| 1 | // |
| 2 | // Copyright (c) 2013-2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // blocklayout.cpp: |
| 7 | // Implementation for block layout classes and methods. |
| 8 | // |
| 9 | |
| 10 | #include "compiler/translator/blocklayout.h" |
| 11 | |
| 12 | #include "common/mathutil.h" |
| 13 | #include "common/utilities.h" |
| 14 | #include "compiler/translator/Common.h" |
| 15 | |
| 16 | namespace sh |
| 17 | { |
| 18 | |
| 19 | namespace |
| 20 | { |
| 21 | class BlockLayoutMapVisitor : public BlockEncoderVisitor |
| 22 | { |
| 23 | public: |
| 24 | BlockLayoutMapVisitor(BlockLayoutMap *blockInfoOut, |
| 25 | const std::string &instanceName, |
| 26 | BlockLayoutEncoder *encoder) |
| 27 | : BlockEncoderVisitor(instanceName, instanceName, encoder), mInfoOut(blockInfoOut) |
| 28 | {} |
| 29 | |
| 30 | void encodeVariable(const ShaderVariable &variable, |
| 31 | const BlockMemberInfo &variableInfo, |
| 32 | const std::string &name, |
| 33 | const std::string &mappedName) override |
| 34 | { |
| 35 | ASSERT(!gl::IsSamplerType(variable.type)); |
| 36 | (*mInfoOut)[name] = variableInfo; |
| 37 | } |
| 38 | |
| 39 | private: |
| 40 | BlockLayoutMap *mInfoOut; |
| 41 | }; |
| 42 | |
| 43 | template <typename VarT> |
| 44 | void GetInterfaceBlockInfo(const std::vector<VarT> &fields, |
| 45 | const std::string &prefix, |
| 46 | BlockLayoutEncoder *encoder, |
| 47 | bool inRowMajorLayout, |
| 48 | BlockLayoutMap *blockInfoOut) |
| 49 | { |
| 50 | BlockLayoutMapVisitor visitor(blockInfoOut, prefix, encoder); |
| 51 | TraverseShaderVariables(fields, inRowMajorLayout, &visitor); |
| 52 | } |
| 53 | |
| 54 | void TraverseStructVariable(const ShaderVariable &variable, |
| 55 | bool isRowMajorLayout, |
| 56 | ShaderVariableVisitor *visitor) |
| 57 | { |
| 58 | const std::vector<ShaderVariable> &fields = variable.fields; |
| 59 | |
| 60 | visitor->enterStructAccess(variable, isRowMajorLayout); |
| 61 | TraverseShaderVariables(fields, isRowMajorLayout, visitor); |
| 62 | visitor->exitStructAccess(variable, isRowMajorLayout); |
| 63 | } |
| 64 | |
| 65 | void TraverseStructArrayVariable(const ShaderVariable &variable, |
| 66 | bool inRowMajorLayout, |
| 67 | ShaderVariableVisitor *visitor) |
| 68 | { |
| 69 | visitor->enterArray(variable); |
| 70 | |
| 71 | // Nested arrays are processed starting from outermost (arrayNestingIndex 0u) and ending at the |
| 72 | // innermost. We make a special case for unsized arrays. |
| 73 | const unsigned int currentArraySize = variable.getNestedArraySize(0); |
| 74 | unsigned int count = std::max(currentArraySize, 1u); |
| 75 | for (unsigned int arrayElement = 0u; arrayElement < count; ++arrayElement) |
| 76 | { |
| 77 | visitor->enterArrayElement(variable, arrayElement); |
| 78 | ShaderVariable elementVar = variable; |
| 79 | elementVar.indexIntoArray(arrayElement); |
| 80 | |
| 81 | if (variable.arraySizes.size() > 1u) |
| 82 | { |
| 83 | TraverseStructArrayVariable(elementVar, inRowMajorLayout, visitor); |
| 84 | } |
| 85 | else |
| 86 | { |
| 87 | TraverseStructVariable(elementVar, inRowMajorLayout, visitor); |
| 88 | } |
| 89 | |
| 90 | visitor->exitArrayElement(variable, arrayElement); |
