| 1 | /* |
| 2 | * Copyright (c) 2009, Google Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions are |
| 6 | * met: |
| 7 | * |
| 8 | * * Redistributions of source code must retain the above copyright |
| 9 | * notice, this list of conditions and the following disclaimer. |
| 10 | * * Redistributions in binary form must reproduce the above |
| 11 | * copyright notice, this list of conditions and the following disclaimer |
| 12 | * in the documentation and/or other materials provided with the |
| 13 | * distribution. |
| 14 | * * Neither the name of Google Inc. nor the names of its |
| 15 | * contributors may be used to endorse or promote products derived from |
| 16 | * this software without specific prior written permission. |
| 17 | * |
| 18 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 19 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 20 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 21 | * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 22 | * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 23 | * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 24 | * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 | */ |
| 30 | |
| 31 | #pragma once |
| 32 | |
| 33 | #include "RenderElement.h" |
| 34 | #include "SVGElement.h" |
| 35 | #include "SVGRenderSupport.h" |
| 36 | |
| 37 | namespace WebCore { |
| 38 | |
| 39 | // Most renderers in the SVG rendering tree will inherit from this class |
| 40 | // but not all. (e.g. RenderSVGForeignObject, RenderSVGBlock) thus methods |
| 41 | // required by SVG renders need to be declared on RenderObject, but shared |
| 42 | // logic can go in this class or in SVGRenderSupport. |
| 43 | |
| 44 | class SVGElement; |
| 45 | |
| 46 | class RenderSVGModelObject : public RenderElement { |
| 47 | WTF_MAKE_ISO_ALLOCATED(RenderSVGModelObject); |
| 48 | public: |
| 49 | LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const override; |
| 50 | Optional<FloatRect> computeFloatVisibleRectInContainer(const FloatRect&, const RenderLayerModelObject* container, VisibleRectContext) const final; |
| 51 | LayoutRect outlineBoundsForRepaint(const RenderLayerModelObject* repaintContainer, const RenderGeometryMap*) const final; |
| 52 | |
| 53 | void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const final; |
| 54 | void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const override; |
| 55 | |
| 56 | void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags, bool* wasFixed) const final; |
| 57 | const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const final; |
| 58 | void styleDidChange(StyleDifference, const RenderStyle* oldStyle) override; |
| 59 | |
| 60 | static bool checkIntersection(RenderElement*, const FloatRect&); |
| 61 | static bool checkEnclosure(RenderElement*, const FloatRect&); |
| 62 | |
| 63 | SVGElement& element() const { return downcast<SVGElement>(nodeForNonAnonymous()); } |
| 64 | |
| 65 | protected: |
| 66 | RenderSVGModelObject(SVGElement&, RenderStyle&&); |
| 67 | |
| 68 | void willBeDestroyed() override; |
| 69 | |
| 70 | private: |
| 71 | bool isRenderSVGModelObject() const final { return true; } |
| 72 | |
| 73 | // This method should never be called, SVG uses a different nodeAtPoint method |
| 74 | bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) override; |
| 75 | void absoluteFocusRingQuads(Vector<FloatQuad>&) final; |
| 76 | }; |
| 77 | |
| 78 | } // namespace WebCore |
| 79 | |
| 80 | SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderSVGModelObject, isRenderSVGModelObject()) |
| 81 | |