| 1 | /* |
| 2 | * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * |
| 8 | * 1. Redistributions of source code must retain the above |
| 9 | * copyright notice, this list of conditions and the following |
| 10 | * disclaimer. |
| 11 | * 2. Redistributions in binary form must reproduce the above |
| 12 | * copyright notice, this list of conditions and the following |
| 13 | * disclaimer in the documentation and/or other materials |
| 14 | * provided with the distribution. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 17 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 18 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
| 19 | * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
| 20 | * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, |
| 21 | * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| 23 | * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
| 24 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, |
| 25 | * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 26 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
| 27 | * OF THE POSSIBILITY OF SUCH DAMAGE. |
| 28 | */ |
| 29 | |
| 30 | #pragma once |
| 31 | |
| 32 | #include "FloatPolygon.h" |
| 33 | #include "Shape.h" |
| 34 | #include "ShapeInterval.h" |
| 35 | |
| 36 | namespace WebCore { |
| 37 | |
| 38 | class OffsetPolygonEdge final : public VertexPair { |
| 39 | public: |
| 40 | OffsetPolygonEdge(const FloatPolygonEdge& edge, const FloatSize& offset) |
| 41 | : m_vertex1(edge.vertex1() + offset) |
| 42 | , m_vertex2(edge.vertex2() + offset) |
| 43 | { |
| 44 | } |
| 45 | |
| 46 | const FloatPoint& vertex1() const override { return m_vertex1; } |
| 47 | const FloatPoint& vertex2() const override { return m_vertex2; } |
| 48 | |
| 49 | bool isWithinYRange(float y1, float y2) const { return y1 <= minY() && y2 >= maxY(); } |
| 50 | bool overlapsYRange(float y1, float y2) const { return y2 >= minY() && y1 <= maxY(); } |
| 51 | float xIntercept(float y) const; |
| 52 | FloatShapeInterval clippedEdgeXRange(float y1, float y2) const; |
| 53 | |
| 54 | private: |
| 55 | FloatPoint m_vertex1; |
| 56 | FloatPoint m_vertex2; |
| 57 | }; |
| 58 | |
| 59 | class PolygonShape : public Shape { |
| 60 | WTF_MAKE_NONCOPYABLE(PolygonShape); |
| 61 | public: |
| 62 | PolygonShape(std::unique_ptr<Vector<FloatPoint>> vertices, WindRule fillRule) |
| 63 | : m_polygon(WTFMove(vertices), fillRule) |
| 64 | { |
| 65 | } |
| 66 | |
| 67 | LayoutRect shapeMarginLogicalBoundingBox() const override; |
| 68 | bool isEmpty() const override { return m_polygon.isEmpty(); } |
| 69 | LineSegment getExcludedInterval(LayoutUnit logicalTop, LayoutUnit logicalHeight) const override; |
| 70 | |
| 71 | void buildDisplayPaths(DisplayPaths&) const override; |
| 72 | |
| 73 | private: |
| 74 | FloatPolygon m_polygon; |
| 75 | }; |
| 76 | |
| 77 | } // namespace WebCore |
| 78 | |