1/*
2 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
13 *
14 * You should have received a copy of the GNU Library General Public License
15 * along with this library; see the file COPYING.LIB. If not, write to
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 * Boston, MA 02110-1301, USA.
18 */
19
20#pragma once
21
22#include "Color.h"
23#include "RenderSVGResource.h"
24
25namespace WebCore {
26
27class RenderSVGResourceSolidColor final : public RenderSVGResource {
28 WTF_MAKE_FAST_ALLOCATED;
29public:
30 RenderSVGResourceSolidColor();
31 virtual ~RenderSVGResourceSolidColor();
32
33 void removeAllClientsFromCache(bool = true) override { }
34 void removeClientFromCache(RenderElement&, bool = true) override { }
35
36 bool applyResource(RenderElement&, const RenderStyle&, GraphicsContext*&, OptionSet<RenderSVGResourceMode>) override;
37 void postApplyResource(RenderElement&, GraphicsContext*&, OptionSet<RenderSVGResourceMode>, const Path*, const RenderSVGShape*) override;
38 FloatRect resourceBoundingBox(const RenderObject&) override { return FloatRect(); }
39
40 RenderSVGResourceType resourceType() const override { return SolidColorResourceType; }
41
42 const Color& color() const { return m_color; }
43 void setColor(const Color& color) { m_color = color; }
44
45private:
46 Color m_color;
47};
48
49} // namespace WebCore
50
51SPECIALIZE_TYPE_TRAITS_RENDER_SVG_RESOURCE(RenderSVGResourceSolidColor, SolidColorResourceType)
52