | return nullptr; |
| 300 | } |
| 301 | } |
| 302 | } |
| 303 | |
| 304 | bool WebGLRenderingContext::validateFramebufferFuncParameters(const char* functionName, GC3Denum target, GC3Denum attachment) |
| 305 | { |
| 306 | if (target != GraphicsContext3D::FRAMEBUFFER) { |
| 307 | synthesizeGLError(GraphicsContext3D::INVALID_ENUM, functionName, "invalid target" ); |
| 308 | return false; |
| 309 | } |
| 310 | // FIXME: Why does this return true unconditionally for COLOR_ATTACHMENT0, |
| 311 | // but false for other COLOR_ATTACHMENT values if m_webglDrawBuffers is false? |
| 312 | switch (attachment) { |
| 313 | case GraphicsContext3D::COLOR_ATTACHMENT0: |
| 314 | case GraphicsContext3D::DEPTH_ATTACHMENT: |
| 315 | case GraphicsContext3D::STENCIL_ATTACHMENT: |
| 316 | case GraphicsContext3D::DEPTH_STENCIL_ATTACHMENT: |
| 317 | return true; |
| 318 | default: |
| 319 | if (m_webglDrawBuffers |
| 320 | && attachment >= GraphicsContext3D::COLOR_ATTACHMENT0 |
| 321 | && attachment < static_cast<GC3Denum>(GraphicsContext3D::COLOR_ATTACHMENT0 + getMaxColorAttachments())) |
| 322 | return true; |
| 323 | synthesizeGLError(GraphicsContext3D::INVALID_ENUM, functionName, "invalid attachment" ); |
| 324 | return false; |
| 325 | } |
| 326 | } |
| 327 | |
| 328 | void WebGLRenderingContext::renderbufferStorage(GC3Denum target, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height) |
| 329 | { |
| 330 | if (isContextLostOrPending()) |
| 331 | return; |
| 332 | if (target != GraphicsContext3D::RENDERBUFFER) { |
| 333 | synthesizeGLError(GraphicsContext3D::INVALID_ENUM, "renderbufferStorage" , "invalid target" ); |
| 334 | return; |
| 335 | } |
| 336 | if (!m_renderbufferBinding || !m_renderbufferBinding->object()) { |
| 337 | synthesizeGLError(GraphicsContext3D::INVALID_OPERATION, "renderbufferStorage" , "no bound renderbuffer" ); |
| 338 | return; |
| 339 | } |
| 340 | if (!validateSize("renderbufferStorage" , width, height)) |
| 341 | return; |
| 342 | switch (internalformat) { |
| 343 | case GraphicsContext3D::DEPTH_COMPONENT16: |
| 344 | case GraphicsContext3D::RGBA4: |
| 345 | case GraphicsContext3D::RGB5_A1: |
| 346 | case GraphicsContext3D::RGB565: |
| 347 | case GraphicsContext3D::STENCIL_INDEX8: |
| 348 | case Extensions3D::SRGB8_ALPHA8_EXT: |
| 349 | if (internalformat == Extensions3D::SRGB8_ALPHA8_EXT && !m_extsRGB) { |
| 350 | synthesizeGLError(GraphicsContext3D::INVALID_ENUM, "renderbufferStorage" , "invalid internalformat" ); |
| 351 | return; |
| 352 | } |
| 353 | m_context->renderbufferStorage(target, internalformat, width, height); |
| 354 | m_renderbufferBinding->setInternalFormat(internalformat); |
| 355 | m_renderbufferBinding->setIsValid(true); |
| 356 | m_renderbufferBinding->setSize(width, height); |
| 357 | break; |
| 358 | case GraphicsContext3D::DEPTH_STENCIL: |
| 359 | if (isDepthStencilSupported()) |
