| 1 | /** |
| 2 | * Copyright (C) 2007 Rob Buis <buis@kde.org> |
| 3 | * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| 4 | * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 5 | * |
| 6 | * This library is free software; you can redistribute it and/or |
| 7 | * modify it under the terms of the GNU Library General Public |
| 8 | * License as published by the Free Software Foundation; either |
| 9 | * version 2 of the License, or (at your option) any later version. |
| 10 | * |
| 11 | * This library is distributed in the hope that it will be useful, |
| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 14 | * Library General Public License for more details. |
| 15 | * |
| 16 | * You should have received a copy of the GNU Library General Public License |
| 17 | * along with this library; see the file COPYING.LIB. If not, write to |
| 18 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 19 | * Boston, MA 02110-1301, USA. |
| 20 | */ |
| 21 | |
| 22 | #include "config.h" |
| 23 | #include "SVGInlineTextBox.h" |
| 24 | |
| 25 | #include "Frame.h" |
| 26 | #include "FrameView.h" |
| 27 | #include "GraphicsContext.h" |
| 28 | #include "HitTestResult.h" |
| 29 | #include "InlineFlowBox.h" |
| 30 | #include "PointerEventsHitRules.h" |
| 31 | #include "RenderBlock.h" |
| 32 | #include "RenderInline.h" |
| 33 | #include "RenderSVGResourceSolidColor.h" |
| 34 | #include "RenderView.h" |
| 35 | #include "SVGRenderingContext.h" |
| 36 | #include "SVGResourcesCache.h" |
| 37 | #include "SVGRootInlineBox.h" |
| 38 | #include "TextPainter.h" |
| 39 | #include <wtf/IsoMallocInlines.h> |
| 40 | |
| 41 | namespace WebCore { |
| 42 | |
| 43 | WTF_MAKE_ISO_ALLOCATED_IMPL(SVGInlineTextBox); |
| 44 | |
| 45 | struct ExpectedSVGInlineTextBoxSize : public InlineTextBox { |
| 46 | float float1; |
| 47 | uint32_t bitfields : 5; |
| 48 | void* pointer; |
| 49 | Vector<SVGTextFragment> vector; |
| 50 | }; |
| 51 | |
| 52 | COMPILE_ASSERT(sizeof(SVGInlineTextBox) == sizeof(ExpectedSVGInlineTextBoxSize), SVGInlineTextBox_is_not_of_expected_size); |
| 53 | |
| 54 | SVGInlineTextBox::SVGInlineTextBox(RenderSVGInlineText& renderer) |
| 55 | : InlineTextBox(renderer) |
| 56 | , m_paintingResourceMode(OptionSet<RenderSVGResourceMode>().toRaw()) |
| 57 | , m_startsNewTextChunk(false) |
| 58 | { |
| 59 | } |
| 60 | |
| 61 | void SVGInlineTextBox::dirtyOwnLineBoxes() |
| 62 | { |
| 63 | InlineTextBox::dirtyLineBoxes(); |
| 64 | |
| 65 | // Clear the now stale text fragments |
| 66 | clearTextFragments(); |
| 67 | } |
| 68 | |
| 69 | void SVGInlineTextBox::dirtyLineBoxes() |
| 70 | { |
| 71 | dirtyOwnLineBoxes(); |
| 72 | |
| 73 | // And clear any following text fragments as the text on which they |
| 74 | // depend may now no longer exist, or glyph positions may be wrong |
| 75 | for (InlineTextBox* nextBox = nextTextBox(); nextBox; nextBox = nextBox->nextTextBox()) |
| 76 | nextBox->dirtyOwnLineBoxes(); |
| 77 | } |
| 78 | |
| 79 | int SVGInlineTextBox::offsetForPosition(float, bool) const |
| 80 | { |
| 81 | // SVG doesn't use the standard offset <-> position selection system, as it's not suitable for SVGs complex needs. |
| 82 | // vertical text selection, inline boxes spanning multiple lines (contrary to HTML, etc.) |
| 83 | ASSERT_NOT_REACHED(); |
| 84 | return 0; |
| 85 | } |
| 86 | |
| 87 | int SVGInlineTextBox::offsetForPositionInFragment(const SVGTextFragment& fragment, float position, bool includePartialGlyphs) const |
| 88 | { |
| 89 | float scalingFactor = renderer().scalingFactor(); |
| 90 | ASSERT(scalingFactor); |
| 91 | |
| 92 | TextRun textRun = constructTextRun(renderer().style(), fragment); |
| 93 | |
| 94 | // Eventually handle lengthAdjust="spacingAndGlyphs". |
| 95 | // FIXME: Handle vertical text. |
| 96 | AffineTransform fragmentTransform; |
