| 1 | // |
|---|---|
| 2 | // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | #ifndef COMPILER_TRANSLATOR_UTIL_H_ |
| 8 | #define COMPILER_TRANSLATOR_UTIL_H_ |
| 9 | |
| 10 | #include <stack> |
| 11 | |
| 12 | #include <GLSLANG/ShaderLang.h> |
| 13 | #include "angle_gl.h" |
| 14 | |
| 15 | #include "compiler/translator/HashNames.h" |
| 16 | #include "compiler/translator/ImmutableString.h" |
| 17 | #include "compiler/translator/Operator.h" |
| 18 | #include "compiler/translator/Types.h" |
| 19 | |
| 20 | // If overflow happens, clamp the value to UINT_MIN or UINT_MAX. |
| 21 | // Return false if overflow happens. |
| 22 | bool atoi_clamp(const char *str, unsigned int *value); |
| 23 | |
| 24 | namespace sh |
| 25 | { |
| 26 | class TIntermBlock; |
| 27 | class TSymbolTable; |
| 28 | class TIntermTyped; |
| 29 | |
| 30 | float NumericLexFloat32OutOfRangeToInfinity(const std::string &str); |
| 31 | |
| 32 | // strtof_clamp is like strtof but |
| 33 | // 1. it forces C locale, i.e. forcing '.' as decimal point. |
| 34 | // 2. it sets the value to infinity if overflow happens. |
| 35 | // 3. str should be guaranteed to be in the valid format for a floating point number as defined |
| 36 | // by the grammar in the ESSL 3.00.6 spec section 4.1.4. |
| 37 | // Return false if overflow happens. |
| 38 | bool strtof_clamp(const std::string &str, float *value); |
| 39 | |
| 40 | GLenum GLVariableType(const TType &type); |
| 41 | GLenum GLVariablePrecision(const TType &type); |
| 42 | bool IsVaryingIn(TQualifier qualifier); |
| 43 | bool IsVaryingOut(TQualifier qualifier); |
| 44 | bool IsVarying(TQualifier qualifier); |
| 45 | bool IsGeometryShaderInput(GLenum shaderType, TQualifier qualifier); |
| 46 | InterpolationType GetInterpolationType(TQualifier qualifier); |
| 47 | |
| 48 | // Returns array brackets including size with outermost array size first, as specified in GLSL ES |
| 49 | // 3.10 section 4.1.9. |
| 50 | ImmutableString ArrayString(const TType &type); |
| 51 | |
| 52 | ImmutableString GetTypeName(const TType &type, ShHashFunction64 hashFunction, NameMap *nameMap); |
| 53 | |
| 54 | TType GetShaderVariableBasicType(const sh::ShaderVariable &var); |
| 55 | |
| 56 | void DeclareGlobalVariable(TIntermBlock *root, const TVariable *variable); |
| 57 | |
| 58 | bool IsBuiltinOutputVariable(TQualifier qualifier); |
| 59 | bool IsBuiltinFragmentInputVariable(TQualifier qualifier); |
| 60 | bool CanBeInvariantESSL1(TQualifier qualifier); |
| 61 | bool CanBeInvariantESSL3OrGreater(TQualifier qualifier); |
| 62 | bool IsOutputESSL(ShShaderOutput output); |
| 63 | bool IsOutputGLSL(ShShaderOutput output); |
| 64 | bool IsOutputHLSL(ShShaderOutput output); |
| 65 | bool IsOutputVulkan(ShShaderOutput output); |
| 66 | |
| 67 | bool IsInShaderStorageBlock(TIntermTyped *node); |
| 68 | |
| 69 | GLenum GetImageInternalFormatType(TLayoutImageInternalFormat iifq); |
| 70 | } // namespace sh |
| 71 | |
| 72 | #endif // COMPILER_TRANSLATOR_UTIL_H_ |
| 73 |