| 1 | /* |
| 2 | * Copyright (C) 1997 Martin Jones (mjones@kde.org) |
| 3 | * (C) 1997 Torben Weis (weis@kde.org) |
| 4 | * (C) 1998 Waldo Bastian (bastian@kde.org) |
| 5 | * (C) 1999 Lars Knoll (knoll@kde.org) |
| 6 | * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| 7 | * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2014 Apple Inc. All rights reserved. |
| 8 | * Copyright (C) 2006 Alexey Proskuryakov (ap@nypop.com) |
| 9 | * |
| 10 | * This library is free software; you can redistribute it and/or |
| 11 | * modify it under the terms of the GNU Library General Public |
| 12 | * License as published by the Free Software Foundation; either |
| 13 | * version 2 of the License, or (at your option) any later version. |
| 14 | * |
| 15 | * This library is distributed in the hope that it will be useful, |
| 16 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 17 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 18 | * Library General Public License for more details. |
| 19 | * |
| 20 | * You should have received a copy of the GNU Library General Public License |
| 21 | * along with this library; see the file COPYING.LIB. If not, write to |
| 22 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 23 | * Boston, MA 02110-1301, USA. |
| 24 | */ |
| 25 | |
| 26 | #include "config.h" |
| 27 | #include "RenderTable.h" |
| 28 | |
| 29 | #include "AutoTableLayout.h" |
| 30 | #include "CollapsedBorderValue.h" |
| 31 | #include "Document.h" |
| 32 | #include "FixedTableLayout.h" |
| 33 | #include "FrameView.h" |
| 34 | #include "HitTestResult.h" |
| 35 | #include "HTMLNames.h" |
| 36 | #include "HTMLTableElement.h" |
| 37 | #include "LayoutRepainter.h" |
| 38 | #include "RenderBlockFlow.h" |
| 39 | #include "RenderChildIterator.h" |
| 40 | #include "RenderDescendantIterator.h" |
| 41 | #include "RenderIterator.h" |
| 42 | #include "RenderLayer.h" |
| 43 | #include "RenderLayoutState.h" |
| 44 | #include "RenderTableCaption.h" |
| 45 | #include "RenderTableCell.h" |
| 46 | #include "RenderTableCol.h" |
| 47 | #include "RenderTableSection.h" |
| 48 | #include "RenderTreeBuilder.h" |
| 49 | #include "RenderView.h" |
| 50 | #include "StyleInheritedData.h" |
| 51 | #include <wtf/IsoMallocInlines.h> |
| 52 | #include <wtf/SetForScope.h> |
| 53 | #include <wtf/StackStats.h> |
| 54 | |
| 55 | namespace WebCore { |
| 56 | |
| 57 | using namespace HTMLNames; |
| 58 | |
| 59 | WTF_MAKE_ISO_ALLOCATED_IMPL(RenderTable); |
| 60 | |
| 61 | RenderTable::RenderTable(Element& element, RenderStyle&& style) |
| 62 | : RenderBlock(element, WTFMove(style), 0) |
| 63 | , m_currentBorder(nullptr) |
| 64 | , m_collapsedBordersValid(false) |
| 65 | , m_collapsedEmptyBorderIsPresent(false) |
| 66 | , m_hasColElements(false) |
| 67 | , m_needsSectionRecalc(false) |
| 68 | , m_columnLogicalWidthChanged(false) |
| 69 | , m_columnRenderersValid(false) |
| 70 | , m_hasCellColspanThatDeterminesTableWidth(false) |
| 71 | , m_borderStart(0) |
| 72 | , m_borderEnd(0) |
| 73 | , m_columnOffsetTop(-1) |
| 74 | , m_columnOffsetHeight(-1) |
| 75 | { |
| 76 | setChildrenInline(false); |
| 77 | m_columnPos.fill(0, 1); |
| 78 | } |
| 79 | |
| 80 | RenderTable::RenderTable(Document& document, RenderStyle&& style) |
| 81 | : RenderBlock(document, WTFMove(style), 0) |
| 82 | , m_currentBorder(nullptr) |
| 83 | , m_collapsedBordersValid(false) |
| 84 | , m_collapsedEmptyBorderIsPresent(false) |
| 85 | , m_hasColElements(false) |
| 86 | , m_needsSectionRecalc(false) |
| 87 | , m_columnLogicalWidthChanged(false) |
| 88 | , m_columnRenderersValid(false) |
| 89 | , m_hasCellColspanThatDeterminesTableWidth(false) |
| 90 | , m_borderStart(0) |
| 91 | , m_borderEnd(0) |
| 92 | { |
| 93 | setChildrenInline(false); |
| 94 | m_columnPos.fill(0, 1); |
| 95 | } |
| 96 | |
| 97 | RenderTable::~RenderTable() = default; |
| 98 | |
| 99 | void RenderTable::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) |
| 100 | { |
| 101 | RenderBlock::styleDidChange(diff, oldStyle); |
| 102 | propagateStyleToAnonymousChildren(PropagateToAllChildren); |
| 103 | |
| 104 | auto oldTableLayout = oldStyle ? oldStyle->tableLayout() : TableLayoutType::Auto; |
| 105 | |
| 106 | // In the collapsed border model, there is no cell spacing. |
| 107 | m_hSpacing = collapseBorders() ? 0 : style().horizontalBorderSpacing(); |
| 108 | m_vSpacing = collapseBorders() ? 0 : style().verticalBorderSpacing(); |
| 109 | m_columnPos[0] = m_hSpacing; |
| 110 | |
| 111 | if (!m_tableLayout || style().tableLayout() != oldTableLayout) { |
| 112 | // According to the CSS2 spec, you only use fixed table layout if an |
| 113 | // explicit width is specified on the table. Auto width implies auto table layout. |
| 114 | if (style().tableLayout() == TableLayoutType::Fixed && !style().logicalWidth().isAuto()) |
| 115 | m_tableLayout = std::make_unique<FixedTableLayout>(this); |
| 116 | else |
| 117 | m_tableLayout = std::make_unique<AutoTableLayout>(this); |
| 118 | } |
| 119 | |
| 120 | // If border was changed, invalidate collapsed borders cache. |
| 121 | if (oldStyle && oldStyle->border() != style().border()) |
| 122 | invalidateCollapsedBorders(); |
| 123 | } |
| 124 | |
| 125 | static inline void resetSectionPointerIfNotBefore(WeakPtr<RenderTableSection>& section, RenderObject* before) |
| 126 | { |
| 127 | if (!before || !section) |
| 128 | return; |
| 129 | auto* previousSibling = before->previousSibling(); |
| 130 | while (previousSibling && previousSibling != section) |
| 131 | previousSibling = previousSibling->previousSibling(); |
| 132 | if (!previousSibling) |
| 133 | section.clear(); |
| 134 | } |
| 135 | |
| 136 | void RenderTable::willInsertTableColumn(RenderTableCol&, RenderObject*) |
| 137 | { |
| 138 | m_hasColElements = true; |
| 139 | } |
| 140 | |
| 141 | void RenderTable::willInsertTableSection(RenderTableSection& child, RenderObject* beforeChild) |
| 142 | { |
| 143 | switch (child.style().display()) { |
| 144 | case DisplayType::TableHeaderGroup: |
| 145 | resetSectionPointerIfNotBefore(m_head, beforeChild); |
| 146 | if (!m_head) |
| 147 | m_head = makeWeakPtr(child); |
| 148 | else { |
| 149 | resetSectionPointerIfNotBefore(m_firstBody, beforeChild); |
| 150 | if (!m_firstBody) |
| 151 | m_firstBody = makeWeakPtr(child); |
| 152 | } |
| 153 | break; |
| 154 | case DisplayType::TableFooterGroup: |
| 155 | resetSectionPointerIfNotBefore(m_foot, beforeChild); |
| 156 | if (!m_foot) { |
| 157 | m_foot = makeWeakPtr(child); |
| 158 | break; |
| 159 | } |
| 160 | FALLTHROUGH; |
| 161 | case DisplayType::TableRowGroup: |
| 162 | resetSectionPointerIfNotBefore(m_firstBody, beforeChild); |
| 163 | if (!m_firstBody) |
| 164 | m_firstBody = makeWeakPtr(child); |
| 165 | break; |
| 166 | default: |
| 167 | ASSERT_NOT_REACHED(); |
| 168 | } |
| 169 | |
| 170 | setNeedsSectionRecalc(); |
| 171 | } |
| 172 | |
| 173 | void RenderTable::addCaption(RenderTableCaption& caption) |
| 174 | { |
| 175 | ASSERT(m_captions.find(&caption) == notFound); |
| 176 | m_captions.append(makeWeakPtr(caption)); |
| 177 | } |
| 178 | |
| 179 | void RenderTable::removeCaption(RenderTableCaption& oldCaption) |
| 180 | { |
| 181 | bool removed = m_captions.removeFirst(&oldCaption); |
| 182 | ASSERT_UNUSED(removed, removed); |
| 183 | } |
| 184 | |
| 185 | void RenderTable::invalidateCachedColumns() |
| 186 | { |
| 187 | m_columnRenderersValid = false; |
| 188 | m_columnRenderers.shrink(0); |
| 189 | m_effectiveColumnIndexMap.clear(); |
| 190 | } |
| 191 | |
| 192 | void RenderTable::invalidateCachedColumnOffsets() |
| 193 | { |
| 194 | m_columnOffsetTop = -1; |
| 195 | m_columnOffsetHeight = -1; |
| 196 | } |
| 197 | |
| 198 | void RenderTable::addColumn(const RenderTableCol*) |
| 199 | { |
| 200 | invalidateCachedColumns(); |
| 201 | } |
| 202 | |
| 203 | void RenderTable::removeColumn(const RenderTableCol*) |
| 204 | { |
| 205 | invalidateCachedColumns(); |
| 206 | // We don't really need to recompute our sections, but we need to update our |
| 207 | // column count and whether we have a column. Currently, we only have one |
| 208 | // size-fit-all flag but we may have to consider splitting it. |
| 209 | setNeedsSectionRecalc(); |
| 210 | } |
| 211 | |
| 212 | void RenderTable::updateLogicalWidth() |
| 213 | { |
| 214 | recalcSectionsIfNeeded(); |
| 215 | |
| 216 | if (isOutOfFlowPositioned()) { |
| 217 | LogicalExtentComputedValues computedValues; |
| 218 | computePositionedLogicalWidth(computedValues); |
| 219 | setLogicalWidth(computedValues.m_extent); |
| 220 | setLogicalLeft(computedValues.m_position); |
| 221 | setMarginStart(computedValues.m_margins.m_start); |
| 222 | setMarginEnd(computedValues.m_margins.m_end); |
| 223 | } |
| 224 | |
| 225 | RenderBlock& cb = *containingBlock(); |
| 226 | |
| 227 | LayoutUnit availableLogicalWidth = containingBlockLogicalWidthForContent(); |
| 228 | bool hasPerpendicularContainingBlock = cb.style().isHorizontalWritingMode() != style().isHorizontalWritingMode(); |
| 229 | LayoutUnit containerWidthInInlineDirection = hasPerpendicularContainingBlock ? perpendicularContainingBlockLogicalHeight() : availableLogicalWidth; |
