1/*
2 * Copyright (C) 2018-2019 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#pragma once
27
28#include "SVGAnimatedPropertyImpl.h"
29#include "SVGAnimatedPropertyPairAnimator.h"
30#include "SVGMarkerTypes.h"
31
32namespace WebCore {
33
34class SVGElement;
35
36class SVGAnimatedAngleOrientAnimator final : public SVGAnimatedPropertyPairAnimator<SVGAnimatedAngleAnimator, SVGAnimatedOrientTypeAnimator> {
37 using Base = SVGAnimatedPropertyPairAnimator<SVGAnimatedAngleAnimator, SVGAnimatedOrientTypeAnimator>;
38 using Base::Base;
39
40public:
41 static auto create(const QualifiedName& attributeName, Ref<SVGAnimatedAngle>& animated1, Ref<SVGAnimatedOrientType>& animated2, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive)
42 {
43 return std::make_unique<SVGAnimatedAngleOrientAnimator>(attributeName, animated1, animated2, animationMode, calcMode, isAccumulated, isAdditive);
44 }
45
46private:
47 void setFromAndToValues(SVGElement*, const String& from, const String& to) final
48 {
49 auto pairFrom = SVGPropertyTraits<std::pair<SVGAngleValue, SVGMarkerOrientType>>::fromString(from);
50 auto pairTo = SVGPropertyTraits<std::pair<SVGAngleValue, SVGMarkerOrientType>>::fromString(to);
51
52 m_animatedPropertyAnimator1->m_function.m_from = pairFrom.first;
53 m_animatedPropertyAnimator1->m_function.m_to = pairTo.first;
54
55 m_animatedPropertyAnimator2->m_function.m_from = pairFrom.second;
56 m_animatedPropertyAnimator2->m_function.m_to = pairTo.second;
57 }
58
59 void setFromAndByValues(SVGElement* targetElement, const String& from, const String& by) final
60 {
61 setFromAndToValues(targetElement, from, by);
62 if (m_animatedPropertyAnimator2->m_function.m_from != SVGMarkerOrientAngle || m_animatedPropertyAnimator2->m_function.m_to != SVGMarkerOrientAngle)
63 return;
64 m_animatedPropertyAnimator1->m_function.addFromAndToValues(targetElement);
65 }
66
67 void animate(SVGElement* targetElement, float progress, unsigned repeatCount) final
68 {
69 if (m_animatedPropertyAnimator2->m_function.m_from != m_animatedPropertyAnimator2->m_function.m_to) {
70 // Discrete animation - no linear interpolation possible between values (e.g. auto to angle).
71 m_animatedPropertyAnimator2->animate(targetElement, progress, repeatCount);
72
73 SVGAngleValue animatedAngle;
74 if (progress < 0.5f && m_animatedPropertyAnimator2->m_function.m_from == SVGMarkerOrientAngle)
75 animatedAngle = m_animatedPropertyAnimator1->m_function.m_from;
76 else if (progress >= 0.5f && m_animatedPropertyAnimator2->m_function.m_to == SVGMarkerOrientAngle)
77 animatedAngle = m_animatedPropertyAnimator1->m_function.m_to;
78
79 m_animatedPropertyAnimator1->m_animated->setAnimVal(animatedAngle);
80 return;
81 }
82
83 if (m_animatedPropertyAnimator2->m_function.m_from == SVGMarkerOrientAngle) {
84 // Regular from- toangle animation, with support for smooth interpolation, and additive and accumulated animation.
85 m_animatedPropertyAnimator2->m_animated->setAnimVal(SVGMarkerOrientAngle);
86
87 m_animatedPropertyAnimator1->animate(targetElement, progress, repeatCount);
88 return;
89 }
90
91 // auto, auto-start-reverse, or unknown.
