1/*
2 * Copyright (C) 2017 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
14 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
15 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
17 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
18 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
19 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
20 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
21 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
22 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
23 * THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#pragma once
27
28#include "RenderTreeUpdater.h"
29
30namespace WebCore {
31
32class RenderElement;
33class RenderObject;
34class RenderTable;
35class RenderTableSection;
36class RenderTableRow;
37class RenderTreeBuilder;
38
39class RenderTreeBuilder::Table {
40 WTF_MAKE_FAST_ALLOCATED;
41public:
42 Table(RenderTreeBuilder&);
43
44 RenderElement& findOrCreateParentForChild(RenderTableRow& parent, const RenderObject& child, RenderObject*& beforeChild);
45 RenderElement& findOrCreateParentForChild(RenderTableSection& parent, const RenderObject& child, RenderObject*& beforeChild);
46 RenderElement& findOrCreateParentForChild(RenderTable& parent, const RenderObject& child, RenderObject*& beforeChild);
47
48 void attach(RenderTable& parent, RenderPtr<RenderObject> child, RenderObject* beforeChild);
49 void attach(RenderTableSection& parent, RenderPtr<RenderObject> child, RenderObject* beforeChild);
50 void attach(RenderTableRow& parent, RenderPtr<RenderObject> child, RenderObject* beforeChild);
51
52 bool childRequiresTable(const RenderElement& parent, const RenderObject& child);
53
54 void collapseAndDestroyAnonymousSiblingRows(RenderTableRow&);
55
56private:
57 RenderTreeBuilder& m_builder;
58};
59
60}
61