1 | /* |
2 | * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * |
8 | * 1. Redistributions of source code must retain the above |
9 | * copyright notice, this list of conditions and the following |
10 | * disclaimer. |
11 | * 2. Redistributions in binary form must reproduce the above |
12 | * copyright notice, this list of conditions and the following |
13 | * disclaimer in the documentation and/or other materials |
14 | * provided with the distribution. |
15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
17 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
18 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
19 | * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
20 | * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, |
21 | * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
23 | * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
24 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, |
25 | * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
26 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
27 | * OF THE POSSIBILITY OF SUCH DAMAGE. |
28 | */ |
29 | |
30 | #pragma once |
31 | |
32 | #include "FloatPolygon.h" |
33 | #include "Shape.h" |
34 | #include "ShapeInterval.h" |
35 | |
36 | namespace WebCore { |
37 | |
38 | class OffsetPolygonEdge final : public VertexPair { |
39 | public: |
40 | OffsetPolygonEdge(const FloatPolygonEdge& edge, const FloatSize& offset) |
41 | : m_vertex1(edge.vertex1() + offset) |
42 | , m_vertex2(edge.vertex2() + offset) |
43 | { |
44 | } |
45 | |
46 | const FloatPoint& vertex1() const override { return m_vertex1; } |
47 | const FloatPoint& vertex2() const override { return m_vertex2; } |
48 | |
49 | bool isWithinYRange(float y1, float y2) const { return y1 <= minY() && y2 >= maxY(); } |
50 | bool overlapsYRange(float y1, float y2) const { return y2 >= minY() && y1 <= maxY(); } |
51 | float xIntercept(float y) const; |
52 | FloatShapeInterval clippedEdgeXRange(float y1, float y2) const; |
53 | |
54 | private: |
55 | FloatPoint m_vertex1; |
56 | FloatPoint m_vertex2; |
57 | }; |
58 | |
59 | class PolygonShape : public Shape { |
60 | WTF_MAKE_NONCOPYABLE(PolygonShape); |
61 | public: |
62 | PolygonShape(std::unique_ptr<Vector<FloatPoint>> vertices, WindRule fillRule) |
63 | : m_polygon(WTFMove(vertices), fillRule) |
64 | { |
65 | } |
66 | |
67 | LayoutRect shapeMarginLogicalBoundingBox() const override; |
68 | bool isEmpty() const override { return m_polygon.isEmpty(); } |
69 | LineSegment getExcludedInterval(LayoutUnit logicalTop, LayoutUnit logicalHeight) const override; |
70 | |
71 | void buildDisplayPaths(DisplayPaths&) const override; |
72 | |
73 | private: |
74 | FloatPolygon m_polygon; |
75 | }; |
76 | |
77 | } // namespace WebCore |
78 | |