| 1 | /* |
| 2 | * Copyright (C) 2017 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| 14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| 15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| 17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| 23 | * THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #pragma once |
| 27 | |
| 28 | #include "RenderTreePosition.h" |
| 29 | |
| 30 | namespace WebCore { |
| 31 | |
| 32 | class RenderFullScreen; |
| 33 | class RenderGrid; |
| 34 | class RenderTreeUpdater; |
| 35 | |
| 36 | class RenderTreeBuilder { |
| 37 | public: |
| 38 | RenderTreeBuilder(RenderView&); |
| 39 | ~RenderTreeBuilder(); |
| 40 | |
| 41 | // This avoids having to convert all sites that need RenderTreeBuilder in one go. |
| 42 | // FIXME: Remove. |
| 43 | static RenderTreeBuilder* current() { return s_current; } |
| 44 | |
| 45 | void attach(RenderTreePosition&, RenderPtr<RenderObject>); |
| 46 | void attach(RenderElement& parent, RenderPtr<RenderObject>, RenderObject* beforeChild = nullptr); |
| 47 | |
| 48 | enum class CanCollapseAnonymousBlock { No, Yes }; |
| 49 | RenderPtr<RenderObject> detach(RenderElement&, RenderObject&, CanCollapseAnonymousBlock = CanCollapseAnonymousBlock::Yes) WARN_UNUSED_RETURN; |
| 50 | |
| 51 | void destroy(RenderObject& renderer); |
| 52 | |
| 53 | // NormalizeAfterInsertion::Yes ensures that the destination subtree is consistent after the insertion (anonymous wrappers etc). |
| 54 | enum class NormalizeAfterInsertion { No, Yes }; |
| 55 | void move(RenderBoxModelObject& from, RenderBoxModelObject& to, RenderObject& child, NormalizeAfterInsertion); |
| 56 | |
| 57 | void updateAfterDescendants(RenderElement&); |
| 58 | void destroyAndCleanUpAnonymousWrappers(RenderObject& child); |
| 59 | void normalizeTreeAfterStyleChange(RenderElement&, RenderStyle& oldStyle); |
| 60 | |
| 61 | #if ENABLE(FULLSCREEN_API) |
| 62 | void createPlaceholderForFullScreen(RenderFullScreen&, std::unique_ptr<RenderStyle>, const LayoutRect&); |
| 63 | #endif |
| 64 | |
| 65 | private: |
| 66 | void childFlowStateChangesAndAffectsParentBlock(RenderElement& child); |
| 67 | void childFlowStateChangesAndNoLongerAffectsParentBlock(RenderElement& child); |
| 68 | void attachIgnoringContinuation(RenderElement& parent, RenderPtr<RenderObject>, RenderObject* beforeChild = nullptr); |
| 69 | void attachToRenderGrid(RenderGrid& parent, RenderPtr<RenderObject> child, RenderObject* beforeChild = nullptr); |
| 70 | void attachToRenderElement(RenderElement& parent, RenderPtr<RenderObject> child, RenderObject* beforeChild = nullptr); |
| 71 | void attachToRenderElementInternal(RenderElement& parent, RenderPtr<RenderObject> child, RenderObject* beforeChild = nullptr); |
| 72 | |
| 73 | RenderPtr<RenderObject> detachFromRenderElement(RenderElement& parent, RenderObject& child) WARN_UNUSED_RETURN; |
| 74 | RenderPtr<RenderObject> detachFromRenderGrid(RenderGrid& parent, RenderObject& child) WARN_UNUSED_RETURN; |
| 75 | |
| 76 | void move(RenderBoxModelObject& from, RenderBoxModelObject& to, RenderObject& child, RenderObject* beforeChild, NormalizeAfterInsertion); |
| 77 | // Move all of the kids from |startChild| up to but excluding |endChild|. 0 can be passed as the |endChild| to denote |
| 78 | // that all the kids from |startChild| onwards should be moved. |
