| 1 | /* |
| 2 | * Copyright (C) 2018-2019 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #pragma once |
| 27 | |
| 28 | #include "SVGAnimatedProperty.h" |
| 29 | #include "SVGProperty.h" |
| 30 | |
| 31 | namespace WebCore { |
| 32 | |
| 33 | template<typename PropertyType> |
| 34 | class SVGAnimatedPrimitiveProperty : public SVGAnimatedProperty { |
| 35 | public: |
| 36 | using ValueType = PropertyType; |
| 37 | |
| 38 | static Ref<SVGAnimatedPrimitiveProperty> create(SVGElement* contextElement) |
| 39 | { |
| 40 | return adoptRef(*new SVGAnimatedPrimitiveProperty(contextElement)); |
| 41 | } |
| 42 | |
| 43 | static Ref<SVGAnimatedPrimitiveProperty> create(SVGElement* contextElement, const PropertyType& value) |
| 44 | { |
| 45 | return adoptRef(*new SVGAnimatedPrimitiveProperty(contextElement, value)); |
| 46 | } |
| 47 | |
| 48 | // Used by the DOM. |
| 49 | ExceptionOr<void> setBaseVal(const PropertyType& baseVal) |
| 50 | { |
| 51 | m_baseVal = baseVal; |
| 52 | commitPropertyChange(nullptr); |
| 53 | return { }; |
| 54 | } |
| 55 | |
| 56 | // Used by SVGElement::parseAttribute(). |
| 57 | void setBaseValInternal(const PropertyType& baseVal) { m_baseVal = baseVal; } |
| 58 | const PropertyType& baseVal() const { return m_baseVal; } |
| 59 | |
| 60 | // Used by SVGAttributeAnimator::progress. |
| 61 | void setAnimVal(const PropertyType& animVal) |
| 62 | { |
| 63 | ASSERT(isAnimating()); |
| 64 | m_animVal = animVal; |
| 65 | } |
| 66 | |
| 67 | const PropertyType& animVal() const |
| 68 | { |
| 69 | ASSERT_IMPLIES(isAnimating(), m_animVal); |
| 70 | return isAnimating() ? *m_animVal : m_baseVal; |
| 71 | } |
| 72 | |
| 73 | PropertyType& animVal() |
| 74 | { |
| 75 | ASSERT_IMPLIES(isAnimating(), m_animVal); |
| 76 | return isAnimating() ? *m_animVal : m_baseVal; |
| 77 | } |
| 78 | |
| 79 | // Used when committing a change from the SVGAnimatedProperty to the attribute. |
| 80 | String baseValAsString() const override { return SVGPropertyTraits<PropertyType>::toString(m_baseVal); } |
| 81 | |
| 82 | // Used to apply the SVGAttributeAnimator change to the target element. |
| 83 | String animValAsString() const override |
| 84 | { |
| 85 | ASSERT(isAnimating() && !!m_animVal); |
| 86 | return SVGPropertyTraits<PropertyType>::toString(*m_animVal); |
| 87 | } |
| 88 | |
| 89 | // Managing the relationship with the owner. |
| 90 | void setDirty() override { m_state = SVGPropertyState::Dirty; } |
| 91 | bool isDirty() const override { return m_state == SVGPropertyState::Dirty; } |
| 92 | Optional<String> synchronize() override |
| 93 | { |
| 94 | if (m_state == SVGPropertyState::Clean) |
| 95 | return WTF::nullopt; |
| 96 | m_state = SVGPropertyState::Clean; |
| 97 | return baseValAsString(); |
| 98 | } |
| 99 | |
| 100 | // Used by RenderSVGElements and DumpRenderTree. |
| 101 | const PropertyType& currentValue() const |
| 102 | { |
| 103 | ASSERT_IMPLIES(isAnimating(), m_animVal); |
| 104 | return isAnimating() ? *m_animVal : m_baseVal; |
| 105 | } |
| 106 | |
| 107 | // Controlling the animation. |
| 108 | void startAnimation() override |
| 109 | { |
| 110 | if (isAnimating()) |
| 111 | return; |
| 112 | m_animVal = m_baseVal; |
| 113 | SVGAnimatedProperty::startAnimation(); |
| 114 | } |
| 115 | |
| 116 | void stopAnimation() override |
| 117 | { |
| 118 | if (!isAnimating()) |
| 119 | return; |
| 120 | m_animVal = WTF::nullopt; |
| 121 | SVGAnimatedProperty::stopAnimation(); |
| 122 | } |
| 123 | |
| 124 | protected: |
| 125 | SVGAnimatedPrimitiveProperty(SVGElement* contextElement) |
| 126 | : SVGAnimatedProperty(contextElement) |
| 127 | , m_baseVal(SVGPropertyTraits<PropertyType>::initialValue()) |
| 128 | { |
| 129 | } |
| 130 | |
| 131 | SVGAnimatedPrimitiveProperty(SVGElement* contextElement, const PropertyType& value) |
| 132 | : SVGAnimatedProperty(contextElement) |
| 133 | , m_baseVal(value) |
| 134 | { |
| 135 | } |
| 136 | |
| 137 | PropertyType m_baseVal; |
| 138 | mutable Optional<PropertyType> m_animVal; |
| 139 | SVGPropertyState m_state { SVGPropertyState::Clean }; |
| 140 | }; |
| 141 | |
| 142 | } |
| 143 | |