| 1 | // |
| 2 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // CollectVariables.cpp: Collect lists of shader interface variables based on the AST. |
| 7 | |
| 8 | #include "compiler/translator/CollectVariables.h" |
| 9 | |
| 10 | #include "angle_gl.h" |
| 11 | #include "common/utilities.h" |
| 12 | #include "compiler/translator/HashNames.h" |
| 13 | #include "compiler/translator/SymbolTable.h" |
| 14 | #include "compiler/translator/tree_util/IntermTraverse.h" |
| 15 | #include "compiler/translator/util.h" |
| 16 | |
| 17 | namespace sh |
| 18 | { |
| 19 | |
| 20 | namespace |
| 21 | { |
| 22 | |
| 23 | BlockLayoutType GetBlockLayoutType(TLayoutBlockStorage blockStorage) |
| 24 | { |
| 25 | switch (blockStorage) |
| 26 | { |
| 27 | case EbsPacked: |
| 28 | return BLOCKLAYOUT_PACKED; |
| 29 | case EbsShared: |
| 30 | return BLOCKLAYOUT_SHARED; |
| 31 | case EbsStd140: |
| 32 | return BLOCKLAYOUT_STD140; |
| 33 | case EbsStd430: |
| 34 | return BLOCKLAYOUT_STD430; |
| 35 | default: |
| 36 | UNREACHABLE(); |
| 37 | return BLOCKLAYOUT_SHARED; |
| 38 | } |
| 39 | } |
| 40 | |
| 41 | // TODO(jiawei.shao@intel.com): implement GL_EXT_shader_io_blocks. |
| 42 | BlockType GetBlockType(TQualifier qualifier) |
| 43 | { |
| 44 | switch (qualifier) |
| 45 | { |
| 46 | case EvqUniform: |
| 47 | return BlockType::BLOCK_UNIFORM; |
| 48 | case EvqBuffer: |
| 49 | return BlockType::BLOCK_BUFFER; |
| 50 | case EvqPerVertexIn: |
| 51 | return BlockType::BLOCK_IN; |
| 52 | default: |
| 53 | UNREACHABLE(); |
| 54 | return BlockType::BLOCK_UNIFORM; |
| 55 | } |
| 56 | } |
| 57 | |
| 58 | template <class VarT> |
| 59 | VarT *FindVariable(const ImmutableString &name, std::vector<VarT> *infoList) |
| 60 | { |
| 61 | // TODO(zmo): optimize this function. |
| 62 | for (size_t ii = 0; ii < infoList->size(); ++ii) |
| 63 | { |
| 64 | if (name == (*infoList)[ii].name) |
| 65 | return &((*infoList)[ii]); |
| 66 | } |
| 67 | |
| 68 | return nullptr; |
| 69 | } |
| 70 | |
| 71 | // Note that this shouldn't be called for interface blocks - active information is collected for |
| 72 | // individual fields in case of interface blocks. |
| 73 | void MarkActive(ShaderVariable *variable) |
| 74 | { |
| 75 | if (!variable->active) |
| 76 | { |
| 77 | if (variable->isStruct()) |
| 78 | { |
| 79 | // Conservatively assume all fields are statically used as well. |
| 80 | for (auto &field : variable->fields) |
| 81 | { |
| 82 | MarkActive(&field); |
| 83 | } |
| 84 | } |
| 85 | ASSERT(variable->staticUse); |
| 86 | variable->active = true; |
| 87 | } |
| 88 | } |
| 89 | |
| 90 | ShaderVariable *FindVariableInInterfaceBlock(const ImmutableString &name, |
| 91 | const TInterfaceBlock *interfaceBlock, |
| 92 | std::vector<InterfaceBlock> *infoList) |
| 93 | { |
| 94 | ASSERT(interfaceBlock); |
| 95 | InterfaceBlock *namedBlock = FindVariable(interfaceBlock->name(), infoList); |
| 96 | ASSERT(namedBlock); |
| 97 | |
| 98 | // Set static use on the parent interface block here |
| 99 | namedBlock->staticUse = true; |
| 100 | namedBlock->active = true; |
| 101 | return FindVariable(name, &namedBlock->fields); |
| 102 | } |
| 103 | |
| 104 | // Traverses the intermediate tree to collect all attributes, uniforms, varyings, fragment outputs, |
| 105 | // and interface blocks. |
| 106 | class CollectVariablesTraverser : public TIntermTraverser |
| 107 | { |
| 108 | public: |
| 109 | CollectVariablesTraverser(std::vector<Attribute> *attribs, |
| 110 | std::vector<OutputVariable> *outputVariables, |
| 111 | std::vector<Uniform> *uniforms, |
| 112 | std::vector<Varying> *inputVaryings, |
| 113 | std::vector<Varying> *outputVaryings, |
| 114 | std::vector<InterfaceBlock> *uniformBlocks, |
| 115 | std::vector<InterfaceBlock> *shaderStorageBlocks, |
| 116 | std::vector<InterfaceBlock> *inBlocks, |
| 117 | ShHashFunction64 hashFunction, |
| 118 | TSymbolTable *symbolTable, |
| 119 | GLenum shaderType, |
| 120 | const TExtensionBehavior &extensionBehavior); |
| 121 | |
| 122 | bool visitInvariantDeclaration(Visit visit, TIntermInvariantDeclaration *node) override; |
| 123 | void visitSymbol(TIntermSymbol *symbol) override; |
| 124 | bool visitDeclaration(Visit, TIntermDeclaration *node) override; |
| 125 | bool visitBinary(Visit visit, TIntermBinary *binaryNode) override; |
| 126 | |
| 127 | private: |
| 128 | std::string getMappedName(const TSymbol *symbol) const; |
| 129 | |
| 130 | void setFieldOrVariableProperties(const TType &type, |
| 131 | bool staticUse, |
| 132 | ShaderVariable *variableOut) const; |
