| 1 | /* |
| 2 | * Copyright (C) 2017 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| 14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| 15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| 17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| 23 | * THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #include "config.h" |
| 27 | #include "RenderTreeBuilder.h" |
| 28 | |
| 29 | #include "AXObjectCache.h" |
| 30 | #include "Frame.h" |
| 31 | #include "FrameSelection.h" |
| 32 | #include "RenderButton.h" |
| 33 | #include "RenderCounter.h" |
| 34 | #include "RenderElement.h" |
| 35 | #include "RenderFullScreen.h" |
| 36 | #include "RenderGrid.h" |
| 37 | #include "RenderLineBreak.h" |
| 38 | #include "RenderMathMLFenced.h" |
| 39 | #include "RenderMenuList.h" |
| 40 | #include "RenderMultiColumnFlow.h" |
| 41 | #include "RenderRuby.h" |
| 42 | #include "RenderRubyBase.h" |
| 43 | #include "RenderRubyRun.h" |
| 44 | #include "RenderSVGContainer.h" |
| 45 | #include "RenderSVGInline.h" |
| 46 | #include "RenderSVGRoot.h" |
| 47 | #include "RenderSVGText.h" |
| 48 | #include "RenderTable.h" |
| 49 | #include "RenderTableRow.h" |
| 50 | #include "RenderTableSection.h" |
| 51 | #include "RenderText.h" |
| 52 | #include "RenderTextFragment.h" |
| 53 | #include "RenderTreeBuilderBlock.h" |
| 54 | #include "RenderTreeBuilderBlockFlow.h" |
| 55 | #include "RenderTreeBuilderContinuation.h" |
| 56 | #include "RenderTreeBuilderFirstLetter.h" |
| 57 | #include "RenderTreeBuilderFormControls.h" |
| 58 | #include "RenderTreeBuilderFullScreen.h" |
| 59 | #include "RenderTreeBuilderInline.h" |
| 60 | #include "RenderTreeBuilderList.h" |
| 61 | #include "RenderTreeBuilderMathML.h" |
| 62 | #include "RenderTreeBuilderMultiColumn.h" |
| 63 | #include "RenderTreeBuilderRuby.h" |
| 64 | #include "RenderTreeBuilderSVG.h" |
| 65 | #include "RenderTreeBuilderTable.h" |
| 66 | |
| 67 | namespace WebCore { |
| 68 | |
| 69 | RenderTreeBuilder* RenderTreeBuilder::s_current; |
| 70 | |
| 71 | static void markBoxForRelayoutAfterSplit(RenderBox& box) |
| 72 | { |
| 73 | // FIXME: The table code should handle that automatically. If not, |
| 74 | // we should fix it and remove the table part checks. |
| 75 | if (is<RenderTable>(box)) { |
| 76 | // Because we may have added some sections with already computed column structures, we need to |
| 77 | // sync the table structure with them now. This avoids crashes when adding new cells to the table. |
| 78 | downcast<RenderTable>(box).forceSectionsRecalc(); |
| 79 | } else if (is<RenderTableSection>(box)) |
| 80 | downcast<RenderTableSection>(box).setNeedsCellRecalc(); |
| 81 | |
| 82 | box.setNeedsLayoutAndPrefWidthsRecalc(); |
| 83 | } |
| 84 | |
| 85 | static void getInlineRun(RenderObject* start, RenderObject* boundary, RenderObject*& inlineRunStart, RenderObject*& inlineRunEnd) |
| 86 | { |
| 87 | // Beginning at |start| we find the largest contiguous run of inlines that |
| 88 | // we can. We denote the run with start and end points, |inlineRunStart| |
| 89 | // and |inlineRunEnd|. Note that these two values may be the same if |
| 90 | // we encounter only one inline. |
| 91 | // |
| 92 | // We skip any non-inlines we encounter as long as we haven't found any |
| 93 | // inlines yet. |
| 94 | // |
| 95 | // |boundary| indicates a non-inclusive boundary point. Regardless of whether |boundary| |
| 96 | // is inline or not, we will not include it in a run with inlines before it. It's as though we encountered |
| 97 | // a non-inline. |
| 98 | |
| 99 | // Start by skipping as many non-inlines as we can. |
| 100 | auto* curr = start; |
| 101 | bool sawInline; |
| 102 | do { |
| 103 | while (curr && !(curr->isInline() || curr->isFloatingOrOutOfFlowPositioned())) |
| 104 | curr = curr->nextSibling(); |
| 105 | |
| 106 | inlineRunStart = inlineRunEnd = curr; |
| 107 | |
| 108 | if (!curr) |
| 109 | return; // No more inline children to be found. |
| 110 | |
| 111 | sawInline = curr->isInline(); |
| 112 | |
| 113 | curr = curr->nextSibling(); |
| 114 | while (curr && (curr->isInline() || curr->isFloatingOrOutOfFlowPositioned()) && (curr != boundary)) { |
| 115 | inlineRunEnd = curr; |
| 116 | if (curr->isInline()) |
| 117 | sawInline = true; |
| 118 | curr = curr->nextSibling(); |
| 119 | } |
| 120 | } while (!sawInline); |
| 121 | } |
| 122 | |
| 123 | RenderTreeBuilder::RenderTreeBuilder(RenderView& view) |
| 124 | : m_view(view) |
| 125 | , m_firstLetterBuilder(std::make_unique<FirstLetter>(*this)) |
| 126 | , m_listBuilder(std::make_unique<List>(*this)) |
| 127 | , m_multiColumnBuilder(std::make_unique<MultiColumn>(*this)) |
| 128 | , m_tableBuilder(std::make_unique<Table>(*this)) |
| 129 | , m_rubyBuilder(std::make_unique<Ruby>(*this)) |
| 130 | , m_formControlsBuilder(std::make_unique<FormControls>(*this)) |
| 131 | , m_blockBuilder(std::make_unique<Block>(*this)) |
| 132 | , m_blockFlowBuilder(std::make_unique<BlockFlow>(*this)) |
| 133 | , m_inlineBuilder(std::make_unique<Inline>(*this)) |
| 134 | , m_svgBuilder(std::make_unique<SVG>(*this)) |