| 79 | void moveChildren(RenderBoxModelObject& from, RenderBoxModelObject& to, RenderObject* startChild, RenderObject* endChild, NormalizeAfterInsertion); |
| 80 | void moveChildren(RenderBoxModelObject& from, RenderBoxModelObject& to, RenderObject* startChild, RenderObject* endChild, RenderObject* beforeChild, NormalizeAfterInsertion); |
| 81 | void moveAllChildrenIncludingFloats(RenderBlock& from, RenderBlock& toBlock, RenderTreeBuilder::NormalizeAfterInsertion); |
| 82 | void moveAllChildren(RenderBoxModelObject& from, RenderBoxModelObject& to, NormalizeAfterInsertion); |
| 83 | void moveAllChildren(RenderBoxModelObject& from, RenderBoxModelObject& to, RenderObject* beforeChild, NormalizeAfterInsertion); |
| 84 | |
| 85 | RenderObject* splitAnonymousBoxesAroundChild(RenderBox& parent, RenderObject& originalBeforeChild); |
| 86 | void makeChildrenNonInline(RenderBlock& parent, RenderObject* insertionPoint = nullptr); |
| 87 | void removeAnonymousWrappersForInlineChildrenIfNeeded(RenderElement& parent); |
| 88 | |
| 89 | class FirstLetter; |
| 90 | class List; |
| 91 | class MultiColumn; |
| 92 | class Table; |
| 93 | class Ruby; |
| 94 | class FormControls; |
| 95 | class Block; |
| 96 | class BlockFlow; |
| 97 | class Inline; |
| 98 | class SVG; |
| 99 | #if ENABLE(MATHML) |
| 100 | class MathML; |
| 101 | #endif |
| 102 | class Continuation; |
| 103 | #if ENABLE(FULLSCREEN_API) |
| 104 | class FullScreen; |
| 105 | #endif |
| 106 | |
| 107 | FirstLetter& firstLetterBuilder() { return *m_firstLetterBuilder; } |
| 108 | List& listBuilder() { return *m_listBuilder; } |
| 109 | MultiColumn& multiColumnBuilder() { return *m_multiColumnBuilder; } |
| 110 | Table& tableBuilder() { return *m_tableBuilder; } |
| 111 | Ruby& rubyBuilder() { return *m_rubyBuilder; } |
| 112 | FormControls& formControlsBuilder() { return *m_formControlsBuilder; } |
| 113 | Block& blockBuilder() { return *m_blockBuilder; } |
| 114 | BlockFlow& blockFlowBuilder() { return *m_blockFlowBuilder; } |
| 115 | Inline& inlineBuilder() { return *m_inlineBuilder; } |
| 116 | SVG& svgBuilder() { return *m_svgBuilder; } |
| 117 | #if ENABLE(MATHML) |
| 118 | MathML& mathMLBuilder() { return *m_mathMLBuilder; } |
| 119 | #endif |
| 120 | Continuation& continuationBuilder() { return *m_continuationBuilder; } |
| 121 | #if ENABLE(FULLSCREEN_API) |
| 122 | FullScreen& fullScreenBuilder() { return *m_fullScreenBuilder; } |
| 123 | #endif |
| 124 | |
| 125 | RenderView& m_view; |
| 126 | RenderTreeBuilder* m_previous { nullptr }; |
| 127 | static RenderTreeBuilder* s_current; |
| 128 | |
| 129 | std::unique_ptr<FirstLetter> m_firstLetterBuilder; |
| 130 | std::unique_ptr<List> m_listBuilder; |
| 131 | std::unique_ptr<MultiColumn> m_multiColumnBuilder; |
| 132 | std::unique_ptr<Table> m_tableBuilder; |
| 133 | std::unique_ptr<Ruby> m_rubyBuilder; |
| 134 | std::unique_ptr<FormControls> m_formControlsBuilder; |
| 135 | std::unique_ptr<Block> m_blockBuilder; |
| 136 | std::unique_ptr<BlockFlow> m_blockFlowBuilder; |
| 137 | std::unique_ptr<Inline> m_inlineBuilder; |
| 138 | std::unique_ptr<SVG> m_svgBuilder; |
| 139 | #if ENABLE(MATHML) |
| 140 | std::unique_ptr<MathML> m_mathMLBuilder; |
| 141 | #endif |
| 142 | std::unique_ptr<Continuation> m_continuationBuilder; |
| 143 | #if ENABLE(FULLSCREEN_API) |
| 144 | std::unique_ptr<FullScreen> m_fullScreenBuilder; |
| 145 | #endif |
| 146 | }; |
| 147 | |
| 148 | } |
| 149 | |