1 | /* |
2 | * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
3 | * Copyright (C) 2018-2019 Apple Inc. All rights reserved. |
4 | * |
5 | * This library is free software; you can redistribute it and/or |
6 | * modify it under the terms of the GNU Library General Public |
7 | * License as published by the Free Software Foundation; either |
8 | * version 2 of the License, or (at your option) any later version. |
9 | * |
10 | * This library is distributed in the hope that it will be useful, |
11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 | * Library General Public License for more details. |
14 | * |
15 | * You should have received a copy of the GNU Library General Public License |
16 | * along with this library; see the file COPYING.LIB. If not, write to |
17 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
18 | * Boston, MA 02110-1301, USA. |
19 | */ |
20 | |
21 | #pragma once |
22 | |
23 | #include "FEDropShadow.h" |
24 | #include "SVGFilterPrimitiveStandardAttributes.h" |
25 | |
26 | namespace WebCore { |
27 | |
28 | class SVGFEDropShadowElement final : public SVGFilterPrimitiveStandardAttributes { |
29 | WTF_MAKE_ISO_ALLOCATED(SVGFEDropShadowElement); |
30 | public: |
31 | static Ref<SVGFEDropShadowElement> create(const QualifiedName&, Document&); |
32 | |
33 | void setStdDeviation(float stdDeviationX, float stdDeviationY); |
34 | |
35 | String in1() const { return m_in1->currentValue(); } |
36 | float dx() const { return m_dx->currentValue(); } |
37 | float dy() const { return m_dy->currentValue(); } |
38 | float stdDeviationX() const { return m_stdDeviationX->currentValue(); } |
39 | float stdDeviationY() const { return m_stdDeviationY->currentValue(); } |
40 | |
41 | SVGAnimatedString& in1Animated() { return m_in1; } |
42 | SVGAnimatedNumber& dxAnimated() { return m_dx; } |
43 | SVGAnimatedNumber& dyAnimated() { return m_dy; } |
44 | SVGAnimatedNumber& stdDeviationXAnimated() { return m_stdDeviationX; } |
45 | SVGAnimatedNumber& stdDeviationYAnimated() { return m_stdDeviationY; } |
46 | |
47 | private: |
48 | SVGFEDropShadowElement(const QualifiedName&, Document&); |
49 | |
50 | using PropertyRegistry = SVGPropertyOwnerRegistry<SVGFEDropShadowElement, SVGFilterPrimitiveStandardAttributes>; |
51 | const SVGPropertyRegistry& propertyRegistry() const final { return m_propertyRegistry; } |
52 | |
53 | void parseAttribute(const QualifiedName&, const AtomicString&) override; |
54 | void svgAttributeChanged(const QualifiedName&) override; |
55 | |
56 | RefPtr<FilterEffect> build(SVGFilterBuilder*, Filter&) const override; |
57 | |
58 | PropertyRegistry m_propertyRegistry { *this }; |
59 | Ref<SVGAnimatedString> m_in1 { SVGAnimatedString::create(this) }; |
60 | Ref<SVGAnimatedNumber> m_dx { SVGAnimatedNumber::create(this, 2) }; |
61 | Ref<SVGAnimatedNumber> m_dy { SVGAnimatedNumber::create(this, 2) }; |
62 | Ref<SVGAnimatedNumber> m_stdDeviationX { SVGAnimatedNumber::create(this, 2) }; |
63 | Ref<SVGAnimatedNumber> m_stdDeviationY { SVGAnimatedNumber::create(this, 2) }; |
64 | }; |
65 | |
66 | } // namespace WebCore |
67 | |