| 1 | /* |
| 2 | * Copyright (C) 2010 Google Inc. All rights reserved. |
| 3 | * Copyright (C) 2015 Apple Inc. All rights reserved. |
| 4 | * |
| 5 | * Redistribution and use in source and binary forms, with or without |
| 6 | * modification, are permitted provided that the following conditions |
| 7 | * are met: |
| 8 | * |
| 9 | * 1. Redistributions of source code must retain the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer. |
| 11 | * 2. Redistributions in binary form must reproduce the above copyright |
| 12 | * notice, this list of conditions and the following disclaimer in the |
| 13 | * documentation and/or other materials provided with the distribution. |
| 14 | * 3. Neither the name of Apple Inc. ("Apple") nor the names of |
| 15 | * its contributors may be used to endorse or promote products derived |
| 16 | * from this software without specific prior written permission. |
| 17 | * |
| 18 | * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| 19 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 20 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 21 | * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| 22 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 23 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 24 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| 25 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 26 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| 27 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 28 | */ |
| 29 | |
| 30 | #ifndef ReverbConvolver_h |
| 31 | #define ReverbConvolver_h |
| 32 | |
| 33 | #include "ReverbAccumulationBuffer.h" |
| 34 | #include "ReverbConvolverStage.h" |
| 35 | #include "ReverbInputBuffer.h" |
| 36 | #include <memory> |
| 37 | #include <wtf/Condition.h> |
| 38 | #include <wtf/Lock.h> |
| 39 | #include <wtf/Threading.h> |
| 40 | #include <wtf/Vector.h> |
| 41 | |
| 42 | namespace WebCore { |
| 43 | |
| 44 | class AudioChannel; |
| 45 | |
| 46 | class ReverbConvolver { |
| 47 | WTF_MAKE_FAST_ALLOCATED; |
| 48 | public: |
| 49 | // maxFFTSize can be adjusted (from say 2048 to 32768) depending on how much precision is necessary. |
| 50 | // For certain tweaky de-convolving applications the phase errors add up quickly and lead to non-sensical results with |
| 51 | // larger FFT sizes and single-precision floats. In these cases 2048 is a good size. |
| 52 | // If not doing multi-threaded convolution, then should not go > 8192. |
| 53 | ReverbConvolver(AudioChannel* impulseResponse, size_t renderSliceSize, size_t maxFFTSize, size_t convolverRenderPhase, bool useBackgroundThreads); |
| 54 | ~ReverbConvolver(); |
| 55 | |
| 56 | void process(const AudioChannel* sourceChannel, AudioChannel* destinationChannel, size_t framesToProcess); |
| 57 | void reset(); |
| 58 | |
| 59 | size_t impulseResponseLength() const { return m_impulseResponseLength; } |
| 60 | |
| 61 | ReverbInputBuffer* inputBuffer() { return &m_inputBuffer; } |
| 62 | |
| 63 | bool useBackgroundThreads() const { return m_useBackgroundThreads; } |
| 64 | |
| 65 | size_t latencyFrames() const; |
| 66 | private: |
| 67 | void backgroundThreadEntry(); |
| 68 | |
| 69 | Vector<std::unique_ptr<ReverbConvolverStage>> m_stages; |
| 70 | Vector<std::unique_ptr<ReverbConvolverStage>> m_backgroundStages; |
| 71 | size_t m_impulseResponseLength; |
| 72 | |
| 73 | ReverbAccumulationBuffer m_accumulationBuffer; |
| 74 | |
| 75 | // One or more background threads read from this input buffer which is fed from the realtime thread. |
| 76 | ReverbInputBuffer m_inputBuffer; |
| 77 | |
| 78 | // First stage will be of size m_minFFTSize. Each next stage will be twice as big until we hit m_maxFFTSize. |
| 79 | size_t m_minFFTSize; |
| 80 | size_t m_maxFFTSize; |
| 81 | |
| 82 | // But don't exceed this size in the real-time thread (if we're doing background processing). |
| 83 | size_t m_maxRealtimeFFTSize; |
| 84 | |
| 85 | // Background thread and synchronization |
| 86 | bool m_useBackgroundThreads; |
| 87 | RefPtr<Thread> m_backgroundThread; |
| 88 | bool m_wantsToExit { false }; |
| 89 | bool m_moreInputBuffered { false }; |
| 90 | mutable Lock m_backgroundThreadMutex; |
| 91 | mutable Condition m_backgroundThreadConditionVariable; |
| 92 | }; |
| 93 | |
| 94 | } // namespace WebCore |
| 95 | |
| 96 | #endif // ReverbConvolver_h |
| 97 | |