1 | /* |
2 | * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
3 | * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
4 | * Copyright (C) 2005 Eric Seidel <eric@webkit.org> |
5 | * Copyright (C) 2006 Apple Inc. |
6 | * Copyright (C) 2009 Google, Inc. |
7 | * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> |
8 | * Copyright (C) 2011 University of Szeged |
9 | * |
10 | * This library is free software; you can redistribute it and/or |
11 | * modify it under the terms of the GNU Library General Public |
12 | * License as published by the Free Software Foundation; either |
13 | * version 2 of the License, or (at your option) any later version. |
14 | * |
15 | * This library is distributed in the hope that it will be useful, |
16 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
17 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
18 | * Library General Public License for more details. |
19 | * |
20 | * You should have received a copy of the GNU Library General Public License |
21 | * along with this library; see the file COPYING.LIB. If not, write to |
22 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
23 | * Boston, MA 02110-1301, USA. |
24 | */ |
25 | |
26 | #pragma once |
27 | |
28 | #include "AffineTransform.h" |
29 | #include "FloatRect.h" |
30 | #include "RenderSVGModelObject.h" |
31 | #include "SVGGraphicsElement.h" |
32 | #include "SVGMarkerData.h" |
33 | #include <memory> |
34 | #include <wtf/Vector.h> |
35 | |
36 | namespace WebCore { |
37 | |
38 | class FloatPoint; |
39 | class GraphicsContextStateSaver; |
40 | class RenderSVGContainer; |
41 | class RenderSVGPath; |
42 | class RenderSVGResource; |
43 | class SVGGraphicsElement; |
44 | |
45 | class RenderSVGShape : public RenderSVGModelObject { |
46 | WTF_MAKE_ISO_ALLOCATED(RenderSVGShape); |
47 | public: |
48 | enum PointCoordinateSpace { |
49 | GlobalCoordinateSpace, |
50 | LocalCoordinateSpace |
51 | }; |
52 | RenderSVGShape(SVGGraphicsElement&, RenderStyle&&); |
53 | virtual ~RenderSVGShape(); |
54 | |
55 | SVGGraphicsElement& graphicsElement() const { return downcast<SVGGraphicsElement>(RenderSVGModelObject::element()); } |
56 | |
57 | void setNeedsShapeUpdate() { m_needsShapeUpdate = true; } |
58 | void setNeedsBoundariesUpdate() final { m_needsBoundariesUpdate = true; } |
59 | bool needsBoundariesUpdate() final { return m_needsBoundariesUpdate; } |
60 | void setNeedsTransformUpdate() final { m_needsTransformUpdate = true; } |
61 | virtual void fillShape(GraphicsContext&) const; |
62 | virtual void strokeShape(GraphicsContext&) const; |
63 | virtual bool isRenderingDisabled() const = 0; |
64 | |
65 | bool isPointInFill(const FloatPoint&); |
66 | bool isPointInStroke(const FloatPoint&); |
67 | |
68 | float getTotalLength() const; |
69 | void getPointAtLength(FloatPoint&, float distance) const; |
70 | |
71 | bool hasPath() const { return m_path.get(); } |
72 | Path& path() const |
73 | { |
74 | ASSERT(m_path); |
75 | return *m_path; |
76 | } |
77 | void clearPath() { m_path = nullptr; } |
78 | |
79 | protected: |
80 | void element() const = delete; |
81 | |
82 | virtual void updateShapeFromElement(); |
83 | virtual bool isEmpty() const; |
84 | virtual bool shapeDependentStrokeContains(const FloatPoint&, PointCoordinateSpace = GlobalCoordinateSpace); |
85 | virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) const; |
86 | float strokeWidth() const; |
87 | bool hasSmoothStroke() const; |
88 | |
89 | bool hasNonScalingStroke() const { return style().svgStyle().vectorEffect() == VectorEffect::NonScalingStroke; } |
90 | AffineTransform nonScalingStrokeTransform() const; |
91 | Path* nonScalingStrokePath(const Path*, const AffineTransform&) const; |
92 | |
93 | FloatRect m_fillBoundingBox; |
94 | FloatRect m_strokeBoundingBox; |
95 | |
96 | private: |
97 | // Hit-detection separated for the fill and the stroke |
98 | bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRule fillRule = WindRule::NonZero); |
99 | bool strokeContains(const FloatPoint&, bool requiresStroke = true); |
100 | |
101 | FloatRect repaintRectInLocalCoordinates() const final { return m_repaintBoundingBox; } |
102 | const AffineTransform& localToParentTransform() const final { return m_localTransform; } |
103 | AffineTransform localTransform() const final { return m_localTransform; } |
104 | |
105 | bool isSVGShape() const final { return true; } |
106 | bool canHaveChildren() const final { return false; } |
107 | const char* renderName() const override { return "RenderSVGShape" ; } |
108 | |
109 | void layout() final; |
110 | void paint(PaintInfo&, const LayoutPoint&) final; |
111 | void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) final; |
112 | |
113 | bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction) final; |
114 | |
115 | FloatRect objectBoundingBox() const final { return m_fillBoundingBox; } |
116 | FloatRect strokeBoundingBox() const final { return m_strokeBoundingBox; } |
117 | FloatRect calculateObjectBoundingBox() const; |
118 | FloatRect calculateStrokeBoundingBox() const; |
119 | void updateRepaintBoundingBox(); |
120 | |
121 | bool setupNonScalingStrokeContext(AffineTransform&, GraphicsContextStateSaver&); |
122 | |
123 | bool shouldGenerateMarkerPositions() const; |
124 | FloatRect markerRect(float strokeWidth) const; |
125 | void processMarkerPositions(); |
126 | |
127 | void fillShape(const RenderStyle&, GraphicsContext&); |
128 | void strokeShape(const RenderStyle&, GraphicsContext&); |
129 | void strokeShape(GraphicsContext&); |
130 | void fillStrokeMarkers(PaintInfo&); |
131 | void drawMarkers(PaintInfo&); |
132 | |
133 | private: |
134 | FloatRect m_repaintBoundingBox; |
135 | FloatRect m_repaintBoundingBoxExcludingShadow; |
136 | |
137 | bool m_needsBoundariesUpdate : 1; |
138 | bool m_needsShapeUpdate : 1; |
139 | bool m_needsTransformUpdate : 1; |
140 | |
141 | AffineTransform m_localTransform; |
142 | std::unique_ptr<Path> m_path; |
143 | Vector<MarkerPosition> m_markerPositions; |
144 | }; |
145 | |
146 | } // namespace WebCore |
147 | |
148 | SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderSVGShape, isSVGShape()) |
149 | |