| 1 | /* |
| 2 | * Copyright (C) 2011, Google Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 15 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 16 | * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| 17 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 18 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 19 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
| 20 | * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 21 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| 22 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 23 | */ |
| 24 | |
| 25 | #include "config.h" |
| 26 | |
| 27 | #if ENABLE(WEB_AUDIO) |
| 28 | |
| 29 | #include "DefaultAudioDestinationNode.h" |
| 30 | |
| 31 | #include "AudioContext.h" |
| 32 | #include "AudioDestination.h" |
| 33 | #include "Logging.h" |
| 34 | #include "ScriptExecutionContext.h" |
| 35 | #include <wtf/IsoMallocInlines.h> |
| 36 | #include <wtf/MainThread.h> |
| 37 | |
| 38 | const unsigned EnabledInputChannels = 2; |
| 39 | |
| 40 | namespace WebCore { |
| 41 | |
| 42 | WTF_MAKE_ISO_ALLOCATED_IMPL(DefaultAudioDestinationNode); |
| 43 | |
| 44 | DefaultAudioDestinationNode::DefaultAudioDestinationNode(AudioContext& context) |
| 45 | : AudioDestinationNode(context, AudioDestination::hardwareSampleRate()) |
| 46 | { |
| 47 | // Node-specific default mixing rules. |
| 48 | m_channelCount = 2; |
| 49 | m_channelCountMode = Explicit; |
| 50 | m_channelInterpretation = AudioBus::Speakers; |
| 51 | } |
| 52 | |
| 53 | DefaultAudioDestinationNode::~DefaultAudioDestinationNode() |
| 54 | { |
| 55 | uninitialize(); |
| 56 | } |
| 57 | |
| 58 | void DefaultAudioDestinationNode::initialize() |
| 59 | { |
| 60 | ASSERT(isMainThread()); |
| 61 | if (isInitialized()) |
| 62 | return; |
| 63 | ALWAYS_LOG(LOGIDENTIFIER); |
| 64 | |
| 65 | createDestination(); |
| 66 | AudioNode::initialize(); |
| 67 | } |
| 68 | |
| 69 | void DefaultAudioDestinationNode::uninitialize() |
| 70 | { |
| 71 | ASSERT(isMainThread()); |
| 72 | if (!isInitialized()) |
| 73 | return; |
| 74 | |
| 75 | ALWAYS_LOG(LOGIDENTIFIER); |
| 76 | m_destination->stop(); |
| 77 | m_destination = nullptr; |
| 78 | m_numberOfInputChannels = 0; |
| 79 | |
| 80 | AudioNode::uninitialize(); |
| 81 | } |
| 82 | |
| 83 | void DefaultAudioDestinationNode::createDestination() |
| 84 | { |
| 85 | float hardwareSampleRate = AudioDestination::hardwareSampleRate(); |
| 86 | LOG(WebAudio, ">>>> hardwareSampleRate = %f\n" , hardwareSampleRate); |
| 87 | |
| 88 | m_destination = AudioDestination::create(*this, m_inputDeviceId, m_numberOfInputChannels, channelCount(), hardwareSampleRate); |
| 89 | } |
| 90 | |
| 91 | void DefaultAudioDestinationNode::enableInput(const String& inputDeviceId) |
| 92 | { |
| 93 | ALWAYS_LOG(LOGIDENTIFIER); |
| 94 | |
| 95 | ASSERT(isMainThread()); |
| 96 | if (m_numberOfInputChannels != EnabledInputChannels) { |
| 97 | m_numberOfInputChannels = EnabledInputChannels; |
| 98 | m_inputDeviceId = inputDeviceId; |
| 99 | |
| 100 | if (isInitialized()) { |
| 101 | // Re-create destination. |
| 102 | m_destination->stop(); |
| 103 | createDestination(); |
| 104 | m_destination->start(); |
| 105 | } |
| 106 | } |
| 107 | } |
| 108 | |
| 109 | void DefaultAudioDestinationNode::startRendering() |
| 110 | { |
| 111 | ASSERT(isInitialized()); |
| 112 | if (isInitialized()) |
| 113 | m_destination->start(); |
| 114 | } |
| 115 | |
| 116 | void DefaultAudioDestinationNode::resume(Function<void ()>&& function) |
| 117 | { |
| 118 | ASSERT(isInitialized()); |
| 119 | if (isInitialized()) |
| 120 | m_destination->start(); |
| 121 | context().postTask(WTFMove(function)); |
| 122 | } |
| 123 | |
| 124 | void DefaultAudioDestinationNode::suspend(Function<void ()>&& function) |
| 125 | { |
| 126 | ASSERT(isInitialized()); |
| 127 | if (isInitialized()) |
| 128 | m_destination->stop(); |
| 129 | context().postTask(WTFMove(function)); |
| 130 | } |
| 131 | |
| 132 | void DefaultAudioDestinationNode::close(Function<void()>&& function) |
| 133 | { |
| 134 | ASSERT(isInitialized()); |
| 135 | uninitialize(); |
| 136 | context().postTask(WTFMove(function)); |
| 137 | } |
| 138 | |
| 139 | unsigned DefaultAudioDestinationNode::maxChannelCount() const |
| 140 | { |
| 141 | return AudioDestination::maxChannelCount(); |
| 142 | } |
| 143 | |
| 144 | ExceptionOr<void> DefaultAudioDestinationNode::setChannelCount(unsigned channelCount) |
| 145 | { |
| 146 | // The channelCount for the input to this node controls the actual number of channels we |
| 147 | // send to the audio hardware. It can only be set depending on the maximum number of |
| 148 | // channels supported by the hardware. |
| 149 | |
| 150 | ASSERT(isMainThread()); |
| 151 | ALWAYS_LOG(LOGIDENTIFIER, channelCount); |
| 152 | |
| 153 | if (!maxChannelCount() || channelCount > maxChannelCount()) |
| 154 | return Exception { InvalidStateError }; |
| 155 | |
| 156 | auto oldChannelCount = this->channelCount(); |
| 157 | auto result = AudioNode::setChannelCount(channelCount); |
| 158 | if (result.hasException()) |
| 159 | return result; |
| 160 | |
| 161 | if (this->channelCount() != oldChannelCount && isInitialized()) { |
| 162 | // Re-create destination. |
| 163 | m_destination->stop(); |
| 164 | createDestination(); |
| 165 | m_destination->start(); |
| 166 | } |
| 167 | |
| 168 | return { }; |
| 169 | } |
| 170 | |
| 171 | bool DefaultAudioDestinationNode::isPlaying() |
| 172 | { |
| 173 | return m_destination && m_destination->isPlaying(); |
| 174 | } |
| 175 | |
| 176 | } // namespace WebCore |
| 177 | |
| 178 | #endif // ENABLE(WEB_AUDIO) |
| 179 | |