1 | /** |
2 | * Copyright (C) 2007 Rob Buis <buis@kde.org> |
3 | * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> |
4 | * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
5 | * |
6 | * This library is free software; you can redistribute it and/or |
7 | * modify it under the terms of the GNU Library General Public |
8 | * License as published by the Free Software Foundation; either |
9 | * version 2 of the License, or (at your option) any later version. |
10 | * |
11 | * This library is distributed in the hope that it will be useful, |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
14 | * Library General Public License for more details. |
15 | * |
16 | * You should have received a copy of the GNU Library General Public License |
17 | * along with this library; see the file COPYING.LIB. If not, write to |
18 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
19 | * Boston, MA 02110-1301, USA. |
20 | */ |
21 | |
22 | #include "config.h" |
23 | #include "SVGInlineTextBox.h" |
24 | |
25 | #include "Frame.h" |
26 | #include "FrameView.h" |
27 | #include "GraphicsContext.h" |
28 | #include "HitTestResult.h" |
29 | #include "InlineFlowBox.h" |
30 | #include "PointerEventsHitRules.h" |
31 | #include "RenderBlock.h" |
32 | #include "RenderInline.h" |
33 | #include "RenderSVGResourceSolidColor.h" |
34 | #include "RenderView.h" |
35 | #include "SVGRenderingContext.h" |
36 | #include "SVGResourcesCache.h" |
37 | #include "SVGRootInlineBox.h" |
38 | #include "TextPainter.h" |
39 | #include <wtf/IsoMallocInlines.h> |
40 | |
41 | namespace WebCore { |
42 | |
43 | WTF_MAKE_ISO_ALLOCATED_IMPL(SVGInlineTextBox); |
44 | |
45 | struct ExpectedSVGInlineTextBoxSize : public InlineTextBox { |
46 | float float1; |
47 | uint32_t bitfields : 5; |
48 | void* pointer; |
49 | Vector<SVGTextFragment> vector; |
50 | }; |
51 | |
52 | COMPILE_ASSERT(sizeof(SVGInlineTextBox) == sizeof(ExpectedSVGInlineTextBoxSize), SVGInlineTextBox_is_not_of_expected_size); |
53 | |
54 | SVGInlineTextBox::SVGInlineTextBox(RenderSVGInlineText& renderer) |
55 | : InlineTextBox(renderer) |
56 | , m_paintingResourceMode(OptionSet<RenderSVGResourceMode>().toRaw()) |
57 | , m_startsNewTextChunk(false) |
58 | { |
59 | } |
60 | |
61 | void SVGInlineTextBox::dirtyOwnLineBoxes() |
62 | { |
63 | InlineTextBox::dirtyLineBoxes(); |
64 | |
65 | // Clear the now stale text fragments |
66 | clearTextFragments(); |
67 | } |
68 | |
69 | void SVGInlineTextBox::dirtyLineBoxes() |
70 | { |
71 | dirtyOwnLineBoxes(); |
72 | |
73 | // And clear any following text fragments as the text on which they |
74 | // depend may now no longer exist, or glyph positions may be wrong |
75 | for (InlineTextBox* nextBox = nextTextBox(); nextBox; nextBox = nextBox->nextTextBox()) |
76 | nextBox->dirtyOwnLineBoxes(); |
77 | } |
78 | |
79 | int SVGInlineTextBox::offsetForPosition(float, bool) const |
80 | { |
81 | // SVG doesn't use the standard offset <-> position selection system, as it's not suitable for SVGs complex needs. |
82 | // vertical text selection, inline boxes spanning multiple lines (contrary to HTML, etc.) |
83 | ASSERT_NOT_REACHED(); |
84 | return 0; |
85 | } |
86 | |
87 | int SVGInlineTextBox::offsetForPositionInFragment(const SVGTextFragment& fragment, float position, bool includePartialGlyphs) const |
88 | { |
89 | float scalingFactor = renderer().scalingFactor(); |
90 | ASSERT(scalingFactor); |
91 | |
92 | TextRun textRun = constructTextRun(renderer().style(), fragment); |
93 | |
94 | // Eventually handle lengthAdjust="spacingAndGlyphs". |
95 | // FIXME: Handle vertical text. |
96 | AffineTransform fragmentTransform; |