| 133 | void setFieldProperties(const TType &type, |
| 134 | const ImmutableString &name, |
| 135 | bool staticUse, |
| 136 | ShaderVariable *variableOut) const; |
| 137 | void setCommonVariableProperties(const TType &type, |
| 138 | const TVariable &variable, |
| 139 | ShaderVariable *variableOut) const; |
| 140 | |
| 141 | Attribute recordAttribute(const TIntermSymbol &variable) const; |
| 142 | OutputVariable recordOutputVariable(const TIntermSymbol &variable) const; |
| 143 | Varying recordVarying(const TIntermSymbol &variable) const; |
| 144 | void recordInterfaceBlock(const char *instanceName, |
| 145 | const TType &interfaceBlockType, |
| 146 | InterfaceBlock *interfaceBlock) const; |
| 147 | Uniform recordUniform(const TIntermSymbol &variable) const; |
| 148 | |
| 149 | void setBuiltInInfoFromSymbol(const TVariable &variable, ShaderVariable *info); |
| 150 | |
| 151 | void recordBuiltInVaryingUsed(const TVariable &variable, |
| 152 | bool *addedFlag, |
| 153 | std::vector<Varying> *varyings); |
| 154 | void recordBuiltInFragmentOutputUsed(const TVariable &variable, bool *addedFlag); |
| 155 | void recordBuiltInAttributeUsed(const TVariable &variable, bool *addedFlag); |
| 156 | InterfaceBlock *recordGLInUsed(const TType &glInType); |
| 157 | InterfaceBlock *findNamedInterfaceBlock(const ImmutableString &name) const; |
| 158 | |
| 159 | std::vector<Attribute> *mAttribs; |
| 160 | std::vector<OutputVariable> *mOutputVariables; |
| 161 | std::vector<Uniform> *mUniforms; |
| 162 | std::vector<Varying> *mInputVaryings; |
| 163 | std::vector<Varying> *mOutputVaryings; |
| 164 | std::vector<InterfaceBlock> *mUniformBlocks; |
| 165 | std::vector<InterfaceBlock> *mShaderStorageBlocks; |
| 166 | std::vector<InterfaceBlock> *mInBlocks; |
| 167 | |
| 168 | std::map<std::string, InterfaceBlockField *> mInterfaceBlockFields; |
| 169 | |
| 170 | // Shader uniforms |
| 171 | bool mDepthRangeAdded; |
| 172 | |
| 173 | // Vertex Shader builtins |
| 174 | bool mInstanceIDAdded; |
| 175 | bool mVertexIDAdded; |
| 176 | bool mPointSizeAdded; |
| 177 | bool mDrawIDAdded; |
| 178 | |
| 179 | // Vertex Shader and Geometry Shader builtins |
| 180 | bool mPositionAdded; |
| 181 | |
| 182 | // Fragment Shader builtins |
| 183 | bool mPointCoordAdded; |
| 184 | bool mFrontFacingAdded; |
| 185 | bool mFragCoordAdded; |
| 186 | bool mLastFragDataAdded; |
| 187 | bool mFragColorAdded; |
| 188 | bool mFragDataAdded; |
| 189 | bool mFragDepthEXTAdded; |
| 190 | bool mFragDepthAdded; |
| 191 | bool mSecondaryFragColorEXTAdded; |
| 192 | bool mSecondaryFragDataEXTAdded; |
| 193 | |
| 194 | // Geometry Shader builtins |
| 195 | bool mPerVertexInAdded; |
| 196 | bool mPrimitiveIDInAdded; |
| 197 | bool mInvocationIDAdded; |
| 198 | |
| 199 | // Geometry Shader and Fragment Shader builtins |
| 200 | bool mPrimitiveIDAdded; |
| 201 | bool mLayerAdded; |
| 202 | |
| 203 | ShHashFunction64 mHashFunction; |
| 204 | |
| 205 | GLenum mShaderType; |
| 206 | const TExtensionBehavior &mExtensionBehavior; |
| 207 | }; |
| 208 | |
| 209 | CollectVariablesTraverser::CollectVariablesTraverser( |
| 210 | std::vector<sh::Attribute> *attribs, |
| 211 | std::vector<sh::OutputVariable> *outputVariables, |
| 212 | std::vector<sh::Uniform> *uniforms, |
| 213 | std::vector<sh::Varying> *inputVaryings, |
| 214 | std::vector<sh::Varying> *outputVaryings, |
| 215 | std::vector<sh::InterfaceBlock> *uniformBlocks, |
| 216 | std::vector<sh::InterfaceBlock> *shaderStorageBlocks, |
| 217 | std::vector<sh::InterfaceBlock> *inBlocks, |
| 218 | ShHashFunction64 hashFunction, |
| 219 | TSymbolTable *symbolTable, |
| 220 | GLenum shaderType, |
| 221 | const TExtensionBehavior &extensionBehavior) |
| 222 | : TIntermTraverser(true, false, false, symbolTable), |
| 223 | mAttribs(attribs), |
| 224 | mOutputVariables(outputVariables), |
| 225 | mUniforms(uniforms), |
| 226 | mInputVaryings(inputVaryings), |
| 227 | mOutputVaryings(outputVaryings), |
| 228 | mUniformBlocks(uniformBlocks), |
| 229 | mShaderStorageBlocks(shaderStorageBlocks), |
| 230 | mInBlocks(inBlocks), |
| 231 | mDepthRangeAdded(false), |
| 232 | mInstanceIDAdded(false), |
| 233 | mVertexIDAdded(false), |
| 234 | mPointSizeAdded(false), |
| 235 | mDrawIDAdded(false), |
| 236 | mPositionAdded(false), |
| 237 | mPointCoordAdded(false), |
| 238 | mFrontFacingAdded(false), |
| 239 | mFragCoordAdded(false), |
| 240 | mLastFragDataAdded(false), |
| 241 | mFragColorAdded(false), |
| 242 | mFragDataAdded(false), |
| 243 | mFragDepthEXTAdded(false), |
| 244 | mFragDepthAdded(false), |
| 245 | mSecondaryFragColorEXTAdded(false), |
