| 1 | // |
| 2 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // utilities.h: Conversion functions and other utility routines. |
| 8 | |
| 9 | #ifndef COMMON_UTILITIES_H_ |
| 10 | #define COMMON_UTILITIES_H_ |
| 11 | |
| 12 | #include <EGL/egl.h> |
| 13 | #include <EGL/eglext.h> |
| 14 | |
| 15 | #include <math.h> |
| 16 | #include <string> |
| 17 | #include <vector> |
| 18 | |
| 19 | #include "angle_gl.h" |
| 20 | |
| 21 | #include "common/PackedEnums.h" |
| 22 | #include "common/mathutil.h" |
| 23 | #include "common/platform.h" |
| 24 | |
| 25 | namespace sh |
| 26 | { |
| 27 | struct ShaderVariable; |
| 28 | } |
| 29 | |
| 30 | namespace gl |
| 31 | { |
| 32 | |
| 33 | int VariableComponentCount(GLenum type); |
| 34 | GLenum VariableComponentType(GLenum type); |
| 35 | size_t VariableComponentSize(GLenum type); |
| 36 | size_t VariableInternalSize(GLenum type); |
| 37 | size_t VariableExternalSize(GLenum type); |
| 38 | int VariableRowCount(GLenum type); |
| 39 | int VariableColumnCount(GLenum type); |
| 40 | bool IsSamplerType(GLenum type); |
| 41 | bool IsImageType(GLenum type); |
| 42 | bool IsImage2DType(GLenum type); |
| 43 | bool IsAtomicCounterType(GLenum type); |
| 44 | bool IsOpaqueType(GLenum type); |
| 45 | bool IsMatrixType(GLenum type); |
| 46 | GLenum TransposeMatrixType(GLenum type); |
| 47 | int VariableRegisterCount(GLenum type); |
| 48 | int MatrixRegisterCount(GLenum type, bool isRowMajorMatrix); |
| 49 | int MatrixComponentCount(GLenum type, bool isRowMajorMatrix); |
| 50 | int VariableSortOrder(GLenum type); |
| 51 | GLenum VariableBoolVectorType(GLenum type); |
| 52 | |
| 53 | int AllocateFirstFreeBits(unsigned int *bits, unsigned int allocationSize, unsigned int bitsSize); |
| 54 | |
| 55 | // Parse the base resource name and array indices. Returns the base name of the resource. |
| 56 | // If the provided name doesn't index an array, the outSubscripts vector will be empty. |
| 57 | // If the provided name indexes an array, the outSubscripts vector will contain indices with |
| 58 | // outermost array indices in the back. If an array index is invalid, GL_INVALID_INDEX is added to |
| 59 | // outSubscripts. |
| 60 | std::string ParseResourceName(const std::string &name, std::vector<unsigned int> *outSubscripts); |
| 61 | |
| 62 | // Find the child field which matches 'fullName' == var.name + "." + field.name. |
| 63 | // Return nullptr if not found. |
| 64 | const sh::ShaderVariable *FindShaderVarField(const sh::ShaderVariable &var, |
| 65 | const std::string &fullName); |
| 66 | |
| 67 | // Find the range of index values in the provided indices pointer. Primitive restart indices are |
| 68 | // only counted in the range if primitive restart is disabled. |
| 69 | IndexRange ComputeIndexRange(DrawElementsType indexType, |
| 70 | const GLvoid *indices, |
| 71 | size_t count, |
| 72 | bool primitiveRestartEnabled); |
| 73 | |
| 74 | // Get the primitive restart index value for the given index type. |
| 75 | GLuint GetPrimitiveRestartIndex(DrawElementsType indexType); |
| 76 | |
| 77 | bool IsTriangleMode(PrimitiveMode drawMode); |
| 78 | |
| 79 | namespace priv |
| 80 | { |
| 81 | extern const angle::PackedEnumMap<PrimitiveMode, bool>& gLineModes(); |
| 82 | } // namespace priv |
| 83 | |
| 84 | ANGLE_INLINE bool IsLineMode(PrimitiveMode primitiveMode) |
| 85 | { |
| 86 | return priv::gLineModes()[primitiveMode]; |
| 87 | } |
| 88 | |
| 89 | bool IsIntegerFormat(GLenum unsizedFormat); |
| 90 | |
| 91 | // Returns the product of the sizes in the vector, or 1 if the vector is empty. Doesn't currently |
| 92 | // perform overflow checks. |
| 93 | unsigned int ArraySizeProduct(const std::vector<unsigned int> &arraySizes); |
| 94 | |
| 95 | // Return the array index at the end of name, and write the length of name before the final array |
| 96 | // index into nameLengthWithoutArrayIndexOut. In case name doesn't include an array index, return |
| 97 | // GL_INVALID_INDEX and write the length of the original string. |
| 98 | unsigned int ParseArrayIndex(const std::string &name, size_t *nameLengthWithoutArrayIndexOut); |
| 99 | |
| 100 | enum class SamplerFormat : uint8_t |
| 101 | { |
| 102 | Float = 0, |
| 103 | Unsigned = 1, |
