1 | /* |
2 | * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
3 | * Copyright (C) 2004, 2005, 2007, 2008, 2009 Rob Buis <buis@kde.org> |
4 | * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
5 | * Copyright (C) 2009 Google, Inc. |
6 | * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
7 | * |
8 | * This library is free software; you can redistribute it and/or |
9 | * modify it under the terms of the GNU Library General Public |
10 | * License as published by the Free Software Foundation; either |
11 | * version 2 of the License, or (at your option) any later version. |
12 | * |
13 | * This library is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
16 | * Library General Public License for more details. |
17 | * |
18 | * You should have received a copy of the GNU Library General Public License |
19 | * along with this library; see the file COPYING.LIB. If not, write to |
20 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
21 | * Boston, MA 02110-1301, USA. |
22 | */ |
23 | |
24 | #include "config.h" |
25 | #include "RenderSVGRoot.h" |
26 | |
27 | #include "Frame.h" |
28 | #include "GraphicsContext.h" |
29 | #include "HitTestResult.h" |
30 | #include "LayoutRepainter.h" |
31 | #include "Page.h" |
32 | #include "RenderIterator.h" |
33 | #include "RenderLayer.h" |
34 | #include "RenderLayoutState.h" |
35 | #include "RenderSVGResource.h" |
36 | #include "RenderSVGResourceContainer.h" |
37 | #include "RenderSVGResourceFilter.h" |
38 | #include "RenderTreeBuilder.h" |
39 | #include "RenderView.h" |
40 | #include "SVGImage.h" |
41 | #include "SVGRenderingContext.h" |
42 | #include "SVGResources.h" |
43 | #include "SVGResourcesCache.h" |
44 | #include "SVGSVGElement.h" |
45 | #include "SVGViewSpec.h" |
46 | #include "TransformState.h" |
47 | #include <wtf/IsoMallocInlines.h> |
48 | #include <wtf/StackStats.h> |
49 | |
50 | namespace WebCore { |
51 | |
52 | WTF_MAKE_ISO_ALLOCATED_IMPL(RenderSVGRoot); |
53 | |
54 | RenderSVGRoot::RenderSVGRoot(SVGSVGElement& element, RenderStyle&& style) |
55 | : RenderReplaced(element, WTFMove(style)) |
56 | , m_objectBoundingBoxValid(false) |
57 | , m_isLayoutSizeChanged(false) |
58 | , m_needsBoundariesOrTransformUpdate(true) |
59 | , m_hasBoxDecorations(false) |
60 | { |
61 | } |
62 | |
63 | RenderSVGRoot::~RenderSVGRoot() = default; |
64 | |
65 | SVGSVGElement& RenderSVGRoot::svgSVGElement() const |
66 | { |
67 | return downcast<SVGSVGElement>(nodeForNonAnonymous()); |
68 | } |
69 | |
70 | void RenderSVGRoot::computeIntrinsicRatioInformation(FloatSize& intrinsicSize, double& intrinsicRatio) const |
71 | { |
72 | // Spec: http://www.w3.org/TR/SVG/coords.html#IntrinsicSizing |
73 | // SVG needs to specify how to calculate some intrinsic sizing properties to enable inclusion within other languages. |
74 | |
75 | // The intrinsic aspect ratio of the viewport of SVG content is necessary for example, when including SVG from an ‘object’ |
76 | // element in HTML styled with CSS. It is possible (indeed, common) for an SVG graphic to have an intrinsic aspect ratio but |
77 | // not to have an intrinsic width or height. The intrinsic aspect ratio must be calculated based upon the following rules: |
78 | // - The aspect ratio is calculated by dividing a width by a height. |
79 | // - If the ‘width’ and ‘height’ of the rootmost ‘svg’ element are both specified with unit identifiers (in, mm, cm, pt, pc, |
80 | // px, em, ex) or in user units, then the aspect ratio is calculated from the ‘width’ and ‘height’ attributes after |
81 | // resolving both values to user units. |
82 | intrinsicSize.setWidth(floatValueForLength(svgSVGElement().intrinsicWidth(), 0)); |
