1 | /* |
2 | * Copyright (C) 2014 Apple Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
23 | * THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #include "config.h" |
27 | |
28 | #if ENABLE(WEBGL) |
29 | #include "ANGLEInstancedArrays.h" |
30 | |
31 | #if PLATFORM(GTK) |
32 | #include "Extensions3D.h" |
33 | #endif |
34 | |
35 | namespace WebCore { |
36 | |
37 | ANGLEInstancedArrays::ANGLEInstancedArrays(WebGLRenderingContextBase& context) |
38 | : WebGLExtension(context) |
39 | { |
40 | } |
41 | |
42 | ANGLEInstancedArrays::~ANGLEInstancedArrays() = default; |
43 | |
44 | WebGLExtension::ExtensionName ANGLEInstancedArrays::getName() const |
45 | { |
46 | return ANGLEInstancedArraysName; |
47 | } |
48 | |
49 | bool ANGLEInstancedArrays::supported(WebGLRenderingContextBase& context) |
50 | { |
51 | #if PLATFORM(COCOA) |
52 | UNUSED_PARAM(context); |
53 | return true; |
54 | #elif PLATFORM(GTK) |
55 | return context.graphicsContext3D()->getExtensions().supports("GL_ANGLE_instanced_arrays" ); |
56 | #else |
57 | UNUSED_PARAM(context); |
58 | return false; |
59 | #endif |
60 | } |
61 | |
62 | void ANGLEInstancedArrays::drawArraysInstancedANGLE(GC3Denum mode, GC3Dint first, GC3Dsizei count, GC3Dsizei primcount) |
63 | { |
64 | if (m_context.isContextLost()) |
65 | return; |
66 | m_context.drawArraysInstanced(mode, first, count, primcount); |
67 | } |
68 | |
69 | void ANGLEInstancedArrays::drawElementsInstancedANGLE(GC3Denum mode, GC3Dsizei count, GC3Denum type, long long offset, GC3Dsizei primcount) |
70 | { |
71 | if (m_context.isContextLost()) |
72 | return; |
73 | m_context.drawElementsInstanced(mode, count, type, offset, primcount); |
74 | } |
75 | |
76 | void ANGLEInstancedArrays::vertexAttribDivisorANGLE(GC3Duint index, GC3Duint divisor) |
77 | { |
78 | if (m_context.isContextLost()) |
79 | return; |
80 | m_context.vertexAttribDivisor(index, divisor); |
81 | } |
82 | |
83 | } // namespace WebCore |
84 | |
85 | #endif // ENABLE(WEBGL) |
86 | |