| 230 | |
| 231 | Length styleLogicalWidth = style().logicalWidth(); |
| 232 | if ((styleLogicalWidth.isSpecified() && styleLogicalWidth.isPositive()) || styleLogicalWidth.isIntrinsic()) |
| 233 | setLogicalWidth(convertStyleLogicalWidthToComputedWidth(styleLogicalWidth, containerWidthInInlineDirection)); |
| 234 | else { |
| 235 | // Subtract out any fixed margins from our available width for auto width tables. |
| 236 | LayoutUnit marginStart = minimumValueForLength(style().marginStart(), availableLogicalWidth); |
| 237 | LayoutUnit marginEnd = minimumValueForLength(style().marginEnd(), availableLogicalWidth); |
| 238 | LayoutUnit marginTotal = marginStart + marginEnd; |
| 239 | |
| 240 | // Subtract out our margins to get the available content width. |
| 241 | LayoutUnit availableContentLogicalWidth = std::max<LayoutUnit>(0, containerWidthInInlineDirection - marginTotal); |
| 242 | if (shrinkToAvoidFloats() && cb.containsFloats() && !hasPerpendicularContainingBlock) { |
| 243 | // FIXME: Work with regions someday. |
| 244 | availableContentLogicalWidth = shrinkLogicalWidthToAvoidFloats(marginStart, marginEnd, cb, 0); |
| 245 | } |
| 246 | |
| 247 | // Ensure we aren't bigger than our available width. |
| 248 | setLogicalWidth(std::min(availableContentLogicalWidth, maxPreferredLogicalWidth())); |
| 249 | LayoutUnit maxWidth = maxPreferredLogicalWidth(); |
| 250 | // scaledWidthFromPercentColumns depends on m_layoutStruct in TableLayoutAlgorithmAuto, which |
| 251 | // maxPreferredLogicalWidth fills in. So scaledWidthFromPercentColumns has to be called after |
| 252 | // maxPreferredLogicalWidth. |
| 253 | LayoutUnit scaledWidth = m_tableLayout->scaledWidthFromPercentColumns() + bordersPaddingAndSpacingInRowDirection(); |
| 254 | maxWidth = std::max(scaledWidth, maxWidth); |
| 255 | setLogicalWidth(std::min(availableContentLogicalWidth, maxWidth)); |
| 256 | } |
| 257 | |
| 258 | // Ensure we aren't smaller than our min preferred width. |
| 259 | setLogicalWidth(std::max(logicalWidth(), minPreferredLogicalWidth())); |
| 260 | |
| 261 | |
| 262 | // Ensure we aren't bigger than our max-width style. |
| 263 | Length styleMaxLogicalWidth = style().logicalMaxWidth(); |
| 264 | if ((styleMaxLogicalWidth.isSpecified() && !styleMaxLogicalWidth.isNegative()) || styleMaxLogicalWidth.isIntrinsic()) { |
| 265 | LayoutUnit computedMaxLogicalWidth = convertStyleLogicalWidthToComputedWidth(styleMaxLogicalWidth, availableLogicalWidth); |
| 266 | setLogicalWidth(std::min(logicalWidth(), computedMaxLogicalWidth)); |
| 267 | } |
| 268 | |
| 269 | // Ensure we aren't smaller than our min-width style. |
| 270 | Length styleMinLogicalWidth = style().logicalMinWidth(); |
| 271 | if ((styleMinLogicalWidth.isSpecified() && !styleMinLogicalWidth.isNegative()) || styleMinLogicalWidth.isIntrinsic()) { |
| 272 | LayoutUnit computedMinLogicalWidth = convertStyleLogicalWidthToComputedWidth(styleMinLogicalWidth, availableLogicalWidth); |
| 273 | setLogicalWidth(std::max(logicalWidth(), computedMinLogicalWidth)); |
| 274 | } |
| 275 | |
| 276 | // Finally, with our true width determined, compute our margins for real. |
| 277 | setMarginStart(0); |
| 278 | setMarginEnd(0); |
| 279 | if (!hasPerpendicularContainingBlock) { |
| 280 | LayoutUnit containerLogicalWidthForAutoMargins = availableLogicalWidth; |
| 281 | if (avoidsFloats() && cb.containsFloats()) |
| 282 | containerLogicalWidthForAutoMargins = containingBlockAvailableLineWidthInFragment(0); // FIXME: Work with regions someday. |
| 283 | ComputedMarginValues marginValues; |
| 284 | bool hasInvertedDirection = cb.style().isLeftToRightDirection() == style().isLeftToRightDirection(); |
| 285 | computeInlineDirectionMargins(cb, containerLogicalWidthForAutoMargins, logicalWidth(), |
| 286 | hasInvertedDirection ? marginValues.m_start : marginValues.m_end, |
| 287 | hasInvertedDirection ? marginValues.m_end : marginValues.m_start); |
| 288 | setMarginStart(marginValues.m_start); |
| 289 | setMarginEnd(marginValues.m_end); |
| 290 | } else { |
| 291 | setMarginStart(minimumValueForLength(style().marginStart(), availableLogicalWidth)); |
| 292 | setMarginEnd(minimumValueForLength(style().marginEnd(), availableLogicalWidth)); |
| 293 | } |
| 294 | } |
| 295 | |
| 296 | // This method takes a RenderStyle's logical width, min-width, or max-width length and computes its actual value. |
| 297 | LayoutUnit RenderTable::convertStyleLogicalWidthToComputedWidth(const Length& styleLogicalWidth, LayoutUnit availableWidth) |
| 298 | { |
| 299 | if (styleLogicalWidth.isIntrinsic()) |
| 300 | return computeIntrinsicLogicalWidthUsing(styleLogicalWidth, availableWidth, bordersPaddingAndSpacingInRowDirection()); |
| 301 | |
| 302 | // HTML tables' width styles already include borders and paddings, but CSS tables' width styles do not. |
| 303 | LayoutUnit borders; |
| 304 | bool isCSSTable = !is<HTMLTableElement>(element()); |
| 305 | if (isCSSTable && styleLogicalWidth.isSpecified() && styleLogicalWidth.isPositive() && style().boxSizing() == BoxSizing::ContentBox) |
| 306 | borders = borderStart() + borderEnd() + (collapseBorders() ? 0_lu : paddingStart() + paddingEnd()); |
| 307 | |
| 308 | return minimumValueForLength(styleLogicalWidth, availableWidth) + borders; |
| 309 | } |
| 310 | |
| 311 | LayoutUnit RenderTable::convertStyleLogicalHeightToComputedHeight(const Length& styleLogicalHeight) |
| 312 | { |
| 313 | LayoutUnit borderAndPaddingBefore = borderBefore() + (collapseBorders() ? 0_lu : paddingBefore()); |
| 314 | LayoutUnit borderAndPaddingAfter = borderAfter() + (collapseBorders() ? 0_lu : paddingAfter()); |
| 315 | LayoutUnit borderAndPadding = borderAndPaddingBefore + borderAndPaddingAfter; |
| 316 | if (styleLogicalHeight.isFixed()) { |
| 317 | // HTML tables size as though CSS height includes border/padding, CSS tables do not. |
| 318 | LayoutUnit borders; |
| 319 | // FIXME: We cannot apply box-sizing: content-box on <table> which other browsers allow. |
| 320 | if (is<HTMLTableElement>(element()) || style().boxSizing() == BoxSizing::BorderBox) { |
| 321 | borders = borderAndPadding; |
| 322 | } |
| 323 | return styleLogicalHeight.value() - borders; |
| 324 | } else if (styleLogicalHeight.isPercentOrCalculated()) |
| 325 | return computePercentageLogicalHeight(styleLogicalHeight).valueOr(0); |
| 326 | else if (styleLogicalHeight.isIntrinsic()) |
| 327 | return computeIntrinsicLogicalContentHeightUsing(styleLogicalHeight, logicalHeight() - borderAndPadding, borderAndPadding).valueOr(0); |
| 328 | else |
| 329 | ASSERT_NOT_REACHED(); |
| 330 | return 0_lu; |
| 331 | } |
| 332 | |
| 333 | void RenderTable::layoutCaption(RenderTableCaption& caption) |
| 334 | { |
| 335 | LayoutRect captionRect(caption.frameRect()); |
| 336 | |
| 337 | if (caption.needsLayout()) { |
| 338 | // The margins may not be available but ensure the caption is at least located beneath any previous sibling caption |
| 339 | // so that it does not mistakenly think any floats in the previous caption intrude into it. |
| 340 | caption.setLogicalLocation(LayoutPoint(caption.marginStart(), caption.marginBefore() + logicalHeight())); |
| 341 | // If RenderTableCaption ever gets a layout() function, use it here. |
| 342 | caption.layoutIfNeeded(); |
| 343 | } |
| 344 | // Apply the margins to the location now that they are definitely available from layout |
| 345 | caption.setLogicalLocation(LayoutPoint(caption.marginStart(), caption.marginBefore() + logicalHeight())); |
| 346 | |
| 347 | if (!selfNeedsLayout() && caption.checkForRepaintDuringLayout()) |
| 348 | caption.repaintDuringLayoutIfMoved(captionRect); |
| 349 | |
| 350 | setLogicalHeight(logicalHeight() + caption.logicalHeight() + caption.marginBefore() + caption.marginAfter()); |
| 351 | } |
| 352 | |
| 353 | void RenderTable::layoutCaptions(BottomCaptionLayoutPhase bottomCaptionLayoutPhase) |
| 354 | { |
| 355 | if (m_captions.isEmpty()) |
| 356 | return; |
| 357 | // FIXME: Collapse caption margin. |
| 358 | for (unsigned i = 0; i < m_captions.size(); ++i) { |
| 359 | if ((bottomCaptionLayoutPhase == BottomCaptionLayoutPhase::Yes && m_captions[i]->style().captionSide() != CaptionSide::Bottom) |
| 360 | || (bottomCaptionLayoutPhase == BottomCaptionLayoutPhase::No && m_captions[i]->style().captionSide() == CaptionSide::Bottom)) |
| 361 | continue; |
| 362 | layoutCaption(*m_captions[i]); |
| 363 | } |
| 364 | } |
| 365 | |
| 366 | void RenderTable::(LayoutUnit ) |
| 367 | { |
| 368 | if (extraLogicalHeight <= 0) |
| 369 | return; |
| 370 | |
| 371 | // FIXME: Distribute the extra logical height between all table sections instead of giving it all to the first one. |
| 372 | if (RenderTableSection* section = firstBody()) |
| 373 | extraLogicalHeight -= section->distributeExtraLogicalHeightToRows(extraLogicalHeight); |
| 374 | |
| 375 | // FIXME: We really would like to enable this ASSERT to ensure that all the extra space has been distributed. |
| 376 | // However our current distribution algorithm does not round properly and thus we can have some remaining height. |
| 377 | // ASSERT(!topSection() || !extraLogicalHeight); |