| 97 | fragment.buildFragmentTransform(fragmentTransform); |
| 98 | if (!fragmentTransform.isIdentity()) |
| 99 | textRun.setHorizontalGlyphStretch(narrowPrecisionToFloat(fragmentTransform.xScale())); |
| 100 | |
| 101 | return fragment.characterOffset - start() + renderer().scaledFont().offsetForPosition(textRun, position * scalingFactor, includePartialGlyphs); |
| 102 | } |
| 103 | |
| 104 | float SVGInlineTextBox::positionForOffset(unsigned) const |
| 105 | { |
| 106 | // SVG doesn't use the offset <-> position selection system. |
| 107 | ASSERT_NOT_REACHED(); |
| 108 | return 0; |
| 109 | } |
| 110 | |
| 111 | FloatRect SVGInlineTextBox::selectionRectForTextFragment(const SVGTextFragment& fragment, unsigned startPosition, unsigned endPosition, const RenderStyle& style) const |
| 112 | { |
| 113 | ASSERT_WITH_SECURITY_IMPLICATION(startPosition < endPosition); |
| 114 | |
| 115 | float scalingFactor = renderer().scalingFactor(); |
| 116 | ASSERT(scalingFactor); |
| 117 | |
| 118 | const FontCascade& scaledFont = renderer().scaledFont(); |
| 119 | const FontMetrics& scaledFontMetrics = scaledFont.fontMetrics(); |
| 120 | FloatPoint textOrigin(fragment.x, fragment.y); |
| 121 | if (scalingFactor != 1) |
| 122 | textOrigin.scale(scalingFactor); |
| 123 | |
| 124 | textOrigin.move(0, -scaledFontMetrics.floatAscent()); |
| 125 | |
| 126 | LayoutRect selectionRect = LayoutRect(textOrigin, LayoutSize(0, fragment.height * scalingFactor)); |
| 127 | TextRun run = constructTextRun(style, fragment); |
| 128 | scaledFont.adjustSelectionRectForText(run, selectionRect, startPosition, endPosition); |
| 129 | FloatRect snappedSelectionRect = snapRectToDevicePixelsWithWritingDirection(selectionRect, renderer().document().deviceScaleFactor(), run.ltr()); |
| 130 | if (scalingFactor == 1) |
| 131 | return snappedSelectionRect; |
| 132 | |
| 133 | snappedSelectionRect.scale(1 / scalingFactor); |
| 134 | return snappedSelectionRect; |
| 135 | } |
| 136 | |
| 137 | LayoutRect SVGInlineTextBox::localSelectionRect(unsigned startPosition, unsigned endPosition) const |
| 138 | { |
| 139 | startPosition = clampedOffset(startPosition); |
| 140 | endPosition = clampedOffset(endPosition); |
| 141 | if (startPosition >= endPosition) |
| 142 | return LayoutRect(); |
| 143 | |
| 144 | auto& style = renderer().style(); |
| 145 | |
| 146 | AffineTransform fragmentTransform; |
| 147 | FloatRect selectionRect; |
| 148 | unsigned fragmentStartPosition = 0; |
| 149 | unsigned fragmentEndPosition = 0; |
| 150 | |
| 151 | unsigned textFragmentsSize = m_textFragments.size(); |
| 152 | for (unsigned i = 0; i < textFragmentsSize; ++i) { |
| 153 | const SVGTextFragment& fragment = m_textFragments.at(i); |
| 154 | |
| 155 | fragmentStartPosition = startPosition; |
| 156 | fragmentEndPosition = endPosition; |
| 157 | if (!mapStartEndPositionsIntoFragmentCoordinates(fragment, fragmentStartPosition, fragmentEndPosition)) |
| 158 | continue; |
| 159 | |
| 160 | FloatRect fragmentRect = selectionRectForTextFragment(fragment, fragmentStartPosition, fragmentEndPosition, style); |
| 161 | fragment.buildFragmentTransform(fragmentTransform); |
| 162 | if (!fragmentTransform.isIdentity()) |
| 163 | fragmentRect = fragmentTransform.mapRect(fragmentRect); |
| 164 | |
| 165 | selectionRect.unite(fragmentRect); |
| 166 | } |
| 167 | |
| 168 | return enclosingIntRect(selectionRect); |
| 169 | } |
| 170 | |
| 171 | static inline bool textShouldBePainted(const RenderSVGInlineText& textRenderer) |
| 172 | { |
| 173 | // FontCascade::pixelSize(), returns FontDescription::computedPixelSize(), which returns "int(x + 0.5)". |
| 174 | // If the absolute font size on screen is below x=0.5, don't render anything. |
| 175 | return textRenderer.scaledFont().pixelSize(); |
| 176 | } |
| 177 | |
