| 1 | /* | 
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| 2 | * Copyright (C) 2015 Igalia S.L. | 
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| 3 | * | 
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| 4 | * Redistribution and use in source and binary forms, with or without | 
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| 5 | * modification, are permitted provided that the following conditions | 
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| 6 | * are met: | 
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| 7 | * 1. Redistributions of source code must retain the above copyright | 
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| 8 | *    notice, this list of conditions and the following disclaimer. | 
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| 9 | * 2. Redistributions in binary form must reproduce the above copyright | 
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| 10 | *    notice, this list of conditions and the following disclaimer in the | 
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| 11 | *    documentation and/or other materials provided with the distribution. | 
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| 12 | * | 
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| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' | 
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| 14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, | 
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| 15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 
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| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS | 
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| 17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | 
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| 18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | 
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| 19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | 
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| 20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | 
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| 21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | 
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| 22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF | 
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| 23 | * THE POSSIBILITY OF SUCH DAMAGE. | 
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| 24 | */ | 
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| 25 |  | 
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| 26 | #include "config.h" | 
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| 27 | #include "TextureMapperPlatformLayerBuffer.h" | 
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| 28 |  | 
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| 29 | #if USE(COORDINATED_GRAPHICS) | 
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| 30 |  | 
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| 31 | #include "FloatRect.h" | 
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| 32 | #include "NotImplemented.h" | 
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| 33 |  | 
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| 34 | namespace WebCore { | 
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| 35 |  | 
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| 36 | TextureMapperPlatformLayerBuffer::TextureMapperPlatformLayerBuffer(RefPtr<BitmapTexture>&& texture, TextureMapperGL::Flags flags) | 
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| 37 | : m_texture(WTFMove(texture)) | 
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| 38 | , m_textureID(0) | 
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| 39 | , m_extraFlags(flags) | 
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| 40 | , m_hasManagedTexture(true) | 
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| 41 | { | 
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| 42 | } | 
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| 43 |  | 
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| 44 | TextureMapperPlatformLayerBuffer::TextureMapperPlatformLayerBuffer(GLuint textureID, const IntSize& size, TextureMapperGL::Flags flags, GLint internalFormat) | 
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| 45 | : m_textureID(textureID) | 
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| 46 | , m_size(size) | 
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| 47 | , m_internalFormat(internalFormat) | 
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| 48 | , m_extraFlags(flags) | 
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| 49 | , m_hasManagedTexture(false) | 
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| 50 | { | 
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| 51 | } | 
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| 52 |  | 
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| 53 | bool TextureMapperPlatformLayerBuffer::canReuseWithoutReset(const IntSize& size, GLint internalFormat) | 
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| 54 | { | 
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| 55 | return m_texture && (m_texture->size() == size) && (static_cast<BitmapTextureGL*>(m_texture.get())->internalFormat() == internalFormat || internalFormat == GL_DONT_CARE); | 
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| 56 | } | 
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| 57 |  | 
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| 58 | std::unique_ptr<TextureMapperPlatformLayerBuffer> TextureMapperPlatformLayerBuffer::clone() | 
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| 59 | { | 
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| 60 | if (m_hasManagedTexture || !m_textureID) { | 
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| 61 | notImplemented(); | 
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| 62 | return nullptr; | 
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| 63 | } | 
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| 64 | auto texture = BitmapTextureGL::create(TextureMapperContextAttributes::get(), m_internalFormat); | 
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| 65 | texture->reset(m_size); | 
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| 66 | static_cast<BitmapTextureGL&>(texture.get()).copyFromExternalTexture(m_textureID); | 
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| 67 | return std::make_unique<TextureMapperPlatformLayerBuffer>(WTFMove(texture), m_extraFlags); | 
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| 68 | } | 
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| 69 |  | 
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| 70 | void TextureMapperPlatformLayerBuffer::paintToTextureMapper(TextureMapper& textureMapper, const FloatRect& targetRect, const TransformationMatrix& modelViewMatrix, float opacity) | 
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| 71 | { | 
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| 72 | TextureMapperGL& texmapGL = static_cast<TextureMapperGL&>(textureMapper); | 
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| 73 |  | 
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| 74 | if (m_hasManagedTexture) { | 
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| 75 | ASSERT(m_texture); | 
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| 76 | BitmapTextureGL* textureGL = static_cast<BitmapTextureGL*>(m_texture.get()); | 
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| 77 | texmapGL.drawTexture(textureGL->id(), m_extraFlags | textureGL->colorConvertFlags(), textureGL->size(), targetRect, modelViewMatrix, opacity); | 
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| 78 | return; | 
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| 79 | } | 
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| 80 |  | 
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| 81 | if (m_extraFlags & TextureMapperGL::ShouldNotBlend) { | 
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| 82 | ASSERT(!m_texture); | 
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| 83 | if (m_holePunchClient) | 
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| 84 | m_holePunchClient->setVideoRectangle(enclosingIntRect(modelViewMatrix.mapRect(targetRect))); | 
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| 85 | texmapGL.drawSolidColor(targetRect, modelViewMatrix, Color(0, 0, 0, 0), false); | 
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| 86 | return; | 
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| 87 | } | 
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| 88 |  | 
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| 89 | ASSERT(m_textureID); | 
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| 90 | texmapGL.drawTexture(m_textureID, m_extraFlags, m_size, targetRect, modelViewMatrix, opacity); | 
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| 91 | } | 
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| 92 |  | 
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| 93 | } // namespace WebCore | 
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| 94 |  | 
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| 95 | #endif // USE(COORDINATED_GRAPHICS) | 
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| 96 |  | 
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