97 | fragment.buildFragmentTransform(fragmentTransform); |
98 | if (!fragmentTransform.isIdentity()) |
99 | textRun.setHorizontalGlyphStretch(narrowPrecisionToFloat(fragmentTransform.xScale())); |
100 | |
101 | return fragment.characterOffset - start() + renderer().scaledFont().offsetForPosition(textRun, position * scalingFactor, includePartialGlyphs); |
102 | } |
103 | |
104 | float SVGInlineTextBox::positionForOffset(unsigned) const |
105 | { |
106 | // SVG doesn't use the offset <-> position selection system. |
107 | ASSERT_NOT_REACHED(); |
108 | return 0; |
109 | } |
110 | |
111 | FloatRect SVGInlineTextBox::selectionRectForTextFragment(const SVGTextFragment& fragment, unsigned startPosition, unsigned endPosition, const RenderStyle& style) const |
112 | { |
113 | ASSERT_WITH_SECURITY_IMPLICATION(startPosition < endPosition); |
114 | |
115 | float scalingFactor = renderer().scalingFactor(); |
116 | ASSERT(scalingFactor); |
117 | |
118 | const FontCascade& scaledFont = renderer().scaledFont(); |
119 | const FontMetrics& scaledFontMetrics = scaledFont.fontMetrics(); |
120 | FloatPoint textOrigin(fragment.x, fragment.y); |
121 | if (scalingFactor != 1) |
122 | textOrigin.scale(scalingFactor); |
123 | |
124 | textOrigin.move(0, -scaledFontMetrics.floatAscent()); |
125 | |
126 | LayoutRect selectionRect = LayoutRect(textOrigin, LayoutSize(0, fragment.height * scalingFactor)); |
127 | TextRun run = constructTextRun(style, fragment); |
128 | scaledFont.adjustSelectionRectForText(run, selectionRect, startPosition, endPosition); |
129 | FloatRect snappedSelectionRect = snapRectToDevicePixelsWithWritingDirection(selectionRect, renderer().document().deviceScaleFactor(), run.ltr()); |
130 | if (scalingFactor == 1) |
131 | return snappedSelectionRect; |
132 | |
133 | snappedSelectionRect.scale(1 / scalingFactor); |
134 | return snappedSelectionRect; |
135 | } |
136 | |
137 | LayoutRect SVGInlineTextBox::localSelectionRect(unsigned startPosition, unsigned endPosition) const |
138 | { |
139 | startPosition = clampedOffset(startPosition); |
140 | endPosition = clampedOffset(endPosition); |
141 | if (startPosition >= endPosition) |
142 | return LayoutRect(); |
143 | |
144 | auto& style = renderer().style(); |
145 | |
146 | AffineTransform fragmentTransform; |
147 | FloatRect selectionRect; |
148 | unsigned fragmentStartPosition = 0; |
149 | unsigned fragmentEndPosition = 0; |
150 | |
151 | unsigned textFragmentsSize = m_textFragments.size(); |
152 | for (unsigned i = 0; i < textFragmentsSize; ++i) { |
153 | const SVGTextFragment& fragment = m_textFragments.at(i); |
154 | |
155 | fragmentStartPosition = startPosition; |
156 | fragmentEndPosition = endPosition; |
157 | if (!mapStartEndPositionsIntoFragmentCoordinates(fragment, fragmentStartPosition, fragmentEndPosition)) |
158 | continue; |
159 | |
160 | FloatRect fragmentRect = selectionRectForTextFragment(fragment, fragmentStartPosition, fragmentEndPosition, style); |
161 | fragment.buildFragmentTransform(fragmentTransform); |
162 | if (!fragmentTransform.isIdentity()) |
163 | fragmentRect = fragmentTransform.mapRect(fragmentRect); |
164 | |
165 | selectionRect.unite(fragmentRect); |
166 | } |
167 | |
168 | return enclosingIntRect(selectionRect); |
169 | } |
170 | |
171 | static inline bool textShouldBePainted(const RenderSVGInlineText& textRenderer) |
172 | { |
173 | // FontCascade::pixelSize(), returns FontDescription::computedPixelSize(), which returns "int(x + 0.5)". |
174 | // If the absolute font size on screen is below x=0.5, don't render anything. |
175 | return textRenderer.scaledFont().pixelSize(); |
176 | } |
177 | |
178 | void SVGInlineTextBox::paintSelectionBackground(PaintInfo& paintInfo) |