| 104 | Signed = 2, |
| 105 | Shadow = 3, |
| 106 | |
| 107 | InvalidEnum = 4, |
| 108 | EnumCount = 4, |
| 109 | }; |
| 110 | |
| 111 | struct UniformTypeInfo final : angle::NonCopyable |
| 112 | { |
| 113 | inline constexpr UniformTypeInfo(GLenum type, |
| 114 | GLenum componentType, |
| 115 | GLenum textureType, |
| 116 | GLenum transposedMatrixType, |
| 117 | GLenum boolVectorType, |
| 118 | SamplerFormat samplerFormat, |
| 119 | int rowCount, |
| 120 | int columnCount, |
| 121 | int componentCount, |
| 122 | size_t componentSize, |
| 123 | size_t internalSize, |
| 124 | size_t externalSize, |
| 125 | bool isSampler, |
| 126 | bool isMatrixType, |
| 127 | bool isImageType); |
| 128 | |
| 129 | GLenum type; |
| 130 | GLenum componentType; |
| 131 | GLenum textureType; |
| 132 | GLenum transposedMatrixType; |
| 133 | GLenum boolVectorType; |
| 134 | SamplerFormat samplerFormat; |
| 135 | int rowCount; |
| 136 | int columnCount; |
| 137 | int componentCount; |
| 138 | size_t componentSize; |
| 139 | size_t internalSize; |
| 140 | size_t externalSize; |
| 141 | bool isSampler; |
| 142 | bool isMatrixType; |
| 143 | bool isImageType; |
| 144 | }; |
| 145 | |
| 146 | inline constexpr UniformTypeInfo::UniformTypeInfo(GLenum type, |
| 147 | GLenum componentType, |
| 148 | GLenum textureType, |
| 149 | GLenum transposedMatrixType, |
| 150 | GLenum boolVectorType, |
| 151 | SamplerFormat samplerFormat, |
| 152 | int rowCount, |
| 153 | int columnCount, |
| 154 | int componentCount, |
| 155 | size_t componentSize, |
| 156 | size_t internalSize, |
| 157 | size_t externalSize, |
| 158 | bool isSampler, |
| 159 | bool isMatrixType, |
| 160 | bool isImageType) |
| 161 | : type(type), |
| 162 | componentType(componentType), |
| 163 | textureType(textureType), |
| 164 | transposedMatrixType(transposedMatrixType), |
| 165 | boolVectorType(boolVectorType), |
| 166 | samplerFormat(samplerFormat), |
| 167 | rowCount(rowCount), |
| 168 | columnCount(columnCount), |
| 169 | componentCount(componentCount), |
| 170 | componentSize(componentSize), |
| 171 | internalSize(internalSize), |
| 172 | externalSize(externalSize), |
| 173 | isSampler(isSampler), |
| 174 | isMatrixType(isMatrixType), |
| 175 | isImageType(isImageType) |
| 176 | {} |
| 177 | |
| 178 | const UniformTypeInfo &GetUniformTypeInfo(GLenum uniformType); |
| 179 | |
| 180 | const char *GetGenericErrorMessage(GLenum error); |
| 181 | |
| 182 | unsigned int ElementTypeSize(GLenum elementType); |
| 183 | |
| 184 | template <typename T> |
| 185 | T GetClampedVertexCount(size_t vertexCount) |
| 186 | { |
| 187 | static constexpr size_t kMax = static_cast<size_t>(std::numeric_limits<T>::max()); |
| 188 | return static_cast<T>(vertexCount > kMax ? kMax : vertexCount); |
| 189 | } |
| 190 | } // namespace gl |
| 191 | |
| 192 | namespace egl |
| 193 | { |
| 194 | static const EGLenum FirstCubeMapTextureTarget = EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR; |
| 195 | static const EGLenum LastCubeMapTextureTarget = EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR; |
| 196 | bool IsCubeMapTextureTarget(EGLenum target); |
| 197 | size_t CubeMapTextureTargetToLayerIndex(EGLenum target); |
| 198 | EGLenum LayerIndexToCubeMapTextureTarget(size_t index); |
| 199 | bool IsTextureTarget(EGLenum target); |
| 200 | bool IsRenderbufferTarget(EGLenum target); |
| 201 | bool IsExternalImageTarget(EGLenum target); |
| 202 | |
| 203 | const char *GetGenericErrorMessage(EGLint error); |
| 204 | } // namespace egl |
| 205 | |
| 206 | namespace egl_gl |
| 207 | { |
| 208 | GLuint EGLClientBufferToGLObjectHandle(EGLClientBuffer buffer); |
| 209 | } |
| 210 | |
| 211 | namespace gl_egl |
| 212 | { |
| 213 | EGLenum GLComponentTypeToEGLColorComponentType(GLenum glComponentType); |
| 214 | EGLClientBuffer GLObjectHandleToEGLClientBuffer(GLuint handle); |
| 215 | } // namespace gl_egl |
| 216 | |
| 217 | #if !defined(ANGLE_ENABLE_WINDOWS_STORE) |
| 218 | std::string getTempPath(); |
| 219 | void writeFile(const char *path, const void *data, size_t size); |
| 220 | #endif |
| 221 | |
| 222 | #if defined(ANGLE_PLATFORM_WINDOWS) |
| 223 | void ScheduleYield(); |
| 224 | #endif |
| 225 | |
| 226 | #endif // COMMON_UTILITIES_H_ |
| 227 | |