| 135 | #if ENABLE(MATHML) |
| 136 | , m_mathMLBuilder(std::make_unique<MathML>(*this)) |
| 137 | #endif |
| 138 | , m_continuationBuilder(std::make_unique<Continuation>(*this)) |
| 139 | #if ENABLE(FULLSCREEN_API) |
| 140 | , m_fullScreenBuilder(std::make_unique<FullScreen>(*this)) |
| 141 | #endif |
| 142 | { |
| 143 | RELEASE_ASSERT(!s_current || &m_view != &s_current->m_view); |
| 144 | m_previous = s_current; |
| 145 | s_current = this; |
| 146 | } |
| 147 | |
| 148 | RenderTreeBuilder::~RenderTreeBuilder() |
| 149 | { |
| 150 | s_current = m_previous; |
| 151 | } |
| 152 | |
| 153 | void RenderTreeBuilder::destroy(RenderObject& renderer) |
| 154 | { |
| 155 | ASSERT(renderer.parent()); |
| 156 | auto toDestroy = detach(*renderer.parent(), renderer); |
| 157 | |
| 158 | #if ENABLE(FULLSCREEN_API) |
| 159 | if (is<RenderFullScreen>(renderer)) |
| 160 | fullScreenBuilder().cleanupOnDestroy(downcast<RenderFullScreen>(renderer)); |
| 161 | #endif |
| 162 | |
| 163 | if (is<RenderTextFragment>(renderer)) |
| 164 | firstLetterBuilder().cleanupOnDestroy(downcast<RenderTextFragment>(renderer)); |
| 165 | |
| 166 | if (is<RenderBoxModelObject>(renderer)) |
| 167 | continuationBuilder().cleanupOnDestroy(downcast<RenderBoxModelObject>(renderer)); |
| 168 | |
| 169 | // We need to detach the subtree first so that the descendants don't have |
| 170 | // access to previous/next sublings at detach(). |
| 171 | // FIXME: webkit.org/b/182909. |
| 172 | if (!is<RenderElement>(toDestroy.get())) |
| 173 | return; |
| 174 | |
| 175 | auto& childToDestroy = downcast<RenderElement>(*toDestroy.get()); |
| 176 | while (childToDestroy.firstChild()) { |
| 177 | auto& firstChild = *childToDestroy.firstChild(); |
| 178 | if (auto* node = firstChild.node()) |
| 179 | node->setRenderer(nullptr); |
| 180 | destroy(firstChild); |
| 181 | } |
| 182 | } |
| 183 | |
| 184 | void RenderTreeBuilder::attach(RenderElement& parent, RenderPtr<RenderObject> child, RenderObject* beforeChild) |
| 185 | { |
| 186 | auto insertRecursiveIfNeeded = [&](RenderElement& parentCandidate) { |
| 187 | if (&parent == &parentCandidate) { |
| 188 | attachToRenderElement(parent, WTFMove(child), beforeChild); |
| 189 | return; |
| 190 | } |
| 191 | attach(parentCandidate, WTFMove(child), beforeChild); |
| 192 | }; |
| 193 | |
| 194 | ASSERT(&parent.view() == &m_view); |
| 195 | |
| 196 | if (is<RenderText>(beforeChild)) { |
| 197 | if (auto* wrapperInline = downcast<RenderText>(*beforeChild).inlineWrapperForDisplayContents()) |
| 198 | beforeChild = wrapperInline; |
| 199 | } |
| 200 | |
| 201 | if (is<RenderTableRow>(parent)) { |
| 202 | auto& parentCandidate = tableBuilder().findOrCreateParentForChild(downcast<RenderTableRow>(parent), *child, beforeChild); |
| 203 | if (&parentCandidate == &parent) { |
| 204 | tableBuilder().attach(downcast<RenderTableRow>(parentCandidate), WTFMove(child), beforeChild); |
| 205 | return; |
| 206 | } |
| 207 | insertRecursiveIfNeeded(parentCandidate); |
| 208 | return; |
| 209 | } |
| 210 | |
| 211 | if (is<RenderTableSection>(parent)) { |
| 212 | auto& parentCandidate = tableBuilder().findOrCreateParentForChild(downcast<RenderTableSection>(parent), *child, beforeChild); |
| 213 | if (&parent == &parentCandidate) { |
| 214 | tableBuilder().attach(downcast<RenderTableSection>(parent), WTFMove(child), beforeChild); |
| 215 | return; |
| 216 | } |
| 217 | insertRecursiveIfNeeded(parentCandidate); |
| 218 | return; |
| 219 | } |
| 220 | |
| 221 | if (is<RenderTable>(parent)) { |
| 222 | auto& parentCandidate = tableBuilder().findOrCreateParentForChild(downcast<RenderTable>(parent), *child, beforeChild); |
| 223 | if (&parentCandidate == &parent) { |
| 224 | tableBuilder().attach(downcast<RenderTable>(parentCandidate), WTFMove(child), beforeChild); |
| 225 | return; |
| 226 | } |
| 227 | insertRecursiveIfNeeded(parentCandidate); |
| 228 | return; |
| 229 | } |
| 230 | |
| 231 | if (is<RenderRubyAsBlock>(parent)) { |
| 232 | insertRecursiveIfNeeded(rubyBuilder().findOrCreateParentForChild(downcast<RenderRubyAsBlock>(parent), *child, beforeChild)); |
| 233 | return; |
| 234 | } |
| 235 | |
| 236 | if (is<RenderRubyAsInline>(parent)) { |
| 237 | insertRecursiveIfNeeded(rubyBuilder().findOrCreateParentForChild(downcast<RenderRubyAsInline>(parent), *child, beforeChild)); |
| 238 | return; |
| 239 | } |
| 240 | |
| 241 | if (is<RenderRubyRun>(parent)) { |
| 242 | rubyBuilder().attach(downcast<RenderRubyRun>(parent), WTFMove(child), beforeChild); |
| 243 | return; |
| 244 | } |
| 245 | |
| 246 | if (is<RenderButton>(parent)) { |
| 247 | formControlsBuilder().attach(downcast<RenderButton>(parent), WTFMove(child), beforeChild); |
| 248 | return; |
| 249 | } |
| 250 | |
| 251 | if (is<RenderMenuList>(parent)) { |
| 252 | formControlsBuilder().attach(downcast<RenderMenuList>(parent), WTFMove(child), beforeChild); |
| 253 | return; |
| 254 | } |
| 255 | |
| 256 | if (is<RenderSVGContainer>(parent)) { |
| 257 | svgBuilder().attach(downcast<RenderSVGContainer>(parent), WTFMove(child), beforeChild); |
