| 1 | /* |
| 2 | * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 3 | * |
| 4 | * This library is free software; you can redistribute it and/or |
| 5 | * modify it under the terms of the GNU Library General Public |
| 6 | * License as published by the Free Software Foundation; either |
| 7 | * version 2 of the License, or (at your option) any later version. |
| 8 | * |
| 9 | * This library is distributed in the hope that it will be useful, |
| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 12 | * Library General Public License for more details. |
| 13 | * |
| 14 | * You should have received a copy of the GNU Library General Public License |
| 15 | * along with this library; see the file COPYING.LIB. If not, write to |
| 16 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 17 | * Boston, MA 02110-1301, USA. |
| 18 | */ |
| 19 | |
| 20 | #pragma once |
| 21 | |
| 22 | #include "FloatConversion.h" |
| 23 | #include "Path.h" |
| 24 | |
| 25 | namespace WebCore { |
| 26 | |
| 27 | class RenderSVGResourceMarker; |
| 28 | |
| 29 | enum SVGMarkerType { |
| 30 | StartMarker, |
| 31 | MidMarker, |
| 32 | EndMarker |
| 33 | }; |
| 34 | |
| 35 | struct MarkerPosition { |
| 36 | MarkerPosition(SVGMarkerType useType, const FloatPoint& useOrigin, float useAngle) |
| 37 | : type(useType) |
| 38 | , origin(useOrigin) |
| 39 | , angle(useAngle) |
| 40 | { |
| 41 | } |
| 42 | |
| 43 | SVGMarkerType type; |
| 44 | FloatPoint origin; |
| 45 | float angle; |
| 46 | }; |
| 47 | |
| 48 | class SVGMarkerData { |
| 49 | public: |
| 50 | SVGMarkerData(Vector<MarkerPosition>& positions, bool reverseStart) |
| 51 | : m_positions(positions) |
| 52 | , m_elementIndex(0) |
| 53 | , m_reverseStart(reverseStart) |
| 54 | { |
| 55 | } |
| 56 | |
| 57 | static void updateFromPathElement(SVGMarkerData& markerData, const PathElement& element) |
| 58 | { |
| 59 | // First update the outslope for the previous element. |
| 60 | markerData.updateOutslope(element.points[0]); |
| 61 | |
| 62 | // Record the marker for the previous element. |
| 63 | if (markerData.m_elementIndex > 0) { |
| 64 | SVGMarkerType markerType = markerData.m_elementIndex == 1 ? StartMarker : MidMarker; |
| 65 | markerData.m_positions.append(MarkerPosition(markerType, markerData.m_origin, markerData.currentAngle(markerType))); |
| 66 | } |
| 67 | |
| 68 | // Update our marker data for this element. |
| 69 | markerData.updateMarkerDataForPathElement(element); |
| 70 | ++markerData.m_elementIndex; |
| 71 | } |
| 72 | |
| 73 | void pathIsDone() |
| 74 | { |
| 75 | m_positions.append(MarkerPosition(EndMarker, m_origin, currentAngle(EndMarker))); |
| 76 | } |
| 77 | |
| 78 | private: |
| 79 | float currentAngle(SVGMarkerType type) const |
| 80 | { |
| 81 | // For details of this calculation, see: http://www.w3.org/TR/SVG/single-page.html#painting-MarkerElement |
| 82 | FloatPoint inSlope(m_inslopePoints[1] - m_inslopePoints[0]); |
| 83 | FloatPoint outSlope(m_outslopePoints[1] - m_outslopePoints[0]); |
| 84 | |
| 85 | double inAngle = rad2deg(inSlope.slopeAngleRadians()); |
| 86 | double outAngle = rad2deg(outSlope.slopeAngleRadians()); |
| 87 | |
| 88 | switch (type) { |
| 89 | case StartMarker: |
| 90 | if (m_reverseStart) |
| 91 | return narrowPrecisionToFloat(outAngle - 180); |
| 92 | return narrowPrecisionToFloat(outAngle); |
| 93 | case MidMarker: |
| 94 | // WK193015: Prevent bugs due to angles being non-continuous. |
| 95 | if (fabs(inAngle - outAngle) > 180) |
| 96 | inAngle += 360; |
| 97 | return narrowPrecisionToFloat((inAngle + outAngle) / 2); |
| 98 | case EndMarker: |
| 99 | return narrowPrecisionToFloat(inAngle); |
| 100 | } |
| 101 | |
| 102 | ASSERT_NOT_REACHED(); |
| 103 | return 0; |
| 104 | } |
| 105 | |
| 106 | void updateOutslope(const FloatPoint& point) |
| 107 | { |
| 108 | m_outslopePoints[0] = m_origin; |
| 109 | m_outslopePoints[1] = point; |
| 110 | } |
| 111 | |
| 112 | void updateMarkerDataForPathElement(const PathElement& element) |
| 113 | { |
| 114 | FloatPoint* points = element.points; |
| 115 | |
| 116 | switch (element.type) { |
| 117 | case PathElementAddQuadCurveToPoint: |
| 118 | // FIXME: https://bugs.webkit.org/show_bug.cgi?id=33115 (PathElementAddQuadCurveToPoint not handled for <marker>) |
| 119 | m_origin = points[1]; |
| 120 | break; |
| 121 | case PathElementAddCurveToPoint: |
| 122 | m_inslopePoints[0] = points[1]; |
| 123 | m_inslopePoints[1] = points[2]; |
| 124 | m_origin = points[2]; |
| 125 | break; |
| 126 | case PathElementMoveToPoint: |
| 127 | m_subpathStart = points[0]; |
| 128 | FALLTHROUGH; |
| 129 | case PathElementAddLineToPoint: |
| 130 | updateInslope(points[0]); |
| 131 | m_origin = points[0]; |
| 132 | break; |
| 133 | case PathElementCloseSubpath: |
| 134 | updateInslope(points[0]); |
| 135 | m_origin = m_subpathStart; |
| 136 | m_subpathStart = FloatPoint(); |
| 137 | } |
| 138 | } |
| 139 | |
| 140 | void updateInslope(const FloatPoint& point) |
| 141 | { |
| 142 | m_inslopePoints[0] = m_origin; |
| 143 | m_inslopePoints[1] = point; |
| 144 | } |
| 145 | |
| 146 | Vector<MarkerPosition>& m_positions; |
| 147 | unsigned m_elementIndex; |
| 148 | FloatPoint m_origin; |
| 149 | FloatPoint m_subpathStart; |
| 150 | FloatPoint m_inslopePoints[2]; |
| 151 | FloatPoint m_outslopePoints[2]; |
| 152 | bool m_reverseStart; |
| 153 | }; |
| 154 | |
| 155 | } // namespace WebCore |
| 156 | |