| 1 | /* |
| 2 | * Copyright (C) 2009-2017 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #pragma once |
| 27 | |
| 28 | #include "WebGLSharedObject.h" |
| 29 | #include <wtf/Forward.h> |
| 30 | |
| 31 | namespace JSC { |
| 32 | class ArrayBuffer; |
| 33 | class ArrayBufferView; |
| 34 | } |
| 35 | |
| 36 | namespace WebCore { |
| 37 | |
| 38 | class WebGLBuffer final : public WebGLSharedObject { |
| 39 | public: |
| 40 | static Ref<WebGLBuffer> create(WebGLRenderingContextBase&); |
| 41 | virtual ~WebGLBuffer(); |
| 42 | |
| 43 | bool associateBufferData(GC3Dsizeiptr size); |
| 44 | bool associateBufferData(JSC::ArrayBuffer*); |
| 45 | bool associateBufferData(JSC::ArrayBufferView*); |
| 46 | bool associateBufferSubData(GC3Dintptr offset, JSC::ArrayBuffer*); |
| 47 | bool associateBufferSubData(GC3Dintptr offset, JSC::ArrayBufferView*); |
| 48 | bool associateCopyBufferSubData(const WebGLBuffer& readBuffer, GC3Dintptr readOffset, GC3Dintptr writeOffset, GC3Dsizeiptr); |
| 49 | |
| 50 | void disassociateBufferData(); |
| 51 | |
| 52 | GC3Dsizeiptr byteLength() const; |
| 53 | const RefPtr<JSC::ArrayBuffer> elementArrayBuffer() const { return m_elementArrayBuffer; } |
| 54 | |
| 55 | // Gets the cached max index for the given type if one has been set. |
| 56 | Optional<unsigned> getCachedMaxIndex(GC3Denum type); |
| 57 | // Sets the cached max index for the given type. |
| 58 | void setCachedMaxIndex(GC3Denum type, unsigned value); |
| 59 | |
| 60 | GC3Denum getTarget() const { return m_target; } |
| 61 | void setTarget(GC3Denum, bool forWebGL2); |
| 62 | |
| 63 | bool hasEverBeenBound() const { return object() && m_target; } |
| 64 | |
| 65 | protected: |
| 66 | WebGLBuffer(WebGLRenderingContextBase&); |
| 67 | |
| 68 | void deleteObjectImpl(GraphicsContext3D*, Platform3DObject) override; |
| 69 | |
| 70 | private: |
| 71 | GC3Denum m_target { 0 }; |
| 72 | |
| 73 | RefPtr<JSC::ArrayBuffer> m_elementArrayBuffer; |
| 74 | GC3Dsizeiptr m_byteLength { 0 }; |
| 75 | |
| 76 | // Optimization for index validation. For each type of index |
| 77 | // (i.e., UNSIGNED_SHORT), cache the maximum index in the |
| 78 | // entire buffer. |
| 79 | // |
| 80 | // This is sufficient to eliminate a lot of work upon each |
| 81 | // draw call as long as all bound array buffers are at least |
| 82 | // that size. |
| 83 | struct MaxIndexCacheEntry { |
| 84 | GC3Denum type; |
| 85 | unsigned maxIndex; |
| 86 | }; |
| 87 | // OpenGL ES 2.0 only has two valid index types (UNSIGNED_BYTE |
| 88 | // and UNSIGNED_SHORT) plus one extension (UNSIGNED_INT). |
| 89 | MaxIndexCacheEntry m_maxIndexCache[4]; |
| 90 | unsigned m_nextAvailableCacheEntry { 0 }; |
| 91 | |
| 92 | // Clears all of the cached max indices. |
| 93 | void clearCachedMaxIndices(); |
| 94 | |
| 95 | // Helper function called by the three associateBufferData(). |
| 96 | bool associateBufferDataImpl(const void* data, GC3Dsizeiptr byteLength); |
| 97 | // Helper function called by the two associateBufferSubData(). |
| 98 | bool associateBufferSubDataImpl(GC3Dintptr offset, const void* data, GC3Dsizeiptr byteLength); |
| 99 | }; |
| 100 | |
| 101 | } // namespace WebCore |
| 102 | |