| 258 | return; |
| 259 | } |
| 260 | |
| 261 | if (is<RenderSVGInline>(parent)) { |
| 262 | svgBuilder().attach(downcast<RenderSVGInline>(parent), WTFMove(child), beforeChild); |
| 263 | return; |
| 264 | } |
| 265 | |
| 266 | if (is<RenderSVGRoot>(parent)) { |
| 267 | svgBuilder().attach(downcast<RenderSVGRoot>(parent), WTFMove(child), beforeChild); |
| 268 | return; |
| 269 | } |
| 270 | |
| 271 | if (is<RenderSVGText>(parent)) { |
| 272 | svgBuilder().attach(downcast<RenderSVGText>(parent), WTFMove(child), beforeChild); |
| 273 | return; |
| 274 | } |
| 275 | |
| 276 | #if ENABLE(MATHML) |
| 277 | if (is<RenderMathMLFenced>(parent)) { |
| 278 | mathMLBuilder().attach(downcast<RenderMathMLFenced>(parent), WTFMove(child), beforeChild); |
| 279 | return; |
| 280 | } |
| 281 | #endif |
| 282 | |
| 283 | if (is<RenderGrid>(parent)) { |
| 284 | attachToRenderGrid(downcast<RenderGrid>(parent), WTFMove(child), beforeChild); |
| 285 | return; |
| 286 | } |
| 287 | |
| 288 | if (is<RenderBlockFlow>(parent)) { |
| 289 | blockFlowBuilder().attach(downcast<RenderBlockFlow>(parent), WTFMove(child), beforeChild); |
| 290 | return; |
| 291 | } |
| 292 | |
| 293 | if (is<RenderBlock>(parent)) { |
| 294 | blockBuilder().attach(downcast<RenderBlock>(parent), WTFMove(child), beforeChild); |
| 295 | return; |
| 296 | } |
| 297 | |
| 298 | if (is<RenderInline>(parent)) { |
| 299 | inlineBuilder().attach(downcast<RenderInline>(parent), WTFMove(child), beforeChild); |
| 300 | return; |
| 301 | } |
| 302 | |
| 303 | attachToRenderElement(parent, WTFMove(child), beforeChild); |
| 304 | } |
| 305 | |
| 306 | void RenderTreeBuilder::attachIgnoringContinuation(RenderElement& parent, RenderPtr<RenderObject> child, RenderObject* beforeChild) |
| 307 | { |
| 308 | if (is<RenderInline>(parent)) { |
| 309 | inlineBuilder().attachIgnoringContinuation(downcast<RenderInline>(parent), WTFMove(child), beforeChild); |
| 310 | return; |
| 311 | } |
| 312 | |
| 313 | if (is<RenderBlock>(parent)) { |
| 314 | blockBuilder().attachIgnoringContinuation(downcast<RenderBlock>(parent), WTFMove(child), beforeChild); |
| 315 | return; |
| 316 | } |
| 317 | |
| 318 | attach(parent, WTFMove(child), beforeChild); |
| 319 | } |
| 320 | |
| 321 | RenderPtr<RenderObject> RenderTreeBuilder::detach(RenderElement& parent, RenderObject& child, CanCollapseAnonymousBlock canCollapseAnonymousBlock) |
| 322 | { |
| 323 | if (is<RenderRubyAsInline>(parent)) |
| 324 | return rubyBuilder().detach(downcast<RenderRubyAsInline>(parent), child); |
| 325 | |
| 326 | if (is<RenderRubyAsBlock>(parent)) |
| 327 | return rubyBuilder().detach(downcast<RenderRubyAsBlock>(parent), child); |
| 328 | |
| 329 | if (is<RenderRubyRun>(parent)) |
| 330 | return rubyBuilder().detach(downcast<RenderRubyRun>(parent), child); |
| 331 | |
| 332 | if (is<RenderMenuList>(parent)) |
| 333 | return formControlsBuilder().detach(downcast<RenderMenuList>(parent), child); |
| 334 | |
| 335 | if (is<RenderButton>(parent)) |
| 336 | return formControlsBuilder().detach(downcast<RenderButton>(parent), child); |
| 337 | |
| 338 | if (is<RenderGrid>(parent)) |
| 339 | return detachFromRenderGrid(downcast<RenderGrid>(parent), child); |
| 340 | |
| 341 | if (is<RenderSVGText>(parent)) |
| 342 | return svgBuilder().detach(downcast<RenderSVGText>(parent), child); |
| 343 | |
| 344 | if (is<RenderSVGInline>(parent)) |
| 345 | return svgBuilder().detach(downcast<RenderSVGInline>(parent), child); |
| 346 | |
| 347 | if (is<RenderSVGContainer>(parent)) |
| 348 | return svgBuilder().detach(downcast<RenderSVGContainer>(parent), child); |
| 349 | |
| 350 | if (is<RenderSVGRoot>(parent)) |
| 351 | return svgBuilder().detach(downcast<RenderSVGRoot>(parent), child); |
| 352 | |
| 353 | if (is<RenderBlockFlow>(parent)) |
| 354 | return blockBuilder().detach(downcast<RenderBlockFlow>(parent), child, canCollapseAnonymousBlock); |
| 355 | |
| 356 | if (is<RenderBlock>(parent)) |
| 357 | return blockBuilder().detach(downcast<RenderBlock>(parent), child, canCollapseAnonymousBlock); |
| 358 | |
| 359 | return detachFromRenderElement(parent, child); |
| 360 | } |
| 361 | |
| 362 | void RenderTreeBuilder::attach(RenderTreePosition& position, RenderPtr<RenderObject> child) |
| 363 | { |
| 364 | attach(position.parent(), WTFMove(child), position.nextSibling()); |
| 365 | } |
| 366 | |
| 367 | #if ENABLE(FULLSCREEN_API) |
| 368 | void RenderTreeBuilder::createPlaceholderForFullScreen(RenderFullScreen& renderer, std::unique_ptr<RenderStyle> style, const LayoutRect& frameRect) |
| 369 | { |
| 370 | fullScreenBuilder().createPlaceholder(renderer, WTFMove(style), frameRect); |
| 371 | } |
| 372 | #endif |
| 373 | |
| 374 | void RenderTreeBuilder::attachToRenderElement(RenderElement& parent, RenderPtr<RenderObject> child, RenderObject* beforeChild) |
| 375 | { |
| 376 | if (tableBuilder().childRequiresTable(parent, *child)) { |
| 377 | RenderTable* table; |
| 378 | RenderObject* afterChild = beforeChild ? beforeChild->previousSibling() : parent.lastChild(); |
