| 1 | /* |
| 2 | * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| 3 | * Copyright (C) 2004, 2005, 2007, 2008 Rob Buis <buis@kde.org> |
| 4 | * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
| 5 | * Copyright (C) 2009 Google, Inc. All rights reserved. |
| 6 | * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> |
| 7 | * |
| 8 | * This library is free software; you can redistribute it and/or |
| 9 | * modify it under the terms of the GNU Library General Public |
| 10 | * License as published by the Free Software Foundation; either |
| 11 | * version 2 of the License, or (at your option) any later version. |
| 12 | * |
| 13 | * This library is distributed in the hope that it will be useful, |
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 16 | * Library General Public License for more details. |
| 17 | * |
| 18 | * You should have received a copy of the GNU Library General Public License |
| 19 | * along with this library; see the file COPYING.LIB. If not, write to |
| 20 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 21 | * Boston, MA 02110-1301, USA. |
| 22 | */ |
| 23 | |
| 24 | #include "config.h" |
| 25 | #include "RenderSVGContainer.h" |
| 26 | |
| 27 | #include "GraphicsContext.h" |
| 28 | #include "HitTestRequest.h" |
| 29 | #include "HitTestResult.h" |
| 30 | #include "LayoutRepainter.h" |
| 31 | #include "RenderIterator.h" |
| 32 | #include "RenderSVGResourceFilter.h" |
| 33 | #include "RenderTreeBuilder.h" |
| 34 | #include "RenderView.h" |
| 35 | #include "SVGRenderingContext.h" |
| 36 | #include "SVGResources.h" |
| 37 | #include "SVGResourcesCache.h" |
| 38 | #include <wtf/IsoMallocInlines.h> |
| 39 | #include <wtf/StackStats.h> |
| 40 | |
| 41 | namespace WebCore { |
| 42 | |
| 43 | WTF_MAKE_ISO_ALLOCATED_IMPL(RenderSVGContainer); |
| 44 | |
| 45 | RenderSVGContainer::RenderSVGContainer(SVGElement& element, RenderStyle&& style) |
| 46 | : RenderSVGModelObject(element, WTFMove(style)) |
| 47 | { |
| 48 | } |
| 49 | |
| 50 | RenderSVGContainer::~RenderSVGContainer() = default; |
| 51 | |
| 52 | void RenderSVGContainer::layout() |
| 53 | { |
| 54 | StackStats::LayoutCheckPoint layoutCheckPoint; |
| 55 | ASSERT(needsLayout()); |
| 56 | |
| 57 | // RenderSVGRoot disables paint offset cache for the SVG rendering tree. |
| 58 | ASSERT(!view().frameView().layoutContext().isPaintOffsetCacheEnabled()); |
| 59 | |
| 60 | LayoutRepainter repainter(*this, SVGRenderSupport::checkForSVGRepaintDuringLayout(*this) || selfWillPaint()); |
| 61 | |
| 62 | // Allow RenderSVGViewportContainer to update its viewport. |
| 63 | calcViewport(); |
| 64 | |
| 65 | // Allow RenderSVGTransformableContainer to update its transform. |
| 66 | bool updatedTransform = calculateLocalTransform(); |
| 67 | |
| 68 | // RenderSVGViewportContainer needs to set the 'layout size changed' flag. |
| 69 | determineIfLayoutSizeChanged(); |
| 70 | |
| 71 | SVGRenderSupport::layoutChildren(*this, selfNeedsLayout() || SVGRenderSupport::filtersForceContainerLayout(*this)); |
| 72 | |
| 73 | // Invalidate all resources of this client if our layout changed. |
| 74 | if (everHadLayout() && needsLayout()) |
| 75 | SVGResourcesCache::clientLayoutChanged(*this); |
| 76 | |
| 77 | // At this point LayoutRepainter already grabbed the old bounds, |
| 78 | // recalculate them now so repaintAfterLayout() uses the new bounds. |
| 79 | if (m_needsBoundariesUpdate || updatedTransform) { |
| 80 | updateCachedBoundaries(); |
| 81 | m_needsBoundariesUpdate = false; |
| 82 | |
| 83 | // If our bounds changed, notify the parents. |
| 84 | RenderSVGModelObject::setNeedsBoundariesUpdate(); |
| 85 | } |
| 86 | |
| 87 | repainter.repaintAfterLayout(); |
| 88 | clearNeedsLayout(); |
| 89 | } |
| 90 | |
| 91 | bool RenderSVGContainer::selfWillPaint() |
| 92 | { |
| 93 | auto* resources = SVGResourcesCache::cachedResourcesForRenderer(*this); |
| 94 | return resources && resources->filter(); |
| 95 | } |
| 96 | |
| 97 | void RenderSVGContainer::paint(PaintInfo& paintInfo, const LayoutPoint&) |
| 98 | { |
| 99 | if (paintInfo.context().paintingDisabled()) |
| 100 | return; |
| 101 | |
| 102 | // Spec: groups w/o children still may render filter content. |
| 103 | if (!firstChild() && !selfWillPaint()) |
| 104 | return; |
| 105 | |
| 106 | FloatRect repaintRect = repaintRectInLocalCoordinates(); |