92 m_animatedPropertyAnimator1->m_animated->animVal()->value().setValue(0);
93
94 if (m_animatedPropertyAnimator2->m_function.m_from == SVGMarkerOrientAuto || m_animatedPropertyAnimator2->m_function.m_from == SVGMarkerOrientAutoStartReverse)
95 m_animatedPropertyAnimator2->m_animated->setAnimVal(m_animatedPropertyAnimator2->m_function.m_from);
96 else
97 m_animatedPropertyAnimator2->m_animated->setAnimVal(SVGMarkerOrientUnknown);
98 }
99
100 void stop(SVGElement* targetElement) final
101 {
102 if (!m_animatedPropertyAnimator1->m_animated->isAnimating())
103 return;
104 apply(targetElement);
105 Base::stop(targetElement);
106 }
107};
108
109class SVGAnimatedIntegerPairAnimator final : public SVGAnimatedPropertyPairAnimator<SVGAnimatedIntegerAnimator, SVGAnimatedIntegerAnimator> {
110 using Base = SVGAnimatedPropertyPairAnimator<SVGAnimatedIntegerAnimator, SVGAnimatedIntegerAnimator>;
111 using Base::Base;
112
113public:
114 static auto create(const QualifiedName& attributeName, Ref<SVGAnimatedInteger>& animated1, Ref<SVGAnimatedInteger>& animated2, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive)
115 {
116 return std::make_unique<SVGAnimatedIntegerPairAnimator>(attributeName, animated1, animated2, animationMode, calcMode, isAccumulated, isAdditive);
117 }
118
119private:
120 void setFromAndToValues(SVGElement*, const String& from, const String& to) final
121 {
122 auto pairFrom = SVGPropertyTraits<std::pair<int, int>>::fromString(from);
123 auto pairTo = SVGPropertyTraits<std::pair<int, int>>::fromString(to);
124
125 m_animatedPropertyAnimator1->m_function.m_from = pairFrom.first;
126 m_animatedPropertyAnimator1->m_function.m_to = pairTo.first;
127
128 m_animatedPropertyAnimator2->m_function.m_from = pairFrom.second;
129 m_animatedPropertyAnimator2->m_function.m_to = pairTo.second;
130 }
131
132 void setFromAndByValues(SVGElement*, const String& from, const String& by) final
133 {
134 auto pairFrom = SVGPropertyTraits<std::pair<int, int>>::fromString(from);
135 auto pairBy = SVGPropertyTraits<std::pair<int, int>>::fromString(by);
136
137 m_animatedPropertyAnimator1->m_function.m_from = pairFrom.first;
138 m_animatedPropertyAnimator1->m_function.m_to = pairFrom.first + pairBy.first;
139
140 m_animatedPropertyAnimator2->m_function.m_from = pairFrom.second;
141 m_animatedPropertyAnimator2->m_function.m_to = pairFrom.second + pairBy.second;
142 }
143
144 void setToAtEndOfDurationValue(const String& toAtEndOfDuration) final
145 {
146 auto pairToAtEndOfDuration = SVGPropertyTraits<std::pair<int, int>>::fromString(toAtEndOfDuration);
147 m_animatedPropertyAnimator1->m_function.m_toAtEndOfDuration = pairToAtEndOfDuration.first;
148 m_animatedPropertyAnimator2->m_function.m_toAtEndOfDuration = pairToAtEndOfDuration.second;
149 }
150};
151
152class SVGAnimatedNumberPairAnimator final : public SVGAnimatedPropertyPairAnimator<SVGAnimatedNumberAnimator, SVGAnimatedNumberAnimator> {
153 using Base = SVGAnimatedPropertyPairAnimator<SVGAnimatedNumberAnimator, SVGAnimatedNumberAnimator>;
154 using Base::Base;
155
156public:
157 static auto create(const QualifiedName& attributeName, Ref<SVGAnimatedNumber>& animated1, Ref<SVGAnimatedNumber>& animated2, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive)
158 {
159 return std::make_unique<SVGAnimatedNumberPairAnimator>(attributeName, animated1, animated2, animationMode, calcMode, isAccumulated, isAdditive);
160 }
161
162private:
163 void setFromAndToValues(SVGElement*, const String& from, const String& to) final
164 {
165 auto pairFrom = SVGPropertyTraits<std::pair<float, float>>::fromString(from);
166 auto pairTo = SVGPropertyTraits<std::pair<float, float>>::fromString(to);
167
168 m_animatedPropertyAnimator1->m_function.m_from = pairFrom.first;
169 m_animatedPropertyAnimator1->m_function.m_to = pairTo.first;
170
171 m_animatedPropertyAnimator2->m_function.m_from = pairFrom.second;
172 m_animatedPropertyAnimator2->m_function.m_to = pairTo.second;
173 }
174
175 void setFromAndByValues(SVGElement*, const String& from, const String& by) final
176 {
177 auto pairFrom = SVGPropertyTraits<std::pair<float, float>>::fromString(from);
178 auto pairBy = SVGPropertyTraits<std::pair<float, float>>::fromString(by);
179
180 m_animatedPropertyAnimator1->m_function.m_from = pairFrom.first;
181 m_animatedPropertyAnimator1->m_function.m_to = pairFrom.first + pairBy.first;
182
183 m_animatedPropertyAnimator2->m_function.m_from = pairFrom.second;
184 m_animatedPropertyAnimator2->m_function.m_to = pairFrom.second + pairBy.second;
185 }
186
187 void setToAtEndOfDurationValue(const String& toAtEndOfDuration) final
188 {
189 auto pairToAtEndOfDuration = SVGPropertyTraits<std::pair<float, float>>::fromString(toAtEndOfDuration);
190 m_animatedPropertyAnimator1->m_function.m_toAtEndOfDuration = pairToAtEndOfDuration.first;
191 m_animatedPropertyAnimator2->m_function.m_toAtEndOfDuration = pairToAtEndOfDuration.second;
192 }
193};
194
195}
196