| 178 | void SVGInlineTextBox::paintSelectionBackground(PaintInfo& paintInfo) |
| 179 | { |
| 180 | ASSERT(paintInfo.shouldPaintWithinRoot(renderer())); |
| 181 | ASSERT(paintInfo.phase == PaintPhase::Foreground || paintInfo.phase == PaintPhase::Selection); |
| 182 | ASSERT(truncation() == cNoTruncation); |
| 183 | |
| 184 | if (renderer().style().visibility() != Visibility::Visible) |
| 185 | return; |
| 186 | |
| 187 | auto& parentRenderer = parent()->renderer(); |
| 188 | ASSERT(!parentRenderer.document().printing()); |
| 189 | |
| 190 | // Determine whether or not we're selected. |
| 191 | bool paintSelectedTextOnly = paintInfo.phase == PaintPhase::Selection; |
| 192 | bool hasSelection = selectionState() != RenderObject::SelectionNone; |
| 193 | if (!hasSelection || paintSelectedTextOnly) |
| 194 | return; |
| 195 | |
| 196 | Color backgroundColor = renderer().selectionBackgroundColor(); |
| 197 | if (!backgroundColor.isVisible()) |
| 198 | return; |
| 199 | |
| 200 | if (!textShouldBePainted(renderer())) |
| 201 | return; |
| 202 | |
| 203 | auto& style = parentRenderer.style(); |
| 204 | |
| 205 | unsigned startPosition; |
| 206 | unsigned endPosition; |
| 207 | std::tie(startPosition, endPosition) = selectionStartEnd(); |
| 208 | |
| 209 | unsigned fragmentStartPosition = 0; |
| 210 | unsigned fragmentEndPosition = 0; |
| 211 | AffineTransform fragmentTransform; |
| 212 | unsigned textFragmentsSize = m_textFragments.size(); |
| 213 | for (unsigned i = 0; i < textFragmentsSize; ++i) { |
| 214 | SVGTextFragment& fragment = m_textFragments.at(i); |
| 215 | ASSERT(!m_paintingResource); |
| 216 | |
| 217 | fragmentStartPosition = startPosition; |
| 218 | fragmentEndPosition = endPosition; |
| 219 | if (!mapStartEndPositionsIntoFragmentCoordinates(fragment, fragmentStartPosition, fragmentEndPosition)) |
| 220 | continue; |
| 221 | |
| 222 | GraphicsContextStateSaver stateSaver(paintInfo.context()); |
| 223 | fragment.buildFragmentTransform(fragmentTransform); |
| 224 | if (!fragmentTransform.isIdentity()) |
| 225 | paintInfo.context().concatCTM(fragmentTransform); |
| 226 | |
| 227 | paintInfo.context().setFillColor(backgroundColor); |
| 228 | paintInfo.context().fillRect(selectionRectForTextFragment(fragment, fragmentStartPosition, fragmentEndPosition, style), backgroundColor); |
| 229 | |
| 230 | setPaintingResourceMode({ }); |
| 231 | } |
| 232 | |
| 233 | ASSERT(!m_paintingResource); |
| 234 | } |
| 235 | |
| 236 | void SVGInlineTextBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset, LayoutUnit, LayoutUnit) |
| 237 | { |
| 238 | ASSERT(paintInfo.shouldPaintWithinRoot(renderer())); |
| 239 | ASSERT(paintInfo.phase == PaintPhase::Foreground || paintInfo.phase == PaintPhase::Selection); |
| 240 | ASSERT(truncation() == cNoTruncation); |
| 241 | |
| 242 | if (renderer().style().visibility() != Visibility::Visible) |
| 243 | return; |
| 244 | |
| 245 | // Note: We're explicitely not supporting composition & custom underlines and custom highlighters - unlike InlineTextBox. |
| 246 | // If we ever need that for SVG, it's very easy to refactor and reuse the code. |
| 247 | |
| 248 | auto& parentRenderer = parent()->renderer(); |
| 249 | |
| 250 | bool paintSelectedTextOnly = paintInfo.phase == PaintPhase::Selection; |
| 251 | bool shouldPaintSelectionHighlight = !(paintInfo.paintBehavior.contains(PaintBehavior::SkipSelectionHighlight)); |
| 252 | bool hasSelection = !parentRenderer.document().printing() && selectionState() != RenderObject::SelectionNone; |
| 253 | if (!hasSelection && paintSelectedTextOnly) |
| 254 | return; |
| 255 | |
| 256 | if (!textShouldBePainted(renderer())) |
| 257 | return; |
| 258 | |
| 259 | auto& style = parentRenderer.style(); |
| 260 | |
| 261 | const SVGRenderStyle& svgStyle = style.svgStyle(); |
| 262 | |
| 263 | bool hasFill = svgStyle.hasFill(); |