| 246 | mSecondaryFragDataEXTAdded(false), |
| 247 | mPerVertexInAdded(false), |
| 248 | mPrimitiveIDInAdded(false), |
| 249 | mInvocationIDAdded(false), |
| 250 | mPrimitiveIDAdded(false), |
| 251 | mLayerAdded(false), |
| 252 | mHashFunction(hashFunction), |
| 253 | mShaderType(shaderType), |
| 254 | mExtensionBehavior(extensionBehavior) |
| 255 | {} |
| 256 | |
| 257 | std::string CollectVariablesTraverser::getMappedName(const TSymbol *symbol) const |
| 258 | { |
| 259 | return HashName(symbol, mHashFunction, nullptr).data(); |
| 260 | } |
| 261 | |
| 262 | void CollectVariablesTraverser::setBuiltInInfoFromSymbol(const TVariable &variable, |
| 263 | ShaderVariable *info) |
| 264 | { |
| 265 | const TType &type = variable.getType(); |
| 266 | |
| 267 | info->name = variable.name().data(); |
| 268 | info->mappedName = variable.name().data(); |
| 269 | info->type = GLVariableType(type); |
| 270 | info->precision = GLVariablePrecision(type); |
| 271 | if (auto *arraySizes = type.getArraySizes()) |
| 272 | { |
| 273 | info->arraySizes.assign(arraySizes->begin(), arraySizes->end()); |
| 274 | } |
| 275 | } |
| 276 | |
| 277 | void CollectVariablesTraverser::recordBuiltInVaryingUsed(const TVariable &variable, |
| 278 | bool *addedFlag, |
| 279 | std::vector<Varying> *varyings) |
| 280 | { |
| 281 | ASSERT(varyings); |
| 282 | if (!(*addedFlag)) |
| 283 | { |
| 284 | Varying info; |
| 285 | setBuiltInInfoFromSymbol(variable, &info); |
| 286 | info.staticUse = true; |
| 287 | info.active = true; |
| 288 | info.isInvariant = mSymbolTable->isVaryingInvariant(variable); |
| 289 | varyings->push_back(info); |
| 290 | (*addedFlag) = true; |
| 291 | } |
| 292 | } |
| 293 | |
| 294 | void CollectVariablesTraverser::recordBuiltInFragmentOutputUsed(const TVariable &variable, |
| 295 | bool *addedFlag) |
| 296 | { |
| 297 | if (!(*addedFlag)) |
| 298 | { |
| 299 | OutputVariable info; |
| 300 | setBuiltInInfoFromSymbol(variable, &info); |
| 301 | info.staticUse = true; |
| 302 | info.active = true; |
| 303 | mOutputVariables->push_back(info); |
| 304 | (*addedFlag) = true; |
| 305 | } |
| 306 | } |
| 307 | |
| 308 | void CollectVariablesTraverser::recordBuiltInAttributeUsed(const TVariable &variable, |
| 309 | bool *addedFlag) |
| 310 | { |
| 311 | if (!(*addedFlag)) |
| 312 | { |
| 313 | Attribute info; |
| 314 | setBuiltInInfoFromSymbol(variable, &info); |
| 315 | info.staticUse = true; |
| 316 | info.active = true; |
| 317 | info.location = -1; |
| 318 | mAttribs->push_back(info); |
| 319 | (*addedFlag) = true; |
| 320 | } |
| 321 | } |
| 322 | |
| 323 | InterfaceBlock *CollectVariablesTraverser::recordGLInUsed(const TType &glInType) |
| 324 | { |
| 325 | if (!mPerVertexInAdded) |
| 326 | { |
| 327 | ASSERT(glInType.getQualifier() == EvqPerVertexIn); |
| 328 | InterfaceBlock info; |
| 329 | recordInterfaceBlock("gl_in" , glInType, &info); |
| 330 | |
| 331 | mPerVertexInAdded = true; |
| 332 | mInBlocks->push_back(info); |
| 333 | return &mInBlocks->back(); |
| 334 | } |
| 335 | else |
| 336 | { |
| 337 | return FindVariable(ImmutableString("gl_PerVertex" ), mInBlocks); |
| 338 | } |
| 339 | } |
| 340 | |
| 341 | bool CollectVariablesTraverser::visitInvariantDeclaration(Visit visit, |
| 342 | TIntermInvariantDeclaration *node) |
| 343 | { |
| 344 | // We should not mark variables as active just based on an invariant declaration, so we don't |
| 345 | // traverse the symbols declared invariant. |
| 346 | return false; |
| 347 | } |
| 348 | |
| 349 | // We want to check whether a uniform/varying is active because we need to skip updating inactive |
| 350 | // ones. We also only count the active ones in packing computing. Also, gl_FragCoord, gl_PointCoord, |
| 351 | // and gl_FrontFacing count toward varying counting if they are active in a fragment shader. |
| 352 | void CollectVariablesTraverser::visitSymbol(TIntermSymbol *symbol) |
| 353 | { |
| 354 | ASSERT(symbol != nullptr); |
| 355 | |
| 356 | if (symbol->variable().symbolType() == SymbolType::AngleInternal || |
| 357 | symbol->variable().symbolType() == SymbolType::Empty) |
| 358 | { |
| 359 | // Internal variables or nameless variables are not collected. |
| 360 | return; |
| 361 | } |
| 362 | |
| 363 | ShaderVariable *var = nullptr; |
| 364 | |
| 365 | const ImmutableString &symbolName = symbol->getName(); |
| 366 | |
| 367 | // Check the qualifier from the variable, not from the symbol node. The node may have a |
| 368 | // different qualifier if it's the result of a folded ternary node. |