| 360 | m_context->renderbufferStorage(target, Extensions3D::DEPTH24_STENCIL8, width, height); |
| 361 | m_renderbufferBinding->setSize(width, height); |
| 362 | m_renderbufferBinding->setIsValid(isDepthStencilSupported()); |
| 363 | m_renderbufferBinding->setInternalFormat(internalformat); |
| 364 | break; |
| 365 | default: |
| 366 | synthesizeGLError(GraphicsContext3D::INVALID_ENUM, "renderbufferStorage" , "invalid internalformat" ); |
| 367 | return; |
| 368 | } |
| 369 | applyStencilTest(); |
| 370 | } |
| 371 | |
| 372 | void WebGLRenderingContext::hint(GC3Denum target, GC3Denum mode) |
| 373 | { |
| 374 | if (isContextLostOrPending()) |
| 375 | return; |
| 376 | bool isValid = false; |
| 377 | switch (target) { |
| 378 | case GraphicsContext3D::GENERATE_MIPMAP_HINT: |
| 379 | isValid = true; |
| 380 | break; |
| 381 | case Extensions3D::FRAGMENT_SHADER_DERIVATIVE_HINT_OES: // OES_standard_derivatives |
| 382 | if (m_oesStandardDerivatives) |
| 383 | isValid = true; |
| 384 | break; |
| 385 | } |
| 386 | if (!isValid) { |
| 387 | synthesizeGLError(GraphicsContext3D::INVALID_ENUM, "hint" , "invalid target" ); |
| 388 | return; |
| 389 | } |
| 390 | m_context->hint(target, mode); |
| 391 | } |
| 392 | |
| 393 | void WebGLRenderingContext::clear(GC3Dbitfield mask) |
| 394 | { |
| 395 | if (isContextLostOrPending()) |
| 396 | return; |
| 397 | if (mask & ~(GraphicsContext3D::COLOR_BUFFER_BIT | GraphicsContext3D::DEPTH_BUFFER_BIT | GraphicsContext3D::STENCIL_BUFFER_BIT)) { |
| 398 | synthesizeGLError(GraphicsContext3D::INVALID_VALUE, "clear" , "invalid mask" ); |
| 399 | return; |
| 400 | } |
| 401 | const char* reason = "framebuffer incomplete" ; |
| 402 | if (m_framebufferBinding && !m_framebufferBinding->onAccess(m_context.get(), &reason)) { |
| 403 | synthesizeGLError(GraphicsContext3D::INVALID_FRAMEBUFFER_OPERATION, "clear" , reason); |
| 404 | return; |
| 405 | } |
| 406 | if (!clearIfComposited(mask)) |
| 407 | m_context->clear(mask); |
| 408 | markContextChangedAndNotifyCanvasObserver(); |
| 409 | } |
| 410 | |
| 411 | WebGLAny WebGLRenderingContext::getParameter(GC3Denum pname) |
| 412 | { |
| 413 | if (isContextLostOrPending()) |
| 414 | return nullptr; |
| 415 | |
| 416 | switch (pname) { |
| 417 | case GraphicsContext3D::ACTIVE_TEXTURE: |
| 418 | return getUnsignedIntParameter(pname); |
| 419 | case GraphicsContext3D::ALIASED_LINE_WIDTH_RANGE: |
| 420 | return getWebGLFloatArrayParameter(pname); |
| 421 | case GraphicsContext3D::ALIASED_POINT_SIZE_RANGE: |
| 422 | return getWebGLFloatArrayParameter(pname); |
| 423 | case GraphicsContext3D::ALPHA_BITS: |
| 424 | return getIntParameter(pname); |
| 425 | case GraphicsContext3D::ARRAY_BUFFER_BINDING: |
| 426 | return m_boundArrayBuffer; |
| 427 | case GraphicsContext3D::BLEND: |
| 428 | return getBooleanParameter(pname); |
| 429 | case GraphicsContext3D::BLEND_COLOR: |