| 264 | bool hasVisibleStroke = style.hasVisibleStroke(); |
| 265 | |
| 266 | const RenderStyle* selectionStyle = &style; |
| 267 | if (hasSelection && shouldPaintSelectionHighlight) { |
| 268 | selectionStyle = parentRenderer.getCachedPseudoStyle(PseudoId::Selection); |
| 269 | if (selectionStyle) { |
| 270 | const SVGRenderStyle& svgSelectionStyle = selectionStyle->svgStyle(); |
| 271 | |
| 272 | if (!hasFill) |
| 273 | hasFill = svgSelectionStyle.hasFill(); |
| 274 | if (!hasVisibleStroke) |
| 275 | hasVisibleStroke = selectionStyle->hasVisibleStroke(); |
| 276 | } else |
| 277 | selectionStyle = &style; |
| 278 | } |
| 279 | |
| 280 | if (renderer().view().frameView().paintBehavior().contains(PaintBehavior::RenderingSVGMask)) { |
| 281 | hasFill = true; |
| 282 | hasVisibleStroke = false; |
| 283 | } |
| 284 | |
| 285 | AffineTransform fragmentTransform; |
| 286 | unsigned textFragmentsSize = m_textFragments.size(); |
| 287 | for (unsigned i = 0; i < textFragmentsSize; ++i) { |
| 288 | SVGTextFragment& fragment = m_textFragments.at(i); |
| 289 | ASSERT(!m_paintingResource); |
| 290 | |
| 291 | GraphicsContextStateSaver stateSaver(paintInfo.context()); |
| 292 | fragment.buildFragmentTransform(fragmentTransform); |
| 293 | if (!fragmentTransform.isIdentity()) |
| 294 | paintInfo.context().concatCTM(fragmentTransform); |
| 295 | |
| 296 | // Spec: All text decorations except line-through should be drawn before the text is filled and stroked; thus, the text is rendered on top of these decorations. |
| 297 | auto decorations = style.textDecorationsInEffect(); |
| 298 | if (decorations & TextDecoration::Underline) |
| 299 | paintDecoration(paintInfo.context(), TextDecoration::Underline, fragment); |
| 300 | if (decorations & TextDecoration::Overline) |
| 301 | paintDecoration(paintInfo.context(), TextDecoration::Overline, fragment); |
| 302 | |
| 303 | auto paintOrder = RenderStyle::paintTypesForPaintOrder(style.paintOrder()); |
| 304 | for (unsigned i = 0; i < paintOrder.size(); ++i) { |
| 305 | switch (paintOrder.at(i)) { |
| 306 | case PaintType::Fill: |
| 307 | if (!hasFill) |
| 308 | continue; |
| 309 | setPaintingResourceMode({ RenderSVGResourceMode::ApplyToFill, RenderSVGResourceMode::ApplyToText }); |
| 310 | ASSERT(selectionStyle); |
| 311 | paintText(paintInfo.context(), style, *selectionStyle, fragment, hasSelection, paintSelectedTextOnly); |
| 312 | break; |
| 313 | case PaintType::Stroke: |
| 314 | if (!hasVisibleStroke) |
| 315 | continue; |
| 316 | setPaintingResourceMode({ RenderSVGResourceMode::ApplyToStroke, RenderSVGResourceMode::ApplyToText}); |
| 317 | ASSERT(selectionStyle); |
| 318 | paintText(paintInfo.context(), style, *selectionStyle, fragment, hasSelection, paintSelectedTextOnly); |
| 319 | break; |
| 320 | case PaintType::Markers: |
| 321 | continue; |
| 322 | } |
| 323 | } |
| 324 | |
| 325 | // Spec: Line-through should be drawn after the text is filled and stroked; thus, the line-through is rendered on top of the text. |
| 326 | if (decorations & TextDecoration::LineThrough) |
| 327 | paintDecoration(paintInfo.context(), TextDecoration::LineThrough, fragment); |
| 328 | |
| 329 | setPaintingResourceMode({ }); |
| 330 | } |
| 331 | |
| 332 | // Finally, paint the outline if any. |
| 333 | if (renderer().style().hasOutline() && is<RenderInline>(parentRenderer)) |
| 334 | downcast<RenderInline>(parentRenderer).paintOutline(paintInfo, paintOffset); |
| 335 | |
| 336 | ASSERT(!m_paintingResource); |
| 337 | } |
| 338 | |
| 339 | bool SVGInlineTextBox::acquirePaintingResource(GraphicsContext*& context, float scalingFactor, RenderBoxModelObject& renderer, const RenderStyle& style) |
| 340 | { |
| 341 | ASSERT(scalingFactor); |
| 342 | ASSERT(!paintingResourceMode().isEmpty()); |
| 343 | |
| 344 | Color fallbackColor; |