179 | { |
180 | ASSERT(paintInfo.shouldPaintWithinRoot(renderer())); |
181 | ASSERT(paintInfo.phase == PaintPhase::Foreground || paintInfo.phase == PaintPhase::Selection); |
182 | ASSERT(truncation() == cNoTruncation); |
183 | |
184 | if (renderer().style().visibility() != Visibility::Visible) |
185 | return; |
186 | |
187 | auto& parentRenderer = parent()->renderer(); |
188 | ASSERT(!parentRenderer.document().printing()); |
189 | |
190 | // Determine whether or not we're selected. |
191 | bool paintSelectedTextOnly = paintInfo.phase == PaintPhase::Selection; |
192 | bool hasSelection = selectionState() != RenderObject::SelectionNone; |
193 | if (!hasSelection || paintSelectedTextOnly) |
194 | return; |
195 | |
196 | Color backgroundColor = renderer().selectionBackgroundColor(); |
197 | if (!backgroundColor.isVisible()) |
198 | return; |
199 | |
200 | if (!textShouldBePainted(renderer())) |
201 | return; |
202 | |
203 | auto& style = parentRenderer.style(); |
204 | |
205 | unsigned startPosition; |
206 | unsigned endPosition; |
207 | std::tie(startPosition, endPosition) = selectionStartEnd(); |
208 | |
209 | unsigned fragmentStartPosition = 0; |
210 | unsigned fragmentEndPosition = 0; |
211 | AffineTransform fragmentTransform; |
212 | unsigned textFragmentsSize = m_textFragments.size(); |
213 | for (unsigned i = 0; i < textFragmentsSize; ++i) { |
214 | SVGTextFragment& fragment = m_textFragments.at(i); |
215 | ASSERT(!m_paintingResource); |
216 | |
217 | fragmentStartPosition = startPosition; |
218 | fragmentEndPosition = endPosition; |
219 | if (!mapStartEndPositionsIntoFragmentCoordinates(fragment, fragmentStartPosition, fragmentEndPosition)) |
220 | continue; |
221 | |
222 | GraphicsContextStateSaver stateSaver(paintInfo.context()); |
223 | fragment.buildFragmentTransform(fragmentTransform); |
224 | if (!fragmentTransform.isIdentity()) |
225 | paintInfo.context().concatCTM(fragmentTransform); |
226 | |
227 | paintInfo.context().setFillColor(backgroundColor); |
228 | paintInfo.context().fillRect(selectionRectForTextFragment(fragment, fragmentStartPosition, fragmentEndPosition, style), backgroundColor); |
229 | |
230 | setPaintingResourceMode({ }); |
231 | } |
232 | |
233 | ASSERT(!m_paintingResource); |
234 | } |
235 | |
236 | void SVGInlineTextBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset, LayoutUnit, LayoutUnit) |
237 | { |
238 | ASSERT(paintInfo.shouldPaintWithinRoot(renderer())); |
239 | ASSERT(paintInfo.phase == PaintPhase::Foreground || paintInfo.phase == PaintPhase::Selection); |
240 | ASSERT(truncation() == cNoTruncation); |
241 | |
242 | if (renderer().style().visibility() != Visibility::Visible) |
243 | return; |
244 | |
245 | // Note: We're explicitely not supporting composition & custom underlines and custom highlighters - unlike InlineTextBox. |
246 | // If we ever need that for SVG, it's very easy to refactor and reuse the code. |
247 | |
248 | auto& parentRenderer = parent()->renderer(); |
249 | |
250 | bool paintSelectedTextOnly = paintInfo.phase == PaintPhase::Selection; |
251 | bool shouldPaintSelectionHighlight = !(paintInfo.paintBehavior.contains(PaintBehavior::SkipSelectionHighlight)); |
252 | bool hasSelection = !parentRenderer.document().printing() && selectionState() != RenderObject::SelectionNone; |
253 | if (!hasSelection && paintSelectedTextOnly) |
254 | return; |
255 | |
256 | if (!textShouldBePainted(renderer())) |
257 | return; |
258 | |
259 | auto& style = parentRenderer.style(); |
260 | |
261 | const SVGRenderStyle& svgStyle = style.svgStyle(); |
262 | |
263 | bool hasFill = svgStyle.hasFill(); |
