| 1 | /* |
| 2 | * Copyright (C) 2009 Alex Milowski (alex@milowski.com). All rights reserved. |
| 3 | * Copyright (C) 2010 Apple Inc. All rights reserved. |
| 4 | * Copyright (C) 2016 Igalia S.L. |
| 5 | * |
| 6 | * Redistribution and use in source and binary forms, with or without |
| 7 | * modification, are permitted provided that the following conditions |
| 8 | * are met: |
| 9 | * 1. Redistributions of source code must retain the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer. |
| 11 | * 2. Redistributions in binary form must reproduce the above copyright |
| 12 | * notice, this list of conditions and the following disclaimer in the |
| 13 | * documentation and/or other materials provided with the distribution. |
| 14 | * |
| 15 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 16 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 17 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 18 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 19 | * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 20 | * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 21 | * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 22 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 23 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 25 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 26 | */ |
| 27 | |
| 28 | #include "config.h" |
| 29 | #include "MathMLMathElement.h" |
| 30 | |
| 31 | #if ENABLE(MATHML) |
| 32 | |
| 33 | #include "MathMLNames.h" |
| 34 | #include "RenderMathMLMath.h" |
| 35 | #include <wtf/IsoMallocInlines.h> |
| 36 | |
| 37 | namespace WebCore { |
| 38 | |
| 39 | WTF_MAKE_ISO_ALLOCATED_IMPL(MathMLMathElement); |
| 40 | |
| 41 | using namespace MathMLNames; |
| 42 | |
| 43 | inline MathMLMathElement::MathMLMathElement(const QualifiedName& tagName, Document& document) |
| 44 | : MathMLRowElement(tagName, document) |
| 45 | { |
| 46 | setHasCustomStyleResolveCallbacks(); |
| 47 | } |
| 48 | |
| 49 | Ref<MathMLMathElement> MathMLMathElement::create(const QualifiedName& tagName, Document& document) |
| 50 | { |
| 51 | return adoptRef(*new MathMLMathElement(tagName, document)); |
| 52 | } |
| 53 | |
| 54 | RenderPtr<RenderElement> MathMLMathElement::createElementRenderer(RenderStyle&& style, const RenderTreePosition&) |
| 55 | { |
| 56 | return createRenderer<RenderMathMLMath>(*this, WTFMove(style)); |
| 57 | } |
| 58 | |
| 59 | Optional<bool> MathMLMathElement::specifiedDisplayStyle() |
| 60 | { |
| 61 | if (cachedBooleanAttribute(displaystyleAttr, m_displayStyle) == BooleanValue::Default) { |
| 62 | // The default displaystyle value of the <math> depends on the display attribute, so we parse it here. |
| 63 | auto& value = attributeWithoutSynchronization(displayAttr); |
| 64 | if (value == "block" ) |
| 65 | m_displayStyle = BooleanValue::True; |
| 66 | else if (value == "inline" ) |
| 67 | m_displayStyle = BooleanValue::False; |
| 68 | } |
| 69 | return toOptionalBool(m_displayStyle.value()); |
| 70 | } |
| 71 | |
| 72 | void MathMLMathElement::parseAttribute(const QualifiedName& name, const AtomicString& value) |
| 73 | { |
| 74 | bool displayStyleAttribute = (name == displaystyleAttr || name == displayAttr); |
| 75 | bool mathVariantAttribute = name == mathvariantAttr; |
| 76 | if (displayStyleAttribute) |
| 77 | m_displayStyle = WTF::nullopt; |
| 78 | if (mathVariantAttribute) |
| 79 | m_mathVariant = WTF::nullopt; |
| 80 | if ((displayStyleAttribute || mathVariantAttribute) && renderer()) |
| 81 | MathMLStyle::resolveMathMLStyleTree(renderer()); |
| 82 | |
| 83 | MathMLElement::parseAttribute(name, value); |
| 84 | } |
| 85 | |
| 86 | void MathMLMathElement::didAttachRenderers() |
| 87 | { |
| 88 | MathMLRowElement::didAttachRenderers(); |
| 89 | |
| 90 | MathMLStyle::resolveMathMLStyleTree(renderer()); |
| 91 | } |
| 92 | |
| 93 | } |
| 94 | |
| 95 | #endif // ENABLE(MATHML) |
| 96 | |