| 1 | /* |
| 2 | * Copyright (C) 2015-2016 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #pragma once |
| 27 | |
| 28 | #include <wtf/Noncopyable.h> |
| 29 | #include <wtf/ParkingLot.h> |
| 30 | #include <wtf/TimeWithDynamicClockType.h> |
| 31 | |
| 32 | namespace WTF { |
| 33 | |
| 34 | // This is a condition variable that is suitable for use with any lock-like object, including |
| 35 | // our own WTF::Lock. It features standard wait()/notifyOne()/notifyAll() methods in addition to |
| 36 | // a variety of wait-with-timeout methods. This includes methods that use WTF's own notion of |
| 37 | // time, like wall-clock time (i.e. WallTime) and monotonic time (i.e. MonotonicTime). This is |
| 38 | // a very efficient condition variable. It only requires one byte of memory. notifyOne() and |
| 39 | // notifyAll() require just a load and branch for the fast case where no thread is waiting. |
| 40 | // This condition variable, when used with WTF::Lock, can outperform a system condition variable |
| 41 | // and lock by up to 58x. |
| 42 | class Condition { |
| 43 | WTF_MAKE_NONCOPYABLE(Condition); |
| 44 | public: |
| 45 | // Condition will accept any kind of time and convert it internally, but this typedef tells |
| 46 | // you what kind of time Condition would be able to use without conversions. However, if you |
| 47 | // are unlikely to be affected by the cost of conversions, it is better to use MonotonicTime. |
| 48 | using Time = ParkingLot::Time; |
| 49 | |
| 50 | constexpr Condition() = default; |
| 51 | |
| 52 | // Wait on a parking queue while releasing the given lock. It will unlock the lock just before |
| 53 | // parking, and relock it upon wakeup. Returns true if we woke up due to some call to |
| 54 | // notifyOne() or notifyAll(). Returns false if we woke up due to a timeout. Note that this form |
| 55 | // of waitUntil() has some quirks: |
| 56 | // |
| 57 | // No spurious wake-up: in order for this to return before the timeout, some notifyOne() or |
| 58 | // notifyAll() call must have happened. No scenario other than timeout or notify can lead to this |
| 59 | // method returning. This means, for example, that you can't use pthread cancelation or signals to |
| 60 | // cause early return. |
| 61 | // |
| 62 | // Past timeout: it's possible for waitUntil() to be called with a timeout in the past. In that |
| 63 | // case, waitUntil() will still release the lock and reacquire it. waitUntil() will always return |
| 64 | // false in that case. This is subtly different from some pthread_cond_timedwait() implementations, |
| 65 | // which may not release the lock for past timeout. But, this behavior is consistent with OpenGroup |
| 66 | // documentation for timedwait(). |
| 67 | template<typename LockType> |
| 68 | bool waitUntil(LockType& lock, const TimeWithDynamicClockType& timeout) |
| 69 | { |
| 70 | bool result; |
| 71 | if (timeout < timeout.nowWithSameClock()) { |
| 72 | lock.unlock(); |
| 73 | result = false; |
| 74 | } else { |
| 75 | result = ParkingLot::parkConditionally( |
| 76 | &m_hasWaiters, |
| 77 | [this] () -> bool { |
| 78 | // Let everyone know that we will be waiting. Do this while we hold the queue lock, |
| 79 | // to prevent races with notifyOne(). |
| 80 | m_hasWaiters.store(true); |
| 81 | return true; |
| 82 | }, |
| 83 | [&lock] () { lock.unlock(); }, |
| 84 | timeout).wasUnparked; |
| 85 | } |
| 86 | lock.lock(); |
| 87 | return result; |
| 88 | } |
| 89 | |
| 90 | // Wait until the given predicate is satisfied. Returns true if it is satisfied in the end. |
| 91 | // May return early due to timeout. |
| 92 | template<typename LockType, typename Functor> |
| 93 | bool waitUntil( |
| 94 | LockType& lock, const TimeWithDynamicClockType& timeout, const Functor& predicate) |
| 95 | { |
| 96 | while (!predicate()) { |
| 97 | if (!waitUntil(lock, timeout)) |
| 98 | return predicate(); |
| 99 | } |
| 100 | return true; |
| 101 | } |
| 102 | |
| 103 | // Wait until the given predicate is satisfied. Returns true if it is satisfied in the end. |
| 104 | // May return early due to timeout. |
| 105 | template<typename LockType, typename Functor> |
| 106 | bool waitFor( |
| 107 | LockType& lock, Seconds relativeTimeout, const Functor& predicate) |
| 108 | { |
| 109 | return waitUntil(lock, MonotonicTime::now() + relativeTimeout, predicate); |
| 110 | } |
| 111 | |
| 112 | template<typename LockType> |
| 113 | bool waitFor(LockType& lock, Seconds relativeTimeout) |
| 114 | { |
| 115 | return waitUntil(lock, MonotonicTime::now() + relativeTimeout); |
| 116 | } |
| 117 | |
| 118 | template<typename LockType> |
| 119 | void wait(LockType& lock) |
| 120 | { |
| 121 | waitUntil(lock, Time::infinity()); |
| 122 | } |
| 123 | |
| 124 | template<typename LockType, typename Functor> |
| 125 | void wait(LockType& lock, const Functor& predicate) |
| 126 | { |
| 127 | while (!predicate()) |
| 128 | wait(lock); |
| 129 | } |
| 130 | |
| 131 | // Note that this method is extremely fast when nobody is waiting. It is not necessary to try to |
| 132 | // avoid calling this method. This returns true if someone was actually woken up. |
| 133 | bool notifyOne() |
| 134 | { |
| 135 | if (!m_hasWaiters.load()) { |
| 136 | // At this exact instant, there is nobody waiting on this condition. The way to visualize |
| 137 | // this is that if unparkOne() ran to completion without obstructions at this moment, it |
| 138 | // wouldn't wake anyone up. Hence, we have nothing to do! |
| 139 | return false; |
| 140 | } |
| 141 | |
| 142 | bool didNotifyThread = false; |
| 143 | ParkingLot::unparkOne( |
| 144 | &m_hasWaiters, |
| 145 | [&] (ParkingLot::UnparkResult result) -> intptr_t { |
| 146 | if (!result.mayHaveMoreThreads) |
| 147 | m_hasWaiters.store(false); |
| 148 | didNotifyThread = result.didUnparkThread; |
| 149 | return 0; |
| 150 | }); |
| 151 | return didNotifyThread; |
| 152 | } |
| 153 | |
| 154 | void notifyAll() |
| 155 | { |
| 156 | if (!m_hasWaiters.load()) { |
| 157 | // See above. |
| 158 | return; |
| 159 | } |
| 160 | |
| 161 | // It's totally safe for us to set this to false without any locking, because this thread is |
| 162 | // guaranteed to then unparkAll() anyway. So, if there is a race with some thread calling |
| 163 | // wait() just before this store happens, that thread is guaranteed to be awoken by the call to |
| 164 | // unparkAll(), below. |
| 165 | m_hasWaiters.store(false); |
| 166 | |
| 167 | ParkingLot::unparkAll(&m_hasWaiters); |
| 168 | } |
| 169 | |
| 170 | private: |
| 171 | Atomic<bool> m_hasWaiters { false }; |
| 172 | }; |
| 173 | |
| 174 | using StaticCondition = Condition; |
| 175 | |
| 176 | } // namespace WTF |
| 177 | |
| 178 | using WTF::Condition; |
| 179 | using WTF::StaticCondition; |
| 180 | |