| 345 | if (paintingResourceMode().contains(RenderSVGResourceMode::ApplyToFill)) |
| 346 | m_paintingResource = RenderSVGResource::fillPaintingResource(renderer, style, fallbackColor); |
| 347 | else if (paintingResourceMode().contains(RenderSVGResourceMode::ApplyToStroke)) |
| 348 | m_paintingResource = RenderSVGResource::strokePaintingResource(renderer, style, fallbackColor); |
| 349 | else { |
| 350 | // We're either called for stroking or filling. |
| 351 | ASSERT_NOT_REACHED(); |
| 352 | } |
| 353 | |
| 354 | if (!m_paintingResource) |
| 355 | return false; |
| 356 | |
| 357 | if (!m_paintingResource->applyResource(renderer, style, context, paintingResourceMode())) { |
| 358 | if (fallbackColor.isValid()) { |
| 359 | RenderSVGResourceSolidColor* fallbackResource = RenderSVGResource::sharedSolidPaintingResource(); |
| 360 | fallbackResource->setColor(fallbackColor); |
| 361 | |
| 362 | m_paintingResource = fallbackResource; |
| 363 | m_paintingResource->applyResource(renderer, style, context, paintingResourceMode()); |
| 364 | } |
| 365 | } |
| 366 | |
| 367 | if (scalingFactor != 1 && paintingResourceMode().contains(RenderSVGResourceMode::ApplyToStroke)) |
| 368 | context->setStrokeThickness(context->strokeThickness() * scalingFactor); |
| 369 | |
| 370 | return true; |
| 371 | } |
| 372 | |
| 373 | void SVGInlineTextBox::releasePaintingResource(GraphicsContext*& context, const Path* path) |
| 374 | { |
| 375 | ASSERT(m_paintingResource); |
| 376 | |
| 377 | m_paintingResource->postApplyResource(parent()->renderer(), context, paintingResourceMode(), path, /*RenderSVGShape*/ nullptr); |
| 378 | m_paintingResource = nullptr; |
| 379 | } |
| 380 | |
| 381 | bool SVGInlineTextBox::prepareGraphicsContextForTextPainting(GraphicsContext*& context, float scalingFactor, const RenderStyle& style) |
| 382 | { |
| 383 | return acquirePaintingResource(context, scalingFactor, parent()->renderer(), style); |
| 384 | } |
| 385 | |
| 386 | void SVGInlineTextBox::restoreGraphicsContextAfterTextPainting(GraphicsContext*& context) |
| 387 | { |
| 388 | releasePaintingResource(context, /* path */nullptr); |
| 389 | } |
| 390 | |
| 391 | TextRun SVGInlineTextBox::constructTextRun(const RenderStyle& style, const SVGTextFragment& fragment) const |
| 392 | { |
| 393 | TextRun run(StringView(renderer().text()).substring(fragment.characterOffset, fragment.length) |
| 394 | , 0 /* xPos, only relevant with allowTabs=true */ |
| 395 | , 0 /* padding, only relevant for justified text, not relevant for SVG */ |
| 396 | , AllowTrailingExpansion |
| 397 | , direction() |
| 398 | , dirOverride() || style.rtlOrdering() == Order::Visual /* directionalOverride */); |
| 399 | |
| 400 | // We handle letter & word spacing ourselves. |
| 401 | run.disableSpacing(); |
| 402 | return run; |
| 403 | } |
| 404 | |
| 405 | bool SVGInlineTextBox::mapStartEndPositionsIntoFragmentCoordinates(const SVGTextFragment& fragment, unsigned& startPosition, unsigned& endPosition) const |
| 406 | { |
| 407 | if (startPosition >= endPosition) |
| 408 | return false; |
| 409 | |
| 410 | ASSERT(fragment.characterOffset >= start()); |
| 411 | unsigned offset = fragment.characterOffset - start(); |
| 412 | unsigned length = fragment.length; |
| 413 | |
| 414 | if (startPosition >= offset + length || endPosition <= offset) |
| 415 | return false; |
| 416 | |
| 417 | if (startPosition < offset) |
| 418 | startPosition = 0; |
| 419 | else { |
| 420 | ASSERT(startPosition >= offset); |
| 421 | startPosition -= offset; |
| 422 | } |
| 423 | |
| 424 | if (endPosition > offset + length) |
| 425 | endPosition = length; |
| 426 | else { |
| 427 | ASSERT(endPosition >= offset); |
| 428 | endPosition -= offset; |
| 429 | } |
| 430 | |
| 431 | ASSERT_WITH_SECURITY_IMPLICATION(startPosition < endPosition); |
| 432 | return true; |