83 | intrinsicSize.setHeight(floatValueForLength(svgSVGElement().intrinsicHeight(), 0)); |
84 | |
85 | |
86 | if (!intrinsicSize.isEmpty()) |
87 | intrinsicRatio = intrinsicSize.width() / static_cast<double>(intrinsicSize.height()); |
88 | else { |
89 | // - If either/both of the ‘width’ and ‘height’ of the rootmost ‘svg’ element are in percentage units (or omitted), the |
90 | // aspect ratio is calculated from the width and height values of the ‘viewBox’ specified for the current SVG document |
91 | // fragment. If the ‘viewBox’ is not correctly specified, or set to 'none', the intrinsic aspect ratio cannot be |
92 | // calculated and is considered unspecified. |
93 | FloatSize viewBoxSize = svgSVGElement().viewBox().size(); |
94 | if (!viewBoxSize.isEmpty()) { |
95 | // The viewBox can only yield an intrinsic ratio, not an intrinsic size. |
96 | intrinsicRatio = viewBoxSize.width() / static_cast<double>(viewBoxSize.height()); |
97 | } |
98 | } |
99 | } |
100 | |
101 | bool RenderSVGRoot::isEmbeddedThroughSVGImage() const |
102 | { |
103 | return isInSVGImage(&svgSVGElement()); |
104 | } |
105 | |
106 | bool RenderSVGRoot::isEmbeddedThroughFrameContainingSVGDocument() const |
107 | { |
108 | // If our frame has an owner renderer, we're embedded through eg. object/embed/iframe, |
109 | // but we only negotiate if we're in an SVG document. |
110 | if (!frame().ownerRenderer()) |
111 | return false; |
112 | return frame().document()->isSVGDocument(); |
113 | } |
114 | |
115 | LayoutUnit RenderSVGRoot::computeReplacedLogicalWidth(ShouldComputePreferred shouldComputePreferred) const |
116 | { |
117 | // When we're embedded through SVGImage (border-image/background-image/<html:img>/...) we're forced to resize to a specific size. |
118 | if (!m_containerSize.isEmpty()) |
119 | return m_containerSize.width(); |
120 | |
121 | if (isEmbeddedThroughFrameContainingSVGDocument()) |
122 | return containingBlock()->availableLogicalWidth(); |
123 | |
124 | // SVG embedded via SVGImage (background-image/border-image/etc) / Inline SVG. |
125 | return RenderReplaced::computeReplacedLogicalWidth(shouldComputePreferred); |
126 | } |
127 | |
128 | LayoutUnit RenderSVGRoot::computeReplacedLogicalHeight(Optional<LayoutUnit> estimatedUsedWidth) const |
129 | { |
130 | // When we're embedded through SVGImage (border-image/background-image/<html:img>/...) we're forced to resize to a specific size. |
131 | if (!m_containerSize.isEmpty()) |
132 | return m_containerSize.height(); |
133 | |
134 | if (isEmbeddedThroughFrameContainingSVGDocument()) |
135 | return containingBlock()->availableLogicalHeight(IncludeMarginBorderPadding); |
136 | |
137 | // SVG embedded via SVGImage (background-image/border-image/etc) / Inline SVG. |
138 | return RenderReplaced::computeReplacedLogicalHeight(estimatedUsedWidth); |
139 | } |
140 | |
141 | void RenderSVGRoot::layout() |
142 | { |
143 | StackStats::LayoutCheckPoint layoutCheckPoint; |
144 | ASSERT(needsLayout()); |
145 | |
146 | m_resourcesNeedingToInvalidateClients.clear(); |
147 | |
148 | // Arbitrary affine transforms are incompatible with RenderLayoutState. |
149 | LayoutStateDisabler layoutStateDisabler(view().frameView().layoutContext()); |
150 | |
151 | bool needsLayout = selfNeedsLayout(); |
152 | LayoutRepainter repainter(*this, checkForRepaintDuringLayout() && needsLayout); |
153 | |
154 | LayoutSize oldSize = size(); |
155 | updateLogicalWidth(); |
156 | updateLogicalHeight(); |
157 | buildLocalToBorderBoxTransform(); |
158 | |
159 | m_isLayoutSizeChanged = needsLayout || (svgSVGElement().hasRelativeLengths() && oldSize != size()); |
