| 1 | /* |
| 2 | * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * |
| 8 | * 1. Redistributions of source code must retain the above |
| 9 | * copyright notice, this list of conditions and the following |
| 10 | * disclaimer. |
| 11 | * 2. Redistributions in binary form must reproduce the above |
| 12 | * copyright notice, this list of conditions and the following |
| 13 | * disclaimer in the documentation and/or other materials |
| 14 | * provided with the distribution. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 17 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 18 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
| 19 | * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
| 20 | * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, |
| 21 | * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| 23 | * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
| 24 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, |
| 25 | * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 26 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
| 27 | * OF THE POSSIBILITY OF SUCH DAMAGE. |
| 28 | */ |
| 29 | |
| 30 | #pragma once |
| 31 | |
| 32 | #include "LayoutRect.h" |
| 33 | #include "Path.h" |
| 34 | #include "WritingMode.h" |
| 35 | |
| 36 | namespace WebCore { |
| 37 | |
| 38 | struct LineSegment { |
| 39 | LineSegment() |
| 40 | : logicalLeft(0) |
| 41 | , logicalRight(0) |
| 42 | , isValid(false) |
| 43 | { |
| 44 | } |
| 45 | |
| 46 | LineSegment(float logicalLeft, float logicalRight) |
| 47 | : logicalLeft(logicalLeft) |
| 48 | , logicalRight(logicalRight) |
| 49 | , isValid(true) |
| 50 | { |
| 51 | } |
| 52 | |
| 53 | float logicalLeft; |
| 54 | float logicalRight; |
| 55 | bool isValid; |
| 56 | }; |
| 57 | |
| 58 | class BasicShape; |
| 59 | class Image; |
| 60 | class RoundedRect; |
| 61 | |
| 62 | // A representation of a BasicShape that enables layout code to determine how to break a line up into segments |
| 63 | // that will fit within or around a shape. The line is defined by a pair of logical Y coordinates and the |
| 64 | // computed segments are returned as pairs of logical X coordinates. The BasicShape itself is defined in |
| 65 | // physical coordinates. |
| 66 | |
| 67 | class Shape { |
| 68 | WTF_MAKE_FAST_ALLOCATED; |
| 69 | public: |
| 70 | struct DisplayPaths { |
| 71 | Path shape; |
| 72 | Path marginShape; |
| 73 | }; |
| 74 | |
| 75 | static std::unique_ptr<Shape> createShape(const BasicShape&, const LayoutSize& logicalBoxSize, WritingMode, float margin); |
| 76 | static std::unique_ptr<Shape> createRasterShape(Image*, float threshold, const LayoutRect& imageRect, const LayoutRect& marginRect, WritingMode, float margin); |
| 77 | static std::unique_ptr<Shape> createBoxShape(const RoundedRect&, WritingMode, float margin); |
| 78 | |
| 79 | virtual ~Shape() = default; |
| 80 | |
| 81 | virtual LayoutRect shapeMarginLogicalBoundingBox() const = 0; |
| 82 | virtual bool isEmpty() const = 0; |
| 83 | virtual LineSegment getExcludedInterval(LayoutUnit logicalTop, LayoutUnit logicalHeight) const = 0; |
| 84 | |
| 85 | bool lineOverlapsShapeMarginBounds(LayoutUnit lineTop, LayoutUnit lineHeight) const { return lineOverlapsBoundingBox(lineTop, lineHeight, shapeMarginLogicalBoundingBox()); } |
| 86 | |
| 87 | virtual void buildDisplayPaths(DisplayPaths&) const = 0; |
| 88 | |
| 89 | protected: |
| 90 | float shapeMargin() const { return m_margin; } |
| 91 | |
| 92 | private: |
| 93 | bool lineOverlapsBoundingBox(LayoutUnit lineTop, LayoutUnit lineHeight, const LayoutRect& rect) const |
| 94 | { |
| 95 | if (rect.isEmpty()) |
| 96 | return false; |
| 97 | return (lineTop < rect.maxY() && lineTop + lineHeight > rect.y()) || (!lineHeight && lineTop == rect.y()); |
| 98 | } |
| 99 | |
| 100 | WritingMode m_writingMode; |
| 101 | float m_margin; |
| 102 | }; |
| 103 | |
| 104 | } // namespace WebCore |
| 105 | |