1 | /* |
2 | * Copyright (C) 2017 Apple Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
23 | * THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #include "config.h" |
27 | #include "OffscreenCanvas.h" |
28 | |
29 | #include "CanvasRenderingContext.h" |
30 | #include "ImageBitmap.h" |
31 | #include "WebGLRenderingContext.h" |
32 | #include <wtf/IsoMallocInlines.h> |
33 | |
34 | namespace WebCore { |
35 | |
36 | WTF_MAKE_ISO_ALLOCATED_IMPL(OffscreenCanvas); |
37 | |
38 | Ref<OffscreenCanvas> OffscreenCanvas::create(ScriptExecutionContext& context, unsigned width, unsigned height) |
39 | { |
40 | return adoptRef(*new OffscreenCanvas(context, width, height)); |
41 | } |
42 | |
43 | OffscreenCanvas::OffscreenCanvas(ScriptExecutionContext& context, unsigned width, unsigned height) |
44 | : ContextDestructionObserver(&context) |
45 | , m_size(width, height) |
46 | { |
47 | } |
48 | |
49 | OffscreenCanvas::~OffscreenCanvas() |
50 | { |
51 | notifyObserversCanvasDestroyed(); |
52 | |
53 | m_context = nullptr; |
54 | } |
55 | |
56 | unsigned OffscreenCanvas::width() const |
57 | { |
58 | return m_size.width(); |
59 | } |
60 | |
61 | void OffscreenCanvas::setWidth(unsigned newWidth) |
62 | { |
63 | return m_size.setWidth(newWidth); |
64 | } |
65 | |
66 | unsigned OffscreenCanvas::height() const |
67 | { |
68 | return m_size.height(); |
69 | } |
70 | |
71 | void OffscreenCanvas::setHeight(unsigned newHeight) |
72 | { |
73 | return m_size.setHeight(newHeight); |
74 | } |
75 | |
76 | const IntSize& OffscreenCanvas::size() const |
77 | { |
78 | return m_size; |
79 | } |
80 | |
81 | void OffscreenCanvas::setSize(const IntSize& newSize) |
82 | { |
83 | m_size = newSize; |
84 | } |
85 | |
86 | #if ENABLE(WEBGL) |
87 | ExceptionOr<OffscreenRenderingContext> OffscreenCanvas::getContext(JSC::ExecState& state, RenderingContextType contextType, Vector<JSC::Strong<JSC::Unknown>>&& arguments) |
88 | { |
89 | if (m_context && contextType == RenderingContextType::Webgl) |
90 | return { RefPtr<WebGLRenderingContext> { &downcast<WebGLRenderingContext>(*m_context) } }; |
91 | |
92 | if (contextType == RenderingContextType::Webgl) { |
93 | auto scope = DECLARE_THROW_SCOPE(state.vm()); |
94 | auto attributes = convert<IDLDictionary<WebGLContextAttributes>>(state, !arguments.isEmpty() ? arguments[0].get() : JSC::jsUndefined()); |
95 | RETURN_IF_EXCEPTION(scope, Exception { ExistingExceptionError }); |
96 | |
97 | m_context = WebGLRenderingContextBase::create(*this, attributes, "webgl" ); |
98 | if (!m_context) |
99 | return { nullptr }; |
100 | |
101 | return { RefPtr<WebGLRenderingContext> { &downcast<WebGLRenderingContext>(*m_context) } }; |
102 | } |
103 | |
104 | return { nullptr }; |
105 | } |
106 | #endif |
107 | |
108 | RefPtr<ImageBitmap> OffscreenCanvas::transferToImageBitmap() |
109 | { |
110 | if (!m_context) |
111 | return nullptr; |
112 | |
113 | #if ENABLE(WEBGL) |
114 | if (!is<WebGLRenderingContext>(*m_context)) |
115 | return nullptr; |
116 | |
117 | auto webGLContext = &downcast<WebGLRenderingContext>(*m_context); |
118 | |
119 | // FIXME: We're supposed to create an ImageBitmap using the backing |
120 | // store from this canvas (or its context), but for now we'll just |
121 | // create a new bitmap and paint into it. |
122 | |
123 | auto imageBitmap = ImageBitmap::create(m_size); |
124 | if (!imageBitmap->buffer()) |
125 | return nullptr; |
126 | |
127 | auto* gc3d = webGLContext->graphicsContext3D(); |
128 | gc3d->paintRenderingResultsToCanvas(imageBitmap->buffer()); |
129 | |
130 | // FIXME: The transfer algorithm requires that the canvas effectively |
131 | // creates a new backing store. Since we're not doing that yet, we |
132 | // need to erase what's there. |
133 | |
134 | GC3Dfloat clearColor[4]; |
135 | gc3d->getFloatv(GraphicsContext3D::COLOR_CLEAR_VALUE, clearColor); |
136 | gc3d->clearColor(0, 0, 0, 0); |
137 | gc3d->clear(GraphicsContext3D::COLOR_BUFFER_BIT | GraphicsContext3D::DEPTH_BUFFER_BIT | GraphicsContext3D::STENCIL_BUFFER_BIT); |
138 | gc3d->clearColor(clearColor[0], clearColor[1], clearColor[2], clearColor[3]); |
139 | |
140 | return imageBitmap; |
141 | #else |
142 | return nullptr; |
143 | #endif |
144 | } |
145 | |
146 | } |
147 | |