1 | /* |
2 | * Copyright (C) 2009-2017 Apple Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #pragma once |
27 | |
28 | #include "WebGLSharedObject.h" |
29 | #include <wtf/Forward.h> |
30 | |
31 | namespace JSC { |
32 | class ArrayBuffer; |
33 | class ArrayBufferView; |
34 | } |
35 | |
36 | namespace WebCore { |
37 | |
38 | class WebGLBuffer final : public WebGLSharedObject { |
39 | public: |
40 | static Ref<WebGLBuffer> create(WebGLRenderingContextBase&); |
41 | virtual ~WebGLBuffer(); |
42 | |
43 | bool associateBufferData(GC3Dsizeiptr size); |
44 | bool associateBufferData(JSC::ArrayBuffer*); |
45 | bool associateBufferData(JSC::ArrayBufferView*); |
46 | bool associateBufferSubData(GC3Dintptr offset, JSC::ArrayBuffer*); |
47 | bool associateBufferSubData(GC3Dintptr offset, JSC::ArrayBufferView*); |
48 | bool associateCopyBufferSubData(const WebGLBuffer& readBuffer, GC3Dintptr readOffset, GC3Dintptr writeOffset, GC3Dsizeiptr); |
49 | |
50 | void disassociateBufferData(); |
51 | |
52 | GC3Dsizeiptr byteLength() const; |
53 | const RefPtr<JSC::ArrayBuffer> elementArrayBuffer() const { return m_elementArrayBuffer; } |
54 | |
55 | // Gets the cached max index for the given type if one has been set. |
56 | Optional<unsigned> getCachedMaxIndex(GC3Denum type); |
57 | // Sets the cached max index for the given type. |
58 | void setCachedMaxIndex(GC3Denum type, unsigned value); |
59 | |
60 | GC3Denum getTarget() const { return m_target; } |
61 | void setTarget(GC3Denum, bool forWebGL2); |
62 | |
63 | bool hasEverBeenBound() const { return object() && m_target; } |
64 | |
65 | protected: |
66 | WebGLBuffer(WebGLRenderingContextBase&); |
67 | |
68 | void deleteObjectImpl(GraphicsContext3D*, Platform3DObject) override; |
69 | |
70 | private: |
71 | GC3Denum m_target { 0 }; |
72 | |
73 | RefPtr<JSC::ArrayBuffer> m_elementArrayBuffer; |
74 | GC3Dsizeiptr m_byteLength { 0 }; |
75 | |
76 | // Optimization for index validation. For each type of index |
77 | // (i.e., UNSIGNED_SHORT), cache the maximum index in the |
78 | // entire buffer. |
79 | // |
80 | // This is sufficient to eliminate a lot of work upon each |
81 | // draw call as long as all bound array buffers are at least |
82 | // that size. |
83 | struct MaxIndexCacheEntry { |
84 | GC3Denum type; |
85 | unsigned maxIndex; |
86 | }; |
87 | // OpenGL ES 2.0 only has two valid index types (UNSIGNED_BYTE |
88 | // and UNSIGNED_SHORT) plus one extension (UNSIGNED_INT). |
89 | MaxIndexCacheEntry m_maxIndexCache[4]; |
90 | unsigned m_nextAvailableCacheEntry { 0 }; |
91 | |
92 | // Clears all of the cached max indices. |
93 | void clearCachedMaxIndices(); |
94 | |
95 | // Helper function called by the three associateBufferData(). |
96 | bool associateBufferDataImpl(const void* data, GC3Dsizeiptr byteLength); |
97 | // Helper function called by the two associateBufferSubData(). |
98 | bool associateBufferSubDataImpl(GC3Dintptr offset, const void* data, GC3Dsizeiptr byteLength); |
99 | }; |
100 | |
101 | } // namespace WebCore |
102 | |