| 369 | TQualifier qualifier = symbol->variable().getType().getQualifier(); |
| 370 | |
| 371 | if (IsVaryingIn(qualifier)) |
| 372 | { |
| 373 | var = FindVariable(symbolName, mInputVaryings); |
| 374 | } |
| 375 | else if (IsVaryingOut(qualifier)) |
| 376 | { |
| 377 | var = FindVariable(symbolName, mOutputVaryings); |
| 378 | } |
| 379 | else if (symbol->getType().getBasicType() == EbtInterfaceBlock) |
| 380 | { |
| 381 | UNREACHABLE(); |
| 382 | } |
| 383 | else if (symbolName == "gl_DepthRange" ) |
| 384 | { |
| 385 | ASSERT(qualifier == EvqUniform); |
| 386 | |
| 387 | if (!mDepthRangeAdded) |
| 388 | { |
| 389 | Uniform info; |
| 390 | const char kName[] = "gl_DepthRange" ; |
| 391 | info.name = kName; |
| 392 | info.mappedName = kName; |
| 393 | info.type = GL_NONE; |
| 394 | info.precision = GL_NONE; |
| 395 | info.staticUse = true; |
| 396 | info.active = true; |
| 397 | |
| 398 | ShaderVariable nearInfo(GL_FLOAT); |
| 399 | const char kNearName[] = "near" ; |
| 400 | nearInfo.name = kNearName; |
| 401 | nearInfo.mappedName = kNearName; |
| 402 | nearInfo.precision = GL_HIGH_FLOAT; |
| 403 | nearInfo.staticUse = true; |
| 404 | nearInfo.active = true; |
| 405 | |
| 406 | ShaderVariable farInfo(GL_FLOAT); |
| 407 | const char kFarName[] = "far" ; |
| 408 | farInfo.name = kFarName; |
| 409 | farInfo.mappedName = kFarName; |
| 410 | farInfo.precision = GL_HIGH_FLOAT; |
| 411 | farInfo.staticUse = true; |
| 412 | farInfo.active = true; |
| 413 | |
| 414 | ShaderVariable diffInfo(GL_FLOAT); |
| 415 | const char kDiffName[] = "diff" ; |
| 416 | diffInfo.name = kDiffName; |
| 417 | diffInfo.mappedName = kDiffName; |
| 418 | diffInfo.precision = GL_HIGH_FLOAT; |
| 419 | diffInfo.staticUse = true; |
| 420 | diffInfo.active = true; |
| 421 | |
| 422 | info.fields.push_back(nearInfo); |
| 423 | info.fields.push_back(farInfo); |
| 424 | info.fields.push_back(diffInfo); |
| 425 | |
| 426 | mUniforms->push_back(info); |
| 427 | mDepthRangeAdded = true; |
| 428 | } |
| 429 | } |
| 430 | else |
| 431 | { |
| 432 | switch (qualifier) |
| 433 | { |
| 434 | case EvqAttribute: |
| 435 | case EvqVertexIn: |
| 436 | var = FindVariable(symbolName, mAttribs); |
| 437 | break; |
| 438 | case EvqFragmentOut: |
| 439 | var = FindVariable(symbolName, mOutputVariables); |
| 440 | break; |
| 441 | case EvqUniform: |
| 442 | { |
| 443 | const TInterfaceBlock *interfaceBlock = symbol->getType().getInterfaceBlock(); |
| 444 | if (interfaceBlock) |
| 445 | { |
| 446 | var = FindVariableInInterfaceBlock(symbolName, interfaceBlock, mUniformBlocks); |
| 447 | } |
| 448 | else |
| 449 | { |
| 450 | var = FindVariable(symbolName, mUniforms); |
| 451 | } |
| 452 | |
| 453 | // It's an internal error to reference an undefined user uniform |
| 454 | ASSERT(!symbolName.beginsWith("gl_" ) || var); |
| 455 | } |
| 456 | break; |
| 457 | case EvqBuffer: |
| 458 | { |
| 459 | const TInterfaceBlock *interfaceBlock = symbol->getType().getInterfaceBlock(); |
| 460 | var = |
| 461 | FindVariableInInterfaceBlock(symbolName, interfaceBlock, mShaderStorageBlocks); |
| 462 | } |
| 463 | break; |
| 464 | case EvqFragCoord: |
| 465 | recordBuiltInVaryingUsed(symbol->variable(), &mFragCoordAdded, mInputVaryings); |
| 466 | return; |
| 467 | case EvqFrontFacing: |
| 468 | recordBuiltInVaryingUsed(symbol->variable(), &mFrontFacingAdded, mInputVaryings); |
| 469 | return; |
| 470 | case EvqPointCoord: |
| 471 | recordBuiltInVaryingUsed(symbol->variable(), &mPointCoordAdded, mInputVaryings); |
| 472 | return; |
| 473 | case EvqInstanceID: |
| 474 | // Whenever the SH_INITIALIZE_BUILTINS_FOR_INSTANCED_MULTIVIEW option is set, |
| 475 | // gl_InstanceID is added inside expressions to initialize ViewID_OVR and |
| 476 | // InstanceID. Note that gl_InstanceID is not added to the symbol table for ESSL1 |
| 477 | // shaders. |
| 478 | recordBuiltInAttributeUsed(symbol->variable(), &mInstanceIDAdded); |
| 479 | return; |
| 480 | case EvqVertexID: |
| 481 | recordBuiltInAttributeUsed(symbol->variable(), &mVertexIDAdded); |
| 482 | return; |
| 483 | case EvqPosition: |
| 484 | recordBuiltInVaryingUsed(symbol->variable(), &mPositionAdded, mOutputVaryings); |
| 485 | return; |
| 486 | case EvqPointSize: |
| 487 | recordBuiltInVaryingUsed(symbol->variable(), &mPointSizeAdded, mOutputVaryings); |
| 488 | return; |
| 489 | case EvqDrawID: |
| 490 | recordBuiltInAttributeUsed(symbol->variable(), &mDrawIDAdded); |
| 491 | return; |
| 492 | case EvqLastFragData: |
| 493 | recordBuiltInVaryingUsed(symbol->variable(), &mLastFragDataAdded, mInputVaryings); |
