| 1 | /* |
| 2 | * Copyright (C) 2010 Alex Milowski (alex@milowski.com). All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 14 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 15 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 16 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 17 | * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 18 | * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 19 | * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 20 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 21 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #pragma once |
| 27 | |
| 28 | #if ENABLE(MATHML) |
| 29 | |
| 30 | #include "RenderMathMLRow.h" |
| 31 | |
| 32 | namespace WebCore { |
| 33 | |
| 34 | class MathMLRowElement; |
| 35 | |
| 36 | class RenderMathMLMath final : public RenderMathMLRow { |
| 37 | WTF_MAKE_ISO_ALLOCATED(RenderMathMLMath); |
| 38 | public: |
| 39 | RenderMathMLMath(MathMLRowElement&, RenderStyle&&); |
| 40 | |
| 41 | private: |
| 42 | bool isRenderMathMLMath() const final { return true; } |
| 43 | const char* renderName() const final { return "RenderMathMLMath" ; } |
| 44 | |
| 45 | void centerChildren(LayoutUnit contentWidth); |
| 46 | void layoutBlock(bool relayoutChildren, LayoutUnit pageLogicalHeight = 0_lu) final; |
| 47 | }; |
| 48 | |
| 49 | } |
| 50 | |
| 51 | SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderMathMLMath, isRenderMathMLMath()) |
| 52 | |
| 53 | #endif // ENABLE(MATHML) |
| 54 | |