264 | bool hasVisibleStroke = style.hasVisibleStroke(); |
265 | |
266 | const RenderStyle* selectionStyle = &style; |
267 | if (hasSelection && shouldPaintSelectionHighlight) { |
268 | selectionStyle = parentRenderer.getCachedPseudoStyle(PseudoId::Selection); |
269 | if (selectionStyle) { |
270 | const SVGRenderStyle& svgSelectionStyle = selectionStyle->svgStyle(); |
271 | |
272 | if (!hasFill) |
273 | hasFill = svgSelectionStyle.hasFill(); |
274 | if (!hasVisibleStroke) |
275 | hasVisibleStroke = selectionStyle->hasVisibleStroke(); |
276 | } else |
277 | selectionStyle = &style; |
278 | } |
279 | |
280 | if (renderer().view().frameView().paintBehavior().contains(PaintBehavior::RenderingSVGMask)) { |
281 | hasFill = true; |
282 | hasVisibleStroke = false; |
283 | } |
284 | |
285 | AffineTransform fragmentTransform; |
286 | unsigned textFragmentsSize = m_textFragments.size(); |
287 | for (unsigned i = 0; i < textFragmentsSize; ++i) { |
288 | SVGTextFragment& fragment = m_textFragments.at(i); |
289 | ASSERT(!m_paintingResource); |
290 | |
291 | GraphicsContextStateSaver stateSaver(paintInfo.context()); |
292 | fragment.buildFragmentTransform(fragmentTransform); |
293 | if (!fragmentTransform.isIdentity()) |
294 | paintInfo.context().concatCTM(fragmentTransform); |
295 | |
296 | // Spec: All text decorations except line-through should be drawn before the text is filled and stroked; thus, the text is rendered on top of these decorations. |
297 | auto decorations = style.textDecorationsInEffect(); |
298 | if (decorations & TextDecoration::Underline) |
299 | paintDecoration(paintInfo.context(), TextDecoration::Underline, fragment); |
300 | if (decorations & TextDecoration::Overline) |
301 | paintDecoration(paintInfo.context(), TextDecoration::Overline, fragment); |
302 | |
303 | auto paintOrder = RenderStyle::paintTypesForPaintOrder(style.paintOrder()); |
304 | for (unsigned i = 0; i < paintOrder.size(); ++i) { |
305 | switch (paintOrder.at(i)) { |
306 | case PaintType::Fill: |
307 | if (!hasFill) |
308 | continue; |
309 | setPaintingResourceMode({ RenderSVGResourceMode::ApplyToFill, RenderSVGResourceMode::ApplyToText }); |
310 | ASSERT(selectionStyle); |
311 | paintText(paintInfo.context(), style, *selectionStyle, fragment, hasSelection, paintSelectedTextOnly); |
312 | break; |
313 | case PaintType::Stroke: |
314 | if (!hasVisibleStroke) |
315 | continue; |
316 | setPaintingResourceMode({ RenderSVGResourceMode::ApplyToStroke, RenderSVGResourceMode::ApplyToText}); |
317 | ASSERT(selectionStyle); |
318 | paintText(paintInfo.context(), style, *selectionStyle, fragment, hasSelection, paintSelectedTextOnly); |
319 | break; |
320 | case PaintType::Markers: |
321 | continue; |
322 | } |
323 | } |
324 | |
325 | // Spec: Line-through should be drawn after the text is filled and stroked; thus, the line-through is rendered on top of the text. |
326 | if (decorations & TextDecoration::LineThrough) |
327 | paintDecoration(paintInfo.context(), TextDecoration::LineThrough, fragment); |
328 | |
329 | setPaintingResourceMode({ }); |
330 | } |
331 | |
332 | // Finally, paint the outline if any. |
333 | if (renderer().style().hasOutline() && is<RenderInline>(parentRenderer)) |
334 | downcast<RenderInline>(parentRenderer).paintOutline(paintInfo, paintOffset); |
335 | |
336 | ASSERT(!m_paintingResource); |
337 | } |
338 | |
339 | bool SVGInlineTextBox::acquirePaintingResource(GraphicsContext*& context, float scalingFactor, RenderBoxModelObject& renderer, const RenderStyle& style) |
340 | { |
341 | ASSERT(scalingFactor); |
342 | ASSERT(!paintingResourceMode().isEmpty()); |
343 | |
344 | Color fallbackColor; |