| 494 | return; |
| 495 | case EvqFragColor: |
| 496 | recordBuiltInFragmentOutputUsed(symbol->variable(), &mFragColorAdded); |
| 497 | return; |
| 498 | case EvqFragData: |
| 499 | if (!mFragDataAdded) |
| 500 | { |
| 501 | OutputVariable info; |
| 502 | setBuiltInInfoFromSymbol(symbol->variable(), &info); |
| 503 | if (!IsExtensionEnabled(mExtensionBehavior, TExtension::EXT_draw_buffers)) |
| 504 | { |
| 505 | ASSERT(info.arraySizes.size() == 1u); |
| 506 | info.arraySizes.back() = 1u; |
| 507 | } |
| 508 | info.staticUse = true; |
| 509 | info.active = true; |
| 510 | mOutputVariables->push_back(info); |
| 511 | mFragDataAdded = true; |
| 512 | } |
| 513 | return; |
| 514 | case EvqFragDepthEXT: |
| 515 | recordBuiltInFragmentOutputUsed(symbol->variable(), &mFragDepthEXTAdded); |
| 516 | return; |
| 517 | case EvqFragDepth: |
| 518 | recordBuiltInFragmentOutputUsed(symbol->variable(), &mFragDepthAdded); |
| 519 | return; |
| 520 | case EvqSecondaryFragColorEXT: |
| 521 | recordBuiltInFragmentOutputUsed(symbol->variable(), &mSecondaryFragColorEXTAdded); |
| 522 | return; |
| 523 | case EvqSecondaryFragDataEXT: |
| 524 | recordBuiltInFragmentOutputUsed(symbol->variable(), &mSecondaryFragDataEXTAdded); |
| 525 | return; |
| 526 | case EvqInvocationID: |
| 527 | recordBuiltInVaryingUsed(symbol->variable(), &mInvocationIDAdded, mInputVaryings); |
| 528 | break; |
| 529 | case EvqPrimitiveIDIn: |
| 530 | recordBuiltInVaryingUsed(symbol->variable(), &mPrimitiveIDInAdded, mInputVaryings); |
| 531 | break; |
| 532 | case EvqPrimitiveID: |
| 533 | if (mShaderType == GL_GEOMETRY_SHADER_EXT) |
| 534 | { |
| 535 | recordBuiltInVaryingUsed(symbol->variable(), &mPrimitiveIDAdded, |
| 536 | mOutputVaryings); |
| 537 | } |
| 538 | else |
| 539 | { |
| 540 | ASSERT(mShaderType == GL_FRAGMENT_SHADER); |
| 541 | recordBuiltInVaryingUsed(symbol->variable(), &mPrimitiveIDAdded, |
| 542 | mInputVaryings); |
| 543 | } |
| 544 | break; |
| 545 | case EvqLayer: |
| 546 | if (mShaderType == GL_GEOMETRY_SHADER_EXT) |
| 547 | { |
| 548 | recordBuiltInVaryingUsed(symbol->variable(), &mLayerAdded, mOutputVaryings); |
| 549 | } |
| 550 | else if (mShaderType == GL_FRAGMENT_SHADER) |
| 551 | { |
| 552 | recordBuiltInVaryingUsed(symbol->variable(), &mLayerAdded, mInputVaryings); |
| 553 | } |
| 554 | else |
| 555 | { |
| 556 | ASSERT(mShaderType == GL_VERTEX_SHADER && |
| 557 | IsExtensionEnabled(mExtensionBehavior, TExtension::OVR_multiview2)); |
| 558 | } |
| 559 | break; |
| 560 | default: |
| 561 | break; |
| 562 | } |
| 563 | } |
| 564 | if (var) |
| 565 | { |
| 566 | MarkActive(var); |
| 567 | } |
| 568 | } |
| 569 | |
| 570 | void CollectVariablesTraverser::setFieldOrVariableProperties(const TType &type, |
| 571 | bool staticUse, |
| 572 | ShaderVariable *variableOut) const |
| 573 | { |
| 574 | ASSERT(variableOut); |
| 575 | |
| 576 | variableOut->staticUse = staticUse; |
| 577 | |
| 578 | const TStructure *structure = type.getStruct(); |
| 579 | if (!structure) |
| 580 | { |
| 581 | variableOut->type = GLVariableType(type); |
| 582 | variableOut->precision = GLVariablePrecision(type); |
| 583 | } |
| 584 | else |
| 585 | { |
| 586 | // Structures use a NONE type that isn't exposed outside ANGLE. |
| 587 | variableOut->type = GL_NONE; |
| 588 | if (structure->symbolType() != SymbolType::Empty) |
| 589 | { |
| 590 | variableOut->structName = structure->name().data(); |
| 591 | } |
| 592 | |
| 593 | const TFieldList &fields = structure->fields(); |
| 594 | |
| 595 | for (const TField *field : fields) |
| 596 | { |
| 597 | // Regardless of the variable type (uniform, in/out etc.) its fields are always plain |
| 598 | // ShaderVariable objects. |
| 599 | ShaderVariable fieldVariable; |
| 600 | setFieldProperties(*field->type(), field->name(), staticUse, &fieldVariable); |
| 601 | variableOut->fields.push_back(fieldVariable); |
| 602 | } |
| 603 | } |
| 604 | if (auto *arraySizes = type.getArraySizes()) |
| 605 | { |
| 606 | variableOut->arraySizes.assign(arraySizes->begin(), arraySizes->end()); |
| 607 | } |
| 608 | } |
| 609 | |
| 610 | void CollectVariablesTraverser::setFieldProperties(const TType &type, |
| 611 | const ImmutableString &name, |
| 612 | bool staticUse, |
| 613 | ShaderVariable *variableOut) const |
| 614 | { |
| 615 | ASSERT(variableOut); |
| 616 | setFieldOrVariableProperties(type, staticUse, variableOut); |
| 617 | variableOut->name.assign(name.data(), name.length()); |
| 618 | variableOut->mappedName = HashName(name, mHashFunction, nullptr).data(); |
| 619 | } |
| 620 | |
