| 1 | // Copyright 2018 The ANGLE Project Authors. All rights reserved. |
|---|---|
| 2 | // Use of this source code is governed by a BSD-style license that can be |
| 3 | // found in the LICENSE file. |
| 4 | // |
| 5 | // PackedGLEnums.cpp: |
| 6 | // Declares ANGLE-specific enums classes for GLEnum and functions operating |
| 7 | // on them. |
| 8 | |
| 9 | #include "common/PackedEnums.h" |
| 10 | |
| 11 | #include "common/utilities.h" |
| 12 | |
| 13 | namespace gl |
| 14 | { |
| 15 | |
| 16 | TextureType TextureTargetToType(TextureTarget target) |
| 17 | { |
| 18 | switch (target) |
| 19 | { |
| 20 | case TextureTarget::CubeMapNegativeX: |
| 21 | case TextureTarget::CubeMapNegativeY: |
| 22 | case TextureTarget::CubeMapNegativeZ: |
| 23 | case TextureTarget::CubeMapPositiveX: |
| 24 | case TextureTarget::CubeMapPositiveY: |
| 25 | case TextureTarget::CubeMapPositiveZ: |
| 26 | return TextureType::CubeMap; |
| 27 | case TextureTarget::External: |
| 28 | return TextureType::External; |
| 29 | case TextureTarget::Rectangle: |
| 30 | return TextureType::Rectangle; |
| 31 | case TextureTarget::_2D: |
| 32 | return TextureType::_2D; |
| 33 | case TextureTarget::_2DArray: |
| 34 | return TextureType::_2DArray; |
| 35 | case TextureTarget::_2DMultisample: |
| 36 | return TextureType::_2DMultisample; |
| 37 | case TextureTarget::_2DMultisampleArray: |
| 38 | return TextureType::_2DMultisampleArray; |
| 39 | case TextureTarget::_3D: |
| 40 | return TextureType::_3D; |
| 41 | case TextureTarget::InvalidEnum: |
| 42 | return TextureType::InvalidEnum; |
| 43 | default: |
| 44 | UNREACHABLE(); |
| 45 | return TextureType::InvalidEnum; |
| 46 | } |
| 47 | } |
| 48 | |
| 49 | bool IsCubeMapFaceTarget(TextureTarget target) |
| 50 | { |
| 51 | return TextureTargetToType(target) == TextureType::CubeMap; |
| 52 | } |
| 53 | |
| 54 | TextureTarget NonCubeTextureTypeToTarget(TextureType type) |
| 55 | { |
| 56 | switch (type) |
| 57 | { |
| 58 | case TextureType::External: |
| 59 | return TextureTarget::External; |
| 60 | case TextureType::Rectangle: |
| 61 | return TextureTarget::Rectangle; |
| 62 | case TextureType::_2D: |
| 63 | return TextureTarget::_2D; |
| 64 | case TextureType::_2DArray: |
| 65 | return TextureTarget::_2DArray; |
| 66 | case TextureType::_2DMultisample: |
| 67 | return TextureTarget::_2DMultisample; |
| 68 | case TextureType::_2DMultisampleArray: |
| 69 | return TextureTarget::_2DMultisampleArray; |
| 70 | case TextureType::_3D: |
| 71 | return TextureTarget::_3D; |
| 72 | default: |
| 73 | UNREACHABLE(); |
| 74 | return TextureTarget::InvalidEnum; |
| 75 | } |
| 76 | } |
| 77 | |
| 78 | // Check that we can do arithmetic on TextureTarget to convert from / to cube map faces |
| 79 | static_assert(static_cast<uint8_t>(TextureTarget::CubeMapNegativeX) - |
| 80 | static_cast<uint8_t>(TextureTarget::CubeMapPositiveX) == |
| 81 | 1u, |
| 82 | ""); |
