| 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // platform.h: Operating system specific includes and defines. |
| 8 | |
| 9 | #ifndef COMMON_PLATFORM_H_ |
| 10 | #define COMMON_PLATFORM_H_ |
| 11 | |
| 12 | #if defined(_WIN32) |
| 13 | # define ANGLE_PLATFORM_WINDOWS 1 |
| 14 | #elif defined(__Fuchsia__) |
| 15 | # define ANGLE_PLATFORM_FUCHSIA 1 |
| 16 | # define ANGLE_PLATFORM_POSIX 1 |
| 17 | #elif defined(__APPLE__) |
| 18 | # define ANGLE_PLATFORM_APPLE 1 |
| 19 | # define ANGLE_PLATFORM_POSIX 1 |
| 20 | #elif defined(ANDROID) |
| 21 | # define ANGLE_PLATFORM_ANDROID 1 |
| 22 | # define ANGLE_PLATFORM_POSIX 1 |
| 23 | #elif defined(__linux__) || defined(EMSCRIPTEN) |
| 24 | # define ANGLE_PLATFORM_LINUX 1 |
| 25 | # define ANGLE_PLATFORM_POSIX 1 |
| 26 | #elif defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) || \ |
| 27 | defined(__DragonFly__) || defined(__sun) || defined(__GLIBC__) || defined(__GNU__) || \ |
| 28 | defined(__QNX__) || defined(__Fuchsia__) || defined(__HAIKU__) |
| 29 | # define ANGLE_PLATFORM_POSIX 1 |
| 30 | #else |
| 31 | # error Unsupported platform. |
| 32 | #endif |
| 33 | |
| 34 | #ifdef ANGLE_PLATFORM_WINDOWS |
| 35 | # ifndef STRICT |
| 36 | # define STRICT 1 |
| 37 | # endif |
| 38 | # ifndef WIN32_LEAN_AND_MEAN |
| 39 | # define WIN32_LEAN_AND_MEAN 1 |
| 40 | # endif |
| 41 | # ifndef NOMINMAX |
| 42 | # define NOMINMAX 1 |
| 43 | # endif |
| 44 | |
| 45 | # include <intrin.h> |
| 46 | # include <windows.h> |
| 47 | |
| 48 | # if defined(WINAPI_FAMILY) && (WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) |
| 49 | # define ANGLE_ENABLE_WINDOWS_STORE 1 |
| 50 | # endif |
| 51 | |
| 52 | # if defined(ANGLE_ENABLE_D3D9) |
| 53 | # include <d3d9.h> |
| 54 | # include <d3dcompiler.h> |
| 55 | # endif |
| 56 | |
| 57 | // Include D3D11 headers when OpenGL is enabled on Windows for interop extensions. |
| 58 | # if defined(ANGLE_ENABLE_D3D11) || defined(ANGLE_ENABLE_OPENGL) |
| 59 | # include <d3d10_1.h> |
| 60 | # include <d3d11.h> |
| 61 | # include <d3d11_3.h> |
| 62 | # include <d3dcompiler.h> |
| 63 | # include <dxgi.h> |
| 64 | # include <dxgi1_2.h> |
| 65 | # endif |
| 66 | |
| 67 | # if defined(ANGLE_ENABLE_D3D9) || defined(ANGLE_ENABLE_D3D11) |
| 68 | # include <wrl.h> |
| 69 | # endif |
| 70 | |
| 71 | # if defined(ANGLE_ENABLE_WINDOWS_STORE) |
| 72 | # include <dxgi1_3.h> |
| 73 | # if defined(_DEBUG) |
| 74 | # include <DXProgrammableCapture.h> |
| 75 | # include <dxgidebug.h> |
| 76 | # endif |
| 77 | # endif |
| 78 | |
| 79 | # undef near |
| 80 | # undef far |
| 81 | #endif |
| 82 | |
| 83 | #if defined(_MSC_VER) && !defined(_M_ARM) && !defined(_M_ARM64) |
| 84 | # include <intrin.h> |
| 85 | # define ANGLE_USE_SSE |
| 86 | #elif defined(__GNUC__) && (defined(__x86_64__) || defined(__i386__)) |
| 87 | # include <x86intrin.h> |
| 88 | # define ANGLE_USE_SSE |
| 89 | #endif |
| 90 | |
| 91 | // Mips and arm devices need to include stddef for size_t. |
| 92 | #if defined(__mips__) || defined(__arm__) || defined(__aarch64__) |
| 93 | # include <stddef.h> |
| 94 | #endif |
| 95 | |
| 96 | // The MemoryBarrier function name collides with a macro under Windows |
| 97 | // We will undef the macro so that the function name does not get replaced |
| 98 | #undef MemoryBarrier |
| 99 | |
| 100 | // Macro for hinting that an expression is likely to be true/false. |
| 101 | #if !defined(ANGLE_LIKELY) || !defined(ANGLE_UNLIKELY) |
| 102 | # if defined(__GNUC__) || defined(__clang__) |
| 103 | # define ANGLE_LIKELY(x) __builtin_expect(!!(x), 1) |
| 104 | # define ANGLE_UNLIKELY(x) __builtin_expect(!!(x), 0) |
| 105 | # else |
| 106 | # define ANGLE_LIKELY(x) (x) |
| 107 | # define ANGLE_UNLIKELY(x) (x) |
| 108 | # endif // defined(__GNUC__) || defined(__clang__) |
| 109 | #endif // !defined(ANGLE_LIKELY) || !defined(ANGLE_UNLIKELY) |
| 110 | |
| 111 | #endif // COMMON_PLATFORM_H_ |
| 112 | |