| 1 | /* |
| 2 | * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 15 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 16 | * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| 17 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 18 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 19 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
| 20 | * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 21 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| 22 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 23 | */ |
| 24 | |
| 25 | #include "config.h" |
| 26 | |
| 27 | #if ENABLE(WEB_AUDIO) |
| 28 | |
| 29 | #include "AudioNodeInput.h" |
| 30 | |
| 31 | #include "AudioContext.h" |
| 32 | #include "AudioNode.h" |
| 33 | #include "AudioNodeOutput.h" |
| 34 | #include <algorithm> |
| 35 | |
| 36 | namespace WebCore { |
| 37 | |
| 38 | AudioNodeInput::AudioNodeInput(AudioNode* node) |
| 39 | : AudioSummingJunction(node->context()) |
| 40 | , m_node(node) |
| 41 | { |
| 42 | // Set to mono by default. |
| 43 | m_internalSummingBus = AudioBus::create(1, AudioNode::ProcessingSizeInFrames); |
| 44 | } |
| 45 | |
| 46 | void AudioNodeInput::connect(AudioNodeOutput* output) |
| 47 | { |
| 48 | ASSERT(context().isGraphOwner()); |
| 49 | |
| 50 | ASSERT(output && node()); |
| 51 | if (!output || !node()) |
| 52 | return; |
| 53 | |
| 54 | // Check if we're already connected to this output. |
| 55 | if (!m_outputs.add(output).isNewEntry) |
| 56 | return; |
| 57 | |
| 58 | output->addInput(this); |
| 59 | changedOutputs(); |
| 60 | |
| 61 | // Sombody has just connected to us, so count it as a reference. |
| 62 | node()->ref(AudioNode::RefTypeConnection); |
| 63 | } |
| 64 | |
| 65 | void AudioNodeInput::disconnect(AudioNodeOutput* output) |
| 66 | { |
| 67 | ASSERT(context().isGraphOwner()); |
| 68 | |
| 69 | ASSERT(output && node()); |
| 70 | if (!output || !node()) |
| 71 | return; |
| 72 | |
| 73 | // First try to disconnect from "active" connections. |
| 74 | if (m_outputs.remove(output)) { |
| 75 | changedOutputs(); |
| 76 | output->removeInput(this); |
| 77 | node()->deref(AudioNode::RefTypeConnection); // Note: it's important to return immediately after all deref() calls since the node may be deleted. |
| 78 | return; |
| 79 | } |
| 80 | |
| 81 | // Otherwise, try to disconnect from disabled connections. |
| 82 | if (m_disabledOutputs.remove(output)) { |
| 83 | output->removeInput(this); |
| 84 | node()->deref(AudioNode::RefTypeConnection); // Note: it's important to return immediately after all deref() calls since the node may be deleted. |
| 85 | return; |
| 86 | } |
| 87 | |
| 88 | ASSERT_NOT_REACHED(); |
| 89 | } |
| 90 | |
| 91 | void AudioNodeInput::disable(AudioNodeOutput* output) |
| 92 | { |
| 93 | ASSERT(context().isGraphOwner()); |
| 94 | |
| 95 | ASSERT(output && node()); |
| 96 | if (!output || !node()) |
| 97 | return; |
| 98 | |
| 99 | ASSERT(m_outputs.contains(output)); |
| 100 | |
| 101 | m_disabledOutputs.add(output); |
| 102 | m_outputs.remove(output); |
| 103 | changedOutputs(); |
| 104 | |
| 105 | // Propagate disabled state to outputs. |
| 106 | node()->disableOutputsIfNecessary(); |
| 107 | } |
| 108 | |
| 109 | void AudioNodeInput::enable(AudioNodeOutput* output) |
| 110 | { |
| 111 | ASSERT(context().isGraphOwner()); |
| 112 | |
| 113 | ASSERT(output && node()); |
| 114 | if (!output || !node()) |
| 115 | return; |
| 116 | |
| 117 | ASSERT(m_disabledOutputs.contains(output)); |
| 118 | |
| 119 | // Move output from disabled list to active list. |
| 120 | m_outputs.add(output); |
| 121 | m_disabledOutputs.remove(output); |
| 122 | changedOutputs(); |
| 123 | |
| 124 | // Propagate enabled state to outputs. |
| 125 | node()->enableOutputsIfNecessary(); |
| 126 | } |
| 127 | |
| 128 | void AudioNodeInput::didUpdate() |
| 129 | { |
| 130 | node()->checkNumberOfChannelsForInput(this); |
| 131 | } |
| 132 | |
| 133 | void AudioNodeInput::updateInternalBus() |
| 134 | { |
| 135 | ASSERT(context().isAudioThread() && context().isGraphOwner()); |
| 136 | |
| 137 | unsigned numberOfInputChannels = numberOfChannels(); |