| 433 | } |
| 434 | |
| 435 | static inline float positionOffsetForDecoration(OptionSet<TextDecoration> decoration, const FontMetrics& fontMetrics, float thickness) |
| 436 | { |
| 437 | // FIXME: For SVG Fonts we need to use the attributes defined in the <font-face> if specified. |
| 438 | // Compatible with Batik/Opera. |
| 439 | if (decoration == TextDecoration::Underline) |
| 440 | return fontMetrics.floatAscent() + thickness * 1.5f; |
| 441 | if (decoration == TextDecoration::Overline) |
| 442 | return thickness; |
| 443 | if (decoration == TextDecoration::LineThrough) |
| 444 | return fontMetrics.floatAscent() * 5 / 8.0f; |
| 445 | |
| 446 | ASSERT_NOT_REACHED(); |
| 447 | return 0.0f; |
| 448 | } |
| 449 | |
| 450 | static inline float thicknessForDecoration(OptionSet<TextDecoration>, const FontCascade& font) |
| 451 | { |
| 452 | // FIXME: For SVG Fonts we need to use the attributes defined in the <font-face> if specified. |
| 453 | // Compatible with Batik/Opera |
| 454 | return font.size() / 20.0f; |
| 455 | } |
| 456 | |
| 457 | static inline RenderBoxModelObject& findRendererDefininingTextDecoration(InlineFlowBox* parentBox) |
| 458 | { |
| 459 | // Lookup first render object in parent hierarchy which has text-decoration set. |
| 460 | RenderBoxModelObject* renderer = nullptr; |
| 461 | while (parentBox) { |
| 462 | renderer = &parentBox->renderer(); |
| 463 | |
| 464 | if (!renderer->style().textDecoration().isEmpty()) |
| 465 | break; |
| 466 | |
| 467 | parentBox = parentBox->parent(); |
| 468 | } |
| 469 | |
| 470 | ASSERT(renderer); |
| 471 | return *renderer; |
| 472 | } |
| 473 | |
| 474 | void SVGInlineTextBox::paintDecoration(GraphicsContext& context, OptionSet<TextDecoration> decoration, const SVGTextFragment& fragment) |
| 475 | { |
| 476 | if (renderer().style().textDecorationsInEffect().isEmpty()) |
| 477 | return; |
| 478 | |
| 479 | // Find out which render style defined the text-decoration, as its fill/stroke properties have to be used for drawing instead of ours. |
| 480 | auto& decorationRenderer = findRendererDefininingTextDecoration(parent()); |
| 481 | const RenderStyle& decorationStyle = decorationRenderer.style(); |
| 482 | |
| 483 | if (decorationStyle.visibility() == Visibility::Hidden) |
| 484 | return; |
| 485 | |
| 486 | const SVGRenderStyle& svgDecorationStyle = decorationStyle.svgStyle(); |
| 487 | |
| 488 | bool hasDecorationFill = svgDecorationStyle.hasFill(); |
| 489 | bool hasVisibleDecorationStroke = decorationStyle.hasVisibleStroke(); |
| 490 | |
| 491 | if (hasDecorationFill) { |
| 492 | setPaintingResourceMode(RenderSVGResourceMode::ApplyToFill); |
| 493 | paintDecorationWithStyle(context, decoration, fragment, decorationRenderer); |
| 494 | } |
| 495 | |
| 496 | if (hasVisibleDecorationStroke) { |
| 497 | setPaintingResourceMode(RenderSVGResourceMode::ApplyToStroke); |
| 498 | paintDecorationWithStyle(context, decoration, fragment, decorationRenderer); |
| 499 | } |
| 500 | } |
| 501 | |
| 502 | void SVGInlineTextBox::paintDecorationWithStyle(GraphicsContext& context, OptionSet<TextDecoration> decoration, const SVGTextFragment& fragment, RenderBoxModelObject& decorationRenderer) |
| 503 | { |
| 504 | ASSERT(!m_paintingResource); |
| 505 | ASSERT(!paintingResourceMode().isEmpty()); |
| 506 | |
| 507 | auto& decorationStyle = decorationRenderer.style(); |
| 508 | |
| 509 | float scalingFactor = 1; |
| 510 | FontCascade scaledFont; |
| 511 | RenderSVGInlineText::computeNewScaledFontForStyle(decorationRenderer, decorationStyle, scalingFactor, scaledFont); |
| 512 | ASSERT(scalingFactor); |
| 513 | |
| 514 | // The initial y value refers to overline position. |
| 515 | float thickness = thicknessForDecoration(decoration, scaledFont); |
| 516 | |
| 517 | if (fragment.width <= 0 && thickness <= 0) |
| 518 | return; |