| 379 | if (afterChild && afterChild->isAnonymous() && is<RenderTable>(*afterChild) && !afterChild->isBeforeContent()) |
| 380 | table = downcast<RenderTable>(afterChild); |
| 381 | else { |
| 382 | auto newTable = RenderTable::createAnonymousWithParentRenderer(parent); |
| 383 | table = newTable.get(); |
| 384 | attach(parent, WTFMove(newTable), beforeChild); |
| 385 | } |
| 386 | |
| 387 | attach(*table, WTFMove(child)); |
| 388 | return; |
| 389 | } |
| 390 | auto& newChild = *child.get(); |
| 391 | attachToRenderElementInternal(parent, WTFMove(child), beforeChild); |
| 392 | parent.didAttachChild(newChild, beforeChild); |
| 393 | } |
| 394 | |
| 395 | void RenderTreeBuilder::attachToRenderElementInternal(RenderElement& parent, RenderPtr<RenderObject> child, RenderObject* beforeChild) |
| 396 | { |
| 397 | RELEASE_ASSERT_WITH_MESSAGE(!parent.view().frameView().layoutContext().layoutState(), "Layout must not mutate render tree" ); |
| 398 | ASSERT(parent.canHaveChildren() || parent.canHaveGeneratedChildren()); |
| 399 | ASSERT(!child->parent()); |
| 400 | ASSERT(!parent.isRenderBlockFlow() || (!child->isTableSection() && !child->isTableRow() && !child->isTableCell())); |
| 401 | |
| 402 | while (beforeChild && beforeChild->parent() && beforeChild->parent() != &parent) |
| 403 | beforeChild = beforeChild->parent(); |
| 404 | |
| 405 | ASSERT(!beforeChild || beforeChild->parent() == &parent); |
| 406 | ASSERT(!is<RenderText>(beforeChild) || !downcast<RenderText>(*beforeChild).inlineWrapperForDisplayContents()); |
| 407 | |
| 408 | // Take the ownership. |
| 409 | auto* newChild = parent.attachRendererInternal(WTFMove(child), beforeChild); |
| 410 | |
| 411 | newChild->initializeFragmentedFlowStateOnInsertion(); |
| 412 | if (!parent.renderTreeBeingDestroyed()) { |
| 413 | newChild->insertedIntoTree(); |
| 414 | |
| 415 | auto* fragmentedFlow = newChild->enclosingFragmentedFlow(); |
| 416 | if (is<RenderMultiColumnFlow>(fragmentedFlow)) |
| 417 | multiColumnBuilder().multiColumnDescendantInserted(downcast<RenderMultiColumnFlow>(*fragmentedFlow), *newChild); |
| 418 | |
| 419 | if (is<RenderElement>(*newChild)) |
| 420 | RenderCounter::rendererSubtreeAttached(downcast<RenderElement>(*newChild)); |
| 421 | } |
| 422 | |
| 423 | newChild->setNeedsLayoutAndPrefWidthsRecalc(); |
| 424 | parent.setPreferredLogicalWidthsDirty(true); |
| 425 | if (!parent.normalChildNeedsLayout()) |
| 426 | parent.setChildNeedsLayout(); // We may supply the static position for an absolute positioned child. |
| 427 | |
| 428 | if (AXObjectCache* cache = parent.document().axObjectCache()) |
| 429 | cache->childrenChanged(&parent, newChild); |
| 430 | if (is<RenderBlockFlow>(parent)) |
| 431 | downcast<RenderBlockFlow>(parent).invalidateLineLayoutPath(); |
| 432 | if (parent.hasOutlineAutoAncestor() || parent.outlineStyleForRepaint().outlineStyleIsAuto() == OutlineIsAuto::On) |
| 433 | newChild->setHasOutlineAutoAncestor(); |
| 434 | } |
| 435 | |
| 436 | void RenderTreeBuilder::move(RenderBoxModelObject& from, RenderBoxModelObject& to, RenderObject& child, RenderObject* beforeChild, NormalizeAfterInsertion normalizeAfterInsertion) |
| 437 | { |
| 438 | // We assume that callers have cleared their positioned objects list for child moves so the |
| 439 | // positioned renderer maps don't become stale. It would be too slow to do the map lookup on each call. |
| 440 | ASSERT(normalizeAfterInsertion == NormalizeAfterInsertion::No || !is<RenderBlock>(from) || !downcast<RenderBlock>(from).hasPositionedObjects()); |
| 441 | |
| 442 | ASSERT(&from == child.parent()); |
| 443 | ASSERT(!beforeChild || &to == beforeChild->parent()); |
| 444 | if (normalizeAfterInsertion == NormalizeAfterInsertion::Yes && (to.isRenderBlock() || to.isRenderInline())) { |
| 445 | // Takes care of adding the new child correctly if toBlock and fromBlock |
| 446 | // have different kind of children (block vs inline). |
| 447 | auto childToMove = detachFromRenderElement(from, child); |
| 448 | attach(to, WTFMove(childToMove), beforeChild); |
| 449 | } else { |
| 450 | auto childToMove = detachFromRenderElement(from, child); |
| 451 | attachToRenderElementInternal(to, WTFMove(childToMove), beforeChild); |
| 452 | } |
| 453 | } |
| 454 | |
| 455 | void RenderTreeBuilder::move(RenderBoxModelObject& from, RenderBoxModelObject& to, RenderObject& child, NormalizeAfterInsertion normalizeAfterInsertion) |
| 456 | { |
| 457 | move(from, to, child, nullptr, normalizeAfterInsertion); |
| 458 | } |
| 459 | |
| 460 | void RenderTreeBuilder::moveAllChildren(RenderBoxModelObject& from, RenderBoxModelObject& to, NormalizeAfterInsertion normalizeAfterInsertion) |
| 461 | { |
| 462 | moveAllChildren(from, to, nullptr, normalizeAfterInsertion); |
| 463 | } |
| 464 | |
| 465 | void RenderTreeBuilder::moveAllChildren(RenderBoxModelObject& from, RenderBoxModelObject& to, RenderObject* beforeChild, NormalizeAfterInsertion normalizeAfterInsertion) |
| 466 | { |
| 467 | moveChildren(from, to, from.firstChild(), nullptr, beforeChild, normalizeAfterInsertion); |
| 468 | } |
| 469 | |