| 138 | |
| 139 | if (numberOfInputChannels == m_internalSummingBus->numberOfChannels()) |
| 140 | return; |
| 141 | |
| 142 | m_internalSummingBus = AudioBus::create(numberOfInputChannels, AudioNode::ProcessingSizeInFrames); |
| 143 | } |
| 144 | |
| 145 | unsigned AudioNodeInput::numberOfChannels() const |
| 146 | { |
| 147 | AudioNode::ChannelCountMode mode = node()->internalChannelCountMode(); |
| 148 | if (mode == AudioNode::Explicit) |
| 149 | return node()->channelCount(); |
| 150 | |
| 151 | // Find the number of channels of the connection with the largest number of channels. |
| 152 | unsigned maxChannels = 1; // one channel is the minimum allowed |
| 153 | |
| 154 | for (auto& output : m_outputs) { |
| 155 | // Use output()->numberOfChannels() instead of output->bus()->numberOfChannels(), |
| 156 | // because the calling of AudioNodeOutput::bus() is not safe here. |
| 157 | maxChannels = std::max(maxChannels, output->numberOfChannels()); |
| 158 | } |
| 159 | |
| 160 | if (mode == AudioNode::ClampedMax) |
| 161 | maxChannels = std::min(maxChannels, static_cast<unsigned>(node()->channelCount())); |
| 162 | |
| 163 | return maxChannels; |
| 164 | } |
| 165 | |
| 166 | AudioBus* AudioNodeInput::bus() |
| 167 | { |
| 168 | ASSERT(context().isAudioThread()); |
| 169 | |
| 170 | // Handle single connection specially to allow for in-place processing. |
| 171 | if (numberOfRenderingConnections() == 1 && node()->internalChannelCountMode() == AudioNode::Max) |
| 172 | return renderingOutput(0)->bus(); |
| 173 | |
| 174 | // Multiple connections case or complex ChannelCountMode (or no connections). |
| 175 | return internalSummingBus(); |
| 176 | } |
| 177 | |
| 178 | AudioBus* AudioNodeInput::internalSummingBus() |
| 179 | { |
| 180 | ASSERT(context().isAudioThread()); |
| 181 | |
| 182 | return m_internalSummingBus.get(); |
| 183 | } |
| 184 | |
| 185 | void AudioNodeInput::sumAllConnections(AudioBus* summingBus, size_t framesToProcess) |
| 186 | { |
| 187 | ASSERT(context().isAudioThread()); |
| 188 | |
| 189 | // We shouldn't be calling this method if there's only one connection, since it's less efficient. |
| 190 | ASSERT(numberOfRenderingConnections() > 1 || node()->internalChannelCountMode() != AudioNode::Max); |
| 191 | |
| 192 | ASSERT(summingBus); |
| 193 | if (!summingBus) |
| 194 | return; |
| 195 | |
| 196 | summingBus->zero(); |
| 197 | |
| 198 | AudioBus::ChannelInterpretation interpretation = node()->internalChannelInterpretation(); |
| 199 | |
| 200 | for (auto& output : m_renderingOutputs) { |
| 201 | ASSERT(output); |
| 202 | |
| 203 | // Render audio from this output. |
| 204 | AudioBus* connectionBus = output->pull(0, framesToProcess); |
| 205 | |
| 206 | // Sum, with unity-gain. |
| 207 | summingBus->sumFrom(*connectionBus, interpretation); |
| 208 | } |
| 209 | } |
| 210 | |
| 211 | AudioBus* AudioNodeInput::pull(AudioBus* inPlaceBus, size_t framesToProcess) |
| 212 | { |
| 213 | ASSERT(context().isAudioThread()); |
| 214 | |
| 215 | // Handle single connection case. |
| 216 | if (numberOfRenderingConnections() == 1 && node()->internalChannelCountMode() == AudioNode::Max) { |
| 217 | // The output will optimize processing using inPlaceBus if it's able. |
| 218 | AudioNodeOutput* output = this->renderingOutput(0); |
| 219 | return output->pull(inPlaceBus, framesToProcess); |
| 220 | } |
| 221 | |
| 222 | AudioBus* internalSummingBus = this->internalSummingBus(); |
| 223 | |
| 224 | if (!numberOfRenderingConnections()) { |
| 225 | // At least, generate silence if we're not connected to anything. |
| 226 | // FIXME: if we wanted to get fancy, we could propagate a 'silent hint' here to optimize the downstream graph processing. |
| 227 | internalSummingBus->zero(); |
| 228 | return internalSummingBus; |
| 229 | } |
| 230 | |
| 231 | // Handle multiple connections case. |
| 232 | sumAllConnections(internalSummingBus, framesToProcess); |
| 233 | |
| 234 | return internalSummingBus; |
| 235 | } |
| 236 | |
| 237 | } // namespace WebCore |
| 238 | |
| 239 | #endif // ENABLE(WEB_AUDIO) |
| 240 | |