| 91 | } |
| 92 | |
| 93 | visitor->exitArray(variable); |
| 94 | } |
| 95 | |
| 96 | void TraverseArrayOfArraysVariable(const ShaderVariable &variable, |
| 97 | unsigned int arrayNestingIndex, |
| 98 | bool isRowMajorMatrix, |
| 99 | ShaderVariableVisitor *visitor) |
| 100 | { |
| 101 | visitor->enterArray(variable); |
| 102 | |
| 103 | const unsigned int currentArraySize = variable.getNestedArraySize(arrayNestingIndex); |
| 104 | unsigned int count = std::max(currentArraySize, 1u); |
| 105 | for (unsigned int arrayElement = 0u; arrayElement < count; ++arrayElement) |
| 106 | { |
| 107 | visitor->enterArrayElement(variable, arrayElement); |
| 108 | |
| 109 | ShaderVariable elementVar = variable; |
| 110 | elementVar.indexIntoArray(arrayElement); |
| 111 | |
| 112 | if (arrayNestingIndex + 2u < variable.arraySizes.size()) |
| 113 | { |
| 114 | TraverseArrayOfArraysVariable(elementVar, arrayNestingIndex, isRowMajorMatrix, visitor); |
| 115 | } |
| 116 | else |
| 117 | { |
| 118 | if (gl::IsSamplerType(variable.type)) |
| 119 | { |
| 120 | visitor->visitSampler(elementVar); |
| 121 | } |
| 122 | else |
| 123 | { |
| 124 | visitor->visitVariable(elementVar, isRowMajorMatrix); |
| 125 | } |
| 126 | } |
| 127 | |
| 128 | visitor->exitArrayElement(variable, arrayElement); |
| 129 | } |
| 130 | |
| 131 | visitor->exitArray(variable); |
| 132 | } |
| 133 | |
| 134 | std::string CollapseNameStack(const std::vector<std::string> &nameStack) |
| 135 | { |
| 136 | std::stringstream strstr = sh::InitializeStream<std::stringstream>(); |
| 137 | for (const std::string &part : nameStack) |
| 138 | { |
| 139 | strstr << part; |
| 140 | } |
| 141 | return strstr.str(); |
| 142 | } |
| 143 | |
| 144 | size_t GetStd430BaseAlignment(GLenum variableType, bool isRowMajor) |
| 145 | { |
| 146 | GLenum flippedType = isRowMajor ? variableType : gl::TransposeMatrixType(variableType); |
| 147 | size_t numComponents = static_cast<size_t>(gl::VariableColumnCount(flippedType)); |
| 148 | return ComponentAlignment(numComponents); |
| 149 | } |
| 150 | |
| 151 | class BaseAlignmentVisitor : public ShaderVariableVisitor |
| 152 | { |
| 153 | public: |
| 154 | BaseAlignmentVisitor() = default; |
| 155 | void visitVariable(const ShaderVariable &variable, bool isRowMajor) override |
| 156 | { |
| 157 | size_t baseAlignment = GetStd430BaseAlignment(variable.type, isRowMajor); |
| 158 | mCurrentAlignment = std::max(mCurrentAlignment, baseAlignment); |
| 159 | } |
| 160 | |
| 161 | // This is in components rather than bytes. |
| 162 | size_t getBaseAlignment() const { return mCurrentAlignment; } |
| 163 | |
| 164 | private: |
| 165 | size_t mCurrentAlignment = 0; |
| 166 | }; |
| 167 | } // anonymous namespace |
| 168 | |
| 169 | // BlockLayoutEncoder implementation. |
| 170 | BlockLayoutEncoder::BlockLayoutEncoder() : mCurrentOffset(0) {} |
| 171 | |
| 172 | BlockMemberInfo BlockLayoutEncoder::encodeType(GLenum type, |
| 173 | const std::vector<unsigned int> &arraySizes, |
| 174 | bool isRowMajorMatrix) |
| 175 | { |
| 176 | int arrayStride; |
| 177 | int matrixStride; |
| 178 | |