| 378 | } |
| 379 | |
| 380 | void RenderTable::simplifiedNormalFlowLayout() |
| 381 | { |
| 382 | layoutCaptions(); |
| 383 | for (RenderTableSection* section = topSection(); section; section = sectionBelow(section)) { |
| 384 | section->layoutIfNeeded(); |
| 385 | section->computeOverflowFromCells(); |
| 386 | } |
| 387 | layoutCaptions(BottomCaptionLayoutPhase::Yes); |
| 388 | } |
| 389 | |
| 390 | void RenderTable::layout() |
| 391 | { |
| 392 | StackStats::LayoutCheckPoint layoutCheckPoint; |
| 393 | ASSERT(needsLayout()); |
| 394 | |
| 395 | if (simplifiedLayout()) |
| 396 | return; |
| 397 | |
| 398 | recalcSectionsIfNeeded(); |
| 399 | // FIXME: We should do this recalc lazily in borderStart/borderEnd so that we don't have to make sure |
| 400 | // to call this before we call borderStart/borderEnd to avoid getting a stale value. |
| 401 | recalcBordersInRowDirection(); |
| 402 | bool sectionMoved = false; |
| 403 | LayoutUnit movedSectionLogicalTop; |
| 404 | |
| 405 | LayoutRepainter repainter(*this, checkForRepaintDuringLayout()); |
| 406 | { |
| 407 | LayoutStateMaintainer statePusher(*this, locationOffset(), hasTransform() || hasReflection() || style().isFlippedBlocksWritingMode()); |
| 408 | |
| 409 | LayoutUnit oldLogicalWidth = logicalWidth(); |
| 410 | LayoutUnit oldLogicalHeight = logicalHeight(); |
| 411 | setLogicalHeight(0); |
| 412 | updateLogicalWidth(); |
| 413 | |
| 414 | if (logicalWidth() != oldLogicalWidth) { |
| 415 | for (unsigned i = 0; i < m_captions.size(); i++) |
| 416 | m_captions[i]->setNeedsLayout(MarkOnlyThis); |
| 417 | } |
| 418 | // FIXME: The optimisation below doesn't work since the internal table |
| 419 | // layout could have changed. We need to add a flag to the table |
| 420 | // layout that tells us if something has changed in the min max |
| 421 | // calculations to do it correctly. |
| 422 | // if ( oldWidth != width() || columns.size() + 1 != columnPos.size() ) |
| 423 | m_tableLayout->layout(); |
| 424 | |
| 425 | LayoutUnit totalSectionLogicalHeight; |
| 426 | LayoutUnit oldTableLogicalTop; |
| 427 | for (unsigned i = 0; i < m_captions.size(); i++) { |
| 428 | if (m_captions[i]->style().captionSide() == CaptionSide::Bottom) |
| 429 | continue; |
| 430 | oldTableLogicalTop += m_captions[i]->logicalHeight() + m_captions[i]->marginBefore() + m_captions[i]->marginAfter(); |
| 431 | } |
| 432 | |
| 433 | bool collapsing = collapseBorders(); |
| 434 | |
| 435 | for (auto& child : childrenOfType<RenderElement>(*this)) { |
| 436 | if (is<RenderTableSection>(child)) { |
| 437 | RenderTableSection& section = downcast<RenderTableSection>(child); |
| 438 | if (m_columnLogicalWidthChanged) |
| 439 | section.setChildNeedsLayout(MarkOnlyThis); |
| 440 | section.layoutIfNeeded(); |
| 441 | totalSectionLogicalHeight += section.calcRowLogicalHeight(); |
| 442 | if (collapsing) |
| 443 | section.recalcOuterBorder(); |
| 444 | ASSERT(!section.needsLayout()); |
| 445 | } else if (is<RenderTableCol>(child)) { |
| 446 | downcast<RenderTableCol>(child).layoutIfNeeded(); |
| 447 | ASSERT(!child.needsLayout()); |
| 448 | } |
| 449 | } |
| 450 | |
| 451 | // If any table section moved vertically, we will just repaint everything from that |
| 452 | // section down (it is quite unlikely that any of the following sections |
| 453 | // did not shift). |
| 454 | layoutCaptions(); |
| 455 | if (!m_captions.isEmpty() && logicalHeight() != oldTableLogicalTop) { |
| 456 | sectionMoved = true; |
| 457 | movedSectionLogicalTop = std::min(logicalHeight(), oldTableLogicalTop); |
| 458 | } |
| 459 | |
| 460 | LayoutUnit borderAndPaddingBefore = borderBefore() + (collapsing ? 0_lu : paddingBefore()); |
| 461 | LayoutUnit borderAndPaddingAfter = borderAfter() + (collapsing ? 0_lu : paddingAfter()); |
| 462 | |
| 463 | setLogicalHeight(logicalHeight() + borderAndPaddingBefore); |
| 464 | |
| 465 | if (!isOutOfFlowPositioned()) |
| 466 | updateLogicalHeight(); |
| 467 | |
| 468 | LayoutUnit computedLogicalHeight; |
| 469 | |
| 470 | Length logicalHeightLength = style().logicalHeight(); |
| 471 | if (logicalHeightLength.isIntrinsic() || (logicalHeightLength.isSpecified() && logicalHeightLength.isPositive())) |
| 472 | computedLogicalHeight = convertStyleLogicalHeightToComputedHeight(logicalHeightLength); |
| 473 | |
| 474 | Length logicalMaxHeightLength = style().logicalMaxHeight(); |
| 475 | if (logicalMaxHeightLength.isIntrinsic() || (logicalMaxHeightLength.isSpecified() && !logicalMaxHeightLength.isNegative())) { |
| 476 | LayoutUnit computedMaxLogicalHeight = convertStyleLogicalHeightToComputedHeight(logicalMaxHeightLength); |
| 477 | computedLogicalHeight = std::min(computedLogicalHeight, computedMaxLogicalHeight); |
| 478 | } |
| 479 | |
| 480 | Length logicalMinHeightLength = style().logicalMinHeight(); |
| 481 | if (logicalMinHeightLength.isIntrinsic() || (logicalMinHeightLength.isSpecified() && !logicalMinHeightLength.isNegative())) { |
| 482 | LayoutUnit computedMinLogicalHeight = convertStyleLogicalHeightToComputedHeight(logicalMinHeightLength); |
| 483 | computedLogicalHeight = std::max(computedLogicalHeight, computedMinLogicalHeight); |
| 484 | } |
| 485 | |
| 486 | distributeExtraLogicalHeight(computedLogicalHeight - totalSectionLogicalHeight); |
| 487 | |
| 488 | for (RenderTableSection* section = topSection(); section; section = sectionBelow(section)) |
| 489 | section->layoutRows(); |
| 490 | |
| 491 | if (!topSection() && computedLogicalHeight > totalSectionLogicalHeight && !document().inQuirksMode()) { |
| 492 | // Completely empty tables (with no sections or anything) should at least honor specified height |
| 493 | // in strict mode. |
| 494 | setLogicalHeight(logicalHeight() + computedLogicalHeight); |
| 495 | } |
| 496 | |
| 497 | LayoutUnit sectionLogicalLeft = style().isLeftToRightDirection() ? borderStart() : borderEnd(); |
| 498 | if (!collapsing) |
| 499 | sectionLogicalLeft += style().isLeftToRightDirection() ? paddingStart() : paddingEnd(); |
| 500 | |
| 501 | // position the table sections |
| 502 | RenderTableSection* section = topSection(); |
| 503 | while (section) { |
| 504 | if (!sectionMoved && section->logicalTop() != logicalHeight()) { |
| 505 | sectionMoved = true; |
| 506 | movedSectionLogicalTop = std::min(logicalHeight(), section->logicalTop()) + (style().isHorizontalWritingMode() ? section->visualOverflowRect().y() : section->visualOverflowRect().x()); |
| 507 | } |
| 508 | section->setLogicalLocation(LayoutPoint(sectionLogicalLeft, logicalHeight())); |
| 509 | |
| 510 | setLogicalHeight(logicalHeight() + section->logicalHeight()); |
| 511 | section = sectionBelow(section); |
| 512 | } |
| 513 | |
| 514 | setLogicalHeight(logicalHeight() + borderAndPaddingAfter); |
| 515 | |
| 516 | layoutCaptions(BottomCaptionLayoutPhase::Yes); |
| 517 | |
| 518 | if (isOutOfFlowPositioned()) |
| 519 | updateLogicalHeight(); |
| 520 | |
| 521 | // table can be containing block of positioned elements. |
| 522 | bool dimensionChanged = oldLogicalWidth != logicalWidth() || oldLogicalHeight != logicalHeight(); |
| 523 | layoutPositionedObjects(dimensionChanged); |
| 524 | |
| 525 | updateLayerTransform(); |
| 526 | |
| 527 | // Layout was changed, so probably borders too. |
| 528 | invalidateCollapsedBorders(); |
| 529 | |
| 530 | // The location or height of one or more sections may have changed. |
| 531 | invalidateCachedColumnOffsets(); |
| 532 | |
| 533 | computeOverflow(clientLogicalBottom()); |
| 534 | } |
| 535 | |
| 536 | auto* layoutState = view().frameView().layoutContext().layoutState(); |
| 537 | if (layoutState->pageLogicalHeight()) |
| 538 | setPageLogicalOffset(layoutState->pageLogicalOffset(this, logicalTop())); |
| 539 | |
| 540 | bool didFullRepaint = repainter.repaintAfterLayout(); |
| 541 | // Repaint with our new bounds if they are different from our old bounds. |
| 542 | if (!didFullRepaint && sectionMoved) { |
| 543 | if (style().isHorizontalWritingMode()) |
| 544 | repaintRectangle(LayoutRect(visualOverflowRect().x(), movedSectionLogicalTop, visualOverflowRect().width(), visualOverflowRect().maxY() - movedSectionLogicalTop)); |
| 545 | else |
| 546 | repaintRectangle(LayoutRect(movedSectionLogicalTop, visualOverflowRect().y(), visualOverflowRect().maxX() - movedSectionLogicalTop, visualOverflowRect().height())); |
| 547 | } |
| 548 | |
| 549 | bool paginated = layoutState && layoutState->isPaginated(); |
| 550 | if (sectionMoved && paginated) { |
| 551 | // FIXME: Table layout should always stabilize even when section moves (see webkit.org/b/174412). |
| 552 | if (!m_inRecursiveSectionMovedWithPagination) { |
| 553 | SetForScope<bool> paginatedSectionMoved(m_inRecursiveSectionMovedWithPagination, true); |
| 554 | markForPaginationRelayoutIfNeeded(); |
| 555 | layoutIfNeeded(); |
| 556 | } else |
| 557 | ASSERT_NOT_REACHED(); |
| 558 | } |
| 559 | |
| 560 | // FIXME: This value isn't the intrinsic content logical height, but we need |
| 561 | // to update the value as its used by flexbox layout. crbug.com/367324 |
| 562 | cacheIntrinsicContentLogicalHeightForFlexItem(contentLogicalHeight()); |