| 470 | void RenderTreeBuilder::moveChildren(RenderBoxModelObject& from, RenderBoxModelObject& to, RenderObject* startChild, RenderObject* endChild, NormalizeAfterInsertion normalizeAfterInsertion) |
| 471 | { |
| 472 | moveChildren(from, to, startChild, endChild, nullptr, normalizeAfterInsertion); |
| 473 | } |
| 474 | |
| 475 | void RenderTreeBuilder::moveChildren(RenderBoxModelObject& from, RenderBoxModelObject& to, RenderObject* startChild, RenderObject* endChild, RenderObject* beforeChild, NormalizeAfterInsertion normalizeAfterInsertion) |
| 476 | { |
| 477 | // This condition is rarely hit since this function is usually called on |
| 478 | // anonymous blocks which can no longer carry positioned objects (see r120761) |
| 479 | // or when fullRemoveInsert is false. |
| 480 | if (normalizeAfterInsertion == NormalizeAfterInsertion::Yes && is<RenderBlock>(from)) { |
| 481 | downcast<RenderBlock>(from).removePositionedObjects(nullptr); |
| 482 | if (is<RenderBlockFlow>(from)) |
| 483 | downcast<RenderBlockFlow>(from).removeFloatingObjects(); |
| 484 | } |
| 485 | |
| 486 | ASSERT(!beforeChild || &to == beforeChild->parent()); |
| 487 | for (RenderObject* child = startChild; child && child != endChild; ) { |
| 488 | // Save our next sibling as moveChildTo will clear it. |
| 489 | RenderObject* nextSibling = child->nextSibling(); |
| 490 | |
| 491 | // FIXME: This logic here fails to detect the first letter in certain cases |
| 492 | // and skips a valid sibling renderer (see webkit.org/b/163737). |
| 493 | // Check to make sure we're not saving the firstLetter as the nextSibling. |
| 494 | // When the |child| object will be moved, its firstLetter will be recreated, |
| 495 | // so saving it now in nextSibling would leave us with a stale object. |
| 496 | if (is<RenderTextFragment>(*child) && is<RenderText>(nextSibling)) { |
| 497 | RenderObject* firstLetterObj = nullptr; |
| 498 | if (RenderBlock* block = downcast<RenderTextFragment>(*child).blockForAccompanyingFirstLetter()) { |
| 499 | RenderElement* firstLetterContainer = nullptr; |
| 500 | block->getFirstLetter(firstLetterObj, firstLetterContainer, child); |
| 501 | } |
| 502 | |
| 503 | // This is the first letter, skip it. |
| 504 | if (firstLetterObj == nextSibling) |
| 505 | nextSibling = nextSibling->nextSibling(); |
| 506 | } |
| 507 | |
| 508 | move(from, to, *child, beforeChild, normalizeAfterInsertion); |
| 509 | child = nextSibling; |
| 510 | } |
| 511 | } |
| 512 | |
| 513 | void RenderTreeBuilder::moveAllChildrenIncludingFloats(RenderBlock& from, RenderBlock& to, RenderTreeBuilder::NormalizeAfterInsertion normalizeAfterInsertion) |
| 514 | { |
| 515 | if (is<RenderBlockFlow>(from)) { |
| 516 | blockFlowBuilder().moveAllChildrenIncludingFloats(downcast<RenderBlockFlow>(from), to, normalizeAfterInsertion); |
| 517 | return; |
| 518 | } |
| 519 | moveAllChildren(from, to, normalizeAfterInsertion); |
| 520 | } |
| 521 | |
| 522 | void RenderTreeBuilder::normalizeTreeAfterStyleChange(RenderElement& renderer, RenderStyle& oldStyle) |
| 523 | { |
| 524 | if (!renderer.parent()) |
| 525 | return; |
| 526 | |
| 527 | auto& parent = *renderer.parent(); |
| 528 | |
| 529 | bool wasFloating = oldStyle.isFloating(); |
| 530 | bool wasOufOfFlowPositioned = oldStyle.hasOutOfFlowPosition(); |
| 531 | bool isFloating = renderer.style().isFloating(); |
| 532 | bool isOutOfFlowPositioned = renderer.style().hasOutOfFlowPosition(); |
| 533 | bool startsAffectingParent = false; |
| 534 | bool noLongerAffectsParent = false; |
| 535 | |
| 536 | if (is<RenderBlock>(parent)) |
| 537 | noLongerAffectsParent = (!wasFloating && isFloating) || (!wasOufOfFlowPositioned && isOutOfFlowPositioned); |
| 538 | |
| 539 | if (is<RenderBlockFlow>(parent) || is<RenderInline>(parent)) { |
| 540 | startsAffectingParent = (wasFloating || wasOufOfFlowPositioned) && !isFloating && !isOutOfFlowPositioned; |
| 541 | ASSERT(!startsAffectingParent || !noLongerAffectsParent); |
| 542 | } |
| 543 | |
| 544 | if (startsAffectingParent) { |
| 545 | // We have gone from not affecting the inline status of the parent flow to suddenly |
| 546 | // having an impact. See if there is a mismatch between the parent flow's |
| 547 | // childrenInline() state and our state. |
| 548 | // FIXME(186894): startsAffectingParent has clearly nothing to do with resetting the inline state. |
| 549 | if (!is<RenderSVGInline>(renderer)) |
| 550 | renderer.setInline(renderer.style().isDisplayInlineType()); |
| 551 | if (renderer.isInline() != renderer.parent()->childrenInline()) |
| 552 | childFlowStateChangesAndAffectsParentBlock(renderer); |
| 553 | return; |
| 554 | } |
| 555 | |
| 556 | if (noLongerAffectsParent) { |
| 557 | childFlowStateChangesAndNoLongerAffectsParentBlock(renderer); |
| 558 | |
| 559 | if (is<RenderBlockFlow>(renderer)) { |
| 560 | // Fresh floats need to be reparented if they actually belong to the previous anonymous block. |
| 561 | // It copies the logic of RenderBlock::addChildIgnoringContinuation |
| 562 | if (isFloating && renderer.previousSibling() && renderer.previousSibling()->isAnonymousBlock()) |
