1/*
2 * Copyright (C) 2016 Igalia S.L. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
14 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
15 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
16 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
17 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
18 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
19 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
20 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
21 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#pragma once
27
28#if ENABLE(MATHML)
29
30#include "MathMLElement.h"
31#include <wtf/RefCounted.h>
32
33namespace WebCore {
34
35class MathMLStyle: public RefCounted<MathMLStyle> {
36public:
37 MathMLStyle() { }
38 static Ref<MathMLStyle> create();
39
40 bool displayStyle() const { return m_displayStyle; }
41 void setDisplayStyle(bool displayStyle) { m_displayStyle = displayStyle; }
42
43 MathMLElement::MathVariant mathVariant() const { return m_mathVariant; }
44 void setMathVariant(MathMLElement::MathVariant mathvariant) { m_mathVariant = mathvariant; }
45
46 void resolveMathMLStyle(RenderObject*);
47 static void resolveMathMLStyleTree(RenderObject*);
48
49private:
50 bool isDisplayStyleAlwaysFalse(RenderObject*);
51 const MathMLStyle* getMathMLStyle(RenderObject* renderer);
52 RenderObject* getMathMLParentNode(RenderObject*);
53 void updateStyleIfNeeded(RenderObject*, bool, MathMLElement::MathVariant);
54
55 bool m_displayStyle { false };
56 MathMLElement::MathVariant m_mathVariant { MathMLElement::MathVariant::None };
57};
58
59}
60
61#endif // ENABLE(MATHML)
62