160 | SVGRenderSupport::layoutChildren(*this, needsLayout || SVGRenderSupport::filtersForceContainerLayout(*this)); |
161 | |
162 | if (!m_resourcesNeedingToInvalidateClients.isEmpty()) { |
163 | // Invalidate resource clients, which may mark some nodes for layout. |
164 | for (auto& resource : m_resourcesNeedingToInvalidateClients) { |
165 | resource->removeAllClientsFromCache(); |
166 | SVGResourcesCache::clientStyleChanged(*resource, StyleDifference::Layout, resource->style()); |
167 | } |
168 | |
169 | m_isLayoutSizeChanged = false; |
170 | SVGRenderSupport::layoutChildren(*this, false); |
171 | } |
172 | |
173 | // At this point LayoutRepainter already grabbed the old bounds, |
174 | // recalculate them now so repaintAfterLayout() uses the new bounds. |
175 | if (m_needsBoundariesOrTransformUpdate) { |
176 | updateCachedBoundaries(); |
177 | m_needsBoundariesOrTransformUpdate = false; |
178 | } |
179 | |
180 | clearOverflow(); |
181 | if (!shouldApplyViewportClip()) { |
182 | FloatRect contentRepaintRect = repaintRectInLocalCoordinates(); |
183 | contentRepaintRect = m_localToBorderBoxTransform.mapRect(contentRepaintRect); |
184 | addVisualOverflow(enclosingLayoutRect(contentRepaintRect)); |
185 | } |
186 | |
187 | updateLayerTransform(); |
188 | m_hasBoxDecorations = isDocumentElementRenderer() ? hasVisibleBoxDecorationStyle() : hasVisibleBoxDecorations(); |
189 | invalidateBackgroundObscurationStatus(); |
190 | |
191 | repainter.repaintAfterLayout(); |
192 | |
193 | clearNeedsLayout(); |
194 | } |
195 | |
196 | bool RenderSVGRoot::shouldApplyViewportClip() const |
197 | { |
198 | // the outermost svg is clipped if auto, and svg document roots are always clipped |
199 | // When the svg is stand-alone (isDocumentElement() == true) the viewport clipping should always |
200 | // be applied, noting that the window scrollbars should be hidden if overflow=hidden. |
201 | return style().overflowX() == Overflow::Hidden |
202 | || style().overflowX() == Overflow::Auto |
203 | || style().overflowX() == Overflow::Scroll |
204 | || this->isDocumentElementRenderer(); |
205 | } |
206 | |
207 | void RenderSVGRoot::paintReplaced(PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
208 | { |
209 | // An empty viewport disables rendering. |
210 | if (borderBoxRect().isEmpty()) |
211 | return; |
212 | |
213 | // Don't paint, if the context explicitly disabled it. |
214 | if (paintInfo.context().paintingDisabled()) |
215 | return; |
216 | |
217 | // SVG outlines are painted during PaintPhase::Foreground. |
218 | if (paintInfo.phase == PaintPhase::Outline || paintInfo.phase == PaintPhase::SelfOutline) |
219 | return; |
220 | |
221 | // An empty viewBox also disables rendering. |
222 | // (http://www.w3.org/TR/SVG/coords.html#ViewBoxAttribute) |
223 | if (svgSVGElement().hasEmptyViewBox()) |
224 | return; |
225 | |
226 | // Don't paint if we don't have kids, except if we have filters we should paint those. |
227 | if (!firstChild()) { |
228 | auto* resources = SVGResourcesCache::cachedResourcesForRenderer(*this); |
229 | if (!resources || !resources->filter()) { |
230 | if (paintInfo.phase == PaintPhase::Foreground) |
231 | page().addRelevantUnpaintedObject(this, visualOverflowRect()); |
232 | return; |
233 | } |
234 | } |
235 | |
236 | if (paintInfo.phase == PaintPhase::Foreground) |
237 | page().addRelevantRepaintedObject(this, visualOverflowRect()); |
238 | |
239 | // Make a copy of the PaintInfo because applyTransform will modify the damage rect. |
240 | PaintInfo childPaintInfo(paintInfo); |
241 | childPaintInfo.context().save(); |
242 | |
