| 1 | /* |
| 2 | * Copyright (C) 2017 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| 14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| 15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| 17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| 23 | * THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #include "config.h" |
| 27 | #include "OffscreenCanvas.h" |
| 28 | |
| 29 | #include "CanvasRenderingContext.h" |
| 30 | #include "ImageBitmap.h" |
| 31 | #include "WebGLRenderingContext.h" |
| 32 | #include <wtf/IsoMallocInlines.h> |
| 33 | |
| 34 | namespace WebCore { |
| 35 | |
| 36 | WTF_MAKE_ISO_ALLOCATED_IMPL(OffscreenCanvas); |
| 37 | |
| 38 | Ref<OffscreenCanvas> OffscreenCanvas::create(ScriptExecutionContext& context, unsigned width, unsigned height) |
| 39 | { |
| 40 | return adoptRef(*new OffscreenCanvas(context, width, height)); |
| 41 | } |
| 42 | |
| 43 | OffscreenCanvas::OffscreenCanvas(ScriptExecutionContext& context, unsigned width, unsigned height) |
| 44 | : ContextDestructionObserver(&context) |
| 45 | , m_size(width, height) |
| 46 | { |
| 47 | } |
| 48 | |
| 49 | OffscreenCanvas::~OffscreenCanvas() |
| 50 | { |
| 51 | notifyObserversCanvasDestroyed(); |
| 52 | |
| 53 | m_context = nullptr; |
| 54 | } |
| 55 | |
| 56 | unsigned OffscreenCanvas::width() const |
| 57 | { |
| 58 | return m_size.width(); |
| 59 | } |
| 60 | |
| 61 | void OffscreenCanvas::setWidth(unsigned newWidth) |
| 62 | { |
| 63 | return m_size.setWidth(newWidth); |
| 64 | } |
| 65 | |
| 66 | unsigned OffscreenCanvas::height() const |
| 67 | { |
| 68 | return m_size.height(); |
| 69 | } |
| 70 | |
| 71 | void OffscreenCanvas::setHeight(unsigned newHeight) |
| 72 | { |
| 73 | return m_size.setHeight(newHeight); |
| 74 | } |
| 75 | |
| 76 | const IntSize& OffscreenCanvas::size() const |
| 77 | { |
| 78 | return m_size; |
| 79 | } |
| 80 | |
| 81 | void OffscreenCanvas::setSize(const IntSize& newSize) |
| 82 | { |
| 83 | m_size = newSize; |
| 84 | } |
| 85 | |
| 86 | #if ENABLE(WEBGL) |
| 87 | ExceptionOr<OffscreenRenderingContext> OffscreenCanvas::getContext(JSC::ExecState& state, RenderingContextType contextType, Vector<JSC::Strong<JSC::Unknown>>&& arguments) |
| 88 | { |
| 89 | if (m_context && contextType == RenderingContextType::Webgl) |
| 90 | return { RefPtr<WebGLRenderingContext> { &downcast<WebGLRenderingContext>(*m_context) } }; |
| 91 | |
| 92 | if (contextType == RenderingContextType::Webgl) { |
| 93 | auto scope = DECLARE_THROW_SCOPE(state.vm()); |
| 94 | auto attributes = convert<IDLDictionary<WebGLContextAttributes>>(state, !arguments.isEmpty() ? arguments[0].get() : JSC::jsUndefined()); |
| 95 | RETURN_IF_EXCEPTION(scope, Exception { ExistingExceptionError }); |
| 96 | |
| 97 | m_context = WebGLRenderingContextBase::create(*this, attributes, "webgl" ); |
| 98 | if (!m_context) |
| 99 | return { nullptr }; |
| 100 | |
| 101 | return { RefPtr<WebGLRenderingContext> { &downcast<WebGLRenderingContext>(*m_context) } }; |
| 102 | } |
| 103 | |
| 104 | return { nullptr }; |
| 105 | } |
| 106 | #endif |
| 107 | |
| 108 | RefPtr<ImageBitmap> OffscreenCanvas::transferToImageBitmap() |
| 109 | { |
| 110 | if (!m_context) |
| 111 | return nullptr; |
| 112 | |
| 113 | #if ENABLE(WEBGL) |
| 114 | if (!is<WebGLRenderingContext>(*m_context)) |
| 115 | return nullptr; |
| 116 | |
| 117 | auto webGLContext = &downcast<WebGLRenderingContext>(*m_context); |
| 118 | |
| 119 | // FIXME: We're supposed to create an ImageBitmap using the backing |
| 120 | // store from this canvas (or its context), but for now we'll just |
| 121 | // create a new bitmap and paint into it. |
| 122 | |
| 123 | auto imageBitmap = ImageBitmap::create(m_size); |
| 124 | if (!imageBitmap->buffer()) |
| 125 | return nullptr; |
| 126 | |
| 127 | auto* gc3d = webGLContext->graphicsContext3D(); |
| 128 | gc3d->paintRenderingResultsToCanvas(imageBitmap->buffer()); |
| 129 | |
| 130 | // FIXME: The transfer algorithm requires that the canvas effectively |
| 131 | // creates a new backing store. Since we're not doing that yet, we |
| 132 | // need to erase what's there. |
| 133 | |
| 134 | GC3Dfloat clearColor[4]; |
| 135 | gc3d->getFloatv(GraphicsContext3D::COLOR_CLEAR_VALUE, clearColor); |
| 136 | gc3d->clearColor(0, 0, 0, 0); |
| 137 | gc3d->clear(GraphicsContext3D::COLOR_BUFFER_BIT | GraphicsContext3D::DEPTH_BUFFER_BIT | GraphicsContext3D::STENCIL_BUFFER_BIT); |
| 138 | gc3d->clearColor(clearColor[0], clearColor[1], clearColor[2], clearColor[3]); |
| 139 | |
| 140 | return imageBitmap; |
| 141 | #else |
| 142 | return nullptr; |
| 143 | #endif |
| 144 | } |
| 145 | |
| 146 | } |
| 147 | |