345 | if (paintingResourceMode().contains(RenderSVGResourceMode::ApplyToFill)) |
346 | m_paintingResource = RenderSVGResource::fillPaintingResource(renderer, style, fallbackColor); |
347 | else if (paintingResourceMode().contains(RenderSVGResourceMode::ApplyToStroke)) |
348 | m_paintingResource = RenderSVGResource::strokePaintingResource(renderer, style, fallbackColor); |
349 | else { |
350 | // We're either called for stroking or filling. |
351 | ASSERT_NOT_REACHED(); |
352 | } |
353 | |
354 | if (!m_paintingResource) |
355 | return false; |
356 | |
357 | if (!m_paintingResource->applyResource(renderer, style, context, paintingResourceMode())) { |
358 | if (fallbackColor.isValid()) { |
359 | RenderSVGResourceSolidColor* fallbackResource = RenderSVGResource::sharedSolidPaintingResource(); |
360 | fallbackResource->setColor(fallbackColor); |
361 | |
362 | m_paintingResource = fallbackResource; |
363 | m_paintingResource->applyResource(renderer, style, context, paintingResourceMode()); |
364 | } |
365 | } |
366 | |
367 | if (scalingFactor != 1 && paintingResourceMode().contains(RenderSVGResourceMode::ApplyToStroke)) |
368 | context->setStrokeThickness(context->strokeThickness() * scalingFactor); |
369 | |
370 | return true; |
371 | } |
372 | |
373 | void SVGInlineTextBox::releasePaintingResource(GraphicsContext*& context, const Path* path) |
374 | { |
375 | ASSERT(m_paintingResource); |
376 | |
377 | m_paintingResource->postApplyResource(parent()->renderer(), context, paintingResourceMode(), path, /*RenderSVGShape*/ nullptr); |
378 | m_paintingResource = nullptr; |
379 | } |
380 | |
381 | bool SVGInlineTextBox::prepareGraphicsContextForTextPainting(GraphicsContext*& context, float scalingFactor, const RenderStyle& style) |
382 | { |
383 | return acquirePaintingResource(context, scalingFactor, parent()->renderer(), style); |
384 | } |
385 | |
386 | void SVGInlineTextBox::restoreGraphicsContextAfterTextPainting(GraphicsContext*& context) |
387 | { |
388 | releasePaintingResource(context, /* path */nullptr); |
389 | } |
390 | |
391 | TextRun SVGInlineTextBox::constructTextRun(const RenderStyle& style, const SVGTextFragment& fragment) const |
392 | { |
393 | TextRun run(StringView(renderer().text()).substring(fragment.characterOffset, fragment.length) |
394 | , 0 /* xPos, only relevant with allowTabs=true */ |
395 | , 0 /* padding, only relevant for justified text, not relevant for SVG */ |
396 | , AllowTrailingExpansion |
397 | , direction() |
398 | , dirOverride() || style.rtlOrdering() == Order::Visual /* directionalOverride */); |
399 | |
400 | // We handle letter & word spacing ourselves. |
401 | run.disableSpacing(); |
402 | return run; |
403 | } |
404 | |
405 | bool SVGInlineTextBox::mapStartEndPositionsIntoFragmentCoordinates(const SVGTextFragment& fragment, unsigned& startPosition, unsigned& endPosition) const |
406 | { |
407 | if (startPosition >= endPosition) |
408 | return false; |
409 | |
410 | ASSERT(fragment.characterOffset >= start()); |
411 | unsigned offset = fragment.characterOffset - start(); |
412 | unsigned length = fragment.length; |
413 | |
414 | if (startPosition >= offset + length || endPosition <= offset) |
415 | return false; |
416 | |
417 | if (startPosition < offset) |
418 | startPosition = 0; |
419 | else { |
420 | ASSERT(startPosition >= offset); |
421 | startPosition -= offset; |
422 | } |
423 | |
424 | if (endPosition > offset + length) |
425 | endPosition = length; |
426 | else { |
427 | ASSERT(endPosition >= offset); |
428 | endPosition -= offset; |
429 | } |
430 | |
431 | ASSERT_WITH_SECURITY_IMPLICATION(startPosition < endPosition); |
432 | return true; |
433 | } |
