1/*
2 * Copyright (C) 2019 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#pragma once
27
28#include "SVGProperty.h"
29
30namespace WebCore {
31
32template<typename PropertyType>
33class SVGValueProperty : public SVGProperty {
34public:
35 using ValueType = PropertyType;
36
37 static Ref<SVGValueProperty> create()
38 {
39 return adoptRef(*new SVGValueProperty());
40 }
41
42 // Getter/Setter for the value.
43 const PropertyType& value() const { return m_value; }
44 void setValue(const PropertyType& value) { m_value = value; }
45
46 // Used by the SVGAnimatedPropertyAnimator to pass m_value to SVGAnimationFunction.
47 PropertyType& value() { return m_value; }
48
49 // Visual Studio doesn't seem to see these private constructors from subclasses.
50 // FIXME: See what it takes to remove this hack.
51#if !COMPILER(MSVC)
52protected:
53#endif
54 // Create an initialized property, e.g creating an item to be appended in an SVGList.
55 SVGValueProperty(const PropertyType& value)
56 : m_value(value)
57 {
58 }
59
60 // Needed when value should not be copied, e.g. SVGTransfromValue.
61 SVGValueProperty(PropertyType&& value)
62 : m_value(WTFMove(value))
63 {
64 }
65
66 // Base and default constructor. Do not use "using SVGProperty::SVGProperty" because of Windows and GTK ports.
67 SVGValueProperty(SVGPropertyOwner* owner = nullptr, SVGPropertyAccess access = SVGPropertyAccess::ReadWrite)
68 : SVGProperty(owner, access)
69 {
70 }
71
72 // Create an initialized and attached property.
73 SVGValueProperty(SVGPropertyOwner* owner, SVGPropertyAccess access, const PropertyType& value)
74 : SVGProperty(owner, access)
75 , m_value(value)
76 {
77 }
78
79 PropertyType m_value;
80};
81
82}
83