1 | /* |
2 | * Copyright (C) 2018-2019 Apple Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #pragma once |
27 | |
28 | #include "SVGAnimatedProperty.h" |
29 | #include "SVGDecoratedProperty.h" |
30 | |
31 | namespace WebCore { |
32 | |
33 | template<template <typename, typename> class DecoratedProperty, typename DecorationType> |
34 | class SVGAnimatedDecoratedProperty : public SVGAnimatedProperty { |
35 | public: |
36 | template<typename PropertyType, typename AnimatedProperty = SVGAnimatedDecoratedProperty> |
37 | static Ref<AnimatedProperty> create(SVGElement* contextElement) |
38 | { |
39 | return adoptRef(*new AnimatedProperty(contextElement, std::make_unique<DecoratedProperty<DecorationType, PropertyType>>())); |
40 | } |
41 | |
42 | template<typename PropertyType, typename AnimatedProperty = SVGAnimatedDecoratedProperty> |
43 | static Ref<AnimatedProperty> create(SVGElement* contextElement, const PropertyType& value) |
44 | { |
45 | return adoptRef(*new AnimatedProperty(contextElement, DecoratedProperty<DecorationType, PropertyType>::create(value))); |
46 | } |
47 | |
48 | SVGAnimatedDecoratedProperty(SVGElement* contextElement, std::unique_ptr<SVGDecoratedProperty<DecorationType>>&& baseVal) |
49 | : SVGAnimatedProperty(contextElement) |
50 | , m_baseVal(WTFMove(baseVal)) |
51 | { |
52 | } |
53 | |
54 | // Used by the DOM. |
55 | ExceptionOr<void> setBaseVal(const DecorationType& baseVal) |
56 | { |
57 | if (!m_baseVal->setValue(baseVal)) |
58 | return Exception { TypeError }; |
59 | commitPropertyChange(nullptr); |
60 | return { }; |
61 | } |
62 | |
63 | // Used by SVGElement::parseAttribute(). |
64 | template<typename PropertyType> |
65 | void setBaseValInternal(const PropertyType& baseVal) |
66 | { |
67 | m_baseVal->setValueInternal(static_cast<DecorationType>(baseVal)); |
68 | if (m_animVal) |
69 | m_animVal->setValueInternal(static_cast<DecorationType>(baseVal)); |
70 | } |
71 | |
72 | DecorationType baseVal() const { return m_baseVal->value(); } |
73 | |
74 | // Used by SVGAnimator::progress. |
75 | template<typename PropertyType> |
76 | void setAnimVal(const PropertyType& animVal) |
77 | { |
78 | ASSERT(isAnimating() && m_animVal); |
79 | m_animVal->setValueInternal(static_cast<DecorationType>(animVal)); |
80 | } |
81 | |
82 | template<typename PropertyType = DecorationType> |
83 | PropertyType animVal() const |
84 | { |
85 | ASSERT_IMPLIES(isAnimating(), m_animVal); |
86 | return static_cast<PropertyType>((isAnimating() ? m_animVal : m_baseVal)->value()); |
87 | } |
88 | |
89 | // Used when committing a change from the SVGAnimatedProperty to the attribute. |
90 | String baseValAsString() const override { return m_baseVal->valueAsString(); } |
91 | |
92 | // Used to apply the SVGAnimator change to the target element. |
93 | String animValAsString() const override |
94 | { |
95 | ASSERT(isAnimating() && !!m_animVal); |
96 | return m_animVal->valueAsString(); |
97 | } |
98 | |
99 | // Managing the relationship with the owner. |
100 | void setDirty() override { m_state = SVGPropertyState::Dirty; } |
101 | bool isDirty() const override { return m_state == SVGPropertyState::Dirty; } |
102 | Optional<String> synchronize() override |
103 | { |
104 | if (m_state == SVGPropertyState::Clean) |
105 | return WTF::nullopt; |
106 | m_state = SVGPropertyState::Clean; |
107 | return baseValAsString(); |
108 | } |
109 | |
110 | // Used by RenderSVGElements and DumpRenderTree. |
111 | template<typename PropertyType> |
112 | PropertyType currentValue() const |
113 | { |
114 | return static_cast<PropertyType>((isAnimating() ? m_animVal : m_baseVal)->valueInternal()); |
115 | } |
116 | |
117 | // Controlling the animation. |
118 | void startAnimation() override |
119 | { |
120 | if (isAnimating()) |
121 | return; |
122 | m_animVal = m_baseVal->clone(); |
123 | SVGAnimatedProperty::startAnimation(); |
124 | } |
125 | void stopAnimation() override |
126 | { |
127 | if (!isAnimating()) |
128 | return; |
129 | m_animVal = nullptr; |
130 | SVGAnimatedProperty::stopAnimation(); |
131 | } |
132 | |
133 | protected: |
134 | std::unique_ptr<SVGDecoratedProperty<DecorationType>> m_baseVal; |
135 | std::unique_ptr<SVGDecoratedProperty<DecorationType>> m_animVal; |
136 | SVGPropertyState m_state { SVGPropertyState::Clean }; |
137 | }; |
138 | |
139 | } |
140 | |