| 519 | |
| 520 | FloatPoint decorationOrigin(fragment.x, fragment.y); |
| 521 | float width = fragment.width; |
| 522 | const FontMetrics& scaledFontMetrics = scaledFont.fontMetrics(); |
| 523 | |
| 524 | GraphicsContextStateSaver stateSaver(context); |
| 525 | if (scalingFactor != 1) { |
| 526 | width *= scalingFactor; |
| 527 | decorationOrigin.scale(scalingFactor); |
| 528 | context.scale(1 / scalingFactor); |
| 529 | } |
| 530 | |
| 531 | decorationOrigin.move(0, -scaledFontMetrics.floatAscent() + positionOffsetForDecoration(decoration, scaledFontMetrics, thickness)); |
| 532 | |
| 533 | Path path; |
| 534 | path.addRect(FloatRect(decorationOrigin, FloatSize(width, thickness))); |
| 535 | |
| 536 | GraphicsContext* contextPtr = &context; |
| 537 | if (acquirePaintingResource(contextPtr, scalingFactor, decorationRenderer, decorationStyle)) |
| 538 | releasePaintingResource(contextPtr, &path); |
| 539 | } |
| 540 | |
| 541 | void SVGInlineTextBox::paintTextWithShadows(GraphicsContext& context, const RenderStyle& style, TextRun& textRun, const SVGTextFragment& fragment, unsigned startPosition, unsigned endPosition) |
| 542 | { |
| 543 | float scalingFactor = renderer().scalingFactor(); |
| 544 | ASSERT(scalingFactor); |
| 545 | |
| 546 | const FontCascade& scaledFont = renderer().scaledFont(); |
| 547 | const ShadowData* shadow = style.textShadow(); |
| 548 | |
| 549 | FloatPoint textOrigin(fragment.x, fragment.y); |
| 550 | FloatSize textSize(fragment.width, fragment.height); |
| 551 | |
| 552 | if (scalingFactor != 1) { |
| 553 | textOrigin.scale(scalingFactor); |
| 554 | textSize.scale(scalingFactor); |
| 555 | } |
| 556 | |
| 557 | FloatRect shadowRect(FloatPoint(textOrigin.x(), textOrigin.y() - scaledFont.fontMetrics().floatAscent()), textSize); |
| 558 | |
| 559 | GraphicsContext* usedContext = &context; |
| 560 | do { |
| 561 | if (!prepareGraphicsContextForTextPainting(usedContext, scalingFactor, style)) |
| 562 | break; |
| 563 | |
| 564 | { |
| 565 | ShadowApplier shadowApplier(*usedContext, shadow, nullptr, shadowRect); |
| 566 | |
| 567 | if (!shadowApplier.didSaveContext()) |
| 568 | usedContext->save(); |
| 569 | usedContext->scale(1 / scalingFactor); |
| 570 | |
| 571 | scaledFont.drawText(*usedContext, textRun, textOrigin + shadowApplier.extraOffset(), startPosition, endPosition); |
| 572 | |
| 573 | if (!shadowApplier.didSaveContext()) |
| 574 | usedContext->restore(); |
| 575 | } |
| 576 | |
| 577 | restoreGraphicsContextAfterTextPainting(usedContext); |
| 578 | |
| 579 | if (!shadow) |
| 580 | break; |
| 581 | |
| 582 | shadow = shadow->next(); |
| 583 | } while (shadow); |
| 584 | } |
| 585 | |
| 586 | void SVGInlineTextBox::paintText(GraphicsContext& context, const RenderStyle& style, const RenderStyle& selectionStyle, const SVGTextFragment& fragment, bool hasSelection, bool paintSelectedTextOnly) |
| 587 | { |
| 588 | unsigned startPosition = 0; |
| 589 | unsigned endPosition = 0; |
| 590 | if (hasSelection) { |
| 591 | std::tie(startPosition, endPosition) = selectionStartEnd(); |
| 592 | hasSelection = mapStartEndPositionsIntoFragmentCoordinates(fragment, startPosition, endPosition); |
| 593 | } |
| 594 | |
| 595 | // Fast path if there is no selection, just draw the whole chunk part using the regular style |
| 596 | TextRun textRun = constructTextRun(style, fragment); |
| 597 | if (!hasSelection || startPosition >= endPosition) { |
| 598 | paintTextWithShadows(context, style, textRun, fragment, 0, fragment.length); |
| 599 | return; |
| 600 | } |
| 601 | |
| 602 | // Eventually draw text using regular style until the start position of the selection |
| 603 | if (startPosition > 0 && !paintSelectedTextOnly) |
| 604 | paintTextWithShadows(context, style, textRun, fragment, 0, startPosition); |
| 605 | |