| 430 | return getWebGLFloatArrayParameter(pname); |
| 431 | case GraphicsContext3D::BLEND_DST_ALPHA: |
| 432 | return getUnsignedIntParameter(pname); |
| 433 | case GraphicsContext3D::BLEND_DST_RGB: |
| 434 | return getUnsignedIntParameter(pname); |
| 435 | case GraphicsContext3D::BLEND_EQUATION_ALPHA: |
| 436 | return getUnsignedIntParameter(pname); |
| 437 | case GraphicsContext3D::BLEND_EQUATION_RGB: |
| 438 | return getUnsignedIntParameter(pname); |
| 439 | case GraphicsContext3D::BLEND_SRC_ALPHA: |
| 440 | return getUnsignedIntParameter(pname); |
| 441 | case GraphicsContext3D::BLEND_SRC_RGB: |
| 442 | return getUnsignedIntParameter(pname); |
| 443 | case GraphicsContext3D::BLUE_BITS: |
| 444 | return getIntParameter(pname); |
| 445 | case GraphicsContext3D::COLOR_CLEAR_VALUE: |
| 446 | return getWebGLFloatArrayParameter(pname); |
| 447 | case GraphicsContext3D::COLOR_WRITEMASK: |
| 448 | return getBooleanArrayParameter(pname); |
| 449 | case GraphicsContext3D::COMPRESSED_TEXTURE_FORMATS: |
| 450 | return Uint32Array::tryCreate(m_compressedTextureFormats.data(), m_compressedTextureFormats.size()); |
| 451 | case GraphicsContext3D::CULL_FACE: |
| 452 | return getBooleanParameter(pname); |
| 453 | case GraphicsContext3D::CULL_FACE_MODE: |
| 454 | return getUnsignedIntParameter(pname); |
| 455 | case GraphicsContext3D::CURRENT_PROGRAM: |
| 456 | return m_currentProgram; |
| 457 | case GraphicsContext3D::DEPTH_BITS: |
| 458 | if (!m_framebufferBinding && !m_attributes.depth) |
| 459 | return 0; |
| 460 | return getIntParameter(pname); |
| 461 | case GraphicsContext3D::DEPTH_CLEAR_VALUE: |
| 462 | return getFloatParameter(pname); |
| 463 | case GraphicsContext3D::DEPTH_FUNC: |
| 464 | return getUnsignedIntParameter(pname); |
| 465 | case GraphicsContext3D::DEPTH_RANGE: |
| 466 | return getWebGLFloatArrayParameter(pname); |
| 467 | case GraphicsContext3D::DEPTH_TEST: |
| 468 | return getBooleanParameter(pname); |
| 469 | case GraphicsContext3D::DEPTH_WRITEMASK: |
| 470 | return getBooleanParameter(pname); |
| 471 | case GraphicsContext3D::DITHER: |
| 472 | return getBooleanParameter(pname); |
| 473 | case GraphicsContext3D::ELEMENT_ARRAY_BUFFER_BINDING: |
| 474 | return makeRefPtr(m_boundVertexArrayObject->getElementArrayBuffer()); |
| 475 | case GraphicsContext3D::FRAMEBUFFER_BINDING: |
| 476 | return m_framebufferBinding; |
| 477 | case GraphicsContext3D::FRONT_FACE: |
| 478 | return getUnsignedIntParameter(pname); |
| 479 | case GraphicsContext3D::GENERATE_MIPMAP_HINT: |
| 480 | return getUnsignedIntParameter(pname); |
| 481 | case GraphicsContext3D::GREEN_BITS: |
| 482 | return getIntParameter(pname); |
| 483 | case GraphicsContext3D::IMPLEMENTATION_COLOR_READ_FORMAT: |
| 484 | return getIntParameter(pname); |
| 485 | case GraphicsContext3D::IMPLEMENTATION_COLOR_READ_TYPE: |
| 486 | return getIntParameter(pname); |