| 107 | if (!SVGRenderSupport::paintInfoIntersectsRepaintRect(repaintRect, localToParentTransform(), paintInfo)) |
| 108 | return; |
| 109 | |
| 110 | PaintInfo childPaintInfo(paintInfo); |
| 111 | { |
| 112 | GraphicsContextStateSaver stateSaver(childPaintInfo.context()); |
| 113 | |
| 114 | // Let the RenderSVGViewportContainer subclass clip if necessary |
| 115 | applyViewportClip(childPaintInfo); |
| 116 | |
| 117 | childPaintInfo.applyTransform(localToParentTransform()); |
| 118 | |
| 119 | SVGRenderingContext renderingContext; |
| 120 | bool continueRendering = true; |
| 121 | if (childPaintInfo.phase == PaintPhase::Foreground) { |
| 122 | renderingContext.prepareToRenderSVGContent(*this, childPaintInfo); |
| 123 | continueRendering = renderingContext.isRenderingPrepared(); |
| 124 | } |
| 125 | |
| 126 | if (continueRendering) { |
| 127 | childPaintInfo.updateSubtreePaintRootForChildren(this); |
| 128 | for (auto& child : childrenOfType<RenderElement>(*this)) |
| 129 | child.paint(childPaintInfo, IntPoint()); |
| 130 | } |
| 131 | } |
| 132 | |
| 133 | // FIXME: This really should be drawn from local coordinates, but currently we hack it |
| 134 | // to avoid our clip killing our outline rect. Thus we translate our |
| 135 | // outline rect into parent coords before drawing. |
| 136 | // FIXME: This means our focus ring won't share our rotation like it should. |
| 137 | // We should instead disable our clip during PaintPhase::Outline |
| 138 | if (paintInfo.phase == PaintPhase::SelfOutline && style().outlineWidth() && style().visibility() == Visibility::Visible) { |
| 139 | IntRect paintRectInParent = enclosingIntRect(localToParentTransform().mapRect(repaintRect)); |
| 140 | paintOutline(paintInfo, paintRectInParent); |
| 141 | } |
| 142 | } |
| 143 | |
| 144 | // addFocusRingRects is called from paintOutline and needs to be in the same coordinates as the paintOuline call |
| 145 | void RenderSVGContainer::addFocusRingRects(Vector<LayoutRect>& rects, const LayoutPoint&, const RenderLayerModelObject*) |
| 146 | { |
| 147 | LayoutRect paintRectInParent = LayoutRect(localToParentTransform().mapRect(repaintRectInLocalCoordinates())); |
| 148 | if (!paintRectInParent.isEmpty()) |
| 149 | rects.append(paintRectInParent); |
| 150 | } |
| 151 | |
| 152 | void RenderSVGContainer::updateCachedBoundaries() |
| 153 | { |
| 154 | SVGRenderSupport::computeContainerBoundingBoxes(*this, m_objectBoundingBox, m_objectBoundingBoxValid, m_strokeBoundingBox, m_repaintBoundingBox); |
| 155 | SVGRenderSupport::intersectRepaintRectWithResources(*this, m_repaintBoundingBox); |
| 156 | } |
| 157 | |
| 158 | bool RenderSVGContainer::nodeAtFloatPoint(const HitTestRequest& request, HitTestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction) |
| 159 | { |
| 160 | // Give RenderSVGViewportContainer a chance to apply its viewport clip |
| 161 | if (!pointIsInsideViewportClip(pointInParent)) |
| 162 | return false; |
| 163 | |
| 164 | FloatPoint localPoint = localToParentTransform().inverse().valueOr(AffineTransform()).mapPoint(pointInParent); |
| 165 | |
| 166 | if (!SVGRenderSupport::pointInClippingArea(*this, localPoint)) |
| 167 | return false; |
| 168 | |
| 169 | for (RenderObject* child = lastChild(); child; child = child->previousSibling()) { |
| 170 | if (child->nodeAtFloatPoint(request, result, localPoint, hitTestAction)) { |
| 171 | updateHitTestResult(result, LayoutPoint(localPoint)); |
| 172 | if (result.addNodeToListBasedTestResult(child->node(), request, localPoint) == HitTestProgress::Stop) |
| 173 | return true; |
| 174 | } |
| 175 | } |
| 176 | |
| 177 | // Accessibility wants to return SVG containers, if appropriate. |
| 178 | if (request.type() & HitTestRequest::AccessibilityHitTest && m_objectBoundingBox.contains(localPoint)) { |
| 179 | updateHitTestResult(result, LayoutPoint(localPoint)); |
| 180 | if (result.addNodeToListBasedTestResult(&element(), request, localPoint) == HitTestProgress::Stop) |
| 181 | return true; |
| 182 | } |
| 183 | |
| 184 | // Spec: Only graphical elements can be targeted by the mouse, period. |
| 185 | // 16.4: "If there are no graphics elements whose relevant graphics content is under the pointer (i.e., there is no target element), the event is not dispatched." |
| 186 | return false; |
| 187 | } |
| 188 | |
| 189 | } |
| 190 | |