1 | /* |
2 | * Copyright (C) 2015 Igalia S.L. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
23 | * THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #include "config.h" |
27 | #include "TextureMapperPlatformLayerProxy.h" |
28 | |
29 | #if USE(COORDINATED_GRAPHICS) |
30 | |
31 | #include "BitmapTextureGL.h" |
32 | #include "TextureMapperGL.h" |
33 | #include "TextureMapperLayer.h" |
34 | #include "TextureMapperPlatformLayerBuffer.h" |
35 | |
36 | #if USE(GLIB_EVENT_LOOP) |
37 | #include <wtf/glib/RunLoopSourcePriority.h> |
38 | #endif |
39 | #include <wtf/Scope.h> |
40 | |
41 | static const Seconds releaseUnusedSecondsTolerance { 1_s }; |
42 | static const Seconds releaseUnusedBuffersTimerInterval = { 500_ms }; |
43 | |
44 | namespace WebCore { |
45 | |
46 | TextureMapperPlatformLayerProxy::TextureMapperPlatformLayerProxy() |
47 | : m_compositor(nullptr) |
48 | , m_targetLayer(nullptr) |
49 | { |
50 | } |
51 | |
52 | TextureMapperPlatformLayerProxy::~TextureMapperPlatformLayerProxy() |
53 | { |
54 | LockHolder locker(m_lock); |
55 | if (m_targetLayer) |
56 | m_targetLayer->setContentsLayer(nullptr); |
57 | } |
58 | |
59 | void TextureMapperPlatformLayerProxy::activateOnCompositingThread(Compositor* compositor, TextureMapperLayer* targetLayer) |
60 | { |
61 | #ifndef NDEBUG |
62 | if (!m_compositorThread) |
63 | m_compositorThread = &Thread::current(); |
64 | #endif |
65 | ASSERT(m_compositorThread == &Thread::current()); |
66 | ASSERT(compositor); |
67 | ASSERT(targetLayer); |
68 | LockHolder locker(m_lock); |
69 | m_compositor = compositor; |
70 | m_targetLayer = targetLayer; |
71 | if (m_targetLayer && m_currentBuffer) |
72 | m_targetLayer->setContentsLayer(m_currentBuffer.get()); |
73 | |
74 | m_releaseUnusedBuffersTimer = std::make_unique<RunLoop::Timer<TextureMapperPlatformLayerProxy>>(RunLoop::current(), this, &TextureMapperPlatformLayerProxy::releaseUnusedBuffersTimerFired); |
75 | m_compositorThreadUpdateTimer = std::make_unique<RunLoop::Timer<TextureMapperPlatformLayerProxy>>(RunLoop::current(), this, &TextureMapperPlatformLayerProxy::compositorThreadUpdateTimerFired); |
76 | |
77 | #if USE(GLIB_EVENT_LOOP) |
78 | m_compositorThreadUpdateTimer->setPriority(RunLoopSourcePriority::CompositingThreadUpdateTimer); |
79 | m_releaseUnusedBuffersTimer->setPriority(RunLoopSourcePriority::ReleaseUnusedResourcesTimer); |
80 | #endif |
81 | } |
82 | |
83 | void TextureMapperPlatformLayerProxy::invalidate() |
84 | { |
85 | ASSERT(m_compositorThread == &Thread::current()); |
86 | Function<void()> updateFunction; |
87 | { |
88 | LockHolder locker(m_lock); |
89 | m_compositor = nullptr; |
90 | m_targetLayer = nullptr; |
91 | |
92 | m_currentBuffer = nullptr; |
93 | m_pendingBuffer = nullptr; |
94 | m_releaseUnusedBuffersTimer = nullptr; |
95 | m_usedBuffers.clear(); |
96 | |
97 | // Clear the timer and dispatch the update function manually now. |
98 | m_compositorThreadUpdateTimer = nullptr; |
99 | if (!m_compositorThreadUpdateFunction) |
100 | return; |
101 | updateFunction = WTFMove(m_compositorThreadUpdateFunction); |
102 | } |
103 | |
104 | updateFunction(); |
105 | } |
106 | |
107 | bool TextureMapperPlatformLayerProxy::isActive() |
108 | { |
109 | ASSERT(m_lock.isHeld()); |
110 | return !!m_targetLayer && !!m_compositor; |
111 | } |
112 | |
113 | void TextureMapperPlatformLayerProxy::pushNextBuffer(std::unique_ptr<TextureMapperPlatformLayerBuffer> newBuffer) |
114 | { |
115 | ASSERT(m_lock.isHeld()); |
116 | m_pendingBuffer = WTFMove(newBuffer); |
117 | m_wasBufferDropped = false; |
118 | |
119 | if (m_compositor) |
120 | m_compositor->onNewBufferAvailable(); |
121 | } |
122 | |
123 | std::unique_ptr<TextureMapperPlatformLayerBuffer> TextureMapperPlatformLayerProxy::getAvailableBuffer(const IntSize& size, GLint internalFormat) |
124 | { |
125 | ASSERT(m_lock.isHeld()); |
126 | ASSERT(m_compositorThread == &Thread::current()); |
127 | std::unique_ptr<TextureMapperPlatformLayerBuffer> availableBuffer; |
128 | |
129 | auto buffers = WTFMove(m_usedBuffers); |
130 | for (auto& buffer : buffers) { |
131 | if (!buffer) |
132 | continue; |
133 | |
134 | if (!availableBuffer && buffer->canReuseWithoutReset(size, internalFormat)) { |
135 | availableBuffer = WTFMove(buffer); |
136 | availableBuffer->markUsed(); |
137 | continue; |
138 | } |