| 563 | |
| 564 | m_columnLogicalWidthChanged = false; |
| 565 | clearNeedsLayout(); |
| 566 | } |
| 567 | |
| 568 | void RenderTable::invalidateCollapsedBorders(RenderTableCell* cellWithStyleChange) |
| 569 | { |
| 570 | m_collapsedBordersValid = false; |
| 571 | m_collapsedBorders.clear(); |
| 572 | |
| 573 | for (auto& section : childrenOfType<RenderTableSection>(*this)) |
| 574 | section.clearCachedCollapsedBorders(); |
| 575 | |
| 576 | if (!m_collapsedEmptyBorderIsPresent) |
| 577 | return; |
| 578 | |
| 579 | if (cellWithStyleChange) { |
| 580 | // It is enough to invalidate just the surrounding cells when cell border style changes. |
| 581 | cellWithStyleChange->invalidateHasEmptyCollapsedBorders(); |
| 582 | if (auto* below = cellBelow(cellWithStyleChange)) |
| 583 | below->invalidateHasEmptyCollapsedBorders(); |
| 584 | if (auto* above = cellAbove(cellWithStyleChange)) |
| 585 | above->invalidateHasEmptyCollapsedBorders(); |
| 586 | if (auto* before = cellBefore(cellWithStyleChange)) |
| 587 | before->invalidateHasEmptyCollapsedBorders(); |
| 588 | if (auto* after = cellAfter(cellWithStyleChange)) |
| 589 | after->invalidateHasEmptyCollapsedBorders(); |
| 590 | return; |
| 591 | } |
| 592 | |
| 593 | for (auto& section : childrenOfType<RenderTableSection>(*this)) { |
| 594 | for (auto* row = section.firstRow(); row; row = row->nextRow()) { |
| 595 | for (auto* cell = row->firstCell(); cell; cell = cell->nextCell()) { |
| 596 | ASSERT(cell->table() == this); |
| 597 | cell->invalidateHasEmptyCollapsedBorders(); |
| 598 | } |
| 599 | } |
| 600 | } |
| 601 | m_collapsedEmptyBorderIsPresent = false; |
| 602 | } |
| 603 | |
| 604 | // Collect all the unique border values that we want to paint in a sorted list. |
| 605 | void RenderTable::recalcCollapsedBorders() |
| 606 | { |
| 607 | if (m_collapsedBordersValid) |
| 608 | return; |
| 609 | m_collapsedBorders.clear(); |
| 610 | for (auto& section : childrenOfType<RenderTableSection>(*this)) { |
| 611 | for (RenderTableRow* row = section.firstRow(); row; row = row->nextRow()) { |
| 612 | for (RenderTableCell* cell = row->firstCell(); cell; cell = cell->nextCell()) { |
| 613 | ASSERT(cell->table() == this); |
| 614 | cell->collectBorderValues(m_collapsedBorders); |
| 615 | } |
| 616 | } |
| 617 | } |
| 618 | RenderTableCell::sortBorderValues(m_collapsedBorders); |
| 619 | m_collapsedBordersValid = true; |
| 620 | } |
| 621 | |
| 622 | void RenderTable::addOverflowFromChildren() |
| 623 | { |
| 624 | // Add overflow from borders. |
| 625 | // Technically it's odd that we are incorporating the borders into layout overflow, which is only supposed to be about overflow from our |
| 626 | // descendant objects, but since tables don't support overflow:auto, this works out fine. |
| 627 | if (collapseBorders()) { |
| 628 | LayoutUnit rightBorderOverflow = width() + outerBorderRight() - borderRight(); |
| 629 | LayoutUnit leftBorderOverflow = borderLeft() - outerBorderLeft(); |
| 630 | LayoutUnit bottomBorderOverflow = height() + outerBorderBottom() - borderBottom(); |
| 631 | LayoutUnit topBorderOverflow = borderTop() - outerBorderTop(); |
| 632 | LayoutRect borderOverflowRect(leftBorderOverflow, topBorderOverflow, rightBorderOverflow - leftBorderOverflow, bottomBorderOverflow - topBorderOverflow); |
| 633 | if (borderOverflowRect != borderBoxRect()) { |
| 634 | addLayoutOverflow(borderOverflowRect); |
| 635 | addVisualOverflow(borderOverflowRect); |
| 636 | } |
| 637 | } |
| 638 | |
| 639 | // Add overflow from our caption. |
| 640 | for (unsigned i = 0; i < m_captions.size(); i++) |
| 641 | addOverflowFromChild(m_captions[i].get()); |
| 642 | |
| 643 | // Add overflow from our sections. |
| 644 | for (RenderTableSection* section = topSection(); section; section = sectionBelow(section)) |
| 645 | addOverflowFromChild(section); |
| 646 | } |
| 647 | |
| 648 | void RenderTable::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
| 649 | { |
| 650 | LayoutPoint adjustedPaintOffset = paintOffset + location(); |
| 651 | |
| 652 | PaintPhase paintPhase = paintInfo.phase; |
| 653 | |
| 654 | if (!isDocumentElementRenderer()) { |
| 655 | LayoutRect overflowBox = visualOverflowRect(); |
| 656 | flipForWritingMode(overflowBox); |
| 657 | overflowBox.moveBy(adjustedPaintOffset); |
| 658 | if (!overflowBox.intersects(paintInfo.rect)) |
| 659 | return; |
| 660 | } |
| 661 | |
| 662 | bool pushedClip = pushContentsClip(paintInfo, adjustedPaintOffset); |
| 663 | paintObject(paintInfo, adjustedPaintOffset); |
| 664 | if (pushedClip) |
| 665 | popContentsClip(paintInfo, paintPhase, adjustedPaintOffset); |
| 666 | } |
| 667 | |
| 668 | void RenderTable::paintObject(PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
| 669 | { |
| 670 | PaintPhase paintPhase = paintInfo.phase; |
| 671 | if ((paintPhase == PaintPhase::BlockBackground || paintPhase == PaintPhase::ChildBlockBackground) && hasVisibleBoxDecorations() && style().visibility() == Visibility::Visible) |
| 672 | paintBoxDecorations(paintInfo, paintOffset); |
| 673 | |
| 674 | if (paintPhase == PaintPhase::Mask) { |
| 675 | paintMask(paintInfo, paintOffset); |
| 676 | return; |
| 677 | } |
| 678 | |
| 679 | // We're done. We don't bother painting any children. |
| 680 | if (paintPhase == PaintPhase::BlockBackground) |
| 681 | return; |
| 682 | |
| 683 | // We don't paint our own background, but we do let the kids paint their backgrounds. |
| 684 | if (paintPhase == PaintPhase::ChildBlockBackgrounds) |
| 685 | paintPhase = PaintPhase::ChildBlockBackground; |
| 686 | |
| 687 | PaintInfo info(paintInfo); |
| 688 | info.phase = paintPhase; |
| 689 | info.updateSubtreePaintRootForChildren(this); |
| 690 | |
| 691 | for (auto& box : childrenOfType<RenderBox>(*this)) { |
| 692 | if (!box.hasSelfPaintingLayer() && (box.isTableSection() || box.isTableCaption())) { |
| 693 | LayoutPoint childPoint = flipForWritingModeForChild(&box, paintOffset); |
| 694 | box.paint(info, childPoint); |
| 695 | } |
| 696 | } |
| 697 | |
| 698 | if (collapseBorders() && paintPhase == PaintPhase::ChildBlockBackground && style().visibility() == Visibility::Visible) { |
| 699 | recalcCollapsedBorders(); |
| 700 | // Using our cached sorted styles, we then do individual passes, |
| 701 | // painting each style of border from lowest precedence to highest precedence. |
| 702 | info.phase = PaintPhase::CollapsedTableBorders; |
| 703 | size_t count = m_collapsedBorders.size(); |
| 704 | for (size_t i = 0; i < count; ++i) { |
| 705 | m_currentBorder = &m_collapsedBorders[i]; |
| 706 | for (RenderTableSection* section = bottomSection(); section; section = sectionAbove(section)) { |
| 707 | LayoutPoint childPoint = flipForWritingModeForChild(section, paintOffset); |
| 708 | section->paint(info, childPoint); |
| 709 | } |
| 710 | } |
| 711 | m_currentBorder = 0; |
| 712 | } |
| 713 | |
| 714 | // Paint outline. |
| 715 | if ((paintPhase == PaintPhase::Outline || paintPhase == PaintPhase::SelfOutline) && hasOutline() && style().visibility() == Visibility::Visible) |
| 716 | paintOutline(paintInfo, LayoutRect(paintOffset, size())); |
| 717 | } |
| 718 | |
| 719 | void RenderTable::adjustBorderBoxRectForPainting(LayoutRect& rect) |
| 720 | { |
| 721 | for (unsigned i = 0; i < m_captions.size(); i++) { |
| 722 | LayoutUnit captionLogicalHeight = m_captions[i]->logicalHeight() + m_captions[i]->marginBefore() + m_captions[i]->marginAfter(); |
| 723 | bool captionIsBefore = (m_captions[i]->style().captionSide() != CaptionSide::Bottom) ^ style().isFlippedBlocksWritingMode(); |
| 724 | if (style().isHorizontalWritingMode()) { |
| 725 | rect.setHeight(rect.height() - captionLogicalHeight); |
| 726 | if (captionIsBefore) |
| 727 | rect.move(0_lu, captionLogicalHeight); |
| 728 | } else { |
| 729 | rect.setWidth(rect.width() - captionLogicalHeight); |
| 730 | if (captionIsBefore) |
| 731 | rect.move(captionLogicalHeight, 0_lu); |
| 732 | } |
| 733 | } |
| 734 | |
| 735 | RenderBlock::adjustBorderBoxRectForPainting(rect); |
| 736 | } |
| 737 | |
| 738 | void RenderTable::paintBoxDecorations(PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
| 739 | { |
| 740 | if (!paintInfo.shouldPaintWithinRoot(*this)) |
| 741 | return; |
| 742 | |
| 743 | LayoutRect rect(paintOffset, size()); |
| 744 | adjustBorderBoxRectForPainting(rect); |
| 745 | |
| 746 | BackgroundBleedAvoidance bleedAvoidance = determineBackgroundBleedAvoidance(paintInfo.context()); |
| 747 | if (!boxShadowShouldBeAppliedToBackground(rect.location(), bleedAvoidance)) |
| 748 | paintBoxShadow(paintInfo, rect, style(), Normal); |
| 749 | paintBackground(paintInfo, rect, bleedAvoidance); |
| 750 | paintBoxShadow(paintInfo, rect, style(), Inset); |
| 751 | |
| 752 | if (style().hasVisibleBorderDecoration() && !collapseBorders()) |
| 753 | paintBorder(paintInfo, rect, style()); |
| 754 | } |
| 755 | |
| 756 | void RenderTable::paintMask(PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
| 757 | { |
| 758 | if (style().visibility() != Visibility::Visible || paintInfo.phase != PaintPhase::Mask) |
| 759 | return; |
| 760 | |