434 | |
435 | static inline float positionOffsetForDecoration(OptionSet<TextDecoration> decoration, const FontMetrics& fontMetrics, float thickness) |
436 | { |
437 | // FIXME: For SVG Fonts we need to use the attributes defined in the <font-face> if specified. |
438 | // Compatible with Batik/Opera. |
439 | if (decoration == TextDecoration::Underline) |
440 | return fontMetrics.floatAscent() + thickness * 1.5f; |
441 | if (decoration == TextDecoration::Overline) |
442 | return thickness; |
443 | if (decoration == TextDecoration::LineThrough) |
444 | return fontMetrics.floatAscent() * 5 / 8.0f; |
445 | |
446 | ASSERT_NOT_REACHED(); |
447 | return 0.0f; |
448 | } |
449 | |
450 | static inline float thicknessForDecoration(OptionSet<TextDecoration>, const FontCascade& font) |
451 | { |
452 | // FIXME: For SVG Fonts we need to use the attributes defined in the <font-face> if specified. |
453 | // Compatible with Batik/Opera |
454 | return font.size() / 20.0f; |
455 | } |
456 | |
457 | static inline RenderBoxModelObject& findRendererDefininingTextDecoration(InlineFlowBox* parentBox) |
458 | { |
459 | // Lookup first render object in parent hierarchy which has text-decoration set. |
460 | RenderBoxModelObject* renderer = nullptr; |
461 | while (parentBox) { |
462 | renderer = &parentBox->renderer(); |
463 | |
464 | if (!renderer->style().textDecoration().isEmpty()) |
465 | break; |
466 | |
467 | parentBox = parentBox->parent(); |
468 | } |
469 | |
470 | ASSERT(renderer); |
471 | return *renderer; |
472 | } |
473 | |
474 | void SVGInlineTextBox::paintDecoration(GraphicsContext& context, OptionSet<TextDecoration> decoration, const SVGTextFragment& fragment) |
475 | { |
476 | if (renderer().style().textDecorationsInEffect().isEmpty()) |
477 | return; |
478 | |
479 | // Find out which render style defined the text-decoration, as its fill/stroke properties have to be used for drawing instead of ours. |
480 | auto& decorationRenderer = findRendererDefininingTextDecoration(parent()); |
481 | const RenderStyle& decorationStyle = decorationRenderer.style(); |
482 | |
483 | if (decorationStyle.visibility() == Visibility::Hidden) |
484 | return; |
485 | |
486 | const SVGRenderStyle& svgDecorationStyle = decorationStyle.svgStyle(); |
487 | |
488 | bool hasDecorationFill = svgDecorationStyle.hasFill(); |
489 | bool hasVisibleDecorationStroke = decorationStyle.hasVisibleStroke(); |
490 | |
491 | if (hasDecorationFill) { |
492 | setPaintingResourceMode(RenderSVGResourceMode::ApplyToFill); |
493 | paintDecorationWithStyle(context, decoration, fragment, decorationRenderer); |
494 | } |
495 | |
496 | if (hasVisibleDecorationStroke) { |
497 | setPaintingResourceMode(RenderSVGResourceMode::ApplyToStroke); |
498 | paintDecorationWithStyle(context, decoration, fragment, decorationRenderer); |
499 | } |
500 | } |
501 | |
502 | void SVGInlineTextBox::paintDecorationWithStyle(GraphicsContext& context, OptionSet<TextDecoration> decoration, const SVGTextFragment& fragment, RenderBoxModelObject& decorationRenderer) |
503 | { |
504 | ASSERT(!m_paintingResource); |
505 | ASSERT(!paintingResourceMode().isEmpty()); |
506 | |
507 | auto& decorationStyle = decorationRenderer.style(); |
508 | |
509 | float scalingFactor = 1; |
510 | FontCascade scaledFont; |
511 | RenderSVGInlineText::computeNewScaledFontForStyle(decorationRenderer, decorationStyle, scalingFactor, scaledFont); |
512 | ASSERT(scalingFactor); |
513 | |
514 | // The initial y value refers to overline position. |
515 | float thickness = thicknessForDecoration(decoration, scaledFont); |
516 | |
517 | if (fragment.width <= 0 && thickness <= 0) |
518 | return; |
