1 | /* |
2 | * Copyright (C) 2010 Google Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * |
8 | * 1. Redistributions of source code must retain the above copyright |
9 | * notice, this list of conditions and the following disclaimer. |
10 | * 2. Redistributions in binary form must reproduce the above copyright |
11 | * notice, this list of conditions and the following disclaimer in the |
12 | * documentation and/or other materials provided with the distribution. |
13 | * 3. Neither the name of Apple Inc. ("Apple") nor the names of |
14 | * its contributors may be used to endorse or promote products derived |
15 | * from this software without specific prior written permission. |
16 | * |
17 | * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
18 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
19 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
20 | * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
21 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
23 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
24 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
26 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 | */ |
28 | |
29 | #ifndef AudioDestination_h |
30 | #define AudioDestination_h |
31 | |
32 | #include <memory> |
33 | #include <wtf/text/WTFString.h> |
34 | |
35 | namespace WebCore { |
36 | |
37 | class AudioIOCallback; |
38 | |
39 | // AudioDestination is an abstraction for audio hardware I/O. |
40 | // The audio hardware periodically calls the AudioIOCallback render() method asking it to render/output the next render quantum of audio. |
41 | // It optionally will pass in local/live audio input when it calls render(). |
42 | |
43 | class AudioDestination { |
44 | WTF_MAKE_FAST_ALLOCATED; |
45 | public: |
46 | // Pass in (numberOfInputChannels > 0) if live/local audio input is desired. |
47 | // Port-specific device identification information for live/local input streams can be passed in the inputDeviceId. |
48 | static std::unique_ptr<AudioDestination> create(AudioIOCallback&, const String& inputDeviceId, unsigned numberOfInputChannels, unsigned numberOfOutputChannels, float sampleRate); |
49 | |
50 | virtual ~AudioDestination() = default; |
51 | |
52 | virtual void start() = 0; |
53 | virtual void stop() = 0; |
54 | virtual bool isPlaying() = 0; |
55 | |
56 | // Sample-rate conversion may happen in AudioDestination to the hardware sample-rate |
57 | virtual float sampleRate() const = 0; |
58 | static float hardwareSampleRate(); |
59 | |
60 | // maxChannelCount() returns the total number of output channels of the audio hardware. |
61 | // A value of 0 indicates that the number of channels cannot be configured and |
62 | // that only stereo (2-channel) destinations can be created. |
63 | // The numberOfOutputChannels parameter of AudioDestination::create() is allowed to |
64 | // be a value: 1 <= numberOfOutputChannels <= maxChannelCount(), |
65 | // or if maxChannelCount() equals 0, then numberOfOutputChannels must be 2. |
66 | static unsigned long maxChannelCount(); |
67 | }; |
68 | |
69 | } // namespace WebCore |
70 | |
71 | #endif // AudioDestination_h |
72 | |