| 761 | LayoutRect rect(paintOffset, size()); |
| 762 | adjustBorderBoxRectForPainting(rect); |
| 763 | |
| 764 | paintMaskImages(paintInfo, rect); |
| 765 | } |
| 766 | |
| 767 | void RenderTable::computeIntrinsicLogicalWidths(LayoutUnit& minWidth, LayoutUnit& maxWidth) const |
| 768 | { |
| 769 | recalcSectionsIfNeeded(); |
| 770 | // FIXME: Do the recalc in borderStart/borderEnd and make those const_cast this call. |
| 771 | // Then m_borderStart/m_borderEnd will be transparent a cache and it removes the possibility |
| 772 | // of reading out stale values. |
| 773 | const_cast<RenderTable*>(this)->recalcBordersInRowDirection(); |
| 774 | // FIXME: Restructure the table layout code so that we can make this method const. |
| 775 | const_cast<RenderTable*>(this)->m_tableLayout->computeIntrinsicLogicalWidths(minWidth, maxWidth); |
| 776 | |
| 777 | // FIXME: We should include captions widths here like we do in computePreferredLogicalWidths. |
| 778 | } |
| 779 | |
| 780 | void RenderTable::computePreferredLogicalWidths() |
| 781 | { |
| 782 | ASSERT(preferredLogicalWidthsDirty()); |
| 783 | |
| 784 | computeIntrinsicLogicalWidths(m_minPreferredLogicalWidth, m_maxPreferredLogicalWidth); |
| 785 | |
| 786 | LayoutUnit bordersPaddingAndSpacing = bordersPaddingAndSpacingInRowDirection(); |
| 787 | m_minPreferredLogicalWidth += bordersPaddingAndSpacing; |
| 788 | m_maxPreferredLogicalWidth += bordersPaddingAndSpacing; |
| 789 | |
| 790 | m_tableLayout->applyPreferredLogicalWidthQuirks(m_minPreferredLogicalWidth, m_maxPreferredLogicalWidth); |
| 791 | |
| 792 | for (unsigned i = 0; i < m_captions.size(); i++) |
| 793 | m_minPreferredLogicalWidth = std::max(m_minPreferredLogicalWidth, m_captions[i]->minPreferredLogicalWidth()); |
| 794 | |
| 795 | auto& styleToUse = style(); |
| 796 | // FIXME: This should probably be checking for isSpecified since you should be able to use percentage or calc values for min-width. |
| 797 | if (styleToUse.logicalMinWidth().isFixed() && styleToUse.logicalMinWidth().value() > 0) { |
| 798 | m_maxPreferredLogicalWidth = std::max(m_maxPreferredLogicalWidth, adjustContentBoxLogicalWidthForBoxSizing(styleToUse.logicalMinWidth().value())); |
| 799 | m_minPreferredLogicalWidth = std::max(m_minPreferredLogicalWidth, adjustContentBoxLogicalWidthForBoxSizing(styleToUse.logicalMinWidth().value())); |
| 800 | } |
| 801 | |
| 802 | // FIXME: This should probably be checking for isSpecified since you should be able to use percentage or calc values for maxWidth. |
| 803 | if (styleToUse.logicalMaxWidth().isFixed()) { |
| 804 | m_maxPreferredLogicalWidth = std::min(m_maxPreferredLogicalWidth, adjustContentBoxLogicalWidthForBoxSizing(styleToUse.logicalMaxWidth().value())); |
| 805 | m_minPreferredLogicalWidth = std::min(m_minPreferredLogicalWidth, adjustContentBoxLogicalWidthForBoxSizing(styleToUse.logicalMaxWidth().value())); |
| 806 | } |
| 807 | |
| 808 | // FIXME: We should be adding borderAndPaddingLogicalWidth here, but m_tableLayout->computePreferredLogicalWidths already does, |
| 809 | // so a bunch of tests break doing this naively. |
| 810 | setPreferredLogicalWidthsDirty(false); |
| 811 | } |
| 812 | |
| 813 | RenderTableSection* RenderTable::topNonEmptySection() const |
| 814 | { |
| 815 | RenderTableSection* section = topSection(); |
| 816 | if (section && !section->numRows()) |
| 817 | section = sectionBelow(section, SkipEmptySections); |
| 818 | return section; |
| 819 | } |
| 820 | |
| 821 | void RenderTable::splitColumn(unsigned position, unsigned firstSpan) |
| 822 | { |
| 823 | // We split the column at "position", taking "firstSpan" cells from the span. |
| 824 | ASSERT(m_columns[position].span > firstSpan); |
| 825 | m_columns.insert(position, ColumnStruct(firstSpan)); |
| 826 | m_columns[position + 1].span -= firstSpan; |
| 827 | |
| 828 | // Propagate the change in our columns representation to the sections that don't need |
| 829 | // cell recalc. If they do, they will be synced up directly with m_columns later. |
| 830 | for (auto& section : childrenOfType<RenderTableSection>(*this)) { |
| 831 | if (section.needsCellRecalc()) |
| 832 | continue; |
| 833 | |
| 834 | section.splitColumn(position, firstSpan); |
| 835 | } |
| 836 | |
| 837 | m_columnPos.grow(numEffCols() + 1); |
| 838 | } |
| 839 | |
| 840 | void RenderTable::appendColumn(unsigned span) |
| 841 | { |
| 842 | unsigned newColumnIndex = m_columns.size(); |
| 843 | m_columns.append(ColumnStruct(span)); |
| 844 | |
| 845 | // Unless the table has cell(s) with colspan that exceed the number of columns afforded |
| 846 | // by the other rows in the table we can use the fast path when mapping columns to effective columns. |
| 847 | m_hasCellColspanThatDeterminesTableWidth = m_hasCellColspanThatDeterminesTableWidth || span > 1; |
| 848 | |
| 849 | // Propagate the change in our columns representation to the sections that don't need |
| 850 | // cell recalc. If they do, they will be synced up directly with m_columns later. |
| 851 | for (auto& section : childrenOfType<RenderTableSection>(*this)) { |
| 852 | if (section.needsCellRecalc()) |
| 853 | continue; |
| 854 | |
| 855 | section.appendColumn(newColumnIndex); |
| 856 | } |
| 857 | |
| 858 | m_columnPos.grow(numEffCols() + 1); |
| 859 | } |
| 860 | |
| 861 | RenderTableCol* RenderTable::firstColumn() const |
| 862 | { |
| 863 | for (auto& child : childrenOfType<RenderObject>(*this)) { |
| 864 | if (is<RenderTableCol>(child)) |
| 865 | return &const_cast<RenderTableCol&>(downcast<RenderTableCol>(child)); |
| 866 | |
| 867 | // We allow only table-captions before columns or column-groups. |
| 868 | if (!is<RenderTableCaption>(child)) |
| 869 | return nullptr; |
| 870 | } |
| 871 | |
| 872 | return nullptr; |
| 873 | } |
| 874 | |
| 875 | void RenderTable::updateColumnCache() const |
| 876 | { |
| 877 | ASSERT(m_hasColElements); |
| 878 | ASSERT(m_columnRenderers.isEmpty()); |
| 879 | ASSERT(m_effectiveColumnIndexMap.isEmpty()); |
| 880 | ASSERT(!m_columnRenderersValid); |
| 881 | |
| 882 | unsigned columnIndex = 0; |
| 883 | for (RenderTableCol* columnRenderer = firstColumn(); columnRenderer; columnRenderer = columnRenderer->nextColumn()) { |
| 884 | if (columnRenderer->isTableColumnGroupWithColumnChildren()) |
| 885 | continue; |
| 886 | m_columnRenderers.append(makeWeakPtr(columnRenderer)); |
| 887 | // FIXME: We should look to compute the effective column index successively from previous values instead of |
| 888 | // calling colToEffCol(), which is in O(numEffCols()). Although it's unlikely that this is a hot function. |
| 889 | m_effectiveColumnIndexMap.add(columnRenderer, colToEffCol(columnIndex)); |
| 890 | columnIndex += columnRenderer->span(); |
| 891 | } |
| 892 | m_columnRenderersValid = true; |
| 893 | } |
| 894 | |
| 895 | unsigned RenderTable::effectiveIndexOfColumn(const RenderTableCol& column) const |
| 896 | { |
| 897 | if (!m_columnRenderersValid) |
| 898 | updateColumnCache(); |
| 899 | const RenderTableCol* columnToUse = &column; |
| 900 | if (columnToUse->isTableColumnGroupWithColumnChildren()) |
| 901 | columnToUse = columnToUse->nextColumn(); // First column in column-group |
| 902 | auto it = m_effectiveColumnIndexMap.find(columnToUse); |
| 903 | ASSERT(it != m_effectiveColumnIndexMap.end()); |
| 904 | if (it == m_effectiveColumnIndexMap.end()) |
| 905 | return std::numeric_limits<unsigned>::max(); |
| 906 | return it->value; |
| 907 | } |
| 908 | |
| 909 | LayoutUnit RenderTable::offsetTopForColumn(const RenderTableCol& column) const |
| 910 | { |
| 911 | if (effectiveIndexOfColumn(column) >= numEffCols()) |
| 912 | return 0; |
| 913 | if (m_columnOffsetTop >= 0) { |
| 914 | ASSERT(!needsLayout()); |
| 915 | return m_columnOffsetTop; |
| 916 | } |
| 917 | RenderTableSection* section = topNonEmptySection(); |
| 918 | return m_columnOffsetTop = section ? section->offsetTop() : 0_lu; |
| 919 | } |
| 920 | |
| 921 | LayoutUnit RenderTable::offsetLeftForColumn(const RenderTableCol& column) const |
| 922 | { |
| 923 | unsigned columnIndex = effectiveIndexOfColumn(column); |
| 924 | if (columnIndex >= numEffCols()) |
| 925 | return 0; |
| 926 | return m_columnPos[columnIndex] + m_hSpacing + borderLeft(); |
| 927 | } |
| 928 | |
| 929 | LayoutUnit RenderTable::offsetWidthForColumn(const RenderTableCol& column) const |
| 930 | { |
| 931 | const RenderTableCol* currentColumn = &column; |
| 932 | bool hasColumnChildren; |
| 933 | if ((hasColumnChildren = currentColumn->isTableColumnGroupWithColumnChildren())) |
| 934 | currentColumn = currentColumn->nextColumn(); // First column in column-group |
| 935 | unsigned numberOfEffectiveColumns = numEffCols(); |
| 936 | ASSERT_WITH_SECURITY_IMPLICATION(m_columnPos.size() >= numberOfEffectiveColumns + 1); |
| 937 | LayoutUnit width; |
| 938 | LayoutUnit spacing = m_hSpacing; |
| 939 | while (currentColumn) { |
| 940 | unsigned columnIndex = effectiveIndexOfColumn(*currentColumn); |
| 941 | unsigned span = currentColumn->span(); |
| 942 | while (span && columnIndex < numberOfEffectiveColumns) { |
| 943 | width += m_columnPos[columnIndex + 1] - m_columnPos[columnIndex] - spacing; |