243 | // Apply initial viewport clip |
244 | if (shouldApplyViewportClip()) |
245 | childPaintInfo.context().clip(snappedIntRect(overflowClipRect(paintOffset))); |
246 | |
247 | // Convert from container offsets (html renderers) to a relative transform (svg renderers). |
248 | // Transform from our paint container's coordinate system to our local coords. |
249 | IntPoint adjustedPaintOffset = roundedIntPoint(paintOffset); |
250 | childPaintInfo.applyTransform(AffineTransform::translation(adjustedPaintOffset.x(), adjustedPaintOffset.y()) * localToBorderBoxTransform()); |
251 | |
252 | // SVGRenderingContext must be destroyed before we restore the childPaintInfo.context(), because a filter may have |
253 | // changed the context and it is only reverted when the SVGRenderingContext destructor finishes applying the filter. |
254 | { |
255 | SVGRenderingContext renderingContext; |
256 | bool continueRendering = true; |
257 | if (childPaintInfo.phase == PaintPhase::Foreground) { |
258 | renderingContext.prepareToRenderSVGContent(*this, childPaintInfo); |
259 | continueRendering = renderingContext.isRenderingPrepared(); |
260 | } |
261 | |
262 | if (continueRendering) { |
263 | childPaintInfo.updateSubtreePaintRootForChildren(this); |
264 | for (auto& child : childrenOfType<RenderElement>(*this)) |
265 | child.paint(childPaintInfo, location()); |
266 | } |
267 | } |
268 | |
269 | childPaintInfo.context().restore(); |
270 | } |
271 | |
272 | void RenderSVGRoot::willBeDestroyed() |
273 | { |
274 | RenderBlock::removePercentHeightDescendant(const_cast<RenderSVGRoot&>(*this)); |
275 | |
276 | SVGResourcesCache::clientDestroyed(*this); |
277 | RenderReplaced::willBeDestroyed(); |
278 | } |
279 | |
280 | void RenderSVGRoot::insertedIntoTree() |
281 | { |
282 | RenderReplaced::insertedIntoTree(); |
283 | SVGResourcesCache::clientWasAddedToTree(*this); |
284 | } |
285 | |
286 | void RenderSVGRoot::willBeRemovedFromTree() |
287 | { |
288 | SVGResourcesCache::clientWillBeRemovedFromTree(*this); |
289 | RenderReplaced::willBeRemovedFromTree(); |
290 | } |
291 | |
292 | void RenderSVGRoot::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) |
293 | { |
294 | if (diff == StyleDifference::Layout) |
295 | setNeedsBoundariesUpdate(); |
296 | |
297 | // Box decorations may have appeared/disappeared - recompute status. |
298 | if (diff == StyleDifference::Repaint) |
299 | m_hasBoxDecorations = hasVisibleBoxDecorationStyle(); |
300 | |
301 | RenderReplaced::styleDidChange(diff, oldStyle); |
302 | SVGResourcesCache::clientStyleChanged(*this, diff, style()); |
303 | } |
304 | |
305 | // RenderBox methods will expect coordinates w/o any transforms in coordinates |
306 | // relative to our borderBox origin. This method gives us exactly that. |
307 | void RenderSVGRoot::buildLocalToBorderBoxTransform() |
308 | { |
309 | float scale = style().effectiveZoom(); |
310 | FloatPoint translate = svgSVGElement().currentTranslateValue(); |
311 | LayoutSize borderAndPadding(borderLeft() + paddingLeft(), borderTop() + paddingTop()); |
312 | m_localToBorderBoxTransform = svgSVGElement().viewBoxToViewTransform(contentWidth() / scale, contentHeight() / scale); |
313 | if (borderAndPadding.isZero() && scale == 1 && translate == FloatPoint::zero()) |
314 | return; |
315 | m_localToBorderBoxTransform = AffineTransform(scale, 0, 0, scale, borderAndPadding.width() + translate.x(), borderAndPadding.height() + translate.y()) * m_localToBorderBoxTransform; |
316 | } |
317 | |
318 | const AffineTransform& RenderSVGRoot::localToParentTransform() const |
319 | { |
