1 | /* |
2 | * Copyright (C) 2019 Apple Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #pragma once |
27 | |
28 | #include "SVGProperty.h" |
29 | |
30 | namespace WebCore { |
31 | |
32 | template<typename PropertyType> |
33 | class SVGValueProperty : public SVGProperty { |
34 | public: |
35 | using ValueType = PropertyType; |
36 | |
37 | static Ref<SVGValueProperty> create() |
38 | { |
39 | return adoptRef(*new SVGValueProperty()); |
40 | } |
41 | |
42 | // Getter/Setter for the value. |
43 | const PropertyType& value() const { return m_value; } |
44 | void setValue(const PropertyType& value) { m_value = value; } |
45 | |
46 | // Used by the SVGAnimatedPropertyAnimator to pass m_value to SVGAnimationFunction. |
47 | PropertyType& value() { return m_value; } |
48 | |
49 | // Visual Studio doesn't seem to see these private constructors from subclasses. |
50 | // FIXME: See what it takes to remove this hack. |
51 | #if !COMPILER(MSVC) |
52 | protected: |
53 | #endif |
54 | // Create an initialized property, e.g creating an item to be appended in an SVGList. |
55 | SVGValueProperty(const PropertyType& value) |
56 | : m_value(value) |
57 | { |
58 | } |
59 | |
60 | // Needed when value should not be copied, e.g. SVGTransfromValue. |
61 | SVGValueProperty(PropertyType&& value) |
62 | : m_value(WTFMove(value)) |
63 | { |
64 | } |
65 | |
66 | // Base and default constructor. Do not use "using SVGProperty::SVGProperty" because of Windows and GTK ports. |
67 | SVGValueProperty(SVGPropertyOwner* owner = nullptr, SVGPropertyAccess access = SVGPropertyAccess::ReadWrite) |
68 | : SVGProperty(owner, access) |
69 | { |
70 | } |
71 | |
72 | // Create an initialized and attached property. |
73 | SVGValueProperty(SVGPropertyOwner* owner, SVGPropertyAccess access, const PropertyType& value) |
74 | : SVGProperty(owner, access) |
75 | , m_value(value) |
76 | { |
77 | } |
78 | |
79 | PropertyType m_value; |
80 | }; |
81 | |
82 | } |
83 | |