| 179 | getBlockLayoutInfo(type, arraySizes, isRowMajorMatrix, &arrayStride, &matrixStride); |
| 180 | |
| 181 | const BlockMemberInfo memberInfo(static_cast<int>(mCurrentOffset * kBytesPerComponent), |
| 182 | static_cast<int>(arrayStride * kBytesPerComponent), |
| 183 | static_cast<int>(matrixStride * kBytesPerComponent), |
| 184 | isRowMajorMatrix); |
| 185 | |
| 186 | advanceOffset(type, arraySizes, isRowMajorMatrix, arrayStride, matrixStride); |
| 187 | |
| 188 | return memberInfo; |
| 189 | } |
| 190 | |
| 191 | size_t BlockLayoutEncoder::getShaderVariableSize(const ShaderVariable &structVar, bool isRowMajor) |
| 192 | { |
| 193 | size_t currentOffset = mCurrentOffset; |
| 194 | mCurrentOffset = 0; |
| 195 | BlockEncoderVisitor visitor("" , "" , this); |
| 196 | enterAggregateType(structVar); |
| 197 | TraverseShaderVariables(structVar.fields, isRowMajor, &visitor); |
| 198 | exitAggregateType(structVar); |
| 199 | size_t structVarSize = getCurrentOffset(); |
| 200 | mCurrentOffset = currentOffset; |
| 201 | return structVarSize; |
| 202 | } |
| 203 | |
| 204 | // static |
| 205 | size_t BlockLayoutEncoder::GetBlockRegister(const BlockMemberInfo &info) |
| 206 | { |
| 207 | return (info.offset / kBytesPerComponent) / kComponentsPerRegister; |
| 208 | } |
| 209 | |
| 210 | // static |
| 211 | size_t BlockLayoutEncoder::GetBlockRegisterElement(const BlockMemberInfo &info) |
| 212 | { |
| 213 | return (info.offset / kBytesPerComponent) % kComponentsPerRegister; |
| 214 | } |
| 215 | |
| 216 | void BlockLayoutEncoder::align(size_t baseAlignment) |
| 217 | { |
| 218 | mCurrentOffset = rx::roundUp<size_t>(mCurrentOffset, baseAlignment); |
| 219 | } |
| 220 | |
| 221 | // DummyBlockEncoder implementation. |
| 222 | void DummyBlockEncoder::getBlockLayoutInfo(GLenum type, |
| 223 | const std::vector<unsigned int> &arraySizes, |
| 224 | bool isRowMajorMatrix, |
| 225 | int *arrayStrideOut, |
| 226 | int *matrixStrideOut) |
| 227 | { |
| 228 | *arrayStrideOut = 0; |
| 229 | *matrixStrideOut = 0; |
| 230 | } |
| 231 | |
| 232 | // Std140BlockEncoder implementation. |
| 233 | Std140BlockEncoder::Std140BlockEncoder() {} |
| 234 | |
| 235 | void Std140BlockEncoder::enterAggregateType(const ShaderVariable &structVar) |
| 236 | { |
| 237 | align(getBaseAlignment(structVar)); |
| 238 | } |
| 239 | |
| 240 | void Std140BlockEncoder::exitAggregateType(const ShaderVariable &structVar) |
| 241 | { |
| 242 | align(getBaseAlignment(structVar)); |
| 243 | } |
| 244 | |
| 245 | void Std140BlockEncoder::getBlockLayoutInfo(GLenum type, |
| 246 | const std::vector<unsigned int> &arraySizes, |
| 247 | bool isRowMajorMatrix, |
| 248 | int *arrayStrideOut, |
| 249 | int *matrixStrideOut) |
| 250 | { |
| 251 | // We assume we are only dealing with 4 byte components (no doubles or half-words currently) |
| 252 | ASSERT(gl::VariableComponentSize(gl::VariableComponentType(type)) == kBytesPerComponent); |
| 253 | |
| 254 | size_t baseAlignment = 0; |
| 255 | int matrixStride = 0; |
| 256 | int arrayStride = 0; |
| 257 | |
| 258 | if (gl::IsMatrixType(type)) |
| 259 | { |
| 260 | baseAlignment = getTypeBaseAlignment(type, isRowMajorMatrix); |