| 487 | case GraphicsContext3D::LINE_WIDTH: |
| 488 | return getFloatParameter(pname); |
| 489 | case GraphicsContext3D::MAX_COMBINED_TEXTURE_IMAGE_UNITS: |
| 490 | return getIntParameter(pname); |
| 491 | case GraphicsContext3D::MAX_CUBE_MAP_TEXTURE_SIZE: |
| 492 | return getIntParameter(pname); |
| 493 | case GraphicsContext3D::MAX_FRAGMENT_UNIFORM_VECTORS: |
| 494 | return getIntParameter(pname); |
| 495 | case GraphicsContext3D::MAX_RENDERBUFFER_SIZE: |
| 496 | return getIntParameter(pname); |
| 497 | case GraphicsContext3D::MAX_TEXTURE_IMAGE_UNITS: |
| 498 | return getIntParameter(pname); |
| 499 | case GraphicsContext3D::MAX_TEXTURE_SIZE: |
| 500 | return getIntParameter(pname); |
| 501 | case GraphicsContext3D::MAX_VARYING_VECTORS: |
| 502 | return getIntParameter(pname); |
| 503 | case GraphicsContext3D::MAX_VERTEX_ATTRIBS: |
| 504 | return getIntParameter(pname); |
| 505 | case GraphicsContext3D::MAX_VERTEX_TEXTURE_IMAGE_UNITS: |
| 506 | return getIntParameter(pname); |
| 507 | case GraphicsContext3D::MAX_VERTEX_UNIFORM_VECTORS: |
| 508 | return getIntParameter(pname); |
| 509 | case GraphicsContext3D::MAX_VIEWPORT_DIMS: |
| 510 | return getWebGLIntArrayParameter(pname); |
| 511 | case GraphicsContext3D::NUM_SHADER_BINARY_FORMATS: |
| 512 | return getIntParameter(pname); |
| 513 | case GraphicsContext3D::PACK_ALIGNMENT: |
| 514 | return getIntParameter(pname); |
| 515 | case GraphicsContext3D::POLYGON_OFFSET_FACTOR: |
| 516 | return getFloatParameter(pname); |
| 517 | case GraphicsContext3D::POLYGON_OFFSET_FILL: |
| 518 | return getBooleanParameter(pname); |
| 519 | case GraphicsContext3D::POLYGON_OFFSET_UNITS: |
| 520 | return getFloatParameter(pname); |
| 521 | case GraphicsContext3D::RED_BITS: |
| 522 | return getIntParameter(pname); |
| 523 | case GraphicsContext3D::RENDERBUFFER_BINDING: |
| 524 | return m_renderbufferBinding; |
| 525 | case GraphicsContext3D::RENDERER: |
| 526 | return "WebKit WebGL"_str ; |
| 527 | case GraphicsContext3D::SAMPLE_BUFFERS: |
| 528 | return getIntParameter(pname); |
| 529 | case GraphicsContext3D::SAMPLE_COVERAGE_INVERT: |
| 530 | return getBooleanParameter(pname); |
| 531 | case GraphicsContext3D::SAMPLE_COVERAGE_VALUE: |
| 532 | return getFloatParameter(pname); |
| 533 | case GraphicsContext3D::SAMPLES: |
| 534 | return getIntParameter(pname); |
| 535 | case GraphicsContext3D::SCISSOR_BOX: |
| 536 | return getWebGLIntArrayParameter(pname); |
| 537 | case GraphicsContext3D::SCISSOR_TEST: |
| 538 | return getBooleanParameter(pname); |
| 539 | case GraphicsContext3D::SHADING_LANGUAGE_VERSION: |
| 540 | return "WebGL GLSL ES 1.0 (" + m_context->getString(GraphicsContext3D::SHADING_LANGUAGE_VERSION) + ")" ; |
| 541 | case GraphicsContext3D::STENCIL_BACK_FAIL: |
| 542 | return getUnsignedIntParameter(pname); |
| 543 | case GraphicsContext3D::STENCIL_BACK_FUNC: |