320 | // Slightly optimized version of m_localToParentTransform = AffineTransform::translation(x(), y()) * m_localToBorderBoxTransform; |
321 | m_localToParentTransform = m_localToBorderBoxTransform; |
322 | if (x()) |
323 | m_localToParentTransform.setE(m_localToParentTransform.e() + roundToInt(x())); |
324 | if (y()) |
325 | m_localToParentTransform.setF(m_localToParentTransform.f() + roundToInt(y())); |
326 | return m_localToParentTransform; |
327 | } |
328 | |
329 | LayoutRect RenderSVGRoot::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const |
330 | { |
331 | if (style().visibility() != Visibility::Visible && !enclosingLayer()->hasVisibleContent()) |
332 | return LayoutRect(); |
333 | |
334 | FloatRect contentRepaintRect = m_localToBorderBoxTransform.mapRect(repaintRectInLocalCoordinates()); |
335 | contentRepaintRect.intersect(snappedIntRect(borderBoxRect())); |
336 | |
337 | LayoutRect repaintRect = enclosingLayoutRect(contentRepaintRect); |
338 | if (m_hasBoxDecorations || hasRenderOverflow()) |
339 | repaintRect.unite(unionRect(localSelectionRect(false), visualOverflowRect())); |
340 | |
341 | return RenderReplaced::computeRectForRepaint(enclosingIntRect(repaintRect), repaintContainer); |
342 | } |
343 | |
344 | Optional<FloatRect> RenderSVGRoot::computeFloatVisibleRectInContainer(const FloatRect& rect, const RenderLayerModelObject* container, VisibleRectContext context) const |
345 | { |
346 | // Apply our local transforms (except for x/y translation), then our shadow, |
347 | // and then call RenderBox's method to handle all the normal CSS Box model bits |
348 | FloatRect adjustedRect = m_localToBorderBoxTransform.mapRect(rect); |
349 | |
350 | const SVGRenderStyle& svgStyle = style().svgStyle(); |
351 | if (const ShadowData* shadow = svgStyle.shadow()) |
352 | shadow->adjustRectForShadow(adjustedRect); |
353 | |
354 | // Apply initial viewport clip |
355 | if (shouldApplyViewportClip()) { |
356 | if (context.m_options.contains(VisibleRectContextOption::UseEdgeInclusiveIntersection)) { |
357 | if (!adjustedRect.edgeInclusiveIntersect(snappedIntRect(borderBoxRect()))) |
358 | return WTF::nullopt; |
359 | } else |
360 | adjustedRect.intersect(snappedIntRect(borderBoxRect())); |
361 | } |
362 | |
363 | if (m_hasBoxDecorations || hasRenderOverflow()) { |
364 | // The selectionRect can project outside of the overflowRect, so take their union |
365 | // for repainting to avoid selection painting glitches. |
366 | LayoutRect decoratedRepaintRect = unionRect(localSelectionRect(false), visualOverflowRect()); |
367 | adjustedRect.unite(decoratedRepaintRect); |
368 | } |
369 | |
370 | if (Optional<LayoutRect> rectInContainer = RenderReplaced::computeVisibleRectInContainer(enclosingIntRect(adjustedRect), container, context)) |
371 | return FloatRect(*rectInContainer); |
372 | return WTF::nullopt; |
373 | } |
374 | |
375 | // This method expects local CSS box coordinates. |
376 | // Callers with local SVG viewport coordinates should first apply the localToBorderBoxTransform |
377 | // to convert from SVG viewport coordinates to local CSS box coordinates. |
378 | void RenderSVGRoot::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed) const |
379 | { |
380 | ASSERT(mode & ~IsFixed); // We should have no fixed content in the SVG rendering tree. |
381 | ASSERT(mode & UseTransforms); // mapping a point through SVG w/o respecting trasnforms is useless. |
382 | |
383 | RenderReplaced::mapLocalToContainer(repaintContainer, transformState, mode | ApplyContainerFlip, wasFixed); |
384 | } |
385 | |
386 | const RenderObject* RenderSVGRoot::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const |
387 | { |