| 83 | static_assert(static_cast<uint8_t>(TextureTarget::CubeMapPositiveY) - |
| 84 | static_cast<uint8_t>(TextureTarget::CubeMapPositiveX) == |
| 85 | 2u, |
| 86 | ""); |
| 87 | static_assert(static_cast<uint8_t>(TextureTarget::CubeMapNegativeY) - |
| 88 | static_cast<uint8_t>(TextureTarget::CubeMapPositiveX) == |
| 89 | 3u, |
| 90 | ""); |
| 91 | static_assert(static_cast<uint8_t>(TextureTarget::CubeMapPositiveZ) - |
| 92 | static_cast<uint8_t>(TextureTarget::CubeMapPositiveX) == |
| 93 | 4u, |
| 94 | ""); |
| 95 | static_assert(static_cast<uint8_t>(TextureTarget::CubeMapNegativeZ) - |
| 96 | static_cast<uint8_t>(TextureTarget::CubeMapPositiveX) == |
| 97 | 5u, |
| 98 | ""); |
| 99 | |
| 100 | TextureTarget CubeFaceIndexToTextureTarget(size_t face) |
| 101 | { |
| 102 | ASSERT(face < 6u); |
| 103 | return static_cast<TextureTarget>(static_cast<uint8_t>(TextureTarget::CubeMapPositiveX) + face); |
| 104 | } |
| 105 | |
| 106 | size_t CubeMapTextureTargetToFaceIndex(TextureTarget target) |
| 107 | { |
| 108 | ASSERT(IsCubeMapFaceTarget(target)); |
| 109 | return static_cast<uint8_t>(target) - static_cast<uint8_t>(TextureTarget::CubeMapPositiveX); |
| 110 | } |
| 111 | |
| 112 | TextureType SamplerTypeToTextureType(GLenum samplerType) |
| 113 | { |
| 114 | switch (samplerType) |
| 115 | { |
| 116 | case GL_SAMPLER_2D: |
| 117 | case GL_INT_SAMPLER_2D: |
| 118 | case GL_UNSIGNED_INT_SAMPLER_2D: |
| 119 | case GL_SAMPLER_2D_SHADOW: |
| 120 | return TextureType::_2D; |
| 121 | |
| 122 | case GL_SAMPLER_EXTERNAL_OES: |
| 123 | return TextureType::External; |
| 124 | |
| 125 | case GL_SAMPLER_CUBE: |
| 126 | case GL_INT_SAMPLER_CUBE: |
| 127 | case GL_UNSIGNED_INT_SAMPLER_CUBE: |
| 128 | case GL_SAMPLER_CUBE_SHADOW: |
| 129 | return TextureType::CubeMap; |
| 130 | |
| 131 | case GL_SAMPLER_2D_ARRAY: |
| 132 | case GL_INT_SAMPLER_2D_ARRAY: |
| 133 | case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY: |
| 134 | case GL_SAMPLER_2D_ARRAY_SHADOW: |
| 135 | return TextureType::_2DArray; |
| 136 | |
| 137 | case GL_SAMPLER_3D: |
| 138 | case GL_INT_SAMPLER_3D: |
| 139 | case GL_UNSIGNED_INT_SAMPLER_3D: |
| 140 | return TextureType::_3D; |
| 141 | |
| 142 | case GL_SAMPLER_2D_MULTISAMPLE: |
| 143 | case GL_INT_SAMPLER_2D_MULTISAMPLE: |
| 144 | case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE: |
| 145 | return TextureType::_2DMultisample; |
| 146 | |
| 147 | case GL_SAMPLER_2D_MULTISAMPLE_ARRAY: |
| 148 | case GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY: |
| 149 | case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY: |
| 150 | return TextureType::_2DMultisampleArray; |
| 151 | |
| 152 | case GL_SAMPLER_2D_RECT_ANGLE: |
| 153 | return TextureType::Rectangle; |
| 154 | |
| 155 | default: |
| 156 | UNREACHABLE(); |
| 157 | return TextureType::InvalidEnum; |
| 158 | } |
| 159 | } |
| 160 | |
| 161 | bool IsMultisampled(gl::TextureType type) |
| 162 | { |
| 163 | switch (type) |
| 164 | { |