| 563 | move(downcast<RenderBoxModelObject>(parent), downcast<RenderBoxModelObject>(*renderer.previousSibling()), renderer, RenderTreeBuilder::NormalizeAfterInsertion::No); |
| 564 | } |
| 565 | } |
| 566 | } |
| 567 | |
| 568 | void RenderTreeBuilder::makeChildrenNonInline(RenderBlock& parent, RenderObject* insertionPoint) |
| 569 | { |
| 570 | // makeChildrenNonInline takes a block whose children are *all* inline and it |
| 571 | // makes sure that inline children are coalesced under anonymous |
| 572 | // blocks. If |insertionPoint| is defined, then it represents the insertion point for |
| 573 | // the new block child that is causing us to have to wrap all the inlines. This |
| 574 | // means that we cannot coalesce inlines before |insertionPoint| with inlines following |
| 575 | // |insertionPoint|, because the new child is going to be inserted in between the inlines, |
| 576 | // splitting them. |
| 577 | ASSERT(parent.isInlineBlockOrInlineTable() || !parent.isInline()); |
| 578 | ASSERT(!insertionPoint || insertionPoint->parent() == &parent); |
| 579 | |
| 580 | parent.setChildrenInline(false); |
| 581 | |
| 582 | auto* child = parent.firstChild(); |
| 583 | if (!child) |
| 584 | return; |
| 585 | |
| 586 | parent.deleteLines(); |
| 587 | |
| 588 | while (child) { |
| 589 | RenderObject* inlineRunStart = nullptr; |
| 590 | RenderObject* inlineRunEnd = nullptr; |
| 591 | getInlineRun(child, insertionPoint, inlineRunStart, inlineRunEnd); |
| 592 | |
| 593 | if (!inlineRunStart) |
| 594 | break; |
| 595 | |
| 596 | child = inlineRunEnd->nextSibling(); |
| 597 | |
| 598 | auto newBlock = parent.createAnonymousBlock(); |
| 599 | auto& block = *newBlock; |
| 600 | attachToRenderElementInternal(parent, WTFMove(newBlock), inlineRunStart); |
| 601 | moveChildren(parent, block, inlineRunStart, child, RenderTreeBuilder::NormalizeAfterInsertion::No); |
| 602 | } |
| 603 | #ifndef NDEBUG |
| 604 | for (RenderObject* c = parent.firstChild(); c; c = c->nextSibling()) |
| 605 | ASSERT(!c->isInline()); |
| 606 | #endif |
| 607 | parent.repaint(); |
| 608 | } |
| 609 | |
| 610 | RenderObject* RenderTreeBuilder::splitAnonymousBoxesAroundChild(RenderBox& parent, RenderObject& originalBeforeChild) |
| 611 | { |
| 612 | // Adjust beforeChild if it is a column spanner and has been moved out of its original position. |
| 613 | auto* beforeChild = RenderTreeBuilder::MultiColumn::adjustBeforeChildForMultiColumnSpannerIfNeeded(originalBeforeChild); |
| 614 | bool didSplitParentAnonymousBoxes = false; |
| 615 | |
| 616 | while (beforeChild->parent() != &parent) { |
| 617 | auto& boxToSplit = downcast<RenderBox>(*beforeChild->parent()); |
| 618 | if (boxToSplit.firstChild() != beforeChild && boxToSplit.isAnonymous()) { |
| 619 | didSplitParentAnonymousBoxes = true; |
| 620 | |
| 621 | // We have to split the parent box into two boxes and move children |
| 622 | // from |beforeChild| to end into the new post box. |
| 623 | auto newPostBox = boxToSplit.createAnonymousBoxWithSameTypeAs(parent); |
| 624 | auto& postBox = *newPostBox; |
| 625 | postBox.setChildrenInline(boxToSplit.childrenInline()); |
| 626 | RenderBox* parentBox = downcast<RenderBox>(boxToSplit.parent()); |
| 627 | // We need to invalidate the |parentBox| before inserting the new node |
| 628 | // so that the table repainting logic knows the structure is dirty. |
| 629 | // See for example RenderTableCell:clippedOverflowRectForRepaint. |
| 630 | markBoxForRelayoutAfterSplit(*parentBox); |
| 631 | attachToRenderElementInternal(*parentBox, WTFMove(newPostBox), boxToSplit.nextSibling()); |
| 632 | moveChildren(boxToSplit, postBox, beforeChild, nullptr, RenderTreeBuilder::NormalizeAfterInsertion::Yes); |
| 633 | |
| 634 | markBoxForRelayoutAfterSplit(boxToSplit); |
| 635 | markBoxForRelayoutAfterSplit(postBox); |
| 636 | |
| 637 | beforeChild = &postBox; |
| 638 | } else |
| 639 | beforeChild = &boxToSplit; |
| 640 | } |
| 641 | |
| 642 | if (didSplitParentAnonymousBoxes) |
| 643 | markBoxForRelayoutAfterSplit(parent); |
| 644 | |
| 645 | ASSERT(beforeChild->parent() == &parent); |
| 646 | return beforeChild; |
| 647 | } |
| 648 | |
| 649 | void RenderTreeBuilder::childFlowStateChangesAndAffectsParentBlock(RenderElement& child) |
| 650 | { |
| 651 | auto* parent = child.parent(); |
| 652 | if (!child.isInline()) { |
| 653 | if (is<RenderBlock>(parent)) |
| 654 | blockBuilder().childBecameNonInline(downcast<RenderBlock>(*parent), child); |
| 655 | else if (is<RenderInline>(*parent)) |
| 656 | inlineBuilder().childBecameNonInline(downcast<RenderInline>(*parent), child); |
| 657 | |
| 658 | // childBecameNonInline might have re-parented us. |
| 659 | if (auto* newParent = child.parent()) { |
| 660 | // We need to re-run the grid items placement if it had gained a new item. |
| 661 | if (newParent != parent && is<RenderGrid>(*newParent)) |
| 662 | downcast<RenderGrid>(*newParent).dirtyGrid(); |
| 663 | } |
| 664 | } else { |
| 665 | // An anonymous block must be made to wrap this inline. |