| 944 | span -= m_columns[columnIndex].span; |
| 945 | ++columnIndex; |
| 946 | if (span) |
| 947 | width += spacing; |
| 948 | } |
| 949 | if (!hasColumnChildren) |
| 950 | break; |
| 951 | currentColumn = currentColumn->nextColumn(); |
| 952 | if (!currentColumn || currentColumn->isTableColumnGroup()) |
| 953 | break; |
| 954 | width += spacing; |
| 955 | } |
| 956 | return width; |
| 957 | } |
| 958 | |
| 959 | LayoutUnit RenderTable::offsetHeightForColumn(const RenderTableCol& column) const |
| 960 | { |
| 961 | if (effectiveIndexOfColumn(column) >= numEffCols()) |
| 962 | return 0; |
| 963 | if (m_columnOffsetHeight >= 0) { |
| 964 | ASSERT(!needsLayout()); |
| 965 | return m_columnOffsetHeight; |
| 966 | } |
| 967 | LayoutUnit height; |
| 968 | for (RenderTableSection* section = topSection(); section; section = sectionBelow(section)) |
| 969 | height += section->offsetHeight(); |
| 970 | m_columnOffsetHeight = height; |
| 971 | return m_columnOffsetHeight; |
| 972 | } |
| 973 | |
| 974 | RenderTableCol* RenderTable::slowColElement(unsigned col, bool* startEdge, bool* endEdge) const |
| 975 | { |
| 976 | ASSERT(m_hasColElements); |
| 977 | |
| 978 | if (!m_columnRenderersValid) |
| 979 | updateColumnCache(); |
| 980 | |
| 981 | unsigned columnCount = 0; |
| 982 | for (auto& columnRenderer : m_columnRenderers) { |
| 983 | if (!columnRenderer) |
| 984 | continue; |
| 985 | unsigned span = columnRenderer->span(); |
| 986 | unsigned startCol = columnCount; |
| 987 | ASSERT(span >= 1); |
| 988 | unsigned endCol = columnCount + span - 1; |
| 989 | columnCount += span; |
| 990 | if (columnCount > col) { |
| 991 | if (startEdge) |
| 992 | *startEdge = startCol == col; |
| 993 | if (endEdge) |
| 994 | *endEdge = endCol == col; |
| 995 | return columnRenderer.get(); |
| 996 | } |
| 997 | } |
| 998 | return nullptr; |
| 999 | } |
| 1000 | |
| 1001 | void RenderTable::recalcSections() const |
| 1002 | { |
| 1003 | ASSERT(m_needsSectionRecalc); |
| 1004 | |
| 1005 | m_head.clear(); |
| 1006 | m_foot.clear(); |
| 1007 | m_firstBody.clear(); |
| 1008 | m_hasColElements = false; |
| 1009 | m_hasCellColspanThatDeterminesTableWidth = hasCellColspanThatDeterminesTableWidth(); |
| 1010 | |
| 1011 | // We need to get valid pointers to caption, head, foot and first body again |
| 1012 | RenderObject* nextSibling; |
| 1013 | for (RenderObject* child = firstChild(); child; child = nextSibling) { |
| 1014 | nextSibling = child->nextSibling(); |
| 1015 | switch (child->style().display()) { |
| 1016 | case DisplayType::TableColumn: |
| 1017 | case DisplayType::TableColumnGroup: |
| 1018 | m_hasColElements = true; |
| 1019 | break; |
| 1020 | case DisplayType::TableHeaderGroup: |
| 1021 | if (is<RenderTableSection>(*child)) { |
| 1022 | RenderTableSection& section = downcast<RenderTableSection>(*child); |
| 1023 | if (!m_head) |
| 1024 | m_head = makeWeakPtr(section); |
| 1025 | else if (!m_firstBody) |
| 1026 | m_firstBody = makeWeakPtr(section); |
| 1027 | section.recalcCellsIfNeeded(); |
| 1028 | } |
| 1029 | break; |
| 1030 | case DisplayType::TableFooterGroup: |
| 1031 | if (is<RenderTableSection>(*child)) { |
| 1032 | RenderTableSection& section = downcast<RenderTableSection>(*child); |
| 1033 | if (!m_foot) |
| 1034 | m_foot = makeWeakPtr(section); |
| 1035 | else if (!m_firstBody) |
| 1036 | m_firstBody = makeWeakPtr(section); |
| 1037 | section.recalcCellsIfNeeded(); |
| 1038 | } |
| 1039 | break; |
| 1040 | case DisplayType::TableRowGroup: |
| 1041 | if (is<RenderTableSection>(*child)) { |
| 1042 | RenderTableSection& section = downcast<RenderTableSection>(*child); |
| 1043 | if (!m_firstBody) |
| 1044 | m_firstBody = makeWeakPtr(section); |
| 1045 | section.recalcCellsIfNeeded(); |
| 1046 | } |
| 1047 | break; |
| 1048 | default: |
| 1049 | break; |
| 1050 | } |
| 1051 | } |
| 1052 | |
| 1053 | // repair column count (addChild can grow it too much, because it always adds elements to the last row of a section) |
| 1054 | unsigned maxCols = 0; |
| 1055 | for (auto& section : childrenOfType<RenderTableSection>(*this)) { |
| 1056 | unsigned sectionCols = section.numColumns(); |
| 1057 | if (sectionCols > maxCols) |
| 1058 | maxCols = sectionCols; |
| 1059 | } |
| 1060 | |
| 1061 | m_columns.resize(maxCols); |
| 1062 | m_columnPos.resize(maxCols + 1); |
| 1063 | |
| 1064 | // Now that we know the number of maximum number of columns, let's shrink the sections grids if needed. |
| 1065 | for (auto& section : childrenOfType<RenderTableSection>(const_cast<RenderTable&>(*this))) |
| 1066 | section.removeRedundantColumns(); |
| 1067 | |
| 1068 | ASSERT(selfNeedsLayout()); |
| 1069 | |
| 1070 | m_needsSectionRecalc = false; |
| 1071 | } |
| 1072 | |
| 1073 | LayoutUnit RenderTable::calcBorderStart() const |
| 1074 | { |
| 1075 | if (!collapseBorders()) |
| 1076 | return RenderBlock::borderStart(); |
| 1077 | |
| 1078 | // Determined by the first cell of the first row. See the CSS 2.1 spec, section 17.6.2. |
| 1079 | if (!numEffCols()) |
| 1080 | return 0; |
| 1081 | |
| 1082 | float borderWidth = 0; |
| 1083 | |
| 1084 | const BorderValue& tableStartBorder = style().borderStart(); |
| 1085 | if (tableStartBorder.style() == BorderStyle::Hidden) |
| 1086 | return 0; |
| 1087 | if (tableStartBorder.style() > BorderStyle::Hidden) |
| 1088 | borderWidth = tableStartBorder.width(); |
| 1089 | |
| 1090 | if (RenderTableCol* column = colElement(0)) { |
| 1091 | // FIXME: We don't account for direction on columns and column groups. |
| 1092 | const BorderValue& columnAdjoiningBorder = column->style().borderStart(); |
| 1093 | if (columnAdjoiningBorder.style() == BorderStyle::Hidden) |
| 1094 | return 0; |
| 1095 | if (columnAdjoiningBorder.style() > BorderStyle::Hidden) |
| 1096 | borderWidth = std::max(borderWidth, columnAdjoiningBorder.width()); |
| 1097 | // FIXME: This logic doesn't properly account for the first column in the first column-group case. |
| 1098 | } |
| 1099 | |
| 1100 | if (const RenderTableSection* topNonEmptySection = this->topNonEmptySection()) { |
| 1101 | const BorderValue& sectionAdjoiningBorder = topNonEmptySection->borderAdjoiningTableStart(); |
| 1102 | if (sectionAdjoiningBorder.style() == BorderStyle::Hidden) |
| 1103 | return 0; |
| 1104 | |
| 1105 | if (sectionAdjoiningBorder.style() > BorderStyle::Hidden) |
| 1106 | borderWidth = std::max(borderWidth, sectionAdjoiningBorder.width()); |
| 1107 | |
| 1108 | if (const RenderTableCell* adjoiningStartCell = topNonEmptySection->firstRowCellAdjoiningTableStart()) { |
| 1109 | // FIXME: Make this work with perpendicular and flipped cells. |
| 1110 | const BorderValue& startCellAdjoiningBorder = adjoiningStartCell->borderAdjoiningTableStart(); |
| 1111 | if (startCellAdjoiningBorder.style() == BorderStyle::Hidden) |
| 1112 | return 0; |
| 1113 | |
| 1114 | const BorderValue& firstRowAdjoiningBorder = adjoiningStartCell->row()->borderAdjoiningTableStart(); |
| 1115 | if (firstRowAdjoiningBorder.style() == BorderStyle::Hidden) |
| 1116 | return 0; |
| 1117 | |
| 1118 | if (startCellAdjoiningBorder.style() > BorderStyle::Hidden) |
| 1119 | borderWidth = std::max(borderWidth, startCellAdjoiningBorder.width()); |
| 1120 | if (firstRowAdjoiningBorder.style() > BorderStyle::Hidden) |
| 1121 | borderWidth = std::max(borderWidth, firstRowAdjoiningBorder.width()); |
| 1122 | } |
| 1123 | } |
| 1124 | return CollapsedBorderValue::adjustedCollapsedBorderWidth(borderWidth, document().deviceScaleFactor(), !style().isLeftToRightDirection()); |
| 1125 | } |
| 1126 | |
| 1127 | LayoutUnit RenderTable::calcBorderEnd() const |
| 1128 | { |
| 1129 | if (!collapseBorders()) |
| 1130 | return RenderBlock::borderEnd(); |
| 1131 | |
| 1132 | // Determined by the last cell of the first row. See the CSS 2.1 spec, section 17.6.2. |
| 1133 | if (!numEffCols()) |
| 1134 | return 0; |
| 1135 | |
| 1136 | float borderWidth = 0; |
| 1137 | |
| 1138 | const BorderValue& tableEndBorder = style().borderEnd(); |
| 1139 | if (tableEndBorder.style() == BorderStyle::Hidden) |
| 1140 | return 0; |
| 1141 | if (tableEndBorder.style() > BorderStyle::Hidden) |
| 1142 | borderWidth = tableEndBorder.width(); |
| 1143 | |
| 1144 | unsigned endColumn = numEffCols() - 1; |
| 1145 | if (RenderTableCol* column = colElement(endColumn)) { |
| 1146 | // FIXME: We don't account for direction on columns and column groups. |
| 1147 | const BorderValue& columnAdjoiningBorder = column->style().borderEnd(); |
| 1148 | if (columnAdjoiningBorder.style() == BorderStyle::Hidden) |
| 1149 | return 0; |
| 1150 | if (columnAdjoiningBorder.style() > BorderStyle::Hidden) |
| 1151 | borderWidth = std::max(borderWidth, columnAdjoiningBorder.width()); |
| 1152 | // FIXME: This logic doesn't properly account for the last column in the last column-group case. |
| 1153 | } |
| 1154 | |
| 1155 | if (const RenderTableSection* topNonEmptySection = this->topNonEmptySection()) { |
| 1156 | const BorderValue& sectionAdjoiningBorder = topNonEmptySection->borderAdjoiningTableEnd(); |
| 1157 | if (sectionAdjoiningBorder.style() == BorderStyle::Hidden) |
| 1158 | return 0; |
| 1159 | |