| 544 | return getUnsignedIntParameter(pname); |
| 545 | case GraphicsContext3D::STENCIL_BACK_PASS_DEPTH_FAIL: |
| 546 | return getUnsignedIntParameter(pname); |
| 547 | case GraphicsContext3D::STENCIL_BACK_PASS_DEPTH_PASS: |
| 548 | return getUnsignedIntParameter(pname); |
| 549 | case GraphicsContext3D::STENCIL_BACK_REF: |
| 550 | return getIntParameter(pname); |
| 551 | case GraphicsContext3D::STENCIL_BACK_VALUE_MASK: |
| 552 | return getUnsignedIntParameter(pname); |
| 553 | case GraphicsContext3D::STENCIL_BACK_WRITEMASK: |
| 554 | return getUnsignedIntParameter(pname); |
| 555 | case GraphicsContext3D::STENCIL_BITS: |
| 556 | if (!m_framebufferBinding && !m_attributes.stencil) |
| 557 | return 0; |
| 558 | return getIntParameter(pname); |
| 559 | case GraphicsContext3D::STENCIL_CLEAR_VALUE: |
| 560 | return getIntParameter(pname); |
| 561 | case GraphicsContext3D::STENCIL_FAIL: |
| 562 | return getUnsignedIntParameter(pname); |
| 563 | case GraphicsContext3D::STENCIL_FUNC: |
| 564 | return getUnsignedIntParameter(pname); |
| 565 | case GraphicsContext3D::STENCIL_PASS_DEPTH_FAIL: |
| 566 | return getUnsignedIntParameter(pname); |
| 567 | case GraphicsContext3D::STENCIL_PASS_DEPTH_PASS: |
| 568 | return getUnsignedIntParameter(pname); |
| 569 | case GraphicsContext3D::STENCIL_REF: |
| 570 | return getIntParameter(pname); |
| 571 | case GraphicsContext3D::STENCIL_TEST: |
| 572 | return getBooleanParameter(pname); |
| 573 | case GraphicsContext3D::STENCIL_VALUE_MASK: |
| 574 | return getUnsignedIntParameter(pname); |
| 575 | case GraphicsContext3D::STENCIL_WRITEMASK: |
| 576 | return getUnsignedIntParameter(pname); |
| 577 | case GraphicsContext3D::SUBPIXEL_BITS: |
| 578 | return getIntParameter(pname); |
| 579 | case GraphicsContext3D::TEXTURE_BINDING_2D: |
| 580 | return m_textureUnits[m_activeTextureUnit].texture2DBinding; |
| 581 | case GraphicsContext3D::TEXTURE_BINDING_CUBE_MAP: |
| 582 | return m_textureUnits[m_activeTextureUnit].textureCubeMapBinding; |
| 583 | case GraphicsContext3D::UNPACK_ALIGNMENT: |
| 584 | return getIntParameter(pname); |
| 585 | case GraphicsContext3D::UNPACK_FLIP_Y_WEBGL: |
| 586 | return m_unpackFlipY; |
| 587 | case GraphicsContext3D::UNPACK_PREMULTIPLY_ALPHA_WEBGL: |
| 588 | return m_unpackPremultiplyAlpha; |
| 589 | case GraphicsContext3D::UNPACK_COLORSPACE_CONVERSION_WEBGL: |
| 590 | return m_unpackColorspaceConversion; |
| 591 | case GraphicsContext3D::VENDOR: |
| 592 | return "WebKit"_str ; |
| 593 | case GraphicsContext3D::VERSION: |
| 594 | return "WebGL 1.0"_str ; |
| 595 | case GraphicsContext3D::VIEWPORT: |
| 596 | return getWebGLIntArrayParameter(pname); |
| 597 | case Extensions3D::FRAGMENT_SHADER_DERIVATIVE_HINT_OES: // OES_standard_derivatives |
| 598 | if (m_oesStandardDerivatives) |
| 599 | return getUnsignedIntParameter(Extensions3D::FRAGMENT_SHADER_DERIVATIVE_HINT_OES); |
