| 1 | /* |
| 2 | * Copyright (c) 2012, Google Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions are |
| 6 | * met: |
| 7 | * |
| 8 | * * Redistributions of source code must retain the above copyright |
| 9 | * notice, this list of conditions and the following disclaimer. |
| 10 | * * Redistributions in binary form must reproduce the above |
| 11 | * copyright notice, this list of conditions and the following disclaimer |
| 12 | * in the documentation and/or other materials provided with the |
| 13 | * distribution. |
| 14 | * * Neither the name of Google Inc. nor the names of its |
| 15 | * contributors may be used to endorse or promote products derived from |
| 16 | * this software without specific prior written permission. |
| 17 | * |
| 18 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 19 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 20 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 21 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 22 | * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 23 | * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 24 | * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 | */ |
| 30 | |
| 31 | #pragma once |
| 32 | |
| 33 | #include "FloatPoint.h" |
| 34 | #include "LayoutSize.h" |
| 35 | |
| 36 | namespace WebCore { |
| 37 | |
| 38 | class LayoutPoint { |
| 39 | public: |
| 40 | LayoutPoint() : m_x(0), m_y(0) { } |
| 41 | LayoutPoint(LayoutUnit x, LayoutUnit y) : m_x(x), m_y(y) { } |
| 42 | LayoutPoint(const IntPoint& point) : m_x(point.x()), m_y(point.y()) { } |
| 43 | explicit LayoutPoint(const FloatPoint& size) : m_x(size.x()), m_y(size.y()) { } |
| 44 | explicit LayoutPoint(const LayoutSize& size) : m_x(size.width()), m_y(size.height()) { } |
| 45 | |
| 46 | static LayoutPoint zero() { return LayoutPoint(); } |
| 47 | |
| 48 | LayoutUnit x() const { return m_x; } |
| 49 | LayoutUnit y() const { return m_y; } |
| 50 | |
| 51 | void setX(LayoutUnit x) { m_x = x; } |
| 52 | void setY(LayoutUnit y) { m_y = y; } |
| 53 | |
| 54 | void move(const LayoutSize& s) { move(s.width(), s.height()); } |
| 55 | void moveBy(const LayoutPoint& offset) { move(offset.x(), offset.y()); } |
| 56 | void move(LayoutUnit dx, LayoutUnit dy) { m_x += dx; m_y += dy; } |
| 57 | |
| 58 | void scale(float s) |
| 59 | { |
| 60 | m_x *= s; |
| 61 | m_y *= s; |
| 62 | } |
| 63 | |
| 64 | void scale(float sx, float sy) |
| 65 | { |
| 66 | m_x *= sx; |
| 67 | m_y *= sy; |
| 68 | } |
| 69 | |
| 70 | LayoutPoint scaled(float s) const |
| 71 | { |
| 72 | return { m_x * s, m_y * s }; |
| 73 | } |
| 74 | |
| 75 | LayoutPoint scaled(float sx, float sy) const |
| 76 | { |
| 77 | return { m_x * sx, m_y * sy }; |
| 78 | } |
| 79 | |
| 80 | LayoutPoint constrainedBetween(const LayoutPoint& min, const LayoutPoint& max) const; |
| 81 | |
| 82 | LayoutPoint expandedTo(const LayoutPoint& other) const |
| 83 | { |
| 84 | return { std::max(m_x, other.m_x), std::max(m_y, other.m_y) }; |
| 85 | } |
| 86 | |
| 87 | LayoutPoint shrunkTo(const LayoutPoint& other) const |
| 88 | { |
| 89 | return { std::min(m_x, other.m_x), std::min(m_y, other.m_y) }; |
| 90 | } |
| 91 | |
| 92 | void clampNegativeToZero() |
| 93 | { |
| 94 | *this = expandedTo(zero()); |
| 95 | } |
| 96 | |
| 97 | LayoutPoint transposedPoint() const |
| 98 | { |
| 99 | return { m_y, m_x }; |
| 100 | } |
| 101 | |
| 102 | LayoutPoint fraction() const |
| 103 | { |
| 104 | return { m_x.fraction(), m_y.fraction() }; |
| 105 | } |
| 106 | |
| 107 | operator FloatPoint() const { return { m_x, m_y }; } |
| 108 | |
| 109 | private: |
| 110 | LayoutUnit m_x, m_y; |
| 111 | }; |
| 112 | |
| 113 | inline LayoutPoint& operator+=(LayoutPoint& a, const LayoutSize& b) |
| 114 | { |
| 115 | a.move(b.width(), b.height()); |
| 116 | return a; |
| 117 | } |
| 118 | |
| 119 | inline LayoutPoint& operator-=(LayoutPoint& a, const LayoutSize& b) |
| 120 | { |
| 121 | a.move(-b.width(), -b.height()); |
| 122 | return a; |
| 123 | } |
| 124 | |
| 125 | inline LayoutPoint operator+(const LayoutPoint& a, const LayoutSize& b) |
| 126 | { |
| 127 | return LayoutPoint(a.x() + b.width(), a.y() + b.height()); |
| 128 | } |
| 129 | |
| 130 | inline LayoutPoint operator+(const LayoutPoint& a, const LayoutPoint& b) |
| 131 | { |