| 666 | auto newBlock = downcast<RenderBlock>(*parent).createAnonymousBlock(); |
| 667 | auto& block = *newBlock; |
| 668 | attachToRenderElementInternal(*parent, WTFMove(newBlock), &child); |
| 669 | auto thisToMove = detachFromRenderElement(*parent, child); |
| 670 | attachToRenderElementInternal(block, WTFMove(thisToMove)); |
| 671 | } |
| 672 | } |
| 673 | |
| 674 | void RenderTreeBuilder::removeAnonymousWrappersForInlineChildrenIfNeeded(RenderElement& parent) |
| 675 | { |
| 676 | if (!is<RenderBlock>(parent)) |
| 677 | return; |
| 678 | auto& blockParent = downcast<RenderBlock>(parent); |
| 679 | if (!blockParent.canDropAnonymousBlockChild()) |
| 680 | return; |
| 681 | |
| 682 | // We have changed to floated or out-of-flow positioning so maybe all our parent's |
| 683 | // children can be inline now. Bail if there are any block children left on the line, |
| 684 | // otherwise we can proceed to stripping solitary anonymous wrappers from the inlines. |
| 685 | // FIXME: We should also handle split inlines here - we exclude them at the moment by returning |
| 686 | // if we find a continuation. |
| 687 | Optional<bool> shouldAllChildrenBeInline; |
| 688 | for (auto* current = blockParent.firstChild(); current; current = current->nextSibling()) { |
| 689 | if (current->style().isFloating() || current->style().hasOutOfFlowPosition()) |
| 690 | continue; |
| 691 | if (!current->isAnonymousBlock() || downcast<RenderBlock>(*current).isContinuation()) |
| 692 | return; |
| 693 | // Anonymous block not in continuation. Check if it holds a set of inline or block children and try not to mix them. |
| 694 | auto* firstChild = current->firstChildSlow(); |
| 695 | if (!firstChild) |
| 696 | continue; |
| 697 | auto isInlineLevelBox = firstChild->isInline(); |
| 698 | if (!shouldAllChildrenBeInline.hasValue()) { |
| 699 | shouldAllChildrenBeInline = isInlineLevelBox; |
| 700 | continue; |
| 701 | } |
| 702 | // Mixing inline and block level boxes? |
| 703 | if (*shouldAllChildrenBeInline != isInlineLevelBox) |
| 704 | return; |
| 705 | } |
| 706 | |
| 707 | RenderObject* next = nullptr; |
| 708 | for (auto* current = blockParent.firstChild(); current; current = next) { |
| 709 | next = current->nextSibling(); |
| 710 | if (current->isAnonymousBlock()) |
| 711 | blockBuilder().dropAnonymousBoxChild(blockParent, downcast<RenderBlock>(*current)); |
| 712 | } |
| 713 | } |
| 714 | |
| 715 | void RenderTreeBuilder::childFlowStateChangesAndNoLongerAffectsParentBlock(RenderElement& child) |
| 716 | { |
| 717 | ASSERT(child.parent()); |
| 718 | removeAnonymousWrappersForInlineChildrenIfNeeded(*child.parent()); |
| 719 | } |
| 720 | |
| 721 | static bool isAnonymousAndSafeToDelete(RenderElement& element) |
| 722 | { |
| 723 | if (!element.isAnonymous()) |
| 724 | return false; |
| 725 | if (element.isRenderView() || element.isRenderFragmentedFlow()) |
| 726 | return false; |
| 727 | return true; |
| 728 | } |
| 729 | |
| 730 | static RenderObject& findDestroyRootIncludingAnonymous(RenderObject& renderer) |
| 731 | { |
| 732 | auto* destroyRoot = &renderer; |
| 733 | while (true) { |
| 734 | auto& destroyRootParent = *destroyRoot->parent(); |
| 735 | if (!isAnonymousAndSafeToDelete(destroyRootParent)) |
| 736 | break; |
| 737 | bool destroyingOnlyChild = destroyRootParent.firstChild() == destroyRoot && destroyRootParent.lastChild() == destroyRoot; |
| 738 | if (!destroyingOnlyChild) |
| 739 | break; |
| 740 | destroyRoot = &destroyRootParent; |
| 741 | } |
| 742 | return *destroyRoot; |
| 743 | } |
| 744 | |
| 745 | void RenderTreeBuilder::destroyAndCleanUpAnonymousWrappers(RenderObject& child) |
| 746 | { |
| 747 | // If the tree is destroyed, there is no need for a clean-up phase. |
| 748 | if (child.renderTreeBeingDestroyed()) { |
| 749 | destroy(child); |
| 750 | return; |
| 751 | } |
| 752 | |
| 753 | // Remove intruding floats from sibling blocks before detaching. |
| 754 | if (is<RenderBox>(child) && child.isFloatingOrOutOfFlowPositioned()) |
| 755 | downcast<RenderBox>(child).removeFloatingOrPositionedChildFromBlockLists(); |
| 756 | auto& destroyRoot = findDestroyRootIncludingAnonymous(child); |
| 757 | if (is<RenderTableRow>(destroyRoot)) |
| 758 | tableBuilder().collapseAndDestroyAnonymousSiblingRows(downcast<RenderTableRow>(destroyRoot)); |
| 759 | |
| 760 | // FIXME: Do not try to collapse/cleanup the anonymous wrappers inside destroy (see webkit.org/b/186746). |
| 761 | auto destroyRootParent = makeWeakPtr(*destroyRoot.parent()); |
| 762 | destroy(destroyRoot); |
| 763 | if (!destroyRootParent) |
| 764 | return; |
| 765 | removeAnonymousWrappersForInlineChildrenIfNeeded(*destroyRootParent); |
| 766 | |
| 767 | // Anonymous parent might have become empty, try to delete it too. |
| 768 | if (isAnonymousAndSafeToDelete(*destroyRootParent) && !destroyRootParent->firstChild()) |
| 769 | destroyAndCleanUpAnonymousWrappers(*destroyRootParent); |
| 770 | // WARNING: child is deleted here. |
| 771 | } |
| 772 | |
| 773 | void RenderTreeBuilder::updateAfterDescendants(RenderElement& renderer) |