519 | |
520 | FloatPoint decorationOrigin(fragment.x, fragment.y); |
521 | float width = fragment.width; |
522 | const FontMetrics& scaledFontMetrics = scaledFont.fontMetrics(); |
523 | |
524 | GraphicsContextStateSaver stateSaver(context); |
525 | if (scalingFactor != 1) { |
526 | width *= scalingFactor; |
527 | decorationOrigin.scale(scalingFactor); |
528 | context.scale(1 / scalingFactor); |
529 | } |
530 | |
531 | decorationOrigin.move(0, -scaledFontMetrics.floatAscent() + positionOffsetForDecoration(decoration, scaledFontMetrics, thickness)); |
532 | |
533 | Path path; |
534 | path.addRect(FloatRect(decorationOrigin, FloatSize(width, thickness))); |
535 | |
536 | GraphicsContext* contextPtr = &context; |
537 | if (acquirePaintingResource(contextPtr, scalingFactor, decorationRenderer, decorationStyle)) |
538 | releasePaintingResource(contextPtr, &path); |
539 | } |
540 | |
541 | void SVGInlineTextBox::paintTextWithShadows(GraphicsContext& context, const RenderStyle& style, TextRun& textRun, const SVGTextFragment& fragment, unsigned startPosition, unsigned endPosition) |
542 | { |
543 | float scalingFactor = renderer().scalingFactor(); |
544 | ASSERT(scalingFactor); |
545 | |
546 | const FontCascade& scaledFont = renderer().scaledFont(); |
547 | const ShadowData* shadow = style.textShadow(); |
548 | |
549 | FloatPoint textOrigin(fragment.x, fragment.y); |
550 | FloatSize textSize(fragment.width, fragment.height); |
551 | |
552 | if (scalingFactor != 1) { |
553 | textOrigin.scale(scalingFactor); |
554 | textSize.scale(scalingFactor); |
555 | } |
556 | |
557 | FloatRect shadowRect(FloatPoint(textOrigin.x(), textOrigin.y() - scaledFont.fontMetrics().floatAscent()), textSize); |
558 | |
559 | GraphicsContext* usedContext = &context; |
560 | do { |
561 | if (!prepareGraphicsContextForTextPainting(usedContext, scalingFactor, style)) |
562 | break; |
563 | |
564 | { |
565 | ShadowApplier shadowApplier(*usedContext, shadow, nullptr, shadowRect); |
566 | |
567 | if (!shadowApplier.didSaveContext()) |
568 | usedContext->save(); |
569 | usedContext->scale(1 / scalingFactor); |
570 | |
571 | scaledFont.drawText(*usedContext, textRun, textOrigin + shadowApplier.extraOffset(), startPosition, endPosition); |
572 | |
573 | if (!shadowApplier.didSaveContext()) |
574 | usedContext->restore(); |
575 | } |
576 | |
577 | restoreGraphicsContextAfterTextPainting(usedContext); |
578 | |
579 | if (!shadow) |
580 | break; |
581 | |
582 | shadow = shadow->next(); |
583 | } while (shadow); |
584 | } |
585 | |
586 | void SVGInlineTextBox::paintText(GraphicsContext& context, const RenderStyle& style, const RenderStyle& selectionStyle, const SVGTextFragment& fragment, bool hasSelection, bool paintSelectedTextOnly) |
587 | { |
588 | unsigned startPosition = 0; |
589 | unsigned endPosition = 0; |
590 | if (hasSelection) { |
591 | std::tie(startPosition, endPosition) = selectionStartEnd(); |
592 | hasSelection = mapStartEndPositionsIntoFragmentCoordinates(fragment, startPosition, endPosition); |
593 | } |
594 | |
595 | // Fast path if there is no selection, just draw the whole chunk part using the regular style |
596 | TextRun textRun = constructTextRun(style, fragment); |
597 | if (!hasSelection || startPosition >= endPosition) { |
598 | paintTextWithShadows(context, style, textRun, fragment, 0, fragment.length); |
599 | return; |
600 | } |
601 | |
602 | // Eventually draw text using regular style until the start position of the selection |
603 | if (startPosition > 0 && !paintSelectedTextOnly) |
604 | paintTextWithShadows(context, style, textRun, fragment, 0, startPosition); |
605 | |