| 621 | void CollectVariablesTraverser::setCommonVariableProperties(const TType &type, |
| 622 | const TVariable &variable, |
| 623 | ShaderVariable *variableOut) const |
| 624 | { |
| 625 | ASSERT(variableOut); |
| 626 | |
| 627 | variableOut->staticUse = mSymbolTable->isStaticallyUsed(variable); |
| 628 | setFieldOrVariableProperties(type, variableOut->staticUse, variableOut); |
| 629 | ASSERT(variable.symbolType() != SymbolType::Empty); |
| 630 | variableOut->name.assign(variable.name().data(), variable.name().length()); |
| 631 | variableOut->mappedName = getMappedName(&variable); |
| 632 | } |
| 633 | |
| 634 | Attribute CollectVariablesTraverser::recordAttribute(const TIntermSymbol &variable) const |
| 635 | { |
| 636 | const TType &type = variable.getType(); |
| 637 | ASSERT(!type.getStruct()); |
| 638 | |
| 639 | Attribute attribute; |
| 640 | setCommonVariableProperties(type, variable.variable(), &attribute); |
| 641 | |
| 642 | attribute.location = type.getLayoutQualifier().location; |
| 643 | return attribute; |
| 644 | } |
| 645 | |
| 646 | OutputVariable CollectVariablesTraverser::recordOutputVariable(const TIntermSymbol &variable) const |
| 647 | { |
| 648 | const TType &type = variable.getType(); |
| 649 | ASSERT(!type.getStruct()); |
| 650 | |
| 651 | OutputVariable outputVariable; |
| 652 | setCommonVariableProperties(type, variable.variable(), &outputVariable); |
| 653 | |
| 654 | outputVariable.location = type.getLayoutQualifier().location; |
| 655 | outputVariable.index = type.getLayoutQualifier().index; |
| 656 | return outputVariable; |
| 657 | } |
| 658 | |
| 659 | Varying CollectVariablesTraverser::recordVarying(const TIntermSymbol &variable) const |
| 660 | { |
| 661 | const TType &type = variable.getType(); |
| 662 | |
| 663 | Varying varying; |
| 664 | setCommonVariableProperties(type, variable.variable(), &varying); |
| 665 | varying.location = type.getLayoutQualifier().location; |
| 666 | |
| 667 | switch (type.getQualifier()) |
| 668 | { |
| 669 | case EvqVaryingIn: |
| 670 | case EvqVaryingOut: |
| 671 | case EvqVertexOut: |
| 672 | case EvqSmoothOut: |
| 673 | case EvqFlatOut: |
| 674 | case EvqCentroidOut: |
| 675 | case EvqGeometryOut: |
| 676 | if (mSymbolTable->isVaryingInvariant(variable.variable()) || type.isInvariant()) |
| 677 | { |
| 678 | varying.isInvariant = true; |
| 679 | } |
| 680 | break; |
| 681 | default: |
| 682 | break; |
| 683 | } |
| 684 | |
| 685 | varying.interpolation = GetInterpolationType(type.getQualifier()); |
| 686 | return varying; |
| 687 | } |
| 688 | |
| 689 | // TODO(jiawei.shao@intel.com): implement GL_EXT_shader_io_blocks. |
| 690 | void CollectVariablesTraverser::recordInterfaceBlock(const char *instanceName, |
| 691 | const TType &interfaceBlockType, |
| 692 | InterfaceBlock *interfaceBlock) const |
| 693 | { |
| 694 | ASSERT(interfaceBlockType.getBasicType() == EbtInterfaceBlock); |
| 695 | ASSERT(interfaceBlock); |
| 696 | |
| 697 | const TInterfaceBlock *blockType = interfaceBlockType.getInterfaceBlock(); |
| 698 | ASSERT(blockType); |
| 699 | |
| 700 | interfaceBlock->name = blockType->name().data(); |
| 701 | interfaceBlock->mappedName = getMappedName(blockType); |
| 702 | if (instanceName != nullptr) |
| 703 | { |
| 704 | interfaceBlock->instanceName = instanceName; |
| 705 | const TSymbol *blockSymbol = nullptr; |
| 706 | if (strncmp(instanceName, "gl_in" , 5u) == 0) |
| 707 | { |
| 708 | blockSymbol = mSymbolTable->getGlInVariableWithArraySize(); |
| 709 | } |
| 710 | else |
| 711 | { |
| 712 | blockSymbol = mSymbolTable->findGlobal(ImmutableString(instanceName)); |
| 713 | } |
| 714 | ASSERT(blockSymbol && blockSymbol->isVariable()); |
| 715 | interfaceBlock->staticUse = |
| 716 | mSymbolTable->isStaticallyUsed(*static_cast<const TVariable *>(blockSymbol)); |
| 717 | } |
| 718 | ASSERT(!interfaceBlockType.isArrayOfArrays()); // Disallowed by GLSL ES 3.10 section 4.3.9 |
| 719 | interfaceBlock->arraySize = |
| 720 | interfaceBlockType.isArray() ? interfaceBlockType.getOutermostArraySize() : 0; |
| 721 | |
| 722 | interfaceBlock->blockType = GetBlockType(interfaceBlockType.getQualifier()); |
| 723 | if (interfaceBlock->blockType == BlockType::BLOCK_UNIFORM || |
| 724 | interfaceBlock->blockType == BlockType::BLOCK_BUFFER) |
| 725 | { |
| 726 | // TODO(oetuaho): Remove setting isRowMajorLayout. |
| 727 | interfaceBlock->isRowMajorLayout = false; |
| 728 | interfaceBlock->binding = blockType->blockBinding(); |
| 729 | interfaceBlock->layout = GetBlockLayoutType(blockType->blockStorage()); |
| 730 | } |
| 731 | |