139 | m_usedBuffers.append(WTFMove(buffer)); |
140 | } |
141 | |
142 | if (!m_usedBuffers.isEmpty()) |
143 | scheduleReleaseUnusedBuffers(); |
144 | return availableBuffer; |
145 | } |
146 | |
147 | void TextureMapperPlatformLayerProxy::appendToUnusedBuffers(std::unique_ptr<TextureMapperPlatformLayerBuffer> buffer) |
148 | { |
149 | ASSERT(m_lock.isHeld()); |
150 | ASSERT(m_compositorThread == &Thread::current()); |
151 | m_usedBuffers.append(WTFMove(buffer)); |
152 | scheduleReleaseUnusedBuffers(); |
153 | } |
154 | |
155 | void TextureMapperPlatformLayerProxy::scheduleReleaseUnusedBuffers() |
156 | { |
157 | if (!m_releaseUnusedBuffersTimer->isActive()) |
158 | m_releaseUnusedBuffersTimer->startOneShot(releaseUnusedBuffersTimerInterval); |
159 | } |
160 | |
161 | void TextureMapperPlatformLayerProxy::releaseUnusedBuffersTimerFired() |
162 | { |
163 | LockHolder locker(m_lock); |
164 | if (m_usedBuffers.isEmpty()) |
165 | return; |
166 | |
167 | auto buffers = WTFMove(m_usedBuffers); |
168 | MonotonicTime minUsedTime = MonotonicTime::now() - releaseUnusedSecondsTolerance; |
169 | |
170 | for (auto& buffer : buffers) { |
171 | if (buffer && buffer->lastUsedTime() >= minUsedTime) |
172 | m_usedBuffers.append(WTFMove(buffer)); |
173 | } |
174 | } |
175 | |
176 | void TextureMapperPlatformLayerProxy::swapBuffer() |
177 | { |
178 | ASSERT(m_compositorThread == &Thread::current()); |
179 | LockHolder locker(m_lock); |
180 | if (!m_targetLayer || !m_pendingBuffer) |
181 | return; |
182 | |
183 | auto prevBuffer = WTFMove(m_currentBuffer); |
184 | |
185 | m_currentBuffer = WTFMove(m_pendingBuffer); |
186 | m_targetLayer->setContentsLayer(m_currentBuffer.get()); |
187 | |
188 | if (prevBuffer && prevBuffer->hasManagedTexture()) |
189 | appendToUnusedBuffers(WTFMove(prevBuffer)); |
190 | } |
191 | |
192 | void TextureMapperPlatformLayerProxy::dropCurrentBufferWhilePreservingTexture(bool shouldWait) |
193 | { |
194 | if (!shouldWait) |
195 | ASSERT(m_lock.isHeld()); |
196 | |
197 | if (m_pendingBuffer && m_pendingBuffer->hasManagedTexture()) { |
198 | m_usedBuffers.append(WTFMove(m_pendingBuffer)); |
199 | scheduleReleaseUnusedBuffers(); |
200 | } |
201 | |
202 | if (!m_compositorThreadUpdateTimer) |
203 | return; |
204 | |
205 | m_compositorThreadUpdateFunction = |
206 | [this, shouldWait] { |
207 | LockHolder locker(m_lock); |
208 | |
209 | auto maybeNotifySynchronousOperation = WTF::makeScopeExit([this, shouldWait]() { |
210 | if (shouldWait) { |
211 | LockHolder holder(m_wasBufferDroppedLock); |
212 | m_wasBufferDropped = true; |
213 | m_wasBufferDroppedCondition.notifyAll(); |
214 | } |
215 | }); |
216 | |
217 | if (!m_compositor || !m_targetLayer || !m_currentBuffer) |
218 | return; |
219 | |
220 | m_pendingBuffer = m_currentBuffer->clone(); |
221 | auto prevBuffer = WTFMove(m_currentBuffer); |
222 | m_currentBuffer = WTFMove(m_pendingBuffer); |
223 | m_targetLayer->setContentsLayer(m_currentBuffer.get()); |
224 | |
225 | if (prevBuffer->hasManagedTexture()) |
226 | appendToUnusedBuffers(WTFMove(prevBuffer)); |
227 | }; |
228 | |
229 | if (shouldWait) { |
230 | LockHolder holder(m_wasBufferDroppedLock); |
231 | m_wasBufferDropped = false; |
232 | } |
233 | |
234 | m_compositorThreadUpdateTimer->startOneShot(0_s); |
235 | if (shouldWait) { |
236 | LockHolder holder(m_wasBufferDroppedLock); |
237 | m_wasBufferDroppedCondition.wait(m_wasBufferDroppedLock, [this] { |
238 | return m_wasBufferDropped; |
239 | }); |
240 | } |
241 | } |
242 | |
243 | bool TextureMapperPlatformLayerProxy::scheduleUpdateOnCompositorThread(Function<void()>&& updateFunction) |
244 | { |
245 | LockHolder locker(m_lock); |
246 | if (!m_compositorThreadUpdateTimer) |
247 | return false; |
248 | |
249 | m_compositorThreadUpdateFunction = WTFMove(updateFunction); |
250 | m_compositorThreadUpdateTimer->startOneShot(0_s); |
251 | return true; |
252 | } |
253 | |
254 | void TextureMapperPlatformLayerProxy::compositorThreadUpdateTimerFired() |
255 | { |
256 | Function<void()> updateFunction; |
257 | { |
258 | LockHolder locker(m_lock); |
259 | if (!m_compositorThreadUpdateFunction) |
260 | return; |
261 | updateFunction = WTFMove(m_compositorThreadUpdateFunction); |
262 | } |
263 | |
264 | updateFunction(); |
265 | } |
266 | |
267 | } // namespace WebCore |
268 | |
269 | #endif // USE(COORDINATED_GRAPHICS) |
270 | |