1 | /* |
2 | * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
3 | * Copyright (C) 2004, 2005, 2007, 2008 Rob Buis <buis@kde.org> |
4 | * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
5 | * Copyright (C) 2009 Google, Inc. All rights reserved. |
6 | * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> |
7 | * |
8 | * This library is free software; you can redistribute it and/or |
9 | * modify it under the terms of the GNU Library General Public |
10 | * License as published by the Free Software Foundation; either |
11 | * version 2 of the License, or (at your option) any later version. |
12 | * |
13 | * This library is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
16 | * Library General Public License for more details. |
17 | * |
18 | * You should have received a copy of the GNU Library General Public License |
19 | * along with this library; see the file COPYING.LIB. If not, write to |
20 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
21 | * Boston, MA 02110-1301, USA. |
22 | */ |
23 | |
24 | #include "config.h" |
25 | #include "RenderSVGContainer.h" |
26 | |
27 | #include "GraphicsContext.h" |
28 | #include "HitTestRequest.h" |
29 | #include "HitTestResult.h" |
30 | #include "LayoutRepainter.h" |
31 | #include "RenderIterator.h" |
32 | #include "RenderSVGResourceFilter.h" |
33 | #include "RenderTreeBuilder.h" |
34 | #include "RenderView.h" |
35 | #include "SVGRenderingContext.h" |
36 | #include "SVGResources.h" |
37 | #include "SVGResourcesCache.h" |
38 | #include <wtf/IsoMallocInlines.h> |
39 | #include <wtf/StackStats.h> |
40 | |
41 | namespace WebCore { |
42 | |
43 | WTF_MAKE_ISO_ALLOCATED_IMPL(RenderSVGContainer); |
44 | |
45 | RenderSVGContainer::RenderSVGContainer(SVGElement& element, RenderStyle&& style) |
46 | : RenderSVGModelObject(element, WTFMove(style)) |
47 | { |
48 | } |
49 | |
50 | RenderSVGContainer::~RenderSVGContainer() = default; |
51 | |
52 | void RenderSVGContainer::layout() |
53 | { |
54 | StackStats::LayoutCheckPoint layoutCheckPoint; |
55 | ASSERT(needsLayout()); |
56 | |
57 | // RenderSVGRoot disables paint offset cache for the SVG rendering tree. |
58 | ASSERT(!view().frameView().layoutContext().isPaintOffsetCacheEnabled()); |
59 | |
60 | LayoutRepainter repainter(*this, SVGRenderSupport::checkForSVGRepaintDuringLayout(*this) || selfWillPaint()); |
61 | |
62 | // Allow RenderSVGViewportContainer to update its viewport. |
63 | calcViewport(); |
64 | |
65 | // Allow RenderSVGTransformableContainer to update its transform. |
66 | bool updatedTransform = calculateLocalTransform(); |
67 | |
68 | // RenderSVGViewportContainer needs to set the 'layout size changed' flag. |
69 | determineIfLayoutSizeChanged(); |
70 | |
71 | SVGRenderSupport::layoutChildren(*this, selfNeedsLayout() || SVGRenderSupport::filtersForceContainerLayout(*this)); |
72 | |
73 | // Invalidate all resources of this client if our layout changed. |
74 | if (everHadLayout() && needsLayout()) |
75 | SVGResourcesCache::clientLayoutChanged(*this); |
76 | |
77 | // At this point LayoutRepainter already grabbed the old bounds, |
78 | // recalculate them now so repaintAfterLayout() uses the new bounds. |
79 | if (m_needsBoundariesUpdate || updatedTransform) { |
80 | updateCachedBoundaries(); |
81 | m_needsBoundariesUpdate = false; |
82 | |
83 | // If our bounds changed, notify the parents. |
84 | RenderSVGModelObject::setNeedsBoundariesUpdate(); |
85 | } |
86 | |
87 | repainter.repaintAfterLayout(); |
88 | clearNeedsLayout(); |
89 | } |
90 | |
91 | bool RenderSVGContainer::selfWillPaint() |
92 | { |
93 | auto* resources = SVGResourcesCache::cachedResourcesForRenderer(*this); |
94 | return resources && resources->filter(); |
95 | } |
96 | |
97 | void RenderSVGContainer::paint(PaintInfo& paintInfo, const LayoutPoint&) |
98 | { |
99 | if (paintInfo.context().paintingDisabled()) |
100 | return; |
101 | |
102 | // Spec: groups w/o children still may render filter content. |
103 | if (!firstChild() && !selfWillPaint()) |
104 | return; |
105 | |
106 | FloatRect repaintRect = repaintRectInLocalCoordinates(); |