| 261 | matrixStride = static_cast<int>(getTypeBaseAlignment(type, isRowMajorMatrix)); |
| 262 | |
| 263 | if (!arraySizes.empty()) |
| 264 | { |
| 265 | const int numRegisters = gl::MatrixRegisterCount(type, isRowMajorMatrix); |
| 266 | arrayStride = static_cast<int>(getTypeBaseAlignment(type, isRowMajorMatrix) * numRegisters); |
| 267 | } |
| 268 | } |
| 269 | else if (!arraySizes.empty()) |
| 270 | { |
| 271 | baseAlignment = static_cast<int>(getTypeBaseAlignment(type, false)); |
| 272 | arrayStride = static_cast<int>(getTypeBaseAlignment(type, false)); |
| 273 | } |
| 274 | else |
| 275 | { |
| 276 | const size_t numComponents = static_cast<size_t>(gl::VariableComponentCount(type)); |
| 277 | baseAlignment = ComponentAlignment(numComponents); |
| 278 | } |
| 279 | |
| 280 | mCurrentOffset = rx::roundUp(mCurrentOffset, baseAlignment); |
| 281 | |
| 282 | *matrixStrideOut = matrixStride; |
| 283 | *arrayStrideOut = arrayStride; |
| 284 | } |
| 285 | |
| 286 | void Std140BlockEncoder::advanceOffset(GLenum type, |
| 287 | const std::vector<unsigned int> &arraySizes, |
| 288 | bool isRowMajorMatrix, |
| 289 | int arrayStride, |
| 290 | int matrixStride) |
| 291 | { |
| 292 | if (!arraySizes.empty()) |
| 293 | { |
| 294 | mCurrentOffset += arrayStride * gl::ArraySizeProduct(arraySizes); |
| 295 | } |
| 296 | else if (gl::IsMatrixType(type)) |
| 297 | { |
| 298 | const int numRegisters = gl::MatrixRegisterCount(type, isRowMajorMatrix); |
| 299 | mCurrentOffset += matrixStride * numRegisters; |
| 300 | } |
| 301 | else |
| 302 | { |
| 303 | mCurrentOffset += gl::VariableComponentCount(type); |
| 304 | } |
| 305 | } |
| 306 | |
| 307 | size_t Std140BlockEncoder::getBaseAlignment(const ShaderVariable &variable) const |
| 308 | { |
| 309 | return kComponentsPerRegister; |
| 310 | } |
| 311 | |
| 312 | size_t Std140BlockEncoder::getTypeBaseAlignment(GLenum type, bool isRowMajorMatrix) const |
| 313 | { |
| 314 | return kComponentsPerRegister; |
| 315 | } |
| 316 | |
| 317 | // Std430BlockEncoder implementation. |
| 318 | Std430BlockEncoder::Std430BlockEncoder() {} |
| 319 | |
| 320 | size_t Std430BlockEncoder::getBaseAlignment(const ShaderVariable &shaderVar) const |
| 321 | { |
| 322 | if (shaderVar.isStruct()) |
| 323 | { |
| 324 | BaseAlignmentVisitor visitor; |
| 325 | TraverseShaderVariables(shaderVar.fields, false, &visitor); |
| 326 | return visitor.getBaseAlignment(); |
| 327 | } |
| 328 | |
| 329 | return GetStd430BaseAlignment(shaderVar.type, shaderVar.isRowMajorLayout); |
| 330 | } |
| 331 | |
| 332 | size_t Std430BlockEncoder::getTypeBaseAlignment(GLenum type, bool isRowMajorMatrix) const |
| 333 | { |
| 334 | return GetStd430BaseAlignment(type, isRowMajorMatrix); |
| 335 | } |
| 336 | |
| 337 | void GetInterfaceBlockInfo(const std::vector<InterfaceBlockField> &fields, |
| 338 | const std::string &prefix, |
| 339 | BlockLayoutEncoder *encoder, |
| 340 | BlockLayoutMap *blockInfoOut) |
| 341 | { |
| 342 | // Matrix packing is always recorded in individual fields, so they'll set the row major layout |
| 343 | // flag to true if needed. |
| 344 | GetInterfaceBlockInfo(fields, prefix, encoder, false, blockInfoOut); |
| 345 | } |
| 346 | |