388 | return RenderReplaced::pushMappingToContainer(ancestorToStopAt, geometryMap); |
389 | } |
390 | |
391 | void RenderSVGRoot::updateCachedBoundaries() |
392 | { |
393 | SVGRenderSupport::computeContainerBoundingBoxes(*this, m_objectBoundingBox, m_objectBoundingBoxValid, m_strokeBoundingBox, m_repaintBoundingBoxExcludingShadow); |
394 | SVGRenderSupport::intersectRepaintRectWithResources(*this, m_repaintBoundingBoxExcludingShadow); |
395 | m_repaintBoundingBoxExcludingShadow.inflate(horizontalBorderAndPaddingExtent()); |
396 | |
397 | m_repaintBoundingBox = m_repaintBoundingBoxExcludingShadow; |
398 | } |
399 | |
400 | bool RenderSVGRoot::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction hitTestAction) |
401 | { |
402 | LayoutPoint pointInParent = locationInContainer.point() - toLayoutSize(accumulatedOffset); |
403 | LayoutPoint pointInBorderBox = pointInParent - toLayoutSize(location()); |
404 | |
405 | // Test SVG content if the point is in our content box or it is inside the visualOverflowRect and the overflow is visible. |
406 | // FIXME: This should be an intersection when rect-based hit tests are supported by nodeAtFloatPoint. |
407 | if (contentBoxRect().contains(pointInBorderBox) || (!shouldApplyViewportClip() && visualOverflowRect().contains(pointInParent))) { |
408 | FloatPoint localPoint = localToParentTransform().inverse().valueOr(AffineTransform()).mapPoint(FloatPoint(pointInParent)); |
409 | |
410 | for (RenderObject* child = lastChild(); child; child = child->previousSibling()) { |
411 | // FIXME: nodeAtFloatPoint() doesn't handle rect-based hit tests yet. |
412 | if (child->nodeAtFloatPoint(request, result, localPoint, hitTestAction)) { |
413 | updateHitTestResult(result, pointInBorderBox); |
414 | if (result.addNodeToListBasedTestResult(child->node(), request, locationInContainer) == HitTestProgress::Stop) |
415 | return true; |
416 | } |
417 | } |
418 | } |
419 | |
420 | // If we didn't early exit above, we've just hit the container <svg> element. Unlike SVG 1.1, 2nd Edition allows container elements to be hit. |
421 | if ((hitTestAction == HitTestBlockBackground || hitTestAction == HitTestChildBlockBackground) && visibleToHitTesting()) { |
422 | // Only return true here, if the last hit testing phase 'BlockBackground' is executed. If we'd return true in the 'Foreground' phase, |
423 | // hit testing would stop immediately. For SVG only trees this doesn't matter. Though when we have a <foreignObject> subtree we need |
424 | // to be able to detect hits on the background of a <div> element. If we'd return true here in the 'Foreground' phase, we are not able |
425 | // to detect these hits anymore. |
426 | LayoutRect boundsRect(accumulatedOffset + location(), size()); |
427 | if (locationInContainer.intersects(boundsRect)) { |
428 | updateHitTestResult(result, pointInBorderBox); |
429 | if (result.addNodeToListBasedTestResult(&svgSVGElement(), request, locationInContainer, boundsRect) == HitTestProgress::Stop) |
430 | return true; |
431 | } |
432 | } |
433 | |
434 | return false; |
435 | } |
436 | |
437 | bool RenderSVGRoot::hasRelativeDimensions() const |
438 | { |
439 | return svgSVGElement().intrinsicHeight().isPercentOrCalculated() || svgSVGElement().intrinsicWidth().isPercentOrCalculated(); |
440 | } |
441 | |
442 | void RenderSVGRoot::addResourceForClientInvalidation(RenderSVGResourceContainer* resource) |
443 | { |
444 | RenderSVGRoot* svgRoot = SVGRenderSupport::findTreeRootObject(*resource); |
445 | if (!svgRoot) |
446 | return; |
447 | svgRoot->m_resourcesNeedingToInvalidateClients.add(resource); |
448 | } |
449 | |
450 | } |
451 | |