| 600 | synthesizeGLError(GraphicsContext3D::INVALID_ENUM, "getParameter" , "invalid parameter name, OES_standard_derivatives not enabled" ); |
| 601 | return nullptr; |
| 602 | case WebGLDebugRendererInfo::UNMASKED_RENDERER_WEBGL: |
| 603 | if (m_webglDebugRendererInfo) { |
| 604 | #if PLATFORM(IOS_FAMILY) |
| 605 | return "Apple GPU"_str ; |
| 606 | #else |
| 607 | return m_context->getString(GraphicsContext3D::RENDERER); |
| 608 | #endif |
| 609 | } |
| 610 | synthesizeGLError(GraphicsContext3D::INVALID_ENUM, "getParameter" , "invalid parameter name, WEBGL_debug_renderer_info not enabled" ); |
| 611 | return nullptr; |
| 612 | case WebGLDebugRendererInfo::UNMASKED_VENDOR_WEBGL: |
| 613 | if (m_webglDebugRendererInfo) |
| 614 | return m_context->getString(GraphicsContext3D::VENDOR); |
| 615 | synthesizeGLError(GraphicsContext3D::INVALID_ENUM, "getParameter" , "invalid parameter name, WEBGL_debug_renderer_info not enabled" ); |
| 616 | return nullptr; |
| 617 | case Extensions3D::VERTEX_ARRAY_BINDING_OES: // OES_vertex_array_object |
| 618 | if (m_oesVertexArrayObject) { |
| 619 | if (m_boundVertexArrayObject->isDefaultObject()) |
| 620 | return nullptr; |
| 621 | return makeRefPtr(static_cast<WebGLVertexArrayObjectOES&>(*m_boundVertexArrayObject)); |
| 622 | } |
| 623 | synthesizeGLError(GraphicsContext3D::INVALID_ENUM, "getParameter" , "invalid parameter name, OES_vertex_array_object not enabled" ); |
| 624 | return nullptr; |
| 625 | case Extensions3D::MAX_TEXTURE_MAX_ANISOTROPY_EXT: // EXT_texture_filter_anisotropic |
| 626 | if (m_extTextureFilterAnisotropic) |
| 627 | return getUnsignedIntParameter(Extensions3D::MAX_TEXTURE_MAX_ANISOTROPY_EXT); |
| 628 | synthesizeGLError(GraphicsContext3D::INVALID_ENUM, "getParameter" , "invalid parameter name, EXT_texture_filter_anisotropic not enabled" ); |
| 629 | return nullptr; |
| 630 | case Extensions3D::MAX_COLOR_ATTACHMENTS_EXT: // EXT_draw_buffers BEGIN |
| 631 | if (m_webglDrawBuffers) |
| 632 | return getMaxColorAttachments(); |
| 633 | synthesizeGLError(GraphicsContext3D::INVALID_ENUM, "getParameter" , "invalid parameter name, WEBGL_draw_buffers not enabled" ); |
| 634 | return nullptr; |
| 635 | case Extensions3D::MAX_DRAW_BUFFERS_EXT: |
| 636 | if (m_webglDrawBuffers) |
| 637 | return getMaxDrawBuffers(); |
| 638 | synthesizeGLError(GraphicsContext3D::INVALID_ENUM, "getParameter" , "invalid parameter name, WEBGL_draw_buffers not enabled" ); |
| 639 | return nullptr; |
| 640 | default: |
| 641 | if (m_webglDrawBuffers |
| 642 | && pname >= Extensions3D::DRAW_BUFFER0_EXT |
| 643 | && pname < static_cast<GC3Denum>(Extensions3D::DRAW_BUFFER0_EXT + getMaxDrawBuffers())) { |
| 644 | GC3Dint value = GraphicsContext3D::NONE; |
| 645 | if (m_framebufferBinding) |
| 646 | value = m_framebufferBinding->getDrawBuffer(pname); |
| 647 | else // emulated backbuffer |
| 648 | value = m_backDrawBuffer; |