| 1160 | if (sectionAdjoiningBorder.style() > BorderStyle::Hidden) |
| 1161 | borderWidth = std::max(borderWidth, sectionAdjoiningBorder.width()); |
| 1162 | |
| 1163 | if (const RenderTableCell* adjoiningEndCell = topNonEmptySection->firstRowCellAdjoiningTableEnd()) { |
| 1164 | // FIXME: Make this work with perpendicular and flipped cells. |
| 1165 | const BorderValue& endCellAdjoiningBorder = adjoiningEndCell->borderAdjoiningTableEnd(); |
| 1166 | if (endCellAdjoiningBorder.style() == BorderStyle::Hidden) |
| 1167 | return 0; |
| 1168 | |
| 1169 | const BorderValue& firstRowAdjoiningBorder = adjoiningEndCell->row()->borderAdjoiningTableEnd(); |
| 1170 | if (firstRowAdjoiningBorder.style() == BorderStyle::Hidden) |
| 1171 | return 0; |
| 1172 | |
| 1173 | if (endCellAdjoiningBorder.style() > BorderStyle::Hidden) |
| 1174 | borderWidth = std::max(borderWidth, endCellAdjoiningBorder.width()); |
| 1175 | if (firstRowAdjoiningBorder.style() > BorderStyle::Hidden) |
| 1176 | borderWidth = std::max(borderWidth, firstRowAdjoiningBorder.width()); |
| 1177 | } |
| 1178 | } |
| 1179 | return CollapsedBorderValue::adjustedCollapsedBorderWidth(borderWidth, document().deviceScaleFactor(), style().isLeftToRightDirection()); |
| 1180 | } |
| 1181 | |
| 1182 | void RenderTable::recalcBordersInRowDirection() |
| 1183 | { |
| 1184 | // FIXME: We need to compute the collapsed before / after borders in the same fashion. |
| 1185 | m_borderStart = calcBorderStart(); |
| 1186 | m_borderEnd = calcBorderEnd(); |
| 1187 | } |
| 1188 | |
| 1189 | LayoutUnit RenderTable::borderBefore() const |
| 1190 | { |
| 1191 | if (collapseBorders()) { |
| 1192 | recalcSectionsIfNeeded(); |
| 1193 | return outerBorderBefore(); |
| 1194 | } |
| 1195 | return RenderBlock::borderBefore(); |
| 1196 | } |
| 1197 | |
| 1198 | LayoutUnit RenderTable::borderAfter() const |
| 1199 | { |
| 1200 | if (collapseBorders()) { |
| 1201 | recalcSectionsIfNeeded(); |
| 1202 | return outerBorderAfter(); |
| 1203 | } |
| 1204 | return RenderBlock::borderAfter(); |
| 1205 | } |
| 1206 | |
| 1207 | LayoutUnit RenderTable::outerBorderBefore() const |
| 1208 | { |
| 1209 | if (!collapseBorders()) |
| 1210 | return 0; |
| 1211 | LayoutUnit borderWidth; |
| 1212 | if (RenderTableSection* topSection = this->topSection()) { |
| 1213 | borderWidth = topSection->outerBorderBefore(); |
| 1214 | if (borderWidth < 0) |
| 1215 | return 0; // Overridden by hidden |
| 1216 | } |
| 1217 | const BorderValue& tb = style().borderBefore(); |
| 1218 | if (tb.style() == BorderStyle::Hidden) |
| 1219 | return 0; |
| 1220 | if (tb.style() > BorderStyle::Hidden) { |
| 1221 | LayoutUnit collapsedBorderWidth = std::max<LayoutUnit>(borderWidth, tb.width() / 2); |
| 1222 | borderWidth = floorToDevicePixel(collapsedBorderWidth, document().deviceScaleFactor()); |
| 1223 | } |
| 1224 | return borderWidth; |
| 1225 | } |
| 1226 | |
| 1227 | LayoutUnit RenderTable::outerBorderAfter() const |
| 1228 | { |
| 1229 | if (!collapseBorders()) |
| 1230 | return 0; |
| 1231 | LayoutUnit borderWidth; |
| 1232 | |
| 1233 | if (RenderTableSection* section = bottomSection()) { |
| 1234 | borderWidth = section->outerBorderAfter(); |
| 1235 | if (borderWidth < 0) |
| 1236 | return 0; // Overridden by hidden |
| 1237 | } |
| 1238 | const BorderValue& tb = style().borderAfter(); |
| 1239 | if (tb.style() == BorderStyle::Hidden) |
| 1240 | return 0; |
| 1241 | if (tb.style() > BorderStyle::Hidden) { |
| 1242 | float deviceScaleFactor = document().deviceScaleFactor(); |
| 1243 | LayoutUnit collapsedBorderWidth = std::max<LayoutUnit>(borderWidth, (tb.width() + (1 / deviceScaleFactor)) / 2); |
| 1244 | borderWidth = floorToDevicePixel(collapsedBorderWidth, deviceScaleFactor); |
| 1245 | } |
| 1246 | return borderWidth; |
| 1247 | } |
| 1248 | |
| 1249 | LayoutUnit RenderTable::outerBorderStart() const |
| 1250 | { |
| 1251 | if (!collapseBorders()) |
| 1252 | return 0; |
| 1253 | |
| 1254 | LayoutUnit borderWidth; |
| 1255 | |
| 1256 | const BorderValue& tb = style().borderStart(); |
| 1257 | if (tb.style() == BorderStyle::Hidden) |
| 1258 | return 0; |
| 1259 | if (tb.style() > BorderStyle::Hidden) |
| 1260 | return CollapsedBorderValue::adjustedCollapsedBorderWidth(tb.width(), document().deviceScaleFactor(), !style().isLeftToRightDirection()); |
| 1261 | |
| 1262 | bool allHidden = true; |
| 1263 | for (RenderTableSection* section = topSection(); section; section = sectionBelow(section)) { |
| 1264 | LayoutUnit sw = section->outerBorderStart(); |
| 1265 | if (sw < 0) |
| 1266 | continue; |
| 1267 | allHidden = false; |
| 1268 | borderWidth = std::max(borderWidth, sw); |
| 1269 | } |
| 1270 | if (allHidden) |
| 1271 | return 0; |
| 1272 | |
| 1273 | return borderWidth; |
| 1274 | } |
| 1275 | |
| 1276 | LayoutUnit RenderTable::outerBorderEnd() const |
| 1277 | { |
| 1278 | if (!collapseBorders()) |
| 1279 | return 0; |
| 1280 | |
| 1281 | LayoutUnit borderWidth; |
| 1282 | |
| 1283 | const BorderValue& tb = style().borderEnd(); |
| 1284 | if (tb.style() == BorderStyle::Hidden) |
| 1285 | return 0; |
| 1286 | if (tb.style() > BorderStyle::Hidden) |
| 1287 | return CollapsedBorderValue::adjustedCollapsedBorderWidth(tb.width(), document().deviceScaleFactor(), style().isLeftToRightDirection()); |
| 1288 | |
| 1289 | bool allHidden = true; |
| 1290 | for (RenderTableSection* section = topSection(); section; section = sectionBelow(section)) { |
| 1291 | LayoutUnit sw = section->outerBorderEnd(); |
| 1292 | if (sw < 0) |
| 1293 | continue; |
| 1294 | allHidden = false; |
| 1295 | borderWidth = std::max(borderWidth, sw); |
| 1296 | } |
| 1297 | if (allHidden) |
| 1298 | return 0; |
| 1299 | |
| 1300 | return borderWidth; |
| 1301 | } |
| 1302 | |
| 1303 | RenderTableSection* RenderTable::sectionAbove(const RenderTableSection* section, SkipEmptySectionsValue skipEmptySections) const |
| 1304 | { |
| 1305 | recalcSectionsIfNeeded(); |
| 1306 | |
| 1307 | if (section == m_head) |
| 1308 | return nullptr; |
| 1309 | |
| 1310 | RenderObject* prevSection = section == m_foot ? lastChild() : section->previousSibling(); |
| 1311 | while (prevSection) { |
| 1312 | if (is<RenderTableSection>(*prevSection) && prevSection != m_head && prevSection != m_foot && (skipEmptySections == DoNotSkipEmptySections || downcast<RenderTableSection>(*prevSection).numRows())) |
| 1313 | break; |
| 1314 | prevSection = prevSection->previousSibling(); |
| 1315 | } |
| 1316 | if (!prevSection && m_head && (skipEmptySections == DoNotSkipEmptySections || m_head->numRows())) |
| 1317 | prevSection = m_head.get(); |
| 1318 | return downcast<RenderTableSection>(prevSection); |
| 1319 | } |
| 1320 | |
| 1321 | RenderTableSection* RenderTable::sectionBelow(const RenderTableSection* section, SkipEmptySectionsValue skipEmptySections) const |
| 1322 | { |
| 1323 | recalcSectionsIfNeeded(); |
| 1324 | |
| 1325 | if (section == m_foot) |
| 1326 | return nullptr; |
| 1327 | |
| 1328 | RenderObject* nextSection = section == m_head ? firstChild() : section->nextSibling(); |
| 1329 | while (nextSection) { |
| 1330 | if (is<RenderTableSection>(*nextSection) && nextSection != m_head && nextSection != m_foot && (skipEmptySections == DoNotSkipEmptySections || downcast<RenderTableSection>(*nextSection).numRows())) |
| 1331 | break; |
| 1332 | nextSection = nextSection->nextSibling(); |
| 1333 | } |
| 1334 | if (!nextSection && m_foot && (skipEmptySections == DoNotSkipEmptySections || m_foot->numRows())) |
| 1335 | nextSection = m_foot.get(); |
| 1336 | return downcast<RenderTableSection>(nextSection); |
| 1337 | } |
| 1338 | |
| 1339 | RenderTableSection* RenderTable::bottomSection() const |
| 1340 | { |
| 1341 | recalcSectionsIfNeeded(); |
| 1342 | if (m_foot) |
| 1343 | return m_foot.get(); |
| 1344 | for (RenderObject* child = lastChild(); child; child = child->previousSibling()) { |
| 1345 | if (is<RenderTableSection>(*child)) |
| 1346 | return downcast<RenderTableSection>(child); |
| 1347 | } |
| 1348 | return nullptr; |
| 1349 | } |
| 1350 | |
| 1351 | RenderTableCell* RenderTable::cellAbove(const RenderTableCell* cell) const |
| 1352 | { |
| 1353 | recalcSectionsIfNeeded(); |
| 1354 | |
| 1355 | // Find the section and row to look in |
| 1356 | unsigned r = cell->rowIndex(); |
| 1357 | RenderTableSection* section = nullptr; |
| 1358 | unsigned rAbove = 0; |
| 1359 | if (r > 0) { |
| 1360 | // cell is not in the first row, so use the above row in its own section |
| 1361 | section = cell->section(); |
| 1362 | rAbove = r - 1; |
| 1363 | } else { |
| 1364 | section = sectionAbove(cell->section(), SkipEmptySections); |
| 1365 | if (section) { |
| 1366 | ASSERT(section->numRows()); |
| 1367 | rAbove = section->numRows() - 1; |
| 1368 | } |
| 1369 | } |
| 1370 | |
| 1371 | // Look up the cell in the section's grid, which requires effective col index |
| 1372 | if (section) { |
| 1373 | unsigned effCol = colToEffCol(cell->col()); |
| 1374 | RenderTableSection::CellStruct& aboveCell = section->cellAt(rAbove, effCol); |
| 1375 | return aboveCell.primaryCell(); |
| 1376 | } else |
| 1377 | return nullptr; |
| 1378 | } |