107 | if (!SVGRenderSupport::paintInfoIntersectsRepaintRect(repaintRect, localToParentTransform(), paintInfo)) |
108 | return; |
109 | |
110 | PaintInfo childPaintInfo(paintInfo); |
111 | { |
112 | GraphicsContextStateSaver stateSaver(childPaintInfo.context()); |
113 | |
114 | // Let the RenderSVGViewportContainer subclass clip if necessary |
115 | applyViewportClip(childPaintInfo); |
116 | |
117 | childPaintInfo.applyTransform(localToParentTransform()); |
118 | |
119 | SVGRenderingContext renderingContext; |
120 | bool continueRendering = true; |
121 | if (childPaintInfo.phase == PaintPhase::Foreground) { |
122 | renderingContext.prepareToRenderSVGContent(*this, childPaintInfo); |
123 | continueRendering = renderingContext.isRenderingPrepared(); |
124 | } |
125 | |
126 | if (continueRendering) { |
127 | childPaintInfo.updateSubtreePaintRootForChildren(this); |
128 | for (auto& child : childrenOfType<RenderElement>(*this)) |
129 | child.paint(childPaintInfo, IntPoint()); |
130 | } |
131 | } |
132 | |
133 | // FIXME: This really should be drawn from local coordinates, but currently we hack it |
134 | // to avoid our clip killing our outline rect. Thus we translate our |
135 | // outline rect into parent coords before drawing. |
136 | // FIXME: This means our focus ring won't share our rotation like it should. |
137 | // We should instead disable our clip during PaintPhase::Outline |
138 | if (paintInfo.phase == PaintPhase::SelfOutline && style().outlineWidth() && style().visibility() == Visibility::Visible) { |
139 | IntRect paintRectInParent = enclosingIntRect(localToParentTransform().mapRect(repaintRect)); |
140 | paintOutline(paintInfo, paintRectInParent); |
141 | } |
142 | } |
143 | |
144 | // addFocusRingRects is called from paintOutline and needs to be in the same coordinates as the paintOuline call |
145 | void RenderSVGContainer::addFocusRingRects(Vector<LayoutRect>& rects, const LayoutPoint&, const RenderLayerModelObject*) |
146 | { |
147 | LayoutRect paintRectInParent = LayoutRect(localToParentTransform().mapRect(repaintRectInLocalCoordinates())); |
148 | if (!paintRectInParent.isEmpty()) |
149 | rects.append(paintRectInParent); |
150 | } |
151 | |
152 | void RenderSVGContainer::updateCachedBoundaries() |
153 | { |
154 | SVGRenderSupport::computeContainerBoundingBoxes(*this, m_objectBoundingBox, m_objectBoundingBoxValid, m_strokeBoundingBox, m_repaintBoundingBox); |
155 | SVGRenderSupport::intersectRepaintRectWithResources(*this, m_repaintBoundingBox); |
156 | } |
157 | |
158 | bool RenderSVGContainer::nodeAtFloatPoint(const HitTestRequest& request, HitTestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction) |
159 | { |
160 | // Give RenderSVGViewportContainer a chance to apply its viewport clip |
161 | if (!pointIsInsideViewportClip(pointInParent)) |
162 | return false; |
163 | |
164 | FloatPoint localPoint = localToParentTransform().inverse().valueOr(AffineTransform()).mapPoint(pointInParent); |
165 | |
166 | if (!SVGRenderSupport::pointInClippingArea(*this, localPoint)) |
167 | return false; |
168 | |
169 | for (RenderObject* child = lastChild(); child; child = child->previousSibling()) { |
170 | if (child->nodeAtFloatPoint(request, result, localPoint, hitTestAction)) { |
171 | updateHitTestResult(result, LayoutPoint(localPoint)); |
172 | if (result.addNodeToListBasedTestResult(child->node(), request, localPoint) == HitTestProgress::Stop) |
173 | return true; |
174 | } |
175 | } |
176 | |
177 | // Accessibility wants to return SVG containers, if appropriate. |
178 | if (request.type() & HitTestRequest::AccessibilityHitTest && m_objectBoundingBox.contains(localPoint)) { |
179 | updateHitTestResult(result, LayoutPoint(localPoint)); |
180 | if (result.addNodeToListBasedTestResult(&element(), request, localPoint) == HitTestProgress::Stop) |
181 | return true; |
182 | } |
183 | |
184 | // Spec: Only graphical elements can be targeted by the mouse, period. |
185 | // 16.4: "If there are no graphics elements whose relevant graphics content is under the pointer (i.e., there is no target element), the event is not dispatched." |
186 | return false; |
187 | } |
188 | |
189 | } |
190 | |