| 649 | return value; |
| 650 | } |
| 651 | synthesizeGLError(GraphicsContext3D::INVALID_ENUM, "getParameter" , "invalid parameter name" ); |
| 652 | return nullptr; |
| 653 | } |
| 654 | } |
| 655 | |
| 656 | GC3Dint WebGLRenderingContext::getMaxDrawBuffers() |
| 657 | { |
| 658 | if (!supportsDrawBuffers()) |
| 659 | return 0; |
| 660 | if (!m_maxDrawBuffers) |
| 661 | m_context->getIntegerv(Extensions3D::MAX_DRAW_BUFFERS_EXT, &m_maxDrawBuffers); |
| 662 | if (!m_maxColorAttachments) |
| 663 | m_context->getIntegerv(Extensions3D::MAX_COLOR_ATTACHMENTS_EXT, &m_maxColorAttachments); |
| 664 | // WEBGL_draw_buffers requires MAX_COLOR_ATTACHMENTS >= MAX_DRAW_BUFFERS. |
| 665 | return std::min(m_maxDrawBuffers, m_maxColorAttachments); |
| 666 | } |
| 667 | |
| 668 | GC3Dint WebGLRenderingContext::getMaxColorAttachments() |
| 669 | { |
| 670 | if (!supportsDrawBuffers()) |
| 671 | return 0; |
| 672 | if (!m_maxColorAttachments) |
| 673 | m_context->getIntegerv(Extensions3D::MAX_COLOR_ATTACHMENTS_EXT, &m_maxColorAttachments); |
| 674 | return m_maxColorAttachments; |
| 675 | } |
| 676 | |
| 677 | bool WebGLRenderingContext::validateIndexArrayConservative(GC3Denum type, unsigned& numElementsRequired) |
| 678 | { |
| 679 | // Performs conservative validation by caching a maximum index of |
| 680 | // the given type per element array buffer. If all of the bound |
| 681 | // array buffers have enough elements to satisfy that maximum |
| 682 | // index, skips the expensive per-draw-call iteration in |
| 683 | // validateIndexArrayPrecise. |
| 684 | |
| 685 | RefPtr<WebGLBuffer> elementArrayBuffer = m_boundVertexArrayObject->getElementArrayBuffer(); |
| 686 | |
| 687 | if (!elementArrayBuffer) |
| 688 | return false; |
| 689 | |
| 690 | GC3Dsizeiptr numElements = elementArrayBuffer->byteLength(); |
| 691 | // The case count==0 is already dealt with in drawElements before validateIndexArrayConservative. |
| 692 | if (!numElements) |
| 693 | return false; |
| 694 | auto buffer = elementArrayBuffer->elementArrayBuffer(); |
| 695 | ASSERT(buffer); |
| 696 | |
| 697 | Optional<unsigned> maxIndex = elementArrayBuffer->getCachedMaxIndex(type); |
| 698 | if (!maxIndex) { |
| 699 | // Compute the maximum index in the entire buffer for the given type of index. |
| 700 | switch (type) { |
| 701 | case GraphicsContext3D::UNSIGNED_BYTE: { |
| 702 | const GC3Dubyte* p = static_cast<const GC3Dubyte*>(buffer->data()); |
| 703 | for (GC3Dsizeiptr i = 0; i < numElements; i++) |
| 704 | maxIndex = maxIndex ? std::max(maxIndex.value(), static_cast<unsigned>(p[i])) : static_cast<unsigned>(p[i]); |
| 705 | break; |
| 706 | } |
| 707 | case GraphicsContext3D::UNSIGNED_SHORT: { |
| 708 | numElements /= sizeof(GC3Dushort); |
| 709 | const GC3Dushort* p = static_cast<const GC3Dushort*>(buffer->data()); |
| 710 | for (GC3Dsizeiptr i = 0; i < numElements; i++) |
