1 | /* |
2 | * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * |
8 | * 1. Redistributions of source code must retain the above |
9 | * copyright notice, this list of conditions and the following |
10 | * disclaimer. |
11 | * 2. Redistributions in binary form must reproduce the above |
12 | * copyright notice, this list of conditions and the following |
13 | * disclaimer in the documentation and/or other materials |
14 | * provided with the distribution. |
15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
17 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
18 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
19 | * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
20 | * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, |
21 | * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
23 | * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
24 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, |
25 | * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
26 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
27 | * OF THE POSSIBILITY OF SUCH DAMAGE. |
28 | */ |
29 | |
30 | #include "config.h" |
31 | #include "PolygonShape.h" |
32 | |
33 | #include <wtf/MathExtras.h> |
34 | |
35 | namespace WebCore { |
36 | |
37 | static inline FloatSize inwardEdgeNormal(const FloatPolygonEdge& edge) |
38 | { |
39 | FloatSize edgeDelta = edge.vertex2() - edge.vertex1(); |
40 | if (!edgeDelta.width()) |
41 | return FloatSize((edgeDelta.height() > 0 ? -1 : 1), 0); |
42 | if (!edgeDelta.height()) |
43 | return FloatSize(0, (edgeDelta.width() > 0 ? 1 : -1)); |
44 | float edgeLength = edgeDelta.diagonalLength(); |
45 | return FloatSize(-edgeDelta.height() / edgeLength, edgeDelta.width() / edgeLength); |
46 | } |
47 | |
48 | static inline FloatSize outwardEdgeNormal(const FloatPolygonEdge& edge) |
49 | { |
50 | return -inwardEdgeNormal(edge); |
51 | } |
52 | |
53 | float OffsetPolygonEdge::xIntercept(float y) const |
54 | { |
55 | ASSERT(y >= minY() && y <= maxY()); |
56 | |
57 | if (vertex1().y() == vertex2().y() || vertex1().x() == vertex2().x()) |
58 | return minX(); |
59 | if (y == minY()) |
60 | return vertex1().y() < vertex2().y() ? vertex1().x() : vertex2().x(); |
61 | if (y == maxY()) |
62 | return vertex1().y() > vertex2().y() ? vertex1().x() : vertex2().x(); |
63 | |
64 | return vertex1().x() + ((y - vertex1().y()) * (vertex2().x() - vertex1().x()) / (vertex2().y() - vertex1().y())); |
65 | } |
66 | |
67 | FloatShapeInterval OffsetPolygonEdge::clippedEdgeXRange(float y1, float y2) const |
68 | { |
69 | if (!overlapsYRange(y1, y2) || (y1 == maxY() && minY() <= y1) || (y2 == minY() && maxY() >= y2)) |
70 | return FloatShapeInterval(); |
71 | |
72 | if (isWithinYRange(y1, y2)) |
73 | return FloatShapeInterval(minX(), maxX()); |
74 | |
75 | // Clip the edge line segment to the vertical range y1,y2 and then return |
76 | // the clipped line segment's horizontal range. |
77 | |
78 | FloatPoint minYVertex; |
79 | FloatPoint maxYVertex; |
80 | if (vertex1().y() < vertex2().y()) { |
81 | minYVertex = vertex1(); |
82 | maxYVertex = vertex2(); |
83 | } else { |
84 | minYVertex = vertex2(); |
85 | maxYVertex = vertex1(); |
86 | } |
87 | float xForY1 = (minYVertex.y() < y1) ? xIntercept(y1) : minYVertex.x(); |
88 | float xForY2 = (maxYVertex.y() > y2) ? xIntercept(y2) : maxYVertex.x(); |
89 | return FloatShapeInterval(std::min(xForY1, xForY2), std::max(xForY1, xForY2)); |
90 | } |
91 | |
92 | static float circleXIntercept(float y, float radius) |
93 | { |
94 | ASSERT(radius > 0); |
95 | return radius * sqrt(1 - (y * y) / (radius * radius)); |
96 | } |
97 | |
98 | static FloatShapeInterval clippedCircleXRange(const FloatPoint& center, float radius, float y1, float y2) |
99 | { |
100 | if (y1 >= center.y() + radius || y2 <= center.y() - radius) |
101 | return FloatShapeInterval(); |
102 | |
103 | if (center.y() >= y1 && center.y() <= y2) |
104 | return FloatShapeInterval(center.x() - radius, center.x() + radius); |
105 | |
106 | // Clip the circle to the vertical range y1,y2 and return the extent of the clipped circle's |
107 | // projection on the X axis |
108 | |
109 | float xi = circleXIntercept((y2 < center.y() ? y2 : y1) - center.y(), radius); |
110 | return FloatShapeInterval(center.x() - xi, center.x() + xi); |
111 | } |
112 | |
113 | LayoutRect PolygonShape::shapeMarginLogicalBoundingBox() const |
114 | { |
115 | FloatRect box = m_polygon.boundingBox(); |
116 | box.inflate(shapeMargin()); |
117 | return LayoutRect(box); |
118 | } |
119 | |
120 | LineSegment PolygonShape::getExcludedInterval(LayoutUnit logicalTop, LayoutUnit logicalHeight) const |
121 | { |
122 | float y1 = logicalTop; |
123 | float y2 = logicalTop + logicalHeight; |
124 | |
125 | if (m_polygon.isEmpty() || !m_polygon.boundingBox().overlapsYRange(y1 - shapeMargin(), y2 + shapeMargin())) |
126 | return LineSegment(); |
127 | |
128 | Vector<const FloatPolygonEdge*> overlappingEdges; |
129 | if (!m_polygon.overlappingEdges(y1 - shapeMargin(), y2 + shapeMargin(), overlappingEdges)) |
130 | return LineSegment(); |
131 | |
132 | FloatShapeInterval excludedInterval; |
133 | for (unsigned i = 0; i < overlappingEdges.size(); i++) { |
134 | const FloatPolygonEdge& edge = *(overlappingEdges[i]); |
135 | if (edge.maxY() == edge.minY()) |
136 | continue; |
137 | if (!shapeMargin()) |
138 | excludedInterval.unite(OffsetPolygonEdge(edge, FloatSize()).clippedEdgeXRange(y1, y2)); |
139 | else { |
140 | excludedInterval.unite(OffsetPolygonEdge(edge, outwardEdgeNormal(edge) * shapeMargin()).clippedEdgeXRange(y1, y2)); |
141 | excludedInterval.unite(OffsetPolygonEdge(edge, inwardEdgeNormal(edge) * shapeMargin()).clippedEdgeXRange(y1, y2)); |
142 | excludedInterval.unite(clippedCircleXRange(edge.vertex1(), shapeMargin(), y1, y2)); |
143 | excludedInterval.unite(clippedCircleXRange(edge.vertex2(), shapeMargin(), y1, y2)); |
144 | } |
145 | } |
146 | |
147 | if (excludedInterval.isEmpty()) |
148 | return LineSegment(); |
149 | |
150 | return LineSegment(excludedInterval.x1(), excludedInterval.x2()); |
151 | } |
152 | |
153 | void PolygonShape::buildDisplayPaths(DisplayPaths& paths) const |
154 | { |
155 | if (m_polygon.isEmpty()) |
156 | return; |
157 | |
158 | paths.shape.moveTo(m_polygon.vertexAt(0)); |
159 | for (unsigned i = 1; i < m_polygon.numberOfVertices(); i++) |
160 | paths.shape.addLineTo(m_polygon.vertexAt(i)); |
161 | |
162 | paths.shape.closeSubpath(); |
163 | } |
164 | |
165 | } // namespace WebCore |
166 | |