606 | // Draw text using selection style from the start to the end position of the selection |
607 | if (style != selectionStyle) |
608 | SVGResourcesCache::clientStyleChanged(parent()->renderer(), StyleDifference::Repaint, selectionStyle); |
609 | |
610 | paintTextWithShadows(context, selectionStyle, textRun, fragment, startPosition, endPosition); |
611 | |
612 | if (style != selectionStyle) |
613 | SVGResourcesCache::clientStyleChanged(parent()->renderer(), StyleDifference::Repaint, style); |
614 | |
615 | // Eventually draw text using regular style from the end position of the selection to the end of the current chunk part |
616 | if (endPosition < fragment.length && !paintSelectedTextOnly) |
617 | paintTextWithShadows(context, style, textRun, fragment, endPosition, fragment.length); |
618 | } |
619 | |
620 | FloatRect SVGInlineTextBox::calculateBoundaries() const |
621 | { |
622 | FloatRect textRect; |
623 | |
624 | float scalingFactor = renderer().scalingFactor(); |
625 | ASSERT(scalingFactor); |
626 | |
627 | float baseline = renderer().scaledFont().fontMetrics().floatAscent() / scalingFactor; |
628 | |
629 | AffineTransform fragmentTransform; |
630 | unsigned textFragmentsSize = m_textFragments.size(); |
631 | for (unsigned i = 0; i < textFragmentsSize; ++i) { |
632 | const SVGTextFragment& fragment = m_textFragments.at(i); |
633 | FloatRect fragmentRect(fragment.x, fragment.y - baseline, fragment.width, fragment.height); |
634 | fragment.buildFragmentTransform(fragmentTransform); |
635 | if (!fragmentTransform.isIdentity()) |
636 | fragmentRect = fragmentTransform.mapRect(fragmentRect); |
637 | |
638 | textRect.unite(fragmentRect); |
639 | } |
640 | |
641 | return textRect; |
642 | } |
643 | |
644 | bool SVGInlineTextBox::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, LayoutUnit, LayoutUnit, HitTestAction) |
645 | { |
646 | // FIXME: integrate with InlineTextBox::nodeAtPoint better. |
647 | ASSERT(!isLineBreak()); |
648 | |
649 | PointerEventsHitRules hitRules(PointerEventsHitRules::SVG_TEXT_HITTESTING, request, renderer().style().pointerEvents()); |
650 | bool isVisible = renderer().style().visibility() == Visibility::Visible; |
651 | if (isVisible || !hitRules.requireVisible) { |
652 | if ((hitRules.canHitStroke && (renderer().style().svgStyle().hasStroke() || !hitRules.requireStroke)) |
653 | || (hitRules.canHitFill && (renderer().style().svgStyle().hasFill() || !hitRules.requireFill))) { |
654 | FloatPoint boxOrigin(x(), y()); |
655 | boxOrigin.moveBy(accumulatedOffset); |
656 | FloatRect rect(boxOrigin, size()); |
657 | if (locationInContainer.intersects(rect)) { |
658 | |
659 | float scalingFactor = renderer().scalingFactor(); |
660 | ASSERT(scalingFactor); |
661 | |
662 | float baseline = renderer().scaledFont().fontMetrics().floatAscent() / scalingFactor; |
663 | |
664 | AffineTransform fragmentTransform; |
665 | for (auto& fragment : m_textFragments) { |
666 | FloatQuad fragmentQuad(FloatRect(fragment.x, fragment.y - baseline, fragment.width, fragment.height)); |
667 | fragment.buildFragmentTransform(fragmentTransform); |
668 | if (!fragmentTransform.isIdentity()) |
669 | fragmentQuad = fragmentTransform.mapQuad(fragmentQuad); |
670 | |
671 | if (fragmentQuad.containsPoint(locationInContainer.point())) { |
672 | renderer().updateHitTestResult(result, locationInContainer.point() - toLayoutSize(accumulatedOffset)); |
673 | if (result.addNodeToListBasedTestResult(&renderer().textNode(), request, locationInContainer, rect) == HitTestProgress::Stop) |
674 | return true; |
675 | } |
676 | } |
677 | } |
678 | } |
679 | } |
680 | return false; |
681 | } |
682 | |
683 | } // namespace WebCore |
684 | |