| 732 | // Gather field information |
| 733 | bool anyFieldStaticallyUsed = false; |
| 734 | for (const TField *field : blockType->fields()) |
| 735 | { |
| 736 | const TType &fieldType = *field->type(); |
| 737 | |
| 738 | bool staticUse = false; |
| 739 | if (instanceName == nullptr) |
| 740 | { |
| 741 | // Static use of individual fields has been recorded, since they are present in the |
| 742 | // symbol table as variables. |
| 743 | const TSymbol *fieldSymbol = mSymbolTable->findGlobal(field->name()); |
| 744 | ASSERT(fieldSymbol && fieldSymbol->isVariable()); |
| 745 | staticUse = |
| 746 | mSymbolTable->isStaticallyUsed(*static_cast<const TVariable *>(fieldSymbol)); |
| 747 | if (staticUse) |
| 748 | { |
| 749 | anyFieldStaticallyUsed = true; |
| 750 | } |
| 751 | } |
| 752 | |
| 753 | InterfaceBlockField fieldVariable; |
| 754 | setFieldProperties(fieldType, field->name(), staticUse, &fieldVariable); |
| 755 | fieldVariable.isRowMajorLayout = |
| 756 | (fieldType.getLayoutQualifier().matrixPacking == EmpRowMajor); |
| 757 | interfaceBlock->fields.push_back(fieldVariable); |
| 758 | } |
| 759 | if (anyFieldStaticallyUsed) |
| 760 | { |
| 761 | interfaceBlock->staticUse = true; |
| 762 | } |
| 763 | } |
| 764 | |
| 765 | Uniform CollectVariablesTraverser::recordUniform(const TIntermSymbol &variable) const |
| 766 | { |
| 767 | Uniform uniform; |
| 768 | setCommonVariableProperties(variable.getType(), variable.variable(), &uniform); |
| 769 | uniform.binding = variable.getType().getLayoutQualifier().binding; |
| 770 | uniform.imageUnitFormat = |
| 771 | GetImageInternalFormatType(variable.getType().getLayoutQualifier().imageInternalFormat); |
| 772 | uniform.location = variable.getType().getLayoutQualifier().location; |
| 773 | uniform.offset = variable.getType().getLayoutQualifier().offset; |
| 774 | uniform.readonly = variable.getType().getMemoryQualifier().readonly; |
| 775 | uniform.writeonly = variable.getType().getMemoryQualifier().writeonly; |
| 776 | return uniform; |
| 777 | } |
| 778 | |
| 779 | bool CollectVariablesTraverser::visitDeclaration(Visit, TIntermDeclaration *node) |
| 780 | { |
| 781 | const TIntermSequence &sequence = *(node->getSequence()); |
| 782 | ASSERT(!sequence.empty()); |
| 783 | |
| 784 | const TIntermTyped &typedNode = *(sequence.front()->getAsTyped()); |
| 785 | TQualifier qualifier = typedNode.getQualifier(); |
| 786 | |
| 787 | bool isShaderVariable = qualifier == EvqAttribute || qualifier == EvqVertexIn || |
| 788 | qualifier == EvqFragmentOut || qualifier == EvqUniform || |
| 789 | IsVarying(qualifier); |
| 790 | |
| 791 | if (typedNode.getBasicType() != EbtInterfaceBlock && !isShaderVariable) |
| 792 | { |
| 793 | return true; |
| 794 | } |
| 795 | |
| 796 | for (TIntermNode *variableNode : sequence) |
| 797 | { |
| 798 | // The only case in which the sequence will not contain a TIntermSymbol node is |
| 799 | // initialization. It will contain a TInterBinary node in that case. Since attributes, |
| 800 | // uniforms, varyings, outputs and interface blocks cannot be initialized in a shader, we |
| 801 | // must have only TIntermSymbol nodes in the sequence in the cases we are interested in. |
| 802 | const TIntermSymbol &variable = *variableNode->getAsSymbolNode(); |
| 803 | if (variable.variable().symbolType() == SymbolType::AngleInternal) |
| 804 | { |
| 805 | // Internal variables are not collected. |
| 806 | continue; |
| 807 | } |
| 808 | |
| 809 | // TODO(jiawei.shao@intel.com): implement GL_EXT_shader_io_blocks. |
| 810 | if (typedNode.getBasicType() == EbtInterfaceBlock) |
| 811 | { |
| 812 | InterfaceBlock interfaceBlock; |
| 813 | recordInterfaceBlock(variable.variable().symbolType() != SymbolType::Empty |
| 814 | ? variable.getName().data() |
| 815 | : nullptr, |
| 816 | variable.getType(), &interfaceBlock); |
| 817 | |
| 818 | switch (qualifier) |
| 819 | { |
| 820 | case EvqUniform: |
| 821 | mUniformBlocks->push_back(interfaceBlock); |
| 822 | break; |
| 823 | case EvqBuffer: |
| 824 | mShaderStorageBlocks->push_back(interfaceBlock); |
| 825 | break; |
| 826 | default: |
| 827 | UNREACHABLE(); |
| 828 | } |
| 829 | } |
| 830 | else |
| 831 | { |
| 832 | ASSERT(variable.variable().symbolType() != SymbolType::Empty); |
| 833 | switch (qualifier) |
| 834 | { |
| 835 | case EvqAttribute: |
| 836 | case EvqVertexIn: |
| 837 | mAttribs->push_back(recordAttribute(variable)); |
| 838 | break; |
| 839 | case EvqFragmentOut: |
| 840 | mOutputVariables->push_back(recordOutputVariable(variable)); |
| 841 | break; |
| 842 | case EvqUniform: |