| 347 | void GetUniformBlockInfo(const std::vector<Uniform> &uniforms, |
| 348 | const std::string &prefix, |
| 349 | BlockLayoutEncoder *encoder, |
| 350 | BlockLayoutMap *blockInfoOut) |
| 351 | { |
| 352 | // Matrix packing is always recorded in individual fields, so they'll set the row major layout |
| 353 | // flag to true if needed. |
| 354 | GetInterfaceBlockInfo(uniforms, prefix, encoder, false, blockInfoOut); |
| 355 | } |
| 356 | |
| 357 | // VariableNameVisitor implementation. |
| 358 | VariableNameVisitor::VariableNameVisitor(const std::string &namePrefix, |
| 359 | const std::string &mappedNamePrefix) |
| 360 | { |
| 361 | if (!namePrefix.empty()) |
| 362 | { |
| 363 | mNameStack.push_back(namePrefix + "." ); |
| 364 | } |
| 365 | |
| 366 | if (!mappedNamePrefix.empty()) |
| 367 | { |
| 368 | mMappedNameStack.push_back(mappedNamePrefix + "." ); |
| 369 | } |
| 370 | } |
| 371 | |
| 372 | VariableNameVisitor::~VariableNameVisitor() = default; |
| 373 | |
| 374 | void VariableNameVisitor::enterStruct(const ShaderVariable &structVar) |
| 375 | { |
| 376 | mNameStack.push_back(structVar.name); |
| 377 | mMappedNameStack.push_back(structVar.mappedName); |
| 378 | } |
| 379 | |
| 380 | void VariableNameVisitor::exitStruct(const ShaderVariable &structVar) |
| 381 | { |
| 382 | mNameStack.pop_back(); |
| 383 | mMappedNameStack.pop_back(); |
| 384 | } |
| 385 | |
| 386 | void VariableNameVisitor::enterStructAccess(const ShaderVariable &structVar, bool isRowMajor) |
| 387 | { |
| 388 | mNameStack.push_back("." ); |
| 389 | mMappedNameStack.push_back("." ); |
| 390 | } |
| 391 | |
| 392 | void VariableNameVisitor::exitStructAccess(const ShaderVariable &structVar, bool isRowMajor) |
| 393 | { |
| 394 | mNameStack.pop_back(); |
| 395 | mMappedNameStack.pop_back(); |
| 396 | } |
| 397 | |
| 398 | void VariableNameVisitor::enterArray(const ShaderVariable &arrayVar) |
| 399 | { |
| 400 | if (!arrayVar.hasParentArrayIndex() && !arrayVar.isStruct()) |
| 401 | { |
| 402 | mNameStack.push_back(arrayVar.name); |
| 403 | mMappedNameStack.push_back(arrayVar.mappedName); |
| 404 | } |
| 405 | } |
| 406 | |
| 407 | void VariableNameVisitor::exitArray(const ShaderVariable &arrayVar) |
| 408 | { |
| 409 | if (!arrayVar.hasParentArrayIndex() && !arrayVar.isStruct()) |
| 410 | { |
| 411 | mNameStack.pop_back(); |
| 412 | mMappedNameStack.pop_back(); |
| 413 | } |
| 414 | } |
| 415 | |
| 416 | void VariableNameVisitor::enterArrayElement(const ShaderVariable &arrayVar, |
| 417 | unsigned int arrayElement) |
| 418 | { |
| 419 | std::stringstream strstr = sh::InitializeStream<std::stringstream>(); |
| 420 | strstr << "[" << arrayElement << "]" ; |
| 421 | std::string elementString = strstr.str(); |
| 422 | mNameStack.push_back(elementString); |
| 423 | mMappedNameStack.push_back(elementString); |
| 424 | } |
| 425 | |
| 426 | void VariableNameVisitor::exitArrayElement(const ShaderVariable &arrayVar, |
| 427 | unsigned int arrayElement) |
| 428 | { |
| 429 | mNameStack.pop_back(); |
| 430 | mMappedNameStack.pop_back(); |
| 431 | } |
| 432 | |
| 433 | std::string VariableNameVisitor::collapseNameStack() const |
| 434 | { |
