1/*
2 * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz>
3 * Copyright (C) 2006 Apple Inc.
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Library General Public License for more details.
14 *
15 * You should have received a copy of the GNU Library General Public License
16 * along with this library; see the file COPYING.LIB. If not, write to
17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
18 * Boston, MA 02110-1301, USA.
19 */
20
21#pragma once
22
23#include "RenderInline.h"
24#include "SVGGraphicsElement.h"
25
26namespace WebCore {
27
28class RenderSVGInline : public RenderInline {
29 WTF_MAKE_ISO_ALLOCATED(RenderSVGInline);
30public:
31 RenderSVGInline(SVGGraphicsElement&, RenderStyle&&);
32
33 SVGGraphicsElement& graphicsElement() const { return downcast<SVGGraphicsElement>(nodeForNonAnonymous()); }
34
35private:
36 void element() const = delete;
37
38 const char* renderName() const override { return "RenderSVGInline"; }
39 bool requiresLayer() const final { return false; }
40 bool isSVGInline() const final { return true; }
41
42 void updateFromStyle() final;
43
44 // Chapter 10.4 of the SVG Specification say that we should use the
45 // object bounding box of the parent text element.
46 // We search for the root text element and take its bounding box.
47 // It is also necessary to take the stroke and repaint rect of
48 // this element, since we need it for filters.
49 FloatRect objectBoundingBox() const final;
50 FloatRect strokeBoundingBox() const final;
51 FloatRect repaintRectInLocalCoordinates() const final;
52
53 LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const final;
54 Optional<FloatRect> computeFloatVisibleRectInContainer(const FloatRect&, const RenderLayerModelObject* container, VisibleRectContext) const final;
55 void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags, bool* wasFixed) const final;
56 const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const final;
57 void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const final;
58
59 std::unique_ptr<InlineFlowBox> createInlineFlowBox() final;
60
61 void willBeDestroyed() final;
62 void styleDidChange(StyleDifference, const RenderStyle* oldStyle) final;
63};
64
65} // namespace WebCore
66
67SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderSVGInline, isSVGInline())
68