1 | /* |
2 | * Copyright (C) 2011 Google Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #include "config.h" |
27 | |
28 | #if ENABLE(WEBGL) |
29 | |
30 | #include "WebGLVertexArrayObjectOES.h" |
31 | |
32 | #include "Extensions3D.h" |
33 | #include "WebGLRenderingContextBase.h" |
34 | |
35 | namespace WebCore { |
36 | |
37 | Ref<WebGLVertexArrayObjectOES> WebGLVertexArrayObjectOES::create(WebGLRenderingContextBase& context, Type type) |
38 | { |
39 | return adoptRef(*new WebGLVertexArrayObjectOES(context, type)); |
40 | } |
41 | |
42 | WebGLVertexArrayObjectOES::WebGLVertexArrayObjectOES(WebGLRenderingContextBase& context, Type type) |
43 | : WebGLVertexArrayObjectBase(context, type) |
44 | { |
45 | switch (type) { |
46 | case Type::Default: |
47 | break; |
48 | case Type::User: |
49 | setObject(this->context()->graphicsContext3D()->getExtensions().createVertexArrayOES()); |
50 | break; |
51 | } |
52 | } |
53 | |
54 | WebGLVertexArrayObjectOES::~WebGLVertexArrayObjectOES() |
55 | { |
56 | deleteObject(nullptr); |
57 | } |
58 | |
59 | void WebGLVertexArrayObjectOES::deleteObjectImpl(GraphicsContext3D* context3d, Platform3DObject object) |
60 | { |
61 | switch (m_type) { |
62 | case Type::Default: |
63 | break; |
64 | case Type::User: |
65 | context3d->getExtensions().deleteVertexArrayOES(object); |
66 | break; |
67 | } |
68 | |
69 | if (m_boundElementArrayBuffer) |
70 | m_boundElementArrayBuffer->onDetached(context3d); |
71 | |
72 | for (auto& state : m_vertexAttribState) { |
73 | if (state.bufferBinding) |
74 | state.bufferBinding->onDetached(context3d); |
75 | } |
76 | } |
77 | } |
78 | |
79 | #endif // ENABLE(WEBGL) |
80 | |