| 132 | return LayoutPoint(a.x() + b.x(), a.y() + b.y()); |
| 133 | } |
| 134 | |
| 135 | inline LayoutSize operator-(const LayoutPoint& a, const LayoutPoint& b) |
| 136 | { |
| 137 | return LayoutSize(a.x() - b.x(), a.y() - b.y()); |
| 138 | } |
| 139 | |
| 140 | inline LayoutPoint operator-(const LayoutPoint& a, const LayoutSize& b) |
| 141 | { |
| 142 | return LayoutPoint(a.x() - b.width(), a.y() - b.height()); |
| 143 | } |
| 144 | |
| 145 | inline LayoutPoint operator-(const LayoutPoint& point) |
| 146 | { |
| 147 | return LayoutPoint(-point.x(), -point.y()); |
| 148 | } |
| 149 | |
| 150 | inline bool operator==(const LayoutPoint& a, const LayoutPoint& b) |
| 151 | { |
| 152 | return a.x() == b.x() && a.y() == b.y(); |
| 153 | } |
| 154 | |
| 155 | inline bool operator!=(const LayoutPoint& a, const LayoutPoint& b) |
| 156 | { |
| 157 | return a.x() != b.x() || a.y() != b.y(); |
| 158 | } |
| 159 | |
| 160 | inline LayoutPoint toLayoutPoint(const LayoutSize& size) |
| 161 | { |
| 162 | return LayoutPoint(size.width(), size.height()); |
| 163 | } |
| 164 | |
| 165 | inline LayoutSize toLayoutSize(const LayoutPoint& point) |
| 166 | { |
| 167 | return LayoutSize(point.x(), point.y()); |
| 168 | } |
| 169 | |
| 170 | inline IntPoint flooredIntPoint(const LayoutPoint& point) |
| 171 | { |
| 172 | return IntPoint(point.x().floor(), point.y().floor()); |
| 173 | } |
| 174 | |
| 175 | inline IntPoint roundedIntPoint(const LayoutPoint& point) |
| 176 | { |
| 177 | return IntPoint(point.x().round(), point.y().round()); |
| 178 | } |
| 179 | |
| 180 | inline IntPoint roundedIntPoint(const LayoutSize& size) |
| 181 | { |
| 182 | return roundedIntPoint(toLayoutPoint(size)); |
| 183 | } |
| 184 | |
| 185 | inline IntPoint ceiledIntPoint(const LayoutPoint& point) |
| 186 | { |
| 187 | return IntPoint(point.x().ceil(), point.y().ceil()); |
| 188 | } |
| 189 | |
| 190 | inline LayoutPoint flooredLayoutPoint(const FloatPoint& p) |
| 191 | { |
| 192 | return LayoutPoint(LayoutUnit::fromFloatFloor(p.x()), LayoutUnit::fromFloatFloor(p.y())); |
| 193 | } |
| 194 | |
| 195 | inline LayoutPoint ceiledLayoutPoint(const FloatPoint& p) |
| 196 | { |
| 197 | return LayoutPoint(LayoutUnit::fromFloatCeil(p.x()), LayoutUnit::fromFloatCeil(p.y())); |
| 198 | } |
| 199 | |
| 200 | inline IntSize snappedIntSize(const LayoutSize& size, const LayoutPoint& location) |
| 201 | { |
| 202 | auto snap = [] (LayoutUnit a, LayoutUnit b) { |
| 203 | LayoutUnit fraction = b.fraction(); |
| 204 | return roundToInt(fraction + a) - roundToInt(fraction); |
| 205 | }; |
| 206 | return IntSize(snap(size.width(), location.x()), snap(size.height(), location.y())); |
| 207 | } |
| 208 | |
| 209 | inline FloatPoint roundPointToDevicePixels(const LayoutPoint& point, float pixelSnappingFactor, bool directionalRoundingToRight = true, bool directionalRoundingToBottom = true) |
| 210 | { |
| 211 | return FloatPoint(roundToDevicePixel(point.x(), pixelSnappingFactor, !directionalRoundingToRight), roundToDevicePixel(point.y(), pixelSnappingFactor, !directionalRoundingToBottom)); |
| 212 | } |
| 213 | |
| 214 | inline FloatPoint floorPointToDevicePixels(const LayoutPoint& point, float pixelSnappingFactor) |
| 215 | { |
| 216 | return FloatPoint(floorToDevicePixel(point.x(), pixelSnappingFactor), floorToDevicePixel(point.y(), pixelSnappingFactor)); |
| 217 | } |
| 218 | |
| 219 | inline FloatPoint ceilPointToDevicePixels(const LayoutPoint& point, float pixelSnappingFactor) |
| 220 | { |
| 221 | return FloatPoint(ceilToDevicePixel(point.x(), pixelSnappingFactor), ceilToDevicePixel(point.y(), pixelSnappingFactor)); |
| 222 | } |
| 223 | |
| 224 | inline FloatSize snapSizeToDevicePixel(const LayoutSize& size, const LayoutPoint& location, float pixelSnappingFactor) |
| 225 | { |
| 226 | auto snap = [&] (LayoutUnit a, LayoutUnit b) { |
| 227 | LayoutUnit fraction = b.fraction(); |
| 228 | return roundToDevicePixel(fraction + a, pixelSnappingFactor) - roundToDevicePixel(fraction, pixelSnappingFactor); |
| 229 | }; |
| 230 | return FloatSize(snap(size.width(), location.x()), snap(size.height(), location.y())); |
| 231 | } |
| 232 | |
| 233 | WEBCORE_EXPORT WTF::TextStream& operator<<(WTF::TextStream&, const LayoutPoint&); |
| 234 | |
| 235 | } // namespace WebCore |
| 236 | |
| 237 | |