| 711 | maxIndex = maxIndex ? std::max(maxIndex.value(), static_cast<unsigned>(p[i])) : static_cast<unsigned>(p[i]); |
| 712 | break; |
| 713 | } |
| 714 | case GraphicsContext3D::UNSIGNED_INT: { |
| 715 | if (!m_oesElementIndexUint) |
| 716 | return false; |
| 717 | numElements /= sizeof(GC3Duint); |
| 718 | const GC3Duint* p = static_cast<const GC3Duint*>(buffer->data()); |
| 719 | for (GC3Dsizeiptr i = 0; i < numElements; i++) |
| 720 | maxIndex = maxIndex ? std::max(maxIndex.value(), static_cast<unsigned>(p[i])) : static_cast<unsigned>(p[i]); |
| 721 | break; |
| 722 | } |
| 723 | default: |
| 724 | return false; |
| 725 | } |
| 726 | if (maxIndex) |
| 727 | elementArrayBuffer->setCachedMaxIndex(type, maxIndex.value()); |
| 728 | } |
| 729 | |
| 730 | if (!maxIndex) |
| 731 | return false; |
| 732 | |
| 733 | // The number of required elements is one more than the maximum index that will be accessed. |
| 734 | auto checkedNumElementsRequired = checkedAddAndMultiply<unsigned>(maxIndex.value(), 1, 1); |
| 735 | if (!checkedNumElementsRequired) |
| 736 | return false; |
| 737 | numElementsRequired = checkedNumElementsRequired.value(); |
| 738 | |
| 739 | return true; |
| 740 | } |
| 741 | |
| 742 | bool WebGLRenderingContext::validateBlendEquation(const char* functionName, GC3Denum mode) |
| 743 | { |
| 744 | switch (mode) { |
| 745 | case GraphicsContext3D::FUNC_ADD: |
| 746 | case GraphicsContext3D::FUNC_SUBTRACT: |
| 747 | case GraphicsContext3D::FUNC_REVERSE_SUBTRACT: |
| 748 | case Extensions3D::MIN_EXT: |
| 749 | case Extensions3D::MAX_EXT: |
| 750 | if ((mode == Extensions3D::MIN_EXT || mode == Extensions3D::MAX_EXT) && !m_extBlendMinMax) { |
| 751 | synthesizeGLError(GraphicsContext3D::INVALID_ENUM, functionName, "invalid mode" ); |
| 752 | return false; |
| 753 | } |
| 754 | return true; |
| 755 | break; |
| 756 | default: |
| 757 | synthesizeGLError(GraphicsContext3D::INVALID_ENUM, functionName, "invalid mode" ); |
| 758 | return false; |
| 759 | } |
| 760 | } |
| 761 | |
| 762 | bool WebGLRenderingContext::validateCapability(const char* functionName, GC3Denum cap) |
| 763 | { |
| 764 | switch (cap) { |
| 765 | case GraphicsContext3D::BLEND: |
| 766 | case GraphicsContext3D::CULL_FACE: |
| 767 | case GraphicsContext3D::DEPTH_TEST: |
| 768 | case GraphicsContext3D::DITHER: |
| 769 | case GraphicsContext3D::POLYGON_OFFSET_FILL: |
| 770 | case GraphicsContext3D::SAMPLE_ALPHA_TO_COVERAGE: |
| 771 | case GraphicsContext3D::SAMPLE_COVERAGE: |
| 772 | case GraphicsContext3D::SCISSOR_TEST: |
| 773 | case GraphicsContext3D::STENCIL_TEST: |
| 774 | return true; |
| 775 | default: |
| 776 | synthesizeGLError(GraphicsContext3D::INVALID_ENUM, functionName, "invalid capability" ); |
| 777 | return false; |
| 778 | } |
| 779 | } |
| 780 | |
| 781 | } // namespace WebCore |
| 782 | |
| 783 | #endif // ENABLE(WEBGL) |
| 784 | |