| 435 | return CollapseNameStack(mNameStack); |
| 436 | } |
| 437 | |
| 438 | std::string VariableNameVisitor::collapseMappedNameStack() const |
| 439 | { |
| 440 | return CollapseNameStack(mMappedNameStack); |
| 441 | } |
| 442 | |
| 443 | void VariableNameVisitor::visitSampler(const sh::ShaderVariable &sampler) |
| 444 | { |
| 445 | if (!sampler.hasParentArrayIndex()) |
| 446 | { |
| 447 | mNameStack.push_back(sampler.name); |
| 448 | mMappedNameStack.push_back(sampler.mappedName); |
| 449 | } |
| 450 | |
| 451 | std::string name = collapseNameStack(); |
| 452 | std::string mappedName = collapseMappedNameStack(); |
| 453 | |
| 454 | if (!sampler.hasParentArrayIndex()) |
| 455 | { |
| 456 | mNameStack.pop_back(); |
| 457 | mMappedNameStack.pop_back(); |
| 458 | } |
| 459 | |
| 460 | visitNamedSampler(sampler, name, mappedName); |
| 461 | } |
| 462 | |
| 463 | void VariableNameVisitor::visitVariable(const ShaderVariable &variable, bool isRowMajor) |
| 464 | { |
| 465 | if (!variable.hasParentArrayIndex()) |
| 466 | { |
| 467 | mNameStack.push_back(variable.name); |
| 468 | mMappedNameStack.push_back(variable.mappedName); |
| 469 | } |
| 470 | |
| 471 | std::string name = collapseNameStack(); |
| 472 | std::string mappedName = collapseMappedNameStack(); |
| 473 | |
| 474 | if (!variable.hasParentArrayIndex()) |
| 475 | { |
| 476 | mNameStack.pop_back(); |
| 477 | mMappedNameStack.pop_back(); |
| 478 | } |
| 479 | |
| 480 | visitNamedVariable(variable, isRowMajor, name, mappedName); |
| 481 | } |
| 482 | |
| 483 | // BlockEncoderVisitor implementation. |
| 484 | BlockEncoderVisitor::BlockEncoderVisitor(const std::string &namePrefix, |
| 485 | const std::string &mappedNamePrefix, |
| 486 | BlockLayoutEncoder *encoder) |
| 487 | : VariableNameVisitor(namePrefix, mappedNamePrefix), mEncoder(encoder) |
| 488 | {} |
| 489 | |
| 490 | BlockEncoderVisitor::~BlockEncoderVisitor() = default; |
| 491 | |
| 492 | void BlockEncoderVisitor::enterStructAccess(const ShaderVariable &structVar, bool isRowMajor) |
| 493 | { |
| 494 | mStructStackSize++; |
| 495 | if (!mIsTopLevelArrayStrideReady) |
| 496 | { |
| 497 | size_t structSize = mEncoder->getShaderVariableSize(structVar, isRowMajor); |
| 498 | mTopLevelArrayStride *= structSize; |
| 499 | mIsTopLevelArrayStrideReady = true; |
| 500 | } |
| 501 | |
| 502 | VariableNameVisitor::enterStructAccess(structVar, isRowMajor); |
| 503 | mEncoder->enterAggregateType(structVar); |
| 504 | } |
| 505 | |
| 506 | void BlockEncoderVisitor::exitStructAccess(const ShaderVariable &structVar, bool isRowMajor) |
| 507 | { |
| 508 | mStructStackSize--; |
| 509 | mEncoder->exitAggregateType(structVar); |
| 510 | VariableNameVisitor::exitStructAccess(structVar, isRowMajor); |
| 511 | } |
| 512 | |
| 513 | void BlockEncoderVisitor::enterArrayElement(const sh::ShaderVariable &arrayVar, |
| 514 | unsigned int arrayElement) |
| 515 | { |
| 516 | if (mStructStackSize == 0 && !arrayVar.hasParentArrayIndex()) |
| 517 | { |
| 518 | // From the ES 3.1 spec "7.3.1.1 Naming Active Resources": |
| 519 | // For an active shader storage block member declared as an array of an aggregate type, |