| 774 | { |
| 775 | if (is<RenderBlock>(renderer)) |
| 776 | firstLetterBuilder().updateAfterDescendants(downcast<RenderBlock>(renderer)); |
| 777 | if (is<RenderListItem>(renderer)) |
| 778 | listBuilder().updateItemMarker(downcast<RenderListItem>(renderer)); |
| 779 | if (is<RenderBlockFlow>(renderer)) |
| 780 | multiColumnBuilder().updateAfterDescendants(downcast<RenderBlockFlow>(renderer)); |
| 781 | } |
| 782 | |
| 783 | RenderPtr<RenderObject> RenderTreeBuilder::detachFromRenderGrid(RenderGrid& parent, RenderObject& child) |
| 784 | { |
| 785 | auto takenChild = blockBuilder().detach(parent, child); |
| 786 | // Positioned grid items do not take up space or otherwise participate in the layout of the grid, |
| 787 | // for that reason we don't need to mark the grid as dirty when they are removed. |
| 788 | if (child.isOutOfFlowPositioned()) |
| 789 | return takenChild; |
| 790 | |
| 791 | // The grid needs to be recomputed as it might contain auto-placed items that will change their position. |
| 792 | parent.dirtyGrid(); |
| 793 | return takenChild; |
| 794 | } |
| 795 | |
| 796 | RenderPtr<RenderObject> RenderTreeBuilder::detachFromRenderElement(RenderElement& parent, RenderObject& child) |
| 797 | { |
| 798 | RELEASE_ASSERT_WITH_MESSAGE(!parent.view().frameView().layoutContext().layoutState(), "Layout must not mutate render tree" ); |
| 799 | |
| 800 | ASSERT(parent.canHaveChildren() || parent.canHaveGeneratedChildren()); |
| 801 | ASSERT(child.parent() == &parent); |
| 802 | |
| 803 | if (child.isFloatingOrOutOfFlowPositioned()) |
| 804 | downcast<RenderBox>(child).removeFloatingOrPositionedChildFromBlockLists(); |
| 805 | |
| 806 | // So that we'll get the appropriate dirty bit set (either that a normal flow child got yanked or |
| 807 | // that a positioned child got yanked). We also repaint, so that the area exposed when the child |
| 808 | // disappears gets repainted properly. |
| 809 | if (!parent.renderTreeBeingDestroyed() && child.everHadLayout()) { |
| 810 | child.setNeedsLayoutAndPrefWidthsRecalc(); |
| 811 | // We only repaint |child| if we have a RenderLayer as its visual overflow may not be tracked by its parent. |
| 812 | if (child.isBody()) |
| 813 | parent.view().repaintRootContents(); |
| 814 | else |
| 815 | child.repaint(); |
| 816 | } |
| 817 | |
| 818 | // If we have a line box wrapper, delete it. |
| 819 | if (is<RenderBox>(child)) |
| 820 | downcast<RenderBox>(child).deleteLineBoxWrapper(); |
| 821 | else if (is<RenderLineBreak>(child)) |
| 822 | downcast<RenderLineBreak>(child).deleteInlineBoxWrapper(); |
| 823 | |
| 824 | if (!parent.renderTreeBeingDestroyed() && is<RenderFlexibleBox>(parent) && !child.isFloatingOrOutOfFlowPositioned() && child.isBox()) |
| 825 | downcast<RenderFlexibleBox>(parent).clearCachedChildIntrinsicContentLogicalHeight(downcast<RenderBox>(child)); |
| 826 | |
| 827 | // If child is the start or end of the selection, then clear the selection to |
| 828 | // avoid problems of invalid pointers. |
| 829 | if (!parent.renderTreeBeingDestroyed() && child.isSelectionBorder()) |
| 830 | parent.frame().selection().setNeedsSelectionUpdate(); |
| 831 | |
| 832 | if (!parent.renderTreeBeingDestroyed()) |
| 833 | child.willBeRemovedFromTree(); |
| 834 | |
| 835 | child.resetFragmentedFlowStateOnRemoval(); |
| 836 | |
| 837 | // WARNING: There should be no code running between willBeRemovedFromTree() and the actual removal below. |
| 838 | // This is needed to avoid race conditions where willBeRemovedFromTree() would dirty the tree's structure |
| 839 | // and the code running here would force an untimely rebuilding, leaving |child| dangling. |
| 840 | auto childToTake = parent.detachRendererInternal(child); |
| 841 | |
| 842 | // rendererRemovedFromTree() walks the whole subtree. We can improve performance |
| 843 | // by skipping this step when destroying the entire tree. |
| 844 | if (!parent.renderTreeBeingDestroyed() && is<RenderElement>(*childToTake)) |
| 845 | RenderCounter::rendererRemovedFromTree(downcast<RenderElement>(*childToTake)); |
| 846 | |
| 847 | if (!parent.renderTreeBeingDestroyed()) { |
| 848 | if (AXObjectCache* cache = parent.document().existingAXObjectCache()) |
| 849 | cache->childrenChanged(&parent); |
| 850 | } |
| 851 | |
| 852 | return childToTake; |
| 853 | } |
| 854 | |
| 855 | void RenderTreeBuilder::attachToRenderGrid(RenderGrid& parent, RenderPtr<RenderObject> child, RenderObject* beforeChild) |
| 856 | { |
| 857 | auto& newChild = *child; |
| 858 | blockBuilder().attach(parent, WTFMove(child), beforeChild); |
| 859 | |
| 860 | // Positioned grid items do not take up space or otherwise participate in the layout of the grid, |
| 861 | // for that reason we don't need to mark the grid as dirty when they are added. |
| 862 | if (newChild.isOutOfFlowPositioned()) |
| 863 | return; |
| 864 | |
| 865 | // The grid needs to be recomputed as it might contain auto-placed items that |
| 866 | // will change their position. |
| 867 | parent.dirtyGrid(); |
| 868 | } |
| 869 | |
| 870 | } |
| 871 | |