| 606 | // Draw text using selection style from the start to the end position of the selection |
| 607 | if (style != selectionStyle) |
| 608 | SVGResourcesCache::clientStyleChanged(parent()->renderer(), StyleDifference::Repaint, selectionStyle); |
| 609 | |
| 610 | paintTextWithShadows(context, selectionStyle, textRun, fragment, startPosition, endPosition); |
| 611 | |
| 612 | if (style != selectionStyle) |
| 613 | SVGResourcesCache::clientStyleChanged(parent()->renderer(), StyleDifference::Repaint, style); |
| 614 | |
| 615 | // Eventually draw text using regular style from the end position of the selection to the end of the current chunk part |
| 616 | if (endPosition < fragment.length && !paintSelectedTextOnly) |
| 617 | paintTextWithShadows(context, style, textRun, fragment, endPosition, fragment.length); |
| 618 | } |
| 619 | |
| 620 | FloatRect SVGInlineTextBox::calculateBoundaries() const |
| 621 | { |
| 622 | FloatRect textRect; |
| 623 | |
| 624 | float scalingFactor = renderer().scalingFactor(); |
| 625 | ASSERT(scalingFactor); |
| 626 | |
| 627 | float baseline = renderer().scaledFont().fontMetrics().floatAscent() / scalingFactor; |
| 628 | |
| 629 | AffineTransform fragmentTransform; |
| 630 | unsigned textFragmentsSize = m_textFragments.size(); |
| 631 | for (unsigned i = 0; i < textFragmentsSize; ++i) { |
| 632 | const SVGTextFragment& fragment = m_textFragments.at(i); |
| 633 | FloatRect fragmentRect(fragment.x, fragment.y - baseline, fragment.width, fragment.height); |
| 634 | fragment.buildFragmentTransform(fragmentTransform); |
| 635 | if (!fragmentTransform.isIdentity()) |
| 636 | fragmentRect = fragmentTransform.mapRect(fragmentRect); |
| 637 | |
| 638 | textRect.unite(fragmentRect); |
| 639 | } |
| 640 | |
| 641 | return textRect; |
| 642 | } |
| 643 | |
| 644 | bool SVGInlineTextBox::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, LayoutUnit, LayoutUnit, HitTestAction) |
| 645 | { |
| 646 | // FIXME: integrate with InlineTextBox::nodeAtPoint better. |
| 647 | ASSERT(!isLineBreak()); |
| 648 | |
| 649 | PointerEventsHitRules hitRules(PointerEventsHitRules::SVG_TEXT_HITTESTING, request, renderer().style().pointerEvents()); |
| 650 | bool isVisible = renderer().style().visibility() == Visibility::Visible; |
| 651 | if (isVisible || !hitRules.requireVisible) { |
| 652 | if ((hitRules.canHitStroke && (renderer().style().svgStyle().hasStroke() || !hitRules.requireStroke)) |
| 653 | || (hitRules.canHitFill && (renderer().style().svgStyle().hasFill() || !hitRules.requireFill))) { |
| 654 | FloatPoint boxOrigin(x(), y()); |
| 655 | boxOrigin.moveBy(accumulatedOffset); |
| 656 | FloatRect rect(boxOrigin, size()); |
| 657 | if (locationInContainer.intersects(rect)) { |
| 658 | |
| 659 | float scalingFactor = renderer().scalingFactor(); |
| 660 | ASSERT(scalingFactor); |
| 661 | |
| 662 | float baseline = renderer().scaledFont().fontMetrics().floatAscent() / scalingFactor; |
| 663 | |
| 664 | AffineTransform fragmentTransform; |
| 665 | for (auto& fragment : m_textFragments) { |
| 666 | FloatQuad fragmentQuad(FloatRect(fragment.x, fragment.y - baseline, fragment.width, fragment.height)); |
| 667 | fragment.buildFragmentTransform(fragmentTransform); |
| 668 | if (!fragmentTransform.isIdentity()) |
| 669 | fragmentQuad = fragmentTransform.mapQuad(fragmentQuad); |
| 670 | |
| 671 | if (fragmentQuad.containsPoint(locationInContainer.point())) { |
| 672 | renderer().updateHitTestResult(result, locationInContainer.point() - toLayoutSize(accumulatedOffset)); |
| 673 | if (result.addNodeToListBasedTestResult(&renderer().textNode(), request, locationInContainer, rect) == HitTestProgress::Stop) |
| 674 | return true; |
| 675 | } |
| 676 | } |
| 677 | } |
| 678 | } |
| 679 | } |
| 680 | return false; |
| 681 | } |
| 682 | |
| 683 | } // namespace WebCore |
| 684 | |