| 843 | mUniforms->push_back(recordUniform(variable)); |
| 844 | break; |
| 845 | default: |
| 846 | if (IsVaryingIn(qualifier)) |
| 847 | { |
| 848 | mInputVaryings->push_back(recordVarying(variable)); |
| 849 | } |
| 850 | else |
| 851 | { |
| 852 | ASSERT(IsVaryingOut(qualifier)); |
| 853 | mOutputVaryings->push_back(recordVarying(variable)); |
| 854 | } |
| 855 | break; |
| 856 | } |
| 857 | } |
| 858 | } |
| 859 | |
| 860 | // None of the recorded variables can have initializers, so we don't need to traverse the |
| 861 | // declarators. |
| 862 | return false; |
| 863 | } |
| 864 | |
| 865 | // TODO(jiawei.shao@intel.com): add search on mInBlocks and mOutBlocks when implementing |
| 866 | // GL_EXT_shader_io_blocks. |
| 867 | InterfaceBlock *CollectVariablesTraverser::findNamedInterfaceBlock( |
| 868 | const ImmutableString &blockName) const |
| 869 | { |
| 870 | InterfaceBlock *namedBlock = FindVariable(blockName, mUniformBlocks); |
| 871 | if (!namedBlock) |
| 872 | { |
| 873 | namedBlock = FindVariable(blockName, mShaderStorageBlocks); |
| 874 | } |
| 875 | return namedBlock; |
| 876 | } |
| 877 | |
| 878 | bool CollectVariablesTraverser::visitBinary(Visit, TIntermBinary *binaryNode) |
| 879 | { |
| 880 | if (binaryNode->getOp() == EOpIndexDirectInterfaceBlock) |
| 881 | { |
| 882 | // NOTE: we do not determine static use / activeness for individual blocks of an array. |
| 883 | TIntermTyped *blockNode = binaryNode->getLeft()->getAsTyped(); |
| 884 | ASSERT(blockNode); |
| 885 | |
| 886 | TIntermConstantUnion *constantUnion = binaryNode->getRight()->getAsConstantUnion(); |
| 887 | ASSERT(constantUnion); |
| 888 | |
| 889 | InterfaceBlock *namedBlock = nullptr; |
| 890 | |
| 891 | bool traverseIndexExpression = false; |
| 892 | TIntermBinary *interfaceIndexingNode = blockNode->getAsBinaryNode(); |
| 893 | if (interfaceIndexingNode) |
| 894 | { |
| 895 | TIntermTyped *interfaceNode = interfaceIndexingNode->getLeft()->getAsTyped(); |
| 896 | ASSERT(interfaceNode); |
| 897 | |
| 898 | const TType &interfaceType = interfaceNode->getType(); |
| 899 | if (interfaceType.getQualifier() == EvqPerVertexIn) |
| 900 | { |
| 901 | namedBlock = recordGLInUsed(interfaceType); |
| 902 | ASSERT(namedBlock); |
| 903 | |
| 904 | // We need to continue traversing to collect useful variables in the index |
| 905 | // expression of gl_in. |
| 906 | traverseIndexExpression = true; |
| 907 | } |
| 908 | } |
| 909 | |
| 910 | const TInterfaceBlock *interfaceBlock = blockNode->getType().getInterfaceBlock(); |
| 911 | if (!namedBlock) |
| 912 | { |
| 913 | namedBlock = findNamedInterfaceBlock(interfaceBlock->name()); |
| 914 | } |
| 915 | ASSERT(namedBlock); |
| 916 | ASSERT(namedBlock->staticUse); |
| 917 | namedBlock->active = true; |
| 918 | unsigned int fieldIndex = static_cast<unsigned int>(constantUnion->getIConst(0)); |
| 919 | ASSERT(fieldIndex < namedBlock->fields.size()); |
| 920 | // TODO(oetuaho): Would be nicer to record static use of fields of named interface blocks |
| 921 | // more accurately at parse time - now we only mark the fields statically used if they are |
| 922 | // active. http://anglebug.com/2440 |
| 923 | namedBlock->fields[fieldIndex].staticUse = true; |
| 924 | namedBlock->fields[fieldIndex].active = true; |
| 925 | |
| 926 | if (traverseIndexExpression) |
| 927 | { |
| 928 | ASSERT(interfaceIndexingNode); |
| 929 | interfaceIndexingNode->getRight()->traverse(this); |
| 930 | } |
| 931 | return false; |
| 932 | } |
| 933 | |
| 934 | return true; |
| 935 | } |
| 936 | |
| 937 | } // anonymous namespace |
| 938 | |
| 939 | void CollectVariables(TIntermBlock *root, |
| 940 | std::vector<Attribute> *attributes, |
| 941 | std::vector<OutputVariable> *outputVariables, |
| 942 | std::vector<Uniform> *uniforms, |
| 943 | std::vector<Varying> *inputVaryings, |
| 944 | std::vector<Varying> *outputVaryings, |
| 945 | std::vector<InterfaceBlock> *uniformBlocks, |
| 946 | std::vector<InterfaceBlock> *shaderStorageBlocks, |
| 947 | std::vector<InterfaceBlock> *inBlocks, |
| 948 | ShHashFunction64 hashFunction, |
| 949 | TSymbolTable *symbolTable, |
| 950 | GLenum shaderType, |
| 951 | const TExtensionBehavior &extensionBehavior) |
| 952 | { |
| 953 | CollectVariablesTraverser collect(attributes, outputVariables, uniforms, inputVaryings, |
| 954 | outputVaryings, uniformBlocks, shaderStorageBlocks, inBlocks, |
| 955 | hashFunction, symbolTable, shaderType, extensionBehavior); |
| 956 | root->traverse(&collect); |
| 957 | } |
| 958 | |
| 959 | } // namespace sh |
| 960 | |