| 165 | case gl::TextureType::_2DMultisample: |
| 166 | case gl::TextureType::_2DMultisampleArray: |
| 167 | return true; |
| 168 | default: |
| 169 | return false; |
| 170 | } |
| 171 | } |
| 172 | |
| 173 | } // namespace gl |
| 174 | |
| 175 | namespace egl |
| 176 | { |
| 177 | MessageType ErrorCodeToMessageType(EGLint errorCode) |
| 178 | { |
| 179 | switch (errorCode) |
| 180 | { |
| 181 | case EGL_BAD_ALLOC: |
| 182 | case EGL_CONTEXT_LOST: |
| 183 | case EGL_NOT_INITIALIZED: |
| 184 | return MessageType::Critical; |
| 185 | |
| 186 | case EGL_BAD_ACCESS: |
| 187 | case EGL_BAD_ATTRIBUTE: |
| 188 | case EGL_BAD_CONFIG: |
| 189 | case EGL_BAD_CONTEXT: |
| 190 | case EGL_BAD_CURRENT_SURFACE: |
| 191 | case EGL_BAD_DISPLAY: |
| 192 | case EGL_BAD_MATCH: |
| 193 | case EGL_BAD_NATIVE_PIXMAP: |
| 194 | case EGL_BAD_NATIVE_WINDOW: |
| 195 | case EGL_BAD_PARAMETER: |
| 196 | case EGL_BAD_SURFACE: |
| 197 | case EGL_BAD_STREAM_KHR: |
| 198 | case EGL_BAD_STATE_KHR: |
| 199 | case EGL_BAD_DEVICE_EXT: |
| 200 | return MessageType::Error; |
| 201 | |
| 202 | case EGL_SUCCESS: |
| 203 | default: |
| 204 | UNREACHABLE(); |
| 205 | return MessageType::InvalidEnum; |
| 206 | } |
| 207 | } |
| 208 | } // namespace egl |
| 209 | |
| 210 | namespace egl_gl |
| 211 | { |
| 212 | |
| 213 | gl::TextureTarget EGLCubeMapTargetToCubeMapTarget(EGLenum eglTarget) |
| 214 | { |
| 215 | ASSERT(egl::IsCubeMapTextureTarget(eglTarget)); |
| 216 | return gl::CubeFaceIndexToTextureTarget(egl::CubeMapTextureTargetToLayerIndex(eglTarget)); |
| 217 | } |
| 218 | |
| 219 | gl::TextureTarget EGLImageTargetToTextureTarget(EGLenum eglTarget) |
| 220 | { |
| 221 | switch (eglTarget) |
| 222 | { |
| 223 | case EGL_GL_TEXTURE_2D_KHR: |
| 224 | return gl::TextureTarget::_2D; |
| 225 | |
| 226 | case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR: |
| 227 | case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR: |
| 228 | case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR: |
| 229 | case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR: |
| 230 | case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR: |
| 231 | case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR: |
| 232 | return EGLCubeMapTargetToCubeMapTarget(eglTarget); |
| 233 | |
| 234 | case EGL_GL_TEXTURE_3D_KHR: |
| 235 | return gl::TextureTarget::_3D; |
| 236 | |
| 237 | default: |
| 238 | UNREACHABLE(); |
| 239 | return gl::TextureTarget::InvalidEnum; |
| 240 | } |
| 241 | } |
| 242 | |
| 243 | gl::TextureType EGLTextureTargetToTextureType(EGLenum eglTarget) |
| 244 | { |
| 245 | switch (eglTarget) |
| 246 | { |
| 247 | case EGL_TEXTURE_2D: |
| 248 | return gl::TextureType::_2D; |
| 249 | |
| 250 | case EGL_TEXTURE_RECTANGLE_ANGLE: |
| 251 | return gl::TextureType::Rectangle; |
| 252 | |
| 253 | default: |
| 254 | UNREACHABLE(); |
| 255 | return gl::TextureType::InvalidEnum; |
| 256 | } |
| 257 | } |
| 258 | |
| 259 | } // namespace egl_gl |
| 260 |