| 1 | /* |
| 2 | * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies) |
| 3 | * Copyright (C) 2014 Igalia S.L. |
| 4 | * |
| 5 | * Redistribution and use in source and binary forms, with or without |
| 6 | * modification, are permitted provided that the following conditions |
| 7 | * are met: |
| 8 | * 1. Redistributions of source code must retain the above copyright |
| 9 | * notice, this list of conditions and the following disclaimer. |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright |
| 11 | * notice, this list of conditions and the following disclaimer in the |
| 12 | * documentation and/or other materials provided with the distribution. |
| 13 | * |
| 14 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| 15 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| 16 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 17 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| 18 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 19 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 20 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 21 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 22 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 23 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| 24 | * THE POSSIBILITY OF SUCH DAMAGE. |
| 25 | */ |
| 26 | |
| 27 | #ifndef BitmapTexture_h |
| 28 | #define BitmapTexture_h |
| 29 | |
| 30 | #include "IntPoint.h" |
| 31 | #include "IntRect.h" |
| 32 | #include "IntSize.h" |
| 33 | #include <wtf/RefCounted.h> |
| 34 | #include <wtf/RefPtr.h> |
| 35 | |
| 36 | namespace WebCore { |
| 37 | |
| 38 | class FilterOperations; |
| 39 | class GraphicsLayer; |
| 40 | class Image; |
| 41 | class TextureMapper; |
| 42 | |
| 43 | // A 2D texture that can be the target of software or GL rendering. |
| 44 | class BitmapTexture : public RefCounted<BitmapTexture> { |
| 45 | public: |
| 46 | enum Flag { |
| 47 | NoFlag = 0, |
| 48 | SupportsAlpha = 0x01, |
| 49 | }; |
| 50 | |
| 51 | typedef unsigned Flags; |
| 52 | |
| 53 | BitmapTexture() |
| 54 | : m_flags(0) |
| 55 | { |
| 56 | } |
| 57 | |
| 58 | virtual ~BitmapTexture() = default; |
| 59 | virtual bool isBackedByOpenGL() const { return false; } |
| 60 | |
| 61 | virtual IntSize size() const = 0; |
| 62 | virtual void updateContents(Image*, const IntRect&, const IntPoint& offset) = 0; |
| 63 | virtual void updateContents(TextureMapper&, GraphicsLayer*, const IntRect& target, const IntPoint& offset, float scale = 1); |
| 64 | virtual void updateContents(const void*, const IntRect& target, const IntPoint& offset, int bytesPerLine) = 0; |
| 65 | virtual bool isValid() const = 0; |
| 66 | inline Flags flags() const { return m_flags; } |
| 67 | |
| 68 | virtual int bpp() const { return 32; } |
| 69 | void reset(const IntSize& size, Flags flags = 0) |
| 70 | { |
| 71 | m_flags = flags; |
| 72 | m_contentSize = size; |
| 73 | didReset(); |
| 74 | } |
| 75 | virtual void didReset() { } |
| 76 | |
| 77 | inline IntSize contentSize() const { return m_contentSize; } |
| 78 | inline int numberOfBytes() const { return size().width() * size().height() * bpp() >> 3; } |
| 79 | inline bool isOpaque() const { return !(m_flags & SupportsAlpha); } |
| 80 | |
| 81 | virtual RefPtr<BitmapTexture> applyFilters(TextureMapper&, const FilterOperations&) { return this; } |
| 82 | |
| 83 | protected: |
| 84 | IntSize m_contentSize; |
| 85 | |
| 86 | private: |
| 87 | Flags m_flags; |
| 88 | }; |
| 89 | |
| 90 | } |
| 91 | |
| 92 | #endif // BitmapTexture_h |
| 93 | |