| 1379 | |
| 1380 | RenderTableCell* RenderTable::cellBelow(const RenderTableCell* cell) const |
| 1381 | { |
| 1382 | recalcSectionsIfNeeded(); |
| 1383 | |
| 1384 | // Find the section and row to look in |
| 1385 | unsigned r = cell->rowIndex() + cell->rowSpan() - 1; |
| 1386 | RenderTableSection* section = nullptr; |
| 1387 | unsigned rBelow = 0; |
| 1388 | if (r < cell->section()->numRows() - 1) { |
| 1389 | // The cell is not in the last row, so use the next row in the section. |
| 1390 | section = cell->section(); |
| 1391 | rBelow = r + 1; |
| 1392 | } else { |
| 1393 | section = sectionBelow(cell->section(), SkipEmptySections); |
| 1394 | if (section) |
| 1395 | rBelow = 0; |
| 1396 | } |
| 1397 | |
| 1398 | // Look up the cell in the section's grid, which requires effective col index |
| 1399 | if (section) { |
| 1400 | unsigned effCol = colToEffCol(cell->col()); |
| 1401 | RenderTableSection::CellStruct& belowCell = section->cellAt(rBelow, effCol); |
| 1402 | return belowCell.primaryCell(); |
| 1403 | } else |
| 1404 | return nullptr; |
| 1405 | } |
| 1406 | |
| 1407 | RenderTableCell* RenderTable::cellBefore(const RenderTableCell* cell) const |
| 1408 | { |
| 1409 | recalcSectionsIfNeeded(); |
| 1410 | |
| 1411 | RenderTableSection* section = cell->section(); |
| 1412 | unsigned effCol = colToEffCol(cell->col()); |
| 1413 | if (!effCol) |
| 1414 | return nullptr; |
| 1415 | |
| 1416 | // If we hit a colspan back up to a real cell. |
| 1417 | RenderTableSection::CellStruct& prevCell = section->cellAt(cell->rowIndex(), effCol - 1); |
| 1418 | return prevCell.primaryCell(); |
| 1419 | } |
| 1420 | |
| 1421 | RenderTableCell* RenderTable::cellAfter(const RenderTableCell* cell) const |
| 1422 | { |
| 1423 | recalcSectionsIfNeeded(); |
| 1424 | |
| 1425 | unsigned effCol = colToEffCol(cell->col() + cell->colSpan()); |
| 1426 | if (effCol >= numEffCols()) |
| 1427 | return nullptr; |
| 1428 | return cell->section()->primaryCellAt(cell->rowIndex(), effCol); |
| 1429 | } |
| 1430 | |
| 1431 | RenderBlock* RenderTable::firstLineBlock() const |
| 1432 | { |
| 1433 | return nullptr; |
| 1434 | } |
| 1435 | |
| 1436 | int RenderTable::baselinePosition(FontBaseline baselineType, bool firstLine, LineDirectionMode direction, LinePositionMode linePositionMode) const |
| 1437 | { |
| 1438 | return valueOrCompute(firstLineBaseline(), [&] { |
| 1439 | return RenderBox::baselinePosition(baselineType, firstLine, direction, linePositionMode); |
| 1440 | }); |
| 1441 | } |
| 1442 | |
| 1443 | Optional<int> RenderTable::inlineBlockBaseline(LineDirectionMode) const |
| 1444 | { |
| 1445 | // Tables are skipped when computing an inline-block's baseline. |
| 1446 | return Optional<int>(); |
| 1447 | } |
| 1448 | |
| 1449 | Optional<int> RenderTable::firstLineBaseline() const |
| 1450 | { |
| 1451 | // The baseline of a 'table' is the same as the 'inline-table' baseline per CSS 3 Flexbox (CSS 2.1 |
| 1452 | // doesn't define the baseline of a 'table' only an 'inline-table'). |
| 1453 | // This is also needed to properly determine the baseline of a cell if it has a table child. |
| 1454 | |
| 1455 | if (isWritingModeRoot()) |
| 1456 | return Optional<int>(); |
| 1457 | |
| 1458 | recalcSectionsIfNeeded(); |
| 1459 | |
| 1460 | const RenderTableSection* topNonEmptySection = this->topNonEmptySection(); |
| 1461 | if (!topNonEmptySection) |
| 1462 | return Optional<int>(); |
| 1463 | |
| 1464 | if (Optional<int> baseline = topNonEmptySection->firstLineBaseline()) |
| 1465 | return Optional<int>(topNonEmptySection->logicalTop() + baseline.value()); |
| 1466 | |
| 1467 | // FIXME: A table row always has a baseline per CSS 2.1. Will this return the right value? |
| 1468 | return Optional<int>(); |
| 1469 | } |
| 1470 | |
| 1471 | LayoutRect RenderTable::overflowClipRect(const LayoutPoint& location, RenderFragmentContainer* fragment, OverlayScrollbarSizeRelevancy relevancy, PaintPhase phase) |
| 1472 | { |
| 1473 | LayoutRect rect; |
| 1474 | // Don't clip out the table's side of the collapsed borders if we're in the paint phase that will ask the sections to paint them. |
| 1475 | // Likewise, if we're self-painting we avoid clipping them out as the clip rect that will be passed down to child layers from RenderLayer will do that instead. |
| 1476 | if (phase == PaintPhase::ChildBlockBackgrounds || layer()->isSelfPaintingLayer()) { |
| 1477 | rect = borderBoxRectInFragment(fragment); |
| 1478 | rect.setLocation(location + rect.location()); |
| 1479 | } else |
| 1480 | rect = RenderBox::overflowClipRect(location, fragment, relevancy); |
| 1481 | |
| 1482 | // If we have a caption, expand the clip to include the caption. |
| 1483 | // FIXME: Technically this is wrong, but it's virtually impossible to fix this |
| 1484 | // for real until captions have been re-written. |
| 1485 | // FIXME: This code assumes (like all our other caption code) that only top/bottom are |
| 1486 | // supported. When we actually support left/right and stop mapping them to top/bottom, |
| 1487 | // we might have to hack this code first (depending on what order we do these bug fixes in). |
| 1488 | if (!m_captions.isEmpty()) { |
| 1489 | if (style().isHorizontalWritingMode()) { |
| 1490 | rect.setHeight(height()); |
| 1491 | rect.setY(location.y()); |
| 1492 | } else { |
| 1493 | rect.setWidth(width()); |
| 1494 | rect.setX(location.x()); |
| 1495 | } |
| 1496 | } |
| 1497 | |
| 1498 | return rect; |
| 1499 | } |
| 1500 | |
| 1501 | bool RenderTable::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction action) |
| 1502 | { |
| 1503 | LayoutPoint adjustedLocation = accumulatedOffset + location(); |
| 1504 | |
| 1505 | // Check kids first. |
| 1506 | if (!hasOverflowClip() || locationInContainer.intersects(overflowClipRect(adjustedLocation, nullptr))) { |
| 1507 | for (RenderObject* child = lastChild(); child; child = child->previousSibling()) { |
| 1508 | if (is<RenderBox>(*child) && !downcast<RenderBox>(*child).hasSelfPaintingLayer() && (child->isTableSection() || child->isTableCaption())) { |
| 1509 | LayoutPoint childPoint = flipForWritingModeForChild(downcast<RenderBox>(child), adjustedLocation); |
| 1510 | if (child->nodeAtPoint(request, result, locationInContainer, childPoint, action)) { |
| 1511 | updateHitTestResult(result, toLayoutPoint(locationInContainer.point() - childPoint)); |
| 1512 | return true; |
| 1513 | } |
| 1514 | } |
| 1515 | } |
| 1516 | } |
| 1517 | |
| 1518 | // Check our bounds next. |
| 1519 | LayoutRect boundsRect(adjustedLocation, size()); |
| 1520 | if (visibleToHitTesting() && (action == HitTestBlockBackground || action == HitTestChildBlockBackground) && locationInContainer.intersects(boundsRect)) { |
| 1521 | updateHitTestResult(result, flipForWritingMode(locationInContainer.point() - toLayoutSize(adjustedLocation))); |
| 1522 | if (result.addNodeToListBasedTestResult(element(), request, locationInContainer, boundsRect) == HitTestProgress::Stop) |
| 1523 | return true; |
| 1524 | } |
| 1525 | |
| 1526 | return false; |
| 1527 | } |
| 1528 | |
| 1529 | RenderPtr<RenderTable> RenderTable::createTableWithStyle(Document& document, const RenderStyle& style) |
| 1530 | { |
| 1531 | auto table = createRenderer<RenderTable>(document, RenderStyle::createAnonymousStyleWithDisplay(style, style.display() == DisplayType::Inline ? DisplayType::InlineTable : DisplayType::Table)); |
| 1532 | table->initializeStyle(); |
| 1533 | return table; |
| 1534 | } |
| 1535 | |
| 1536 | RenderPtr<RenderTable> RenderTable::createAnonymousWithParentRenderer(const RenderElement& parent) |
| 1537 | { |
| 1538 | return RenderTable::createTableWithStyle(parent.document(), parent.style()); |
| 1539 | } |
| 1540 | |
| 1541 | const BorderValue& RenderTable::tableStartBorderAdjoiningCell(const RenderTableCell& cell) const |
| 1542 | { |
| 1543 | ASSERT(cell.isFirstOrLastCellInRow()); |
| 1544 | if (isDirectionSame(this, cell.row())) |
| 1545 | return style().borderStart(); |
| 1546 | |
| 1547 | return style().borderEnd(); |
| 1548 | } |
| 1549 | |
| 1550 | const BorderValue& RenderTable::tableEndBorderAdjoiningCell(const RenderTableCell& cell) const |
| 1551 | { |
| 1552 | ASSERT(cell.isFirstOrLastCellInRow()); |
| 1553 | if (isDirectionSame(this, cell.row())) |
| 1554 | return style().borderEnd(); |
| 1555 | |
| 1556 | return style().borderStart(); |
| 1557 | } |
| 1558 | |
| 1559 | void RenderTable::() |
| 1560 | { |
| 1561 | auto* layoutState = view().frameView().layoutContext().layoutState(); |
| 1562 | if (!layoutState->isPaginated() || (!layoutState->pageLogicalHeightChanged() && (!layoutState->pageLogicalHeight() || layoutState->pageLogicalOffset(this, logicalTop()) == pageLogicalOffset()))) |
| 1563 | return; |
| 1564 | |
| 1565 | // When a table moves, we have to dirty all of the sections too. |
| 1566 | if (!needsLayout()) |
| 1567 | setChildNeedsLayout(MarkOnlyThis); |
| 1568 | for (auto& child : childrenOfType<RenderTableSection>(*this)) { |
| 1569 | if (!child.needsLayout()) |
| 1570 | child.setChildNeedsLayout(MarkOnlyThis); |
| 1571 | } |
| 1572 | } |
| 1573 | |
| 1574 | } |
| 1575 | |