| 520 | // an entry will be generated only for the first array element, regardless of its type. |
| 521 | // Such block members are referred to as top-level arrays. If the block member is an |
| 522 | // aggregate type, the enumeration rules are then applied recursively. |
| 523 | if (arrayElement == 0) |
| 524 | { |
| 525 | mTopLevelArraySize = arrayVar.getOutermostArraySize(); |
| 526 | mTopLevelArrayStride = arrayVar.getInnerArraySizeProduct(); |
| 527 | mIsTopLevelArrayStrideReady = false; |
| 528 | } |
| 529 | else |
| 530 | { |
| 531 | mSkipEnabled = true; |
| 532 | } |
| 533 | } |
| 534 | VariableNameVisitor::enterArrayElement(arrayVar, arrayElement); |
| 535 | } |
| 536 | |
| 537 | void BlockEncoderVisitor::exitArrayElement(const sh::ShaderVariable &arrayVar, |
| 538 | unsigned int arrayElement) |
| 539 | { |
| 540 | if (mStructStackSize == 0 && !arrayVar.hasParentArrayIndex()) |
| 541 | { |
| 542 | mTopLevelArraySize = 1; |
| 543 | mTopLevelArrayStride = 0; |
| 544 | mIsTopLevelArrayStrideReady = true; |
| 545 | mSkipEnabled = false; |
| 546 | } |
| 547 | VariableNameVisitor::exitArrayElement(arrayVar, arrayElement); |
| 548 | } |
| 549 | |
| 550 | void BlockEncoderVisitor::visitNamedVariable(const ShaderVariable &variable, |
| 551 | bool isRowMajor, |
| 552 | const std::string &name, |
| 553 | const std::string &mappedName) |
| 554 | { |
| 555 | std::vector<unsigned int> innermostArraySize; |
| 556 | |
| 557 | if (variable.isArray()) |
| 558 | { |
| 559 | innermostArraySize.push_back(variable.getNestedArraySize(0)); |
| 560 | } |
| 561 | BlockMemberInfo variableInfo = |
| 562 | mEncoder->encodeType(variable.type, innermostArraySize, isRowMajor); |
| 563 | if (!mIsTopLevelArrayStrideReady) |
| 564 | { |
| 565 | ASSERT(mTopLevelArrayStride); |
| 566 | mTopLevelArrayStride *= variableInfo.arrayStride; |
| 567 | mIsTopLevelArrayStrideReady = true; |
| 568 | } |
| 569 | variableInfo.topLevelArrayStride = mTopLevelArrayStride; |
| 570 | encodeVariable(variable, variableInfo, name, mappedName); |
| 571 | } |
| 572 | |
| 573 | void TraverseShaderVariable(const ShaderVariable &variable, |
| 574 | bool isRowMajorLayout, |
| 575 | ShaderVariableVisitor *visitor) |
| 576 | { |
| 577 | bool rowMajorLayout = (isRowMajorLayout || variable.isRowMajorLayout); |
| 578 | bool isRowMajor = rowMajorLayout && gl::IsMatrixType(variable.type); |
| 579 | |
| 580 | if (variable.isStruct()) |
| 581 | { |
| 582 | visitor->enterStruct(variable); |
| 583 | if (variable.isArray()) |
| 584 | { |
| 585 | TraverseStructArrayVariable(variable, rowMajorLayout, visitor); |
| 586 | } |
| 587 | else |
| 588 | { |
| 589 | TraverseStructVariable(variable, rowMajorLayout, visitor); |
| 590 | } |
| 591 | visitor->exitStruct(variable); |
| 592 | } |
| 593 | else if (variable.isArrayOfArrays()) |
| 594 | { |
| 595 | TraverseArrayOfArraysVariable(variable, 0u, isRowMajor, visitor); |
| 596 | } |
| 597 | else if (gl::IsSamplerType(variable.type)) |
| 598 | { |
| 599 | visitor->visitSampler(variable); |
| 600 | } |
| 601 | else |
| 602 | { |
| 603 | visitor->visitVariable(variable, isRowMajor); |
| 604 | } |
| 